forked from amazingfate/loongoffice
It appears that the C++ standard allows overriding destructors to be marked "override," but at least some MSVC versions complain about it, so at least make sure such destructors are explicitly marked "virtual." Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
Generators for language-binding--specific representations of UNOIDL entities: - cppumaker generates header (.hdl and .hpp) files for the C++ UNO language binding - javamaker generates class files for the JVM language binding - the codemaker for .Net is in module cli_ure Some of the code is re-used by the skeletonmakers in module unodevtools. Note the different terminology used by cppumaker vs. gbuild for the three variants that can be generated by cppumaker for some of the inline functions: cppumaker switch: -L; cpputype.cxx: light; gbuild: normal; cppumaker switch: none; cpputype.cxx: normal; gbuild: bootstrap; cppumaker switch: -C; cpputype.cxx: comprehensive; gbuild: comprehensive; ...a recipe for confusion.