forked from amazingfate/loongoffice
Change-Id: Ida745b9d994d09081ad3d18cdf2494a97438dc56 Reviewed-on: https://gerrit.libreoffice.org/8253 Tested-by: Caolán McNamara <caolanm@redhat.com> Reviewed-by: Caolán McNamara <caolanm@redhat.com>
161 lines
6.4 KiB
C++
161 lines
6.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <drawinglayer/tools/converters.hxx>
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#include <drawinglayer/geometry/viewinformation2d.hxx>
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#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
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#include <drawinglayer/processor2d/processor2dtools.hxx>
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#include <vcl/virdev.hxx>
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#ifdef DBG_UTIL
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#include <tools/stream.hxx>
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#include <vcl/pngwrite.hxx>
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#endif
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namespace drawinglayer
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{
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namespace tools
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{
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BitmapEx convertToBitmapEx(
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const drawinglayer::primitive2d::Primitive2DSequence& rSeq,
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const geometry::ViewInformation2D& rViewInformation2D,
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sal_uInt32 nDiscreteWidth,
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sal_uInt32 nDiscreteHeight,
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sal_uInt32 nMaxQuadratPixels)
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{
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BitmapEx aRetval;
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#ifdef DBG_UTIL
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static bool bDoSaveForVisualControl(false);
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#endif
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if(rSeq.hasElements() && nDiscreteWidth && nDiscreteHeight)
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{
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// get destination size in pixels
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const MapMode aMapModePixel(MAP_PIXEL);
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const sal_uInt32 nViewVisibleArea(nDiscreteWidth * nDiscreteHeight);
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drawinglayer::primitive2d::Primitive2DSequence aSequence(rSeq);
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if(nViewVisibleArea > nMaxQuadratPixels)
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{
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// reduce render size
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double fReduceFactor = sqrt((double)nMaxQuadratPixels / (double)nViewVisibleArea);
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nDiscreteWidth = basegfx::fround((double)nDiscreteWidth * fReduceFactor);
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nDiscreteHeight = basegfx::fround((double)nDiscreteHeight * fReduceFactor);
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const drawinglayer::primitive2d::Primitive2DReference aEmbed(
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new drawinglayer::primitive2d::TransformPrimitive2D(
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basegfx::tools::createScaleB2DHomMatrix(fReduceFactor, fReduceFactor),
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rSeq));
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aSequence = drawinglayer::primitive2d::Primitive2DSequence(&aEmbed, 1);
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}
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const Point aEmptyPoint;
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const Size aSizePixel(nDiscreteWidth, nDiscreteHeight);
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geometry::ViewInformation2D aViewInformation2D(rViewInformation2D);
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VirtualDevice maContent;
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// prepare vdev
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maContent.SetOutputSizePixel(aSizePixel, false);
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maContent.SetMapMode(aMapModePixel);
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// set to all white
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maContent.SetBackground(Wallpaper(Color(COL_WHITE)));
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maContent.Erase();
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// create pixel processor, also already takes care of AAing and
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// checking the getOptionsDrawinglayer().IsAntiAliasing() switch. If
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// not wanted, change after this call as needed
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processor2d::BaseProcessor2D* pContentProcessor = processor2d::createPixelProcessor2DFromOutputDevice(
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maContent,
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aViewInformation2D);
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if(pContentProcessor)
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{
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// render content
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pContentProcessor->process(aSequence);
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// get content
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maContent.EnableMapMode(false);
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const Bitmap aContent(maContent.GetBitmap(aEmptyPoint, aSizePixel));
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#ifdef DBG_UTIL
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if(bDoSaveForVisualControl)
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{
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SvFileStream aNew(OUString("c:\\test_content.png"), STREAM_WRITE|STREAM_TRUNC);
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::vcl::PNGWriter aPNGWriter(aContent);
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aPNGWriter.Write(aNew);
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}
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#endif
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// prepare for mask creation
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maContent.SetMapMode(aMapModePixel);
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// set alpha to all white (fully transparent)
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maContent.Erase();
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// embed primitives to paint them black
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const primitive2d::Primitive2DReference xRef(
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new primitive2d::ModifiedColorPrimitive2D(
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aSequence,
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basegfx::BColorModifierSharedPtr(
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new basegfx::BColorModifier_replace(
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basegfx::BColor(0.0, 0.0, 0.0)))));
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const primitive2d::Primitive2DSequence xSeq(&xRef, 1);
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// render
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pContentProcessor->process(xSeq);
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delete pContentProcessor;
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// get alpha cahannel from vdev
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maContent.EnableMapMode(false);
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const Bitmap aAlpha(maContent.GetBitmap(aEmptyPoint, aSizePixel));
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#ifdef DBG_UTIL
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if(bDoSaveForVisualControl)
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{
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SvFileStream aNew(OUString("c:\\test_alpha.png"), STREAM_WRITE|STREAM_TRUNC);
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::vcl::PNGWriter aPNGWriter(aAlpha);
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aPNGWriter.Write(aNew);
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}
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#endif
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// create BitmapEx result
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aRetval = BitmapEx(aContent, AlphaMask(aAlpha));
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#ifdef DBG_UTIL
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if(bDoSaveForVisualControl)
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{
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SvFileStream aNew(OUString("c:\\test_combined.png"), STREAM_WRITE|STREAM_TRUNC);
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::vcl::PNGWriter aPNGWriter(aRetval);
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aPNGWriter.Write(aNew);
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}
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#endif
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}
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}
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return aRetval;
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}
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} // end of namespace tools
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} // end of namespace drawinglayer
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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