forked from amazingfate/loongoffice
42 lines
1.5 KiB
C++
42 lines
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <basegfx/vector/b3ivector.hxx>
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#include <basegfx/matrix/b3dhommatrix.hxx>
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namespace basegfx
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{
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B3IVector& B3IVector::operator*=( const B3DHomMatrix& rMat )
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{
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mnX = fround( rMat.get(0,0)*mnX + rMat.get(0,1)*mnY + rMat.get(0,2)*mnZ );
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mnY = fround( rMat.get(1,0)*mnX + rMat.get(1,1)*mnY + rMat.get(1,2)*mnZ );
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mnZ = fround( rMat.get(2,0)*mnX + rMat.get(2,1)*mnY + rMat.get(2,2)*mnZ );
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return *this;
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}
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B3IVector operator*( const B3DHomMatrix& rMat, const B3IVector& rVec )
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{
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B3IVector aRes( rVec );
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return aRes*=rMat;
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}
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} // end of namespace basegfx
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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