forked from amazingfate/loongoffice
Problem after ChartWindow was disabled and enabled again, OpenGL content was lost. Two things: -After setting a new OpenGLWindow the corresponding IRenderer must be set (x3DWindowProvider->update) -InitOpenGL() call should not depend on DummyChart, but on OpenGLWindow (OpenGLContext). Change-Id: If74e1945de9973d3921ceea1ca6fef39311add7a
228 lines
13 KiB
C++
228 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_CHART2_SOURCE_VIEW_INC_SHAPEFACTORY_HXX
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#define INCLUDED_CHART2_SOURCE_VIEW_INC_SHAPEFACTORY_HXX
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#include "AbstractShapeFactory.hxx"
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namespace chart
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{
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class ShapeFactory : public AbstractShapeFactory
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{
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friend class AbstractShapeFactory;
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ShapeFactory(::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory> xFactory)
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{m_xShapeFactory = xFactory;}
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public:
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
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createGroup2D(
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const ::com::sun::star::uno::Reference<
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::com::sun::star::drawing::XShapes >& xTarget
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, const OUString& aName = OUString() ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
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createGroup3D(
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const ::com::sun::star::uno::Reference<
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::com::sun::star::drawing::XShapes >& xTarget
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, const OUString& aName = OUString() ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createCube( const ::com::sun::star::uno::Reference<
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::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::Position3D& rPosition
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, const ::com::sun::star::drawing::Direction3D& rSize
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, sal_Int32 nRotateZAngleHundredthDegree
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, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSourceProp
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, const tPropertyNameMap& rPropertyNameMap
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, bool bRounded = false) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createCylinder( const ::com::sun::star::uno::Reference<
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::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::Position3D& rPosition
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, const ::com::sun::star::drawing::Direction3D& rSize
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, sal_Int32 nRotateZAngleHundredthDegree ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createPyramid( const ::com::sun::star::uno::Reference<
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::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::Position3D& rPosition
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, const ::com::sun::star::drawing::Direction3D& rSize
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, double fTopHeight
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, bool bRotateZ
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, const ::com::sun::star::uno::Reference<
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::com::sun::star::beans::XPropertySet >& xSourceProp
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, const tPropertyNameMap& rPropertyNameMap) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createCone( const ::com::sun::star::uno::Reference<
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::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::Position3D& rPosition
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, const ::com::sun::star::drawing::Direction3D& rSize
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, double fTopHeight, sal_Int32 nRotateZAngleHundredthDegree ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createPieSegment2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, double fUnitCircleStartAngleDegree, double fUnitCircleWidthAngleDegree
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, double fUnitCircleInnerRadius, double fUnitCircleOuterRadius
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, const ::com::sun::star::drawing::Direction3D& rOffset
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, const ::com::sun::star::drawing::HomogenMatrix& rUnitCircleToScene ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createPieSegment( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, double fUnitCircleStartAngleDegree, double fUnitCircleWidthAngleDegree
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, double fUnitCircleInnerRadius, double fUnitCircleOuterRadius
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, const ::com::sun::star::drawing::Direction3D& rOffset
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, const ::com::sun::star::drawing::HomogenMatrix& rUnitCircleToScene
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, double fDepth ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createStripe( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const Stripe& rStripe
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, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSourceProp
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, const tPropertyNameMap& rPropertyNameMap
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, sal_Bool bDoubleSided = true
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, short nRotatedTexture = 0 //0 to 7 are the different possibilities
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, bool bFlatNormals=true ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createArea3D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon
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, double fDepth) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createArea2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createSymbol2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::Position3D& rPos
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, const ::com::sun::star::drawing::Direction3D& rSize
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, sal_Int32 nStandardSymbol
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, sal_Int32 nBorderColor=0
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, sal_Int32 nFillColor=0 ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createGraphic2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::Position3D& rPos
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, const ::com::sun::star::drawing::Direction3D& rSize
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, const ::com::sun::star::uno::Reference< ::com::sun::star::graphic::XGraphic >& xGraphic ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createLine2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::PointSequenceSequence& rPoints
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, const VLineProperties* pLineProperties = NULL ) SAL_OVERRIDE;
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virtual com::sun::star::uno::Reference< com::sun::star::drawing::XShape >
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createLine ( const ::com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& xTarget,
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const com::sun::star::awt::Size& rSize, const com::sun::star::awt::Point& rPosition ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createLine3D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::PolyPolygonShape3D& rPoints
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, const VLineProperties& rLineProperties ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createCircle2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::Position3D& rPos
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, const ::com::sun::star::drawing::Direction3D& rSize ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createCircle( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::awt::Size& rSize
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, const ::com::sun::star::awt::Point& rPosition ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createText( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget2D
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, const OUString& rText
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, const tNameSequence& rPropNames
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, const tAnySequence& rPropValues
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, const ::com::sun::star::uno::Any& rATransformation
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) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createText( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget2D,
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const com::sun::star::awt::Size& rSize,
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const com::sun::star::awt::Point& rPosition,
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com::sun::star::uno::Sequence< com::sun::star::uno::Reference< com::sun::star::chart2::XFormattedString > >& xFormattedString,
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const com::sun::star::uno::Reference<
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com::sun::star::beans::XPropertySet > & xTextProperties,
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double nRotation, const OUString& aName ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createInvisibleRectangle(
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const ::com::sun::star::uno::Reference<
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::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::awt::Size& rSize ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createRectangle(
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const com::sun::star::uno::Reference<
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com::sun::star::drawing::XShapes >& xTarget,
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const com::sun::star::awt::Size& rSize,
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const com::sun::star::awt::Point& rPosition,
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const tNameSequence& rPropNames,
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const tAnySequence& rPropValues,
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StackPosition ePos = Top ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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createRectangle(
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const ::com::sun::star::uno::Reference<
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::com::sun::star::drawing::XShapes >& xTarget ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
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getOrCreateChartRootShape( const ::com::sun::star::uno::Reference<
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::com::sun::star::drawing::XDrawPage>& xPage ) SAL_OVERRIDE;
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virtual void setPageSize( com::sun::star::uno::Reference < com::sun::star::drawing::XShapes > xChartShapes, const com::sun::star::awt::Size& rSize ) SAL_OVERRIDE;
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/**
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* not necessary right now
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*/
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virtual void render(com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >, bool ) SAL_OVERRIDE {}
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virtual bool preRender(OpenGLWindow*) SAL_OVERRIDE { return true; }
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virtual void postRender(OpenGLWindow*) SAL_OVERRIDE {}
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virtual void clearPage(com::sun::star::uno::Reference< com::sun::star::drawing::XShapes > ) SAL_OVERRIDE {}
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private:
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ShapeFactory();
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::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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impl_createCube( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::Position3D& rPosition
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, const ::com::sun::star::drawing::Direction3D& rSize, sal_Int32 nRotateZAngleHundredthDegree
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, bool bRounded );
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::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
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impl_createConeOrCylinder( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
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, const ::com::sun::star::drawing::Position3D& rPosition
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, const ::com::sun::star::drawing::Direction3D& rSize
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, double fTopHeight, sal_Int32 nRotateZAngleHundredthDegree
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, bool bCylinder = false);
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};
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} //namespace chart
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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