forked from amazingfate/loongoffice
Conflicts: include/framework/preventduplicateinteraction.hxx include/sfx2/sfxbasecontroller.hxx include/sfx2/sfxbasemodel.hxx include/toolkit/awt/vclxtabpagemodel.hxx include/vcl/field.hxx include/vcl/settings.hxx Change-Id: Ibccf9f88c68267a3d7e656012b51eaf644c418c2 Reviewed-on: https://gerrit.libreoffice.org/8272 Reviewed-by: Caolán McNamara <caolanm@redhat.com> Tested-by: Caolán McNamara <caolanm@redhat.com>
65 lines
2.4 KiB
C++
65 lines
2.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_SDR_ATTRIBUTE_SDRSHADOWTEXTATTRIBUTE_HXX
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#define INCLUDED_SVX_SDR_ATTRIBUTE_SDRSHADOWTEXTATTRIBUTE_HXX
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#include <sal/types.h>
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#include <drawinglayer/attribute/sdrshadowattribute.hxx>
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#include <svx/sdr/attribute/sdrtextattribute.hxx>
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namespace drawinglayer
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{
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namespace attribute
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{
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class SdrShadowTextAttribute
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{
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// shadow and text attributes
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SdrShadowAttribute maShadow; // shadow attributes (if used)
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SdrTextAttribute maTextAttribute; // text and text attributes (if used)
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public:
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SdrShadowTextAttribute(
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const SdrShadowAttribute& rShadow,
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const SdrTextAttribute& rTextAttribute);
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SdrShadowTextAttribute();
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SdrShadowTextAttribute(const SdrShadowTextAttribute& rCandidate);
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SdrShadowTextAttribute& operator=(const SdrShadowTextAttribute& rCandidate);
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// checks if the incarnation is default constructed
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bool isDefault() const;
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// compare operator
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bool operator==(const SdrShadowTextAttribute& rCandidate) const;
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// data access
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const SdrShadowAttribute& getShadow() const { return maShadow; }
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const SdrTextAttribute& getText() const { return maTextAttribute; }
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};
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} // end of namespace attribute
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} // end of namespace drawinglayer
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#endif // INCLUDED_SVX_SDR_ATTRIBUTE_SDRSHADOWTEXTATTRIBUTE_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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