Files
loongoffice/chart2/source/view/inc/ShapeFactory.hxx
Zolnai Tamás 7daba09d02 Fix OpenGL chart reinitialiation
Problem after ChartWindow was disabled and enabled
again, OpenGL content was lost.

Two things:
-After setting a new OpenGLWindow the corresponding
IRenderer must be set (x3DWindowProvider->update)
-InitOpenGL() call should not depend on DummyChart, but on
OpenGLWindow (OpenGLContext).

Change-Id: If74e1945de9973d3921ceea1ca6fef39311add7a
2014-08-29 17:40:26 +02:00

228 lines
13 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_CHART2_SOURCE_VIEW_INC_SHAPEFACTORY_HXX
#define INCLUDED_CHART2_SOURCE_VIEW_INC_SHAPEFACTORY_HXX
#include "AbstractShapeFactory.hxx"
namespace chart
{
class ShapeFactory : public AbstractShapeFactory
{
friend class AbstractShapeFactory;
ShapeFactory(::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory> xFactory)
{m_xShapeFactory = xFactory;}
public:
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
createGroup2D(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const OUString& aName = OUString() ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
createGroup3D(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const OUString& aName = OUString() ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCube( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, sal_Int32 nRotateZAngleHundredthDegree
, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSourceProp
, const tPropertyNameMap& rPropertyNameMap
, bool bRounded = false) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCylinder( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, sal_Int32 nRotateZAngleHundredthDegree ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createPyramid( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, double fTopHeight
, bool bRotateZ
, const ::com::sun::star::uno::Reference<
::com::sun::star::beans::XPropertySet >& xSourceProp
, const tPropertyNameMap& rPropertyNameMap) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCone( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, double fTopHeight, sal_Int32 nRotateZAngleHundredthDegree ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createPieSegment2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, double fUnitCircleStartAngleDegree, double fUnitCircleWidthAngleDegree
, double fUnitCircleInnerRadius, double fUnitCircleOuterRadius
, const ::com::sun::star::drawing::Direction3D& rOffset
, const ::com::sun::star::drawing::HomogenMatrix& rUnitCircleToScene ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createPieSegment( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, double fUnitCircleStartAngleDegree, double fUnitCircleWidthAngleDegree
, double fUnitCircleInnerRadius, double fUnitCircleOuterRadius
, const ::com::sun::star::drawing::Direction3D& rOffset
, const ::com::sun::star::drawing::HomogenMatrix& rUnitCircleToScene
, double fDepth ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createStripe( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const Stripe& rStripe
, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSourceProp
, const tPropertyNameMap& rPropertyNameMap
, sal_Bool bDoubleSided = true
, short nRotatedTexture = 0 //0 to 7 are the different possibilities
, bool bFlatNormals=true ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createArea3D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon
, double fDepth) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createArea2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createSymbol2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPos
, const ::com::sun::star::drawing::Direction3D& rSize
, sal_Int32 nStandardSymbol
, sal_Int32 nBorderColor=0
, sal_Int32 nFillColor=0 ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createGraphic2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPos
, const ::com::sun::star::drawing::Direction3D& rSize
, const ::com::sun::star::uno::Reference< ::com::sun::star::graphic::XGraphic >& xGraphic ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createLine2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PointSequenceSequence& rPoints
, const VLineProperties* pLineProperties = NULL ) SAL_OVERRIDE;
virtual com::sun::star::uno::Reference< com::sun::star::drawing::XShape >
createLine ( const ::com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& xTarget,
const com::sun::star::awt::Size& rSize, const com::sun::star::awt::Point& rPosition ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createLine3D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PolyPolygonShape3D& rPoints
, const VLineProperties& rLineProperties ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCircle2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPos
, const ::com::sun::star::drawing::Direction3D& rSize ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCircle( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::awt::Size& rSize
, const ::com::sun::star::awt::Point& rPosition ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createText( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget2D
, const OUString& rText
, const tNameSequence& rPropNames
, const tAnySequence& rPropValues
, const ::com::sun::star::uno::Any& rATransformation
) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createText( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget2D,
const com::sun::star::awt::Size& rSize,
const com::sun::star::awt::Point& rPosition,
com::sun::star::uno::Sequence< com::sun::star::uno::Reference< com::sun::star::chart2::XFormattedString > >& xFormattedString,
const com::sun::star::uno::Reference<
com::sun::star::beans::XPropertySet > & xTextProperties,
double nRotation, const OUString& aName ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createInvisibleRectangle(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::awt::Size& rSize ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createRectangle(
const com::sun::star::uno::Reference<
com::sun::star::drawing::XShapes >& xTarget,
const com::sun::star::awt::Size& rSize,
const com::sun::star::awt::Point& rPosition,
const tNameSequence& rPropNames,
const tAnySequence& rPropValues,
StackPosition ePos = Top ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createRectangle(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
getOrCreateChartRootShape( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XDrawPage>& xPage ) SAL_OVERRIDE;
virtual void setPageSize( com::sun::star::uno::Reference < com::sun::star::drawing::XShapes > xChartShapes, const com::sun::star::awt::Size& rSize ) SAL_OVERRIDE;
/**
* not necessary right now
*/
virtual void render(com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >, bool ) SAL_OVERRIDE {}
virtual bool preRender(OpenGLWindow*) SAL_OVERRIDE { return true; }
virtual void postRender(OpenGLWindow*) SAL_OVERRIDE {}
virtual void clearPage(com::sun::star::uno::Reference< com::sun::star::drawing::XShapes > ) SAL_OVERRIDE {}
private:
ShapeFactory();
::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
impl_createCube( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize, sal_Int32 nRotateZAngleHundredthDegree
, bool bRounded );
::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
impl_createConeOrCylinder( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, double fTopHeight, sal_Int32 nRotateZAngleHundredthDegree
, bool bCylinder = false);
};
} //namespace chart
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */