Files
loongoffice/slideshow
Arkadiy Illarionov 6ffdc88e79 Simplify Sequence iterations in shell..svgio
Use range-based loops, STL and comphelper functions

Change-Id: I612d36abcc09a91c60f7212de6747a1a1bdcfc69
Reviewed-on: https://gerrit.libreoffice.org/76056
Tested-by: Jenkins
Reviewed-by: Arkadiy Illarionov <qarkai@gmail.com>
2019-07-22 18:42:35 +02:00
..
2019-07-15 14:00:00 +02:00
2019-07-15 14:00:00 +02:00
2019-07-15 14:00:00 +02:00

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.