Files
loongoffice/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx
Stephan Bergmann 70cc2b191b First batch of adding SAL_OVERRRIDE to overriding function declarations
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.

Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
2014-03-26 16:39:26 +01:00

82 lines
3.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PATTERNFILLPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PATTERNFILLPRIMITIVE2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
namespace drawinglayer
{
namespace primitive2d
{
/** PatternFillPrimitive2D class
This primitive allows filling a given PolyPolygon with a pattern
defined by a sequence of primitives which are mapped to the unit range.
The pattern is defined using a reference range which defines a rectangular
area relative to the PolyPolygon (in unit coordinates) which is virtually
infinitely repeated.
*/
class DRAWINGLAYER_DLLPUBLIC PatternFillPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
const basegfx::B2DPolyPolygon maMask;
const Primitive2DSequence maChildren;
const basegfx::B2DRange maReferenceRange;
protected:
/// create local decomposition
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
public:
/// constructor
PatternFillPrimitive2D(
const basegfx::B2DPolyPolygon& rMask,
const Primitive2DSequence& rChildren,
const basegfx::B2DRange& rReferenceRange);
/// data read access
const basegfx::B2DPolyPolygon& getMask() const { return maMask; }
const Primitive2DSequence& getChildren() const { return maChildren; }
const basegfx::B2DRange& getReferenceRange() const { return maReferenceRange; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
/// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
/// provide unique ID
DeclPrimitive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PATTERNFILLPRIMITIVE2D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */