forked from amazingfate/loongoffice
So since that is the new baseline let's get rid of it. Change-Id: I20e921afca5e66f22d5403f383fb9fd5f0591142
1075 lines
38 KiB
Plaintext
1075 lines
38 KiB
Plaintext
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include "sal/config.h"
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#include "OGLTrans_TransitionImpl.hxx"
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#include <com/sun/star/beans/XFastPropertySet.hpp>
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#include <com/sun/star/rendering/IntegerBitmapLayout.hpp>
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#include <com/sun/star/rendering/ColorComponentTag.hpp>
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#include <com/sun/star/rendering/ColorSpaceType.hpp>
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#include <com/sun/star/animations/TransitionType.hpp>
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#include <com/sun/star/animations/TransitionSubType.hpp>
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#include <com/sun/star/presentation/XTransitionFactory.hpp>
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#include <com/sun/star/presentation/XTransition.hpp>
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#include <com/sun/star/presentation/XSlideShowView.hpp>
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#include <com/sun/star/uno/XComponentContext.hpp>
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#include <com/sun/star/rendering/XIntegerBitmap.hpp>
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#include <com/sun/star/geometry/IntegerSize2D.hpp>
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#include <cppuhelper/compbase1.hxx>
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#include <cppuhelper/basemutex.hxx>
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#include <cppuhelper/factory.hxx>
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#include <rtl/ref.hxx>
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#include <comphelper/servicedecl.hxx>
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#include <canvas/canvastools.hxx>
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#include <tools/gen.hxx>
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#include <vcl/window.hxx>
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#include <vcl/syschild.hxx>
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#include <vcl/sysdata.hxx>
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#include <boost/noncopyable.hpp>
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#include <premac.h>
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#include <Foundation/Foundation.h>
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#include <Cocoa/Cocoa.h>
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#include <OpenGL/glext.h>
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#include "aquaOpenGLView.h"
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#include <postmac.h>
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#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
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#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
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#ifdef DEBUG
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#include <boost/date_time/posix_time/posix_time.hpp>
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using namespace ::boost::posix_time;
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static ptime t1;
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static ptime t2;
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#define DBG(x) x
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#else
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#define DBG(x)
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#endif
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using namespace ::com::sun::star;
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using ::com::sun::star::beans::XFastPropertySet;
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using ::com::sun::star::uno::Any;
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using ::com::sun::star::uno::Reference;
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using ::com::sun::star::uno::Sequence;
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using ::com::sun::star::uno::UNO_QUERY;
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using ::com::sun::star::uno::UNO_QUERY_THROW;
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namespace
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{
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typedef cppu::WeakComponentImplHelper1<presentation::XTransition> OGLTransitionerImplBase;
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namespace
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{
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struct OGLFormat
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{
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GLint nInternalFormat;
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GLenum eFormat;
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GLenum eType;
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};
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/* channel ordering: (0:rgba, 1:bgra, 2:argb, 3:abgr)
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*/
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int calcComponentOrderIndex(const uno::Sequence<sal_Int8>& rTags)
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{
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using namespace rendering::ColorComponentTag;
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static const sal_Int8 aOrderTable[] =
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{
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RGB_RED, RGB_GREEN, RGB_BLUE, ALPHA,
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RGB_BLUE, RGB_GREEN, RGB_RED, ALPHA,
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ALPHA, RGB_RED, RGB_GREEN, RGB_BLUE,
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ALPHA, RGB_BLUE, RGB_GREEN, RGB_RED,
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};
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const sal_Int32 nNumComps(rTags.getLength());
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const sal_Int8* pLine=aOrderTable;
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for(int i=0; i<4; ++i)
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{
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int j=0;
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while( j<4 && j<nNumComps && pLine[j] == rTags[j] )
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++j;
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// all of the line passed, this is a match!
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if( j==nNumComps )
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return i;
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pLine+=4;
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}
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return -1;
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}
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}
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/** This is the Transitioner class for OpenGL 3D transitions in
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* slideshow. This class is implicitly
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* constructed from XTransitionFactory.
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*/
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class OGLTransitionerImpl : private cppu::BaseMutex, private boost::noncopyable, public OGLTransitionerImplBase
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{
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public:
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explicit OGLTransitionerImpl(OGLTransitionImpl* pOGLTransition);
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bool initWindowFromSlideShowView( const uno::Reference< presentation::XSlideShowView >& xView );
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void setSlides( const Reference< rendering::XBitmap >& xLeavingSlide , const uno::Reference< rendering::XBitmap >& xEnteringSlide );
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static bool initialize( const Reference< presentation::XSlideShowView >& xView );
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// XTransition
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virtual void SAL_CALL update( double nTime )
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throw (uno::RuntimeException);
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virtual void SAL_CALL viewChanged( const Reference< presentation::XSlideShowView >& rView,
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const Reference< rendering::XBitmap >& rLeavingBitmap,
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const Reference< rendering::XBitmap >& rEnteringBitmap )
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throw (uno::RuntimeException);
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protected:
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void disposeContextAndWindow();
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void disposeTextures();
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// WeakComponentImplHelperBase
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virtual void SAL_CALL disposing();
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bool isDisposed() const
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{
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return (rBHelper.bDisposed || rBHelper.bInDispose);
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}
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void createTexture(GLuint* texID,
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bool useMipmap,
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uno::Sequence<sal_Int8>& data,
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const OGLFormat* pFormat );
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void prepareEnvironment ();
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const OGLFormat* chooseFormats();
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private:
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/** After the window has been created, and the slides have been set, we'll initialize the slides with OpenGL.
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*/
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void GLInitSlides();
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/// Holds the information of our new child window
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struct GLWindow
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{
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AquaOpenGLView* pAquaOpenGLView; // Custom Cocoa NSOpenGLView
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NSOpenGLContext* pOpenGLContext; // our OpenGLContext
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NSRect aInitFrame;
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NSView* apView;
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NSScreen* screen;
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unsigned int bpp;
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unsigned int Width;
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unsigned int Height;
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const char* GLXExtensions;
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const GLubyte* GLExtensions;
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bool HasGLXExtension( const char* name ) { return gluCheckExtension( (const GLubyte*) name, (const GLubyte*) GLXExtensions ); }
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bool HasGLExtension( const char* name ) { return gluCheckExtension( (const GLubyte*) name, GLExtensions ); }
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} GLWin;
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/** OpenGL handle to the leaving slide's texture
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*/
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GLuint GLleavingSlide;
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/** OpenGL handle to the entering slide's texture
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*/
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GLuint GLenteringSlide;
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/** pointer to our window which we MIGHT create.
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*/
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class SystemChildWindow* pWindow;
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Reference< presentation::XSlideShowView > mxView;
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Reference< rendering::XIntegerBitmap > mxLeavingBitmap;
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Reference< rendering::XIntegerBitmap > mxEnteringBitmap;
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/** raw bytes of the entering bitmap
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*/
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uno::Sequence<sal_Int8> EnteringBytes;
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/** raw bytes of the leaving bitmap
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*/
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uno::Sequence<sal_Int8> LeavingBytes;
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bool mbRestoreSync;
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bool mbUseLeavingPixmap;
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bool mbUseEnteringPixmap;
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// unx::Pixmap maLeavingPixmap;
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// unx::Pixmap maEnteringPixmap;
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/** the form the raw bytes are in for the bitmaps
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*/
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rendering::IntegerBitmapLayout SlideBitmapLayout;
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/** the size of the slides
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*/
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geometry::IntegerSize2D SlideSize;
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/** Our Transition to be used.
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*/
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OGLTransitionImpl* pTransition;
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public:
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/** whether we are running on ATI fglrx with bug related to textures
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*/
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static bool cbBrokenTexturesATI;
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/** GL version
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*/
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static float cnGLVersion;
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/** Whether Mesa is the OpenGL vendor
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*/
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static bool cbMesa;
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/**
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whether the display has GLX extension
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*/
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static bool cbGLXPresent;
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/**
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whether texture from pixmap extension is available
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*/
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bool mbTextureFromPixmap;
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/**
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whether to generate mipmaped textures
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*/
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bool mbGenerateMipmap;
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/**
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whether we have visual which can be used for texture_from_pixmap extension
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*/
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// bool mbHasTFPVisual;
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#ifdef DEBUG
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ptime t3;
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ptime t4;
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ptime t5;
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ptime t6;
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time_duration total_update;
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int frame_count;
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#endif
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};
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// declare the static variables as some gcc versions have problems declaring them automaticaly
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/**/
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bool OGLTransitionerImpl::cbBrokenTexturesATI;
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float OGLTransitionerImpl::cnGLVersion;
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/**/
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bool OGLTransitionerImpl::cbMesa;
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bool OGLTransitionerImpl::cbGLXPresent;
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bool OGLTransitionerImpl::initialize( const Reference< presentation::XSlideShowView >& xView )
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{
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// not thread safe
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// only once. This part is needed for the hardware identification
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// [FIXME]: is there a Mac way of doing that ?
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static bool initialized = false;
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if( !initialized ) {
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OGLTransitionerImpl *instance;
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instance = new OGLTransitionerImpl( NULL );
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if( instance->initWindowFromSlideShowView( xView ) )
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{
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const GLubyte* version = glGetString( GL_VERSION );
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if( version && version[0] ) {
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cnGLVersion = version[0] - '0';
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if( version[1] == '.' && version[2] )
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cnGLVersion += (version[2] - '0')/10.0;
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} else
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cnGLVersion = 1.0;
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OSL_TRACE("GL version: %s parsed: %f", version, cnGLVersion );
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const GLubyte* vendor = glGetString( GL_VENDOR );
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cbMesa = ( vendor && strstr( (const char *) vendor, "Mesa" ) );
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OSL_TRACE("GL vendor: %s identified as Mesa: %d", vendor, cbMesa );
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/* TODO: check for version once the bug in fglrx driver is fixed */
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cbBrokenTexturesATI = (vendor && strcmp( (const char *) vendor, "ATI Technologies Inc." ) == 0 );
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instance->disposing();
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cbGLXPresent = true;
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} else
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cbGLXPresent = false;
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delete instance;
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initialized = true;
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}
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return cbGLXPresent;
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}
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bool OGLTransitionerImpl::initWindowFromSlideShowView( const Reference< presentation::XSlideShowView >& xView )
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{
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osl::MutexGuard const guard( m_aMutex );
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if (isDisposed())
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return false;
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mxView.set( xView, UNO_QUERY );
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if( !mxView.is() )
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return false;
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/// take the XSlideShowView and extract the parent window from it. see viewmediashape.cxx
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uno::Reference< rendering::XCanvas > xCanvas(mxView->getCanvas(), uno::UNO_QUERY_THROW);
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uno::Sequence< uno::Any > aDeviceParams;
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::canvas::tools::getDeviceInfo( xCanvas, aDeviceParams );
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::rtl::OUString aImplName;
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aDeviceParams[ 0 ] >>= aImplName;
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sal_Int64 aVal = 0;
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aDeviceParams[1] >>= aVal;
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Window* pPWindow = reinterpret_cast< Window* >( aVal );
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GLWin.Width = pPWindow->GetSizePixel().Width();
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GLWin.Height = pPWindow->GetSizePixel().Height();
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const SystemEnvData* sysData(pPWindow->GetSystemData());
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GLWin.apView = sysData->pView;
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NSOpenGLPixelFormat* fmt = [AquaOpenGLView defaultPixelFormat];
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Window *pFrameWindow = pPWindow->GetWindow(WINDOW_FRAME);
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Size aFrameSize( pFrameWindow->GetSizePixel() );
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Point aScreen( pPWindow->OutputToScreenPixel( Point() ) );
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GLWin.aInitFrame = (NSRect){ { static_cast<CGFloat>(aScreen.X()), static_cast<CGFloat>(aFrameSize.Height() - GLWin.Height - aScreen.Y()) }, { static_cast<CGFloat>(GLWin.Width), static_cast<CGFloat>(GLWin.Height) } };
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GLWin.pAquaOpenGLView = (AquaOpenGLView *)[[NSOpenGLView alloc]initWithFrame: GLWin.aInitFrame pixelFormat: fmt];
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OSL_ENSURE(GLWin.pAquaOpenGLView, "Could not create NSOPenGLView");
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if( !GLWin.pAquaOpenGLView )
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return false;
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GLWin.pOpenGLContext = [GLWin.pAquaOpenGLView openGLContext];
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[GLWin.pOpenGLContext retain];
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[GLWin.pAquaOpenGLView setOpenGLContext:GLWin.pOpenGLContext];
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if( GLWin.pOpenGLContext == NULL ) {
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OSL_TRACE("unable to create GLX context");
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return false;
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}
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awt::Rectangle aCanvasArea = mxView->getCanvasArea();
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// needed in windowed mode only ?
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if( (pWindow != NULL) && (aCanvasArea.X != 0) && (aCanvasArea.Y != 0) )
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pWindow->setPosSizePixel(aCanvasArea.X, aCanvasArea.Y, aCanvasArea.Width, aCanvasArea.Height);
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GLWin.Width = aCanvasArea.Width;
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GLWin.Height = aCanvasArea.Height;
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OSL_TRACE("canvas area: %d,%d - %dx%d", aCanvasArea.X, aCanvasArea.Y, aCanvasArea.Width, aCanvasArea.Height);
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mbTextureFromPixmap = GLWin.HasGLXExtension( "GLX_EXT_texture_from_pixmap" );
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mbGenerateMipmap = GLWin.HasGLExtension( "GL_SGIS_generate_mipmap" );
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[GLWin.apView addSubview:GLWin.pAquaOpenGLView];
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if( pWindow )
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{
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pWindow->SetMouseTransparent( sal_True );
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pWindow->SetParentClipMode( PARENTCLIPMODE_NOCLIP );
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pWindow->EnableEraseBackground( sal_False );
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pWindow->SetControlForeground();
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pWindow->SetControlBackground();
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pWindow->EnablePaint(sal_False);
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pWindow->SetPosSizePixel(pPWindow->GetPosPixel(),pPWindow->GetSizePixel());
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}
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glShadeModel( GL_SMOOTH );
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glEnable(GL_CULL_FACE);
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glCullFace(GL_BACK);
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glClearColor (0.0f, 0.0f, 0.0f, 0.0f); // R G B A
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glClear(GL_COLOR_BUFFER_BIT);
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glClearDepth( 1.0f );
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glEnable( GL_DEPTH_TEST );
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glDepthFunc( GL_LEQUAL );
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glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST );
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_LIGHTING);
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GLfloat light_direction[] = { 0.0 , 0.0 , 1.0 };
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GLfloat materialDiffuse[] = { 1.0 , 1.0 , 1.0 , 1.0};
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glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, light_direction);
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glMaterialfv(GL_FRONT,GL_DIFFUSE,materialDiffuse);
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glEnable(GL_LIGHT0);
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glEnable(GL_NORMALIZE);
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[[GLWin.pAquaOpenGLView openGLContext] flushBuffer];
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if( LeavingBytes.hasElements() && EnteringBytes.hasElements())
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GLInitSlides();//we already have uninitialized slides, let's initialize
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if( pTransition && pTransition->mnRequiredGLVersion <= cnGLVersion )
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pTransition->prepare( GLleavingSlide, GLenteringSlide );
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return true;
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}
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void OGLTransitionerImpl::setSlides( const uno::Reference< rendering::XBitmap >& xLeavingSlide,
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const uno::Reference< rendering::XBitmap >& xEnteringSlide )
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{
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osl::MutexGuard const guard( m_aMutex );
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if (isDisposed())
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return;
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mxLeavingBitmap.set( xLeavingSlide , UNO_QUERY_THROW );
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mxEnteringBitmap.set( xEnteringSlide , UNO_QUERY_THROW );
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Reference< XFastPropertySet > xLeavingSet( xLeavingSlide , UNO_QUERY );
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Reference< XFastPropertySet > xEnteringSet( xEnteringSlide , UNO_QUERY );
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geometry::IntegerRectangle2D SlideRect;
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SlideSize = mxLeavingBitmap->getSize();
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SlideRect.X1 = 0;
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SlideRect.X2 = SlideSize.Width;
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SlideRect.Y1 = 0;
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SlideRect.Y2 = SlideSize.Height;
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OSL_TRACE("leaving bitmap area: %dx%d", SlideSize.Width, SlideSize.Height);
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SlideSize = mxEnteringBitmap->getSize();
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OSL_TRACE("entering bitmap area: %dx%d", SlideSize.Width, SlideSize.Height);
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#ifdef DEBUG
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t1 = microsec_clock::local_time();
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#endif
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mbUseLeavingPixmap = false;
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mbUseEnteringPixmap = false;
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if( !mbUseLeavingPixmap )
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LeavingBytes = mxLeavingBitmap->getData(SlideBitmapLayout,SlideRect);
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if( !mbUseEnteringPixmap )
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EnteringBytes = mxEnteringBitmap->getData(SlideBitmapLayout,SlideRect);
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if(GLWin.pOpenGLContext)//if we have a rendering context, let's init the slides
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GLInitSlides();
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OSL_ENSURE(SlideBitmapLayout.PlaneStride == 0,"only handle no plane stride now");
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/* flush & sync */
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mbRestoreSync = true;
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}
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void OGLTransitionerImpl::createTexture( GLuint* texID,
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//#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
|
|
// unx::GLXPixmap pixmap,
|
|
// bool usePixmap,
|
|
//#endif
|
|
bool useMipmap,
|
|
uno::Sequence<sal_Int8>& data,
|
|
const OGLFormat* pFormat )
|
|
{
|
|
glDeleteTextures( 1, texID );
|
|
glGenTextures( 1, texID );
|
|
glBindTexture( GL_TEXTURE_2D, *texID );
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
|
|
/*
|
|
#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
|
|
unx::PFNGLXBINDTEXIMAGEEXTPROC myglXBindTexImageEXT = (unx::PFNGLXBINDTEXIMAGEEXTPROC) unx::glXGetProcAddress( (const GLubyte*) "glXBindTexImageEXT" );
|
|
|
|
if( usePixmap ) {
|
|
if( mbGenerateMipmap )
|
|
glTexParameteri( GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, True);
|
|
myglXBindTexImageEXT (GLWin.dpy, pixmap, GLX_FRONT_LEFT_EXT, NULL);
|
|
if( mbGenerateMipmap && useMipmap ) {
|
|
OSL_TRACE("use mipmaps");
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); //TRILINEAR FILTERING
|
|
} else {
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
|
|
}
|
|
} else {
|
|
#endif
|
|
*/
|
|
if( !pFormat )
|
|
{
|
|
// force-convert color to ARGB8888 int color space
|
|
uno::Sequence<sal_Int8> tempBytes(
|
|
SlideBitmapLayout.ColorSpace->convertToIntegerColorSpace(
|
|
data,
|
|
canvas::tools::getStdColorSpace()));
|
|
gluBuild2DMipmaps(GL_TEXTURE_2D,
|
|
4,
|
|
SlideSize.Width,
|
|
SlideSize.Height,
|
|
GL_RGBA,
|
|
GL_UNSIGNED_BYTE,
|
|
&tempBytes[0]);
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); //TRILINEAR FILTERING
|
|
|
|
//anistropic filtering (to make texturing not suck when looking at polygons from oblique angles)
|
|
GLfloat largest_supported_anisotropy;
|
|
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy);
|
|
} else {
|
|
if( pTransition && !cbBrokenTexturesATI && !useMipmap) {
|
|
glTexImage2D( GL_TEXTURE_2D, 0, pFormat->nInternalFormat, SlideSize.Width, SlideSize.Height, 0, pFormat->eFormat, pFormat->eType, &data[0] );
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
|
|
} else {
|
|
gluBuild2DMipmaps( GL_TEXTURE_2D, pFormat->nInternalFormat, SlideSize.Width, SlideSize.Height, pFormat->eFormat, pFormat->eType, &data[0] );
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR ); //TRILINEAR FILTERING
|
|
|
|
//anistropic filtering (to make texturing not suck when looking at polygons from oblique angles)
|
|
GLfloat largest_supported_anisotropy;
|
|
glGetFloatv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy );
|
|
glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy );
|
|
}
|
|
}
|
|
#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
|
|
}
|
|
#endif
|
|
OSL_ENSURE(glIsTexture(*texID), "Can't generate Leaving slide textures in OpenGL");
|
|
}
|
|
|
|
void OGLTransitionerImpl::prepareEnvironment()
|
|
{
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
double EyePos(10.0);
|
|
double RealF(1.0);
|
|
double RealN(-1.0);
|
|
double RealL(-1.0);
|
|
double RealR(1.0);
|
|
double RealB(-1.0);
|
|
double RealT(1.0);
|
|
double ClipN(EyePos+5.0*RealN);
|
|
double ClipF(EyePos+15.0*RealF);
|
|
double ClipL(RealL*8.0);
|
|
double ClipR(RealR*8.0);
|
|
double ClipB(RealB*8.0);
|
|
double ClipT(RealT*8.0);
|
|
//This scaling is to take the plane with BottomLeftCorner(-1,-1,0) and TopRightCorner(1,1,0) and map it to the screen after the perspective division.
|
|
glScaled( 1.0 / ( ( ( RealR * 2.0 * ClipN ) / ( EyePos * ( ClipR - ClipL ) ) ) - ( ( ClipR + ClipL ) / ( ClipR - ClipL ) ) ),
|
|
1.0 / ( ( ( RealT * 2.0 * ClipN ) / ( EyePos * ( ClipT - ClipB ) ) ) - ( ( ClipT + ClipB ) / ( ClipT - ClipB ) ) ),
|
|
1.0 );
|
|
glFrustum(ClipL,ClipR,ClipB,ClipT,ClipN,ClipF);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
glTranslated(0,0,-EyePos);
|
|
}
|
|
|
|
const OGLFormat* OGLTransitionerImpl::chooseFormats()
|
|
{
|
|
const OGLFormat* pDetectedFormat=NULL;
|
|
uno::Reference<rendering::XIntegerBitmapColorSpace> xIntColorSpace(
|
|
SlideBitmapLayout.ColorSpace);
|
|
|
|
if( (xIntColorSpace->getType() == rendering::ColorSpaceType::RGB ||
|
|
xIntColorSpace->getType() == rendering::ColorSpaceType::SRGB) )
|
|
{
|
|
/* table for canvas->OGL format mapping. outer index is number
|
|
of color components (0:3, 1:4), then comes bits per pixel
|
|
(0:16, 1:24, 2:32), then channel ordering: (0:rgba, 1:bgra,
|
|
2:argb, 3:abgr)
|
|
*/
|
|
static const OGLFormat lcl_RGB24[] =
|
|
{
|
|
// 24 bit RGB
|
|
{3, GL_BGR, GL_UNSIGNED_BYTE},
|
|
{3, GL_RGB, GL_UNSIGNED_BYTE},
|
|
{3, GL_BGR, GL_UNSIGNED_BYTE},
|
|
{3, GL_RGB, GL_UNSIGNED_BYTE}
|
|
};
|
|
|
|
#if defined(GL_VERSION_1_2) && defined(GLU_VERSION_1_3)
|
|
// more format constants available
|
|
static const OGLFormat lcl_RGB16[] =
|
|
{
|
|
// 16 bit RGB
|
|
{3, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV},
|
|
{3, GL_RGB, GL_UNSIGNED_SHORT_5_6_5},
|
|
{3, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV},
|
|
{3, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}
|
|
};
|
|
|
|
static const OGLFormat lcl_ARGB16_4[] =
|
|
{
|
|
// 16 bit ARGB
|
|
{4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV},
|
|
{4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV},
|
|
{4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4},
|
|
{4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}
|
|
};
|
|
|
|
static const OGLFormat lcl_ARGB16_5[] =
|
|
{
|
|
// 16 bit ARGB
|
|
{4, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV},
|
|
{4, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV},
|
|
{4, GL_BGRA, GL_UNSIGNED_SHORT_5_5_5_1},
|
|
{4, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}
|
|
};
|
|
|
|
static const OGLFormat lcl_ARGB32[] =
|
|
{
|
|
// 32 bit ARGB
|
|
{4, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV},
|
|
{4, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},
|
|
{4, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8},
|
|
{4, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8}
|
|
};
|
|
|
|
const uno::Sequence<sal_Int8> aComponentTags(
|
|
xIntColorSpace->getComponentTags());
|
|
const uno::Sequence<sal_Int32> aComponentBitcounts(
|
|
xIntColorSpace->getComponentBitCounts());
|
|
const sal_Int32 nNumComponents( aComponentBitcounts.getLength() );
|
|
const sal_Int32 nBitsPerPixel( xIntColorSpace->getBitsPerPixel() );
|
|
|
|
// supported component ordering?
|
|
const int nComponentOrderIndex(
|
|
calcComponentOrderIndex(aComponentTags));
|
|
if( nComponentOrderIndex != -1 )
|
|
{
|
|
switch( nBitsPerPixel )
|
|
{
|
|
case 16:
|
|
if( nNumComponents == 3 )
|
|
{
|
|
pDetectedFormat = &lcl_RGB16[nComponentOrderIndex];
|
|
}
|
|
else if( nNumComponents == 4 )
|
|
{
|
|
if( aComponentBitcounts[1] == 4 )
|
|
{
|
|
pDetectedFormat = &lcl_ARGB16_4[nComponentOrderIndex];
|
|
}
|
|
else if( aComponentBitcounts[1] == 5 )
|
|
{
|
|
pDetectedFormat = &lcl_ARGB16_5[nComponentOrderIndex];
|
|
}
|
|
}
|
|
break;
|
|
case 24:
|
|
if( nNumComponents == 3 )
|
|
{
|
|
pDetectedFormat = &lcl_RGB24[nComponentOrderIndex];
|
|
}
|
|
break;
|
|
case 32:
|
|
pDetectedFormat = &lcl_ARGB32[nComponentOrderIndex];
|
|
break;
|
|
}
|
|
}
|
|
#else
|
|
const uno::Sequence<sal_Int8> aComponentTags(
|
|
xIntColorSpace->getComponentTags());
|
|
const int nComponentOrderIndex(calcComponentOrderIndex(aComponentTags));
|
|
if( aComponentTags.getLength() == 3 &&
|
|
nComponentOrderIndex != -1 &&
|
|
xIntColorSpace->getBitsPerPixel() == 24 )
|
|
{
|
|
pDetectedFormat = &lcl_RGB24[nComponentOrderIndex];
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return pDetectedFormat;
|
|
}
|
|
|
|
void OGLTransitionerImpl::GLInitSlides()
|
|
{
|
|
osl::MutexGuard const guard( m_aMutex );
|
|
|
|
if (isDisposed() || pTransition->mnRequiredGLVersion > cnGLVersion)
|
|
return;
|
|
|
|
prepareEnvironment();
|
|
|
|
const OGLFormat* pFormat = NULL;
|
|
if( !mbUseLeavingPixmap || !mbUseEnteringPixmap )
|
|
pFormat = chooseFormats();
|
|
|
|
createTexture( &GLleavingSlide,
|
|
pTransition->mbUseMipMapLeaving,
|
|
LeavingBytes,
|
|
pFormat );
|
|
|
|
createTexture( &GLenteringSlide,
|
|
|
|
pTransition->mbUseMipMapEntering,
|
|
EnteringBytes,
|
|
pFormat );
|
|
|
|
#ifdef DEBUG
|
|
t2 = microsec_clock::local_time();
|
|
OSL_TRACE("textures created in: %s", to_simple_string( t2 - t1 ).c_str());
|
|
#endif
|
|
}
|
|
|
|
void SAL_CALL OGLTransitionerImpl::update( double nTime ) throw (uno::RuntimeException)
|
|
{
|
|
#ifdef DEBUG
|
|
frame_count ++;
|
|
t3 = microsec_clock::local_time();
|
|
if( frame_count == 1 ) {
|
|
t5 = t3;
|
|
total_update = seconds (0);
|
|
}
|
|
#endif
|
|
osl::MutexGuard const guard( m_aMutex );
|
|
|
|
if (isDisposed() || !cbGLXPresent || pTransition->mnRequiredGLVersion > cnGLVersion)
|
|
return;
|
|
|
|
if(GLWin.pOpenGLContext)
|
|
[GLWin.pOpenGLContext makeCurrentContext];
|
|
|
|
glEnable(GL_DEPTH_TEST);
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
/*
|
|
if(pTransition)
|
|
pTransition->display( nTime, GLleavingSlide, GLenteringSlide,
|
|
SlideSize.Width, SlideSize.Height,
|
|
static_cast<double>(GLWin.Width),
|
|
static_cast<double>(GLWin.Height) );
|
|
*/
|
|
// works but not mandatory
|
|
GLint swapInt = 1;
|
|
[[GLWin.pAquaOpenGLView openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval]; // set to vbl sync
|
|
|
|
NSOpenGLContext* context = [GLWin.pAquaOpenGLView openGLContext];
|
|
[context makeCurrentContext];
|
|
|
|
if(pTransition)
|
|
pTransition->display( nTime, GLleavingSlide, GLenteringSlide,
|
|
SlideSize.Width, SlideSize.Height,
|
|
static_cast<double>(GLWin.Width),
|
|
static_cast<double>(GLWin.Height) );
|
|
|
|
|
|
[context flushBuffer];
|
|
|
|
if( pWindow )
|
|
pWindow->Show();
|
|
|
|
#ifdef DEBUG
|
|
t4 = microsec_clock::local_time();
|
|
|
|
OSL_TRACE("update time: %f", nTime);
|
|
OSL_TRACE("update took: %s", to_simple_string( t4 - t3 ).c_str());
|
|
total_update += (t4 - t3);
|
|
#endif
|
|
}
|
|
|
|
void SAL_CALL OGLTransitionerImpl::viewChanged( const Reference< presentation::XSlideShowView >& rView,
|
|
const Reference< rendering::XBitmap >& rLeavingBitmap,
|
|
const Reference< rendering::XBitmap >& rEnteringBitmap )
|
|
throw (uno::RuntimeException)
|
|
{
|
|
OSL_TRACE("transitioner: view changed");
|
|
|
|
disposeTextures();
|
|
disposeContextAndWindow();
|
|
|
|
initWindowFromSlideShowView( rView );
|
|
|
|
setSlides( rLeavingBitmap, rEnteringBitmap );
|
|
}
|
|
|
|
void OGLTransitionerImpl::disposeContextAndWindow()
|
|
{
|
|
/*
|
|
if(GLWin.pOpenGLContext)
|
|
[GLWin.pOpenGLContext makeCurrentContext];
|
|
if( glGetError() != GL_NO_ERROR )
|
|
{
|
|
OSL_TRACE("glError: %s", (char *)gluErrorString(glGetError()));
|
|
if(GLWin.pOpenGLContext)
|
|
[GLWin.pOpenGLContext clearGLContext];
|
|
}
|
|
*/
|
|
if(GLWin.pAquaOpenGLView)
|
|
{
|
|
[GLWin.pAquaOpenGLView clearGLContext];// currentContext]; //clearCurrentContext];
|
|
[GLWin.pAquaOpenGLView willRemoveSubview:GLWin.apView];
|
|
[GLWin.pAquaOpenGLView removeFromSuperview];
|
|
[GLWin.pAquaOpenGLView release];
|
|
}
|
|
|
|
if( pWindow )
|
|
{
|
|
delete pWindow;
|
|
pWindow = NULL;
|
|
GLWin.pAquaOpenGLView = nil;
|
|
}
|
|
}
|
|
|
|
void OGLTransitionerImpl::disposeTextures()
|
|
{
|
|
if(GLWin.pOpenGLContext)
|
|
[GLWin.pOpenGLContext makeCurrentContext];
|
|
|
|
if( !mbUseLeavingPixmap )
|
|
{
|
|
glDeleteTextures(1,&GLleavingSlide);
|
|
GLleavingSlide = 0;
|
|
}
|
|
|
|
if( !mbUseEnteringPixmap )
|
|
{
|
|
glDeleteTextures(1,&GLenteringSlide);
|
|
GLleavingSlide = 0;
|
|
}
|
|
|
|
mbUseLeavingPixmap = false;
|
|
mbUseEnteringPixmap = false;
|
|
}
|
|
|
|
// we are about to be disposed (someone call dispose() on us)
|
|
void OGLTransitionerImpl::disposing()
|
|
{
|
|
osl::MutexGuard const guard( m_aMutex );
|
|
|
|
#ifdef DEBUG
|
|
OSL_TRACE("dispose %p", this);
|
|
if( frame_count ) {
|
|
t6 = microsec_clock::local_time();
|
|
time_duration duration = t6 - t5;
|
|
OSL_TRACE("whole transition (frames: %d) took: %s fps: %f time spent in updates: %s percentage of transition time: %f%%",
|
|
frame_count, to_simple_string( duration ).c_str(),
|
|
((double)frame_count*1000000000.0)/duration.total_nanoseconds(),
|
|
to_simple_string( total_update ).c_str(),
|
|
100*(((double)total_update.total_nanoseconds())/((double)duration.total_nanoseconds()))
|
|
);
|
|
}
|
|
#endif
|
|
|
|
if( pWindow )
|
|
{
|
|
disposeTextures();
|
|
|
|
if (pTransition)
|
|
pTransition->finish();
|
|
|
|
disposeContextAndWindow();
|
|
}
|
|
|
|
if (pTransition)
|
|
delete pTransition;
|
|
|
|
mxLeavingBitmap.clear();
|
|
mxEnteringBitmap.clear();
|
|
mxView.clear();
|
|
}
|
|
|
|
OGLTransitionerImpl::OGLTransitionerImpl(OGLTransitionImpl* pOGLTransition) :
|
|
OGLTransitionerImplBase(m_aMutex),
|
|
GLWin(),
|
|
GLleavingSlide( 0 ),
|
|
GLenteringSlide( 0 ),
|
|
pWindow( NULL ),
|
|
mxView(),
|
|
EnteringBytes(),
|
|
LeavingBytes(),
|
|
mbRestoreSync( false ),
|
|
mbUseLeavingPixmap( false ),
|
|
mbUseEnteringPixmap( false ),
|
|
SlideBitmapLayout(),
|
|
SlideSize(),
|
|
pTransition(pOGLTransition)
|
|
{
|
|
GLWin.pAquaOpenGLView = nil;
|
|
DBG(frame_count = 0);
|
|
}
|
|
|
|
typedef cppu::WeakComponentImplHelper1<presentation::XTransitionFactory> OGLTransitionFactoryImplBase;
|
|
|
|
class OGLTransitionFactoryImpl : private cppu::BaseMutex, public OGLTransitionFactoryImplBase
|
|
{
|
|
public:
|
|
explicit OGLTransitionFactoryImpl( const uno::Reference< uno::XComponentContext >& ) :
|
|
OGLTransitionFactoryImplBase(m_aMutex)
|
|
{}
|
|
|
|
// XTransitionFactory
|
|
virtual ::sal_Bool SAL_CALL hasTransition( ::sal_Int16 transitionType, ::sal_Int16 transitionSubType ) throw (uno::RuntimeException)
|
|
{
|
|
if( transitionType == animations::TransitionType::MISCSHAPEWIPE ) {
|
|
switch( transitionSubType )
|
|
{
|
|
case animations::TransitionSubType::ACROSS:
|
|
case animations::TransitionSubType::CORNERSOUT:
|
|
case animations::TransitionSubType::CIRCLE:
|
|
case animations::TransitionSubType::FANOUTHORIZONTAL:
|
|
case animations::TransitionSubType::CORNERSIN:
|
|
case animations::TransitionSubType::LEFTTORIGHT:
|
|
case animations::TransitionSubType::TOPTOBOTTOM:
|
|
case animations::TransitionSubType::TOPRIGHT:
|
|
case animations::TransitionSubType::TOPLEFT:
|
|
case animations::TransitionSubType::BOTTOMRIGHT:
|
|
case animations::TransitionSubType::BOTTOMLEFT:
|
|
case animations::TransitionSubType::TOPCENTER:
|
|
case animations::TransitionSubType::RIGHTCENTER:
|
|
case animations::TransitionSubType::BOTTOMCENTER:
|
|
return sal_True;
|
|
|
|
default:
|
|
return sal_False;
|
|
}
|
|
} else if( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::CROSSFADE ) {
|
|
return sal_True;
|
|
} else if( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::FADEOVERCOLOR ) {
|
|
return sal_True;
|
|
} else if( transitionType == animations::TransitionType::IRISWIPE && transitionSubType == animations::TransitionSubType::DIAMOND ) {
|
|
return sal_True;
|
|
} else if( transitionType == animations::TransitionType::ZOOM && transitionSubType == animations::TransitionSubType::ROTATEIN ) {
|
|
return sal_True;
|
|
} else
|
|
return sal_False;
|
|
}
|
|
|
|
virtual uno::Reference< presentation::XTransition > SAL_CALL createTransition(
|
|
::sal_Int16 transitionType,
|
|
::sal_Int16 transitionSubType,
|
|
const uno::Reference< presentation::XSlideShowView >& view,
|
|
const uno::Reference< rendering::XBitmap >& leavingBitmap,
|
|
const uno::Reference< rendering::XBitmap >& enteringBitmap )
|
|
throw (uno::RuntimeException)
|
|
{
|
|
if( !hasTransition( transitionType, transitionSubType ) )
|
|
return uno::Reference< presentation::XTransition >();
|
|
|
|
bool bGLXPresent = OGLTransitionerImpl::initialize( view );
|
|
|
|
if(
|
|
( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::CROSSFADE ) ||
|
|
( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::FADEOVERCOLOR ) ||
|
|
( transitionType == animations::TransitionType::IRISWIPE && transitionSubType == animations::TransitionSubType::DIAMOND ) )
|
|
return uno::Reference< presentation::XTransition >();
|
|
|
|
|
|
OGLTransitionImpl* pTransition = NULL;
|
|
|
|
if( transitionType == animations::TransitionType::MISCSHAPEWIPE ) {
|
|
pTransition = new OGLTransitionImpl();
|
|
switch( transitionSubType )
|
|
{
|
|
case animations::TransitionSubType::ACROSS:
|
|
pTransition->makeNByMTileFlip(8,6);
|
|
break;
|
|
case animations::TransitionSubType::CORNERSOUT:
|
|
pTransition->makeOutsideCubeFaceToLeft();
|
|
break;
|
|
case animations::TransitionSubType::CIRCLE:
|
|
pTransition->makeRevolvingCircles(8,128);
|
|
break;
|
|
case animations::TransitionSubType::FANOUTHORIZONTAL:
|
|
pTransition->makeHelix(20);
|
|
break;
|
|
case animations::TransitionSubType::CORNERSIN:
|
|
pTransition->makeInsideCubeFaceToLeft();
|
|
break;
|
|
case animations::TransitionSubType::LEFTTORIGHT:
|
|
pTransition->makeFallLeaving();
|
|
break;
|
|
case animations::TransitionSubType::TOPTOBOTTOM:
|
|
pTransition->makeTurnAround();
|
|
break;
|
|
case animations::TransitionSubType::TOPRIGHT:
|
|
pTransition->makeTurnDown();
|
|
break;
|
|
case animations::TransitionSubType::TOPLEFT:
|
|
pTransition->makeIris();
|
|
break;
|
|
case animations::TransitionSubType::BOTTOMRIGHT:
|
|
pTransition->makeRochade();
|
|
break;
|
|
case animations::TransitionSubType::BOTTOMLEFT:
|
|
pTransition->makeVenetianBlinds( true, 8 );
|
|
break;
|
|
case animations::TransitionSubType::TOPCENTER:
|
|
pTransition->makeVenetianBlinds( false, 6 );
|
|
break;
|
|
case animations::TransitionSubType::RIGHTCENTER:
|
|
pTransition->makeStatic();
|
|
break;
|
|
case animations::TransitionSubType::BOTTOMCENTER:
|
|
pTransition->makeDissolve();
|
|
break;
|
|
}
|
|
} else if( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::CROSSFADE ) {
|
|
pTransition = new OGLTransitionImpl();
|
|
pTransition->makeFadeSmoothly();
|
|
} else if( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::FADEOVERCOLOR ) {
|
|
pTransition = new OGLTransitionImpl();
|
|
pTransition->makeFadeThroughBlack();
|
|
} else if( transitionType == animations::TransitionType::IRISWIPE && transitionSubType == animations::TransitionSubType::DIAMOND ) {
|
|
pTransition = new OGLTransitionImpl();
|
|
pTransition->makeDiamond();
|
|
} else if( transitionType == animations::TransitionType::ZOOM && transitionSubType == animations::TransitionSubType::ROTATEIN ) {
|
|
pTransition = new OGLTransitionImpl();
|
|
pTransition->makeNewsflash();
|
|
}
|
|
|
|
rtl::Reference<OGLTransitionerImpl> xRes(
|
|
new OGLTransitionerImpl(pTransition) );
|
|
if( bGLXPresent ) {
|
|
if( !xRes->initWindowFromSlideShowView(view))
|
|
return uno::Reference< presentation::XTransition >();
|
|
xRes->setSlides(leavingBitmap,enteringBitmap);
|
|
}
|
|
|
|
return uno::Reference<presentation::XTransition>(xRes.get());
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
namespace sdecl = comphelper::service_decl;
|
|
const sdecl::ServiceDecl OGLTransitionFactoryDecl(
|
|
sdecl::class_<OGLTransitionFactoryImpl>(),
|
|
"com.sun.star.comp.presentation.OGLTransitionFactory",
|
|
"com.sun.star.presentation.TransitionFactory" );
|
|
|
|
// The C shared lib entry points
|
|
COMPHELPER_SERVICEDECL_EXPORTS1(ogltrans, OGLTransitionFactoryDecl)
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|