forked from amazingfate/loongoffice
Put the VCL KeyCode class in the vcl namespace. Avoids clash with the X11 KeyCode typedef. Change-Id: I624c9d937f7c5f5986d313b6c5f060bd8bb7e028
155 lines
4.8 KiB
C++
155 lines
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SFX2_SOURCE_SIDEBAR_FOCUSMANAGER_HXX
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#define INCLUDED_SFX2_SOURCE_SIDEBAR_FOCUSMANAGER_HXX
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#include "Panel.hxx"
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#include <tools/link.hxx>
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#include <vcl/keycod.hxx>
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class Button;
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class VclSimpleEvent;
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namespace sfx2 { namespace sidebar {
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class DeckTitleBar;
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/** Concentrate all focus handling in this class.
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There is one ring of windows that accept the input focus which are
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cycled through with the arrow keys:
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- the closer in the deck title (present only when docked)
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- the panel title bars
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- the tab bar items
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When the focus is in a panel title then focus travels over
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- the panel title
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- the panel closer
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- the panel content
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Once the focus is in the panel content then focus cycles through
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all controls inside the panel but not back to the title bar of
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the panel. Escape places the focus back in the panel title.
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*/
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class FocusManager
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{
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public:
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FocusManager (const ::boost::function<void(const Panel&)>& rShowPanelFunctor);
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~FocusManager (void);
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/** Forget all panels and buttons. Remove all window listeners.
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*/
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void Clear (void);
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/** Transfer the focus into the sidebar tree of windows. This is
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typically called from the SidebarChildWindow as result of
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pressing the F6 key.
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*/
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void GrabFocus (void);
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void SetDeckTitle (DeckTitleBar* pDeckTitleBar);
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void SetPanels (const SharedPanelContainer& rPanels);
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void SetButtons (const ::std::vector<Button*>& rButtons);
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private:
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DeckTitleBar* mpDeckTitleBar;
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::std::vector<Panel*> maPanels;
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::std::vector<Button*> maButtons;
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const ::boost::function<void(const Panel&)> maShowPanelFunctor;
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bool mbObservingContentControlFocus;
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Window* mpFirstFocusedContentControl;
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Window* mpLastFocusedWindow;
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enum PanelComponent
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{
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PC_DeckTitle,
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PC_DeckToolBox,
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PC_PanelTitle,
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PC_PanelToolBox,
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PC_PanelContent,
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PC_TabBar,
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PC_None
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};
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class FocusLocation
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{
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public:
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PanelComponent meComponent;
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sal_Int32 mnIndex;
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FocusLocation (const PanelComponent eComponent, const sal_Int32 nIndex);
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};
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/** Listen for key events for panels and buttons.
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*/
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DECL_LINK(WindowEventListener, VclSimpleEvent*);
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DECL_LINK(ChildEventListener, VclSimpleEvent*);
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void ClearPanels (void);
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void ClearButtons (void);
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/** Let the focus manager listen for window events for the given
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window.
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*/
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void RegisterWindow (Window& rWindow);
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void UnregisterWindow (Window& rWindow);
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/** Remove the window from the panel or the button container.
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*/
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void RemoveWindow (Window& rWindow);
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void FocusDeckTitle (void);
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bool IsDeckTitleVisible (void) const;
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bool IsPanelTitleVisible (const sal_Int32 nPanelIndex) const;
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/** Set the focus to the title bar of the panel or, if the the
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title bar is not visible, directly to the panel.
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@param nPanelIndex
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Index of the panel to focus.
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@param bFallbackToDeckTitle
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When the panel title bar is not visible then The fallback
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bias defines whether to focus the deck (true) or the panel
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content (false) will be focused instead.
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*/
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void FocusPanel (
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const sal_Int32 nPanelIndex,
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const bool bFallbackToDeckTitle);
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void FocusPanelContent (const sal_Int32 nPanelIndex);
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void FocusButton (const sal_Int32 nButtonIndex);
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void ClickButton (const sal_Int32 nButtonIndex);
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bool MoveFocusInsidePanel (
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const FocusLocation& rLocation,
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const sal_Int32 nDirection);
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bool MoveFocusInsideDeckTitle (
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const FocusLocation& rLocation,
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const sal_Int32 nDirection);
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void HandleKeyEvent (
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const vcl::KeyCode& rKeyCode,
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const Window& rWindow);
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FocusLocation GetFocusLocation (const Window& rWindow) const;
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};
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} } // end of namespace sfx2::sidebar
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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