Files
loongoffice/slideshow
Stephan Bergmann 3ed902fe4f slideshow: std::auto_ptr -> std::unique_ptr
Change-Id: If5b81c423ec7e21f26b641b252b722d4bf467c13
2014-10-01 17:35:10 +02:00
..
2014-08-13 10:10:33 +02:00
2014-09-23 14:11:39 +03:00
2014-09-02 01:08:51 +02:00
2014-08-13 02:01:52 +02:00

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.