Files
loongoffice/slideshow
Michael Stahl 7aa9f04538 do not include boost/utility.hpp
It just includes a bunch of other boost headers; mostly we need
boost/noncopyable.hpp so include that directly.

This eliminates 831 MB(!) of boost/preprocessor/seq/fold_left.hpp
completely, which is the 2nd biggest header after ustring.hxx.

Change-Id: I3df55770adcb46e56f389af828e8ba80da2dc1f2
2015-07-10 23:25:22 +02:00
..
2015-07-08 12:21:19 +02:00
2015-07-10 23:25:22 +02:00
2015-06-23 20:42:27 +02:00

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.