forked from amazingfate/loongoffice
See svg bug doc, which is processed quite slowly. Beyond needing faster renderers, there is also demand to improve the handling of primitives created by SVG import. Conflicts: drawinglayer/source/primitive2d/patternfillprimitive2d.cxx vcl/win/gdi/gdiimpl.cxx Change-Id: I10992a5746b8b2d6b50e3ee3fe415a035685c9ba