Files
loongoffice/vcl/source/window/dockmgr.cxx
Tor Lillqvist 30ae83c268 fdo#82577: Handle KeyCode
Put the VCL KeyCode class in the vcl namespace. Avoids clash with the X11
KeyCode typedef.

Change-Id: I624c9d937f7c5f5986d313b6c5f060bd8bb7e028
2014-08-23 22:33:30 +03:00

1415 lines
46 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <tools/time.hxx>
#include <tools/rc.h>
#include <brdwin.hxx>
#include <svdata.hxx>
#include <salframe.hxx>
#include <window.h>
#include <vcl/event.hxx>
#include <vcl/floatwin.hxx>
#include <vcl/dockwin.hxx>
#include <vcl/toolbox.hxx>
#include <vcl/svapp.hxx>
#include <vcl/timer.hxx>
#include <vcl/lineinfo.hxx>
#include <vcl/unowrap.hxx>
#include <vcl/settings.hxx>
#define DOCKWIN_FLOATSTYLES (WB_SIZEABLE | WB_MOVEABLE | WB_CLOSEABLE | WB_STANDALONE | WB_PINABLE | WB_ROLLABLE )
class ImplDockFloatWin2 : public FloatingWindow
{
private:
ImplDockingWindowWrapper* mpDockWin;
sal_uLong mnLastTicks;
Timer maDockTimer;
Timer maEndDockTimer;
Point maDockPos;
Rectangle maDockRect;
bool mbInMove;
ImplSVEvent * mnLastUserEvent;
DECL_LINK(DockingHdl, void *);
DECL_LINK(DockTimerHdl, void *);
DECL_LINK(EndDockTimerHdl, void *);
public:
ImplDockFloatWin2( Window* pParent, WinBits nWinBits,
ImplDockingWindowWrapper* pDockingWin );
virtual ~ImplDockFloatWin2();
virtual void Move() SAL_OVERRIDE;
virtual void Resize() SAL_OVERRIDE;
virtual void TitleButtonClick( sal_uInt16 nButton ) SAL_OVERRIDE;
virtual void Pin() SAL_OVERRIDE;
virtual void Roll() SAL_OVERRIDE;
virtual void PopupModeEnd() SAL_OVERRIDE;
virtual void Resizing( Size& rSize ) SAL_OVERRIDE;
virtual bool Close() SAL_OVERRIDE;
virtual void setPosSizePixel( long nX, long nY,
long nWidth, long nHeight,
sal_uInt16 nFlags = WINDOW_POSSIZE_ALL ) SAL_OVERRIDE;
};
ImplDockFloatWin2::ImplDockFloatWin2( Window* pParent, WinBits nWinBits,
ImplDockingWindowWrapper* pDockingWin ) :
FloatingWindow( pParent, nWinBits ),
mpDockWin( pDockingWin ),
mnLastTicks( Time::GetSystemTicks() ),
mbInMove( false ),
mnLastUserEvent( 0 )
{
// copy state of DockingWindow
if ( pDockingWin )
{
SetSettings( pDockingWin->GetWindow()->GetSettings() );
Enable( pDockingWin->GetWindow()->IsEnabled(), false );
EnableInput( pDockingWin->GetWindow()->IsInputEnabled(), false );
AlwaysEnableInput( pDockingWin->GetWindow()->IsAlwaysEnableInput(), false );
EnableAlwaysOnTop( pDockingWin->GetWindow()->IsAlwaysOnTopEnabled() );
SetActivateMode( pDockingWin->GetWindow()->GetActivateMode() );
}
SetBackground( GetSettings().GetStyleSettings().GetFaceColor() );
maDockTimer.SetTimeoutHdl( LINK( this, ImplDockFloatWin2, DockTimerHdl ) );
maDockTimer.SetTimeout( 50 );
maEndDockTimer.SetTimeoutHdl( LINK( this, ImplDockFloatWin2, EndDockTimerHdl ) );
maEndDockTimer.SetTimeout( 50 );
}
ImplDockFloatWin2::~ImplDockFloatWin2()
{
if( mnLastUserEvent )
Application::RemoveUserEvent( mnLastUserEvent );
}
IMPL_LINK_NOARG(ImplDockFloatWin2, DockTimerHdl)
{
DBG_ASSERT( mpDockWin->IsFloatingMode(), "docktimer called but not floating" );
maDockTimer.Stop();
PointerState aState = GetPointerState();
if( aState.mnState & KEY_MOD1 )
{
// i43499 CTRL disables docking now
mpDockWin->GetWindow()->GetParent()->ImplGetFrameWindow()->HideTracking();
if( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) )
maDockTimer.Start();
}
else if( ! ( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) )
{
mpDockWin->GetWindow()->GetParent()->ImplGetFrameWindow()->HideTracking();
mpDockWin->EndDocking( maDockRect, false );
}
else
{
mpDockWin->GetWindow()->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, SHOWTRACK_BIG | SHOWTRACK_WINDOW );
maDockTimer.Start();
}
return 0;
}
IMPL_LINK_NOARG(ImplDockFloatWin2, EndDockTimerHdl)
{
DBG_ASSERT( mpDockWin->IsFloatingMode(), "enddocktimer called but not floating" );
maEndDockTimer.Stop();
PointerState aState = GetPointerState();
if( ! ( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) )
{
mpDockWin->GetWindow()->GetParent()->ImplGetFrameWindow()->HideTracking();
mpDockWin->EndDocking( maDockRect, true );
}
else
{
maEndDockTimer.Start();
}
return 0;
}
IMPL_LINK_NOARG(ImplDockFloatWin2, DockingHdl)
{
// called during move of a floating window
mnLastUserEvent = 0;
Window *pDockingArea = mpDockWin->GetWindow()->GetParent();
PointerState aState = pDockingArea->GetPointerState();
bool bRealMove = true;
if( GetStyle() & WB_OWNERDRAWDECORATION )
{
// for windows with ownerdraw decoration
// we allow docking only when the window was moved
// by dragging its caption
// and ignore move request due to resizing
Window *pBorder = GetWindow( WINDOW_BORDER );
if( pBorder != this )
{
Point aPt;
Rectangle aBorderRect( aPt, pBorder->GetSizePixel() );
sal_Int32 nLeft, nTop, nRight, nBottom;
GetBorder( nLeft, nTop, nRight, nBottom );
// limit borderrect to the caption part only and without the resizing borders
aBorderRect.Bottom() = aBorderRect.Top() + nTop;
aBorderRect.Left() += nLeft;
aBorderRect.Right() -= nRight;
PointerState aBorderState = pBorder->GetPointerState();
if( aBorderRect.IsInside( aBorderState.maPos ) )
bRealMove = true;
else
bRealMove = false;
}
}
if( mpDockWin->IsDockable() &&
mpDockWin->GetWindow()->IsVisible() &&
(Time::GetSystemTicks() - mnLastTicks > 500) &&
( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) &&
!(aState.mnState & KEY_MOD1) && // i43499 CTRL disables docking now
bRealMove )
{
maDockPos = Point( pDockingArea->OutputToScreenPixel( pDockingArea->AbsoluteScreenToOutputPixel( OutputToAbsoluteScreenPixel( Point() ) ) ) );
maDockRect = Rectangle( maDockPos, mpDockWin->GetSizePixel() );
// mouse pos in screen pixels
Point aMousePos = pDockingArea->OutputToScreenPixel( aState.maPos );
if( ! mpDockWin->IsDocking() )
mpDockWin->StartDocking( aMousePos, maDockRect );
bool bFloatMode = mpDockWin->Docking( aMousePos, maDockRect );
if( ! bFloatMode )
{
// indicates that the window could be docked at maDockRect
maDockRect.SetPos( mpDockWin->GetWindow()->GetParent()->ImplGetFrameWindow()->ScreenToOutputPixel(
maDockRect.TopLeft() ) );
mpDockWin->GetWindow()->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, SHOWTRACK_BIG | SHOWTRACK_WINDOW );
maEndDockTimer.Stop();
DockTimerHdl( this );
}
else
{
mpDockWin->GetWindow()->GetParent()->ImplGetFrameWindow()->HideTracking();
maDockTimer.Stop();
EndDockTimerHdl( this );
}
}
mbInMove = false;
return 0;
}
void ImplDockFloatWin2::Move()
{
if( mbInMove )
return;
mbInMove = true;
FloatingWindow::Move();
mpDockWin->GetWindow()->Move();
/*
* note: the window should only dock if KEY_MOD1 is pressed
* and the user releases all mouse buttons. The real problem here
* is that we don't get mouse events (at least not on X)
* if the mouse is on the decoration. So we have to start an
* awkward timer based process that polls the modifier/buttons
* to see whether they are in the right condition shortly after the
* last Move message.
*/
if( ! mnLastUserEvent )
mnLastUserEvent = Application::PostUserEvent( LINK( this, ImplDockFloatWin2, DockingHdl ) );
}
void ImplDockFloatWin2::Resize()
{
// forwarding of resize only required if we have no borderwindow ( GetWindow() then returns 'this' )
if( GetWindow( WINDOW_BORDER ) == this )
{
FloatingWindow::Resize();
Size aSize( GetSizePixel() );
mpDockWin->GetWindow()->ImplPosSizeWindow( 0, 0, aSize.Width(), aSize.Height(), WINDOW_POSSIZE_POSSIZE ); // TODO: is this needed ???
}
}
void ImplDockFloatWin2::setPosSizePixel( long nX, long nY,
long nWidth, long nHeight,
sal_uInt16 nFlags )
{
FloatingWindow::setPosSizePixel( nX, nY, nWidth, nHeight, nFlags );
}
void ImplDockFloatWin2::TitleButtonClick( sal_uInt16 nButton )
{
FloatingWindow::TitleButtonClick( nButton );
mpDockWin->TitleButtonClick( nButton );
}
void ImplDockFloatWin2::Pin()
{
FloatingWindow::Pin();
mpDockWin->Pin();
}
void ImplDockFloatWin2::Roll()
{
FloatingWindow::Roll();
mpDockWin->Roll();
}
void ImplDockFloatWin2::PopupModeEnd()
{
FloatingWindow::PopupModeEnd();
mpDockWin->PopupModeEnd();
}
void ImplDockFloatWin2::Resizing( Size& rSize )
{
FloatingWindow::Resizing( rSize );
mpDockWin->Resizing( rSize );
}
bool ImplDockFloatWin2::Close()
{
return mpDockWin->Close();
}
DockingManager::DockingManager()
{
}
DockingManager::~DockingManager()
{
::std::vector< ImplDockingWindowWrapper* >::iterator p;
p = mDockingWindows.begin();
for(; p != mDockingWindows.end(); ++p )
{
delete (*p);
}
mDockingWindows.clear();
}
ImplDockingWindowWrapper* DockingManager::GetDockingWindowWrapper( const Window *pWindow )
{
::std::vector< ImplDockingWindowWrapper* >::iterator p;
p = mDockingWindows.begin();
while( p != mDockingWindows.end() )
{
if( (*p)->mpDockingWindow == pWindow )
return (*p);
else
++p;
}
return NULL;
}
bool DockingManager::IsDockable( const Window *pWindow )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
/*
if( pWindow->HasDockingHandler() )
return true;
*/
return (pWrapper != NULL);
}
bool DockingManager::IsFloating( const Window *pWindow )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper )
return pWrapper->IsFloatingMode();
else
return false;
}
bool DockingManager::IsLocked( const Window *pWindow )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper && pWrapper->IsLocked() )
return true;
else
return false;
}
void DockingManager::Lock( const Window *pWindow )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper )
pWrapper->Lock();
}
void DockingManager::Unlock( const Window *pWindow )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper )
pWrapper->Unlock();
}
void DockingManager::SetFloatingMode( const Window *pWindow, bool bFloating )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper )
pWrapper->SetFloatingMode( bFloating );
}
void DockingManager::StartPopupMode( ToolBox *pParentToolBox, const Window *pWindow, sal_uLong nFlags )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper )
pWrapper->StartPopupMode( pParentToolBox, nFlags );
}
void DockingManager::StartPopupMode( ToolBox *pParentToolBox, const Window *pWindow )
{
StartPopupMode( pParentToolBox, pWindow, FLOATWIN_POPUPMODE_ALLOWTEAROFF |
FLOATWIN_POPUPMODE_NOFOCUSCLOSE |
FLOATWIN_POPUPMODE_ALLMOUSEBUTTONCLOSE |
FLOATWIN_POPUPMODE_NOMOUSEUPCLOSE );
}
bool DockingManager::IsInPopupMode( const Window *pWindow )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper && pWrapper->IsInPopupMode() )
return true;
else
return false;
}
void DockingManager::EndPopupMode( const Window *pWin )
{
ImplDockingWindowWrapper *pWrapper = GetDockingWindowWrapper( pWin );
if( pWrapper && pWrapper->GetFloatingWindow() && pWrapper->GetFloatingWindow()->IsInPopupMode() )
pWrapper->GetFloatingWindow()->EndPopupMode();
}
void DockingManager::AddWindow( const Window *pWindow )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper )
return;
else
pWrapper = new ImplDockingWindowWrapper( pWindow );
mDockingWindows.push_back( pWrapper );
}
void DockingManager::RemoveWindow( const Window *pWindow )
{
::std::vector< ImplDockingWindowWrapper* >::iterator p;
p = mDockingWindows.begin();
while( p != mDockingWindows.end() )
{
if( (*p)->mpDockingWindow == pWindow )
{
delete (*p);
mDockingWindows.erase( p );
break;
}
else
++p;
}
}
void DockingManager::SetPosSizePixel( Window *pWindow, long nX, long nY,
long nWidth, long nHeight,
sal_uInt16 nFlags )
{
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper )
pWrapper->setPosSizePixel( nX, nY, nWidth, nHeight, nFlags );
}
Rectangle DockingManager::GetPosSizePixel( const Window *pWindow )
{
Rectangle aRect;
ImplDockingWindowWrapper* pWrapper = GetDockingWindowWrapper( pWindow );
if( pWrapper )
aRect = Rectangle( pWrapper->GetPosPixel(), pWrapper->GetSizePixel() );
return aRect;
}
// special floating window for popup mode
// main purpose: provides tear-off area for undocking
// if TEAROFF_DASHED defined a single dashed line is used
// otherwise multiple smaller lines will be painted
//#define TEAROFF_DASHED
// size of the drag area
#ifdef TEAROFF_DASHED
#define POPUP_DRAGBORDER 2
#define POPUP_DRAGGRIP 5
#else
#define POPUP_DRAGBORDER 3
#define POPUP_DRAGGRIP 5
#endif
#define POPUP_DRAGHEIGHT (POPUP_DRAGGRIP+POPUP_DRAGBORDER+POPUP_DRAGBORDER)
#define POPUP_DRAGWIDTH 20
class ImplPopupFloatWin : public FloatingWindow
{
private:
ImplDockingWindowWrapper* mpDockingWin;
bool mbHighlight;
bool mbMoving;
bool mbTrackingEnabled;
Point maDelta;
Point maTearOffPosition;
bool mbGripAtBottom;
bool mbHasGrip;
void ImplSetBorder();
public:
ImplPopupFloatWin( Window* pParent, ImplDockingWindowWrapper* pDockingWin, bool bHasGrip );
virtual ~ImplPopupFloatWin();
virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible() SAL_OVERRIDE;
virtual void Paint( const Rectangle& rRect ) SAL_OVERRIDE;
virtual void MouseMove( const MouseEvent& rMEvt ) SAL_OVERRIDE;
virtual void MouseButtonDown( const MouseEvent& rMEvt ) SAL_OVERRIDE;
virtual void MouseButtonUp( const MouseEvent& rMEvt ) SAL_OVERRIDE;
virtual void Tracking( const TrackingEvent& rTEvt ) SAL_OVERRIDE;
virtual void Resize() SAL_OVERRIDE;
virtual Window* GetPreferredKeyInputWindow() SAL_OVERRIDE;
Rectangle GetDragRect() const;
Point GetToolboxPosition() const;
Point GetTearOffPosition() const;
void DrawGrip();
void DrawBorder();
bool hasGrip() const { return mbHasGrip; }
};
ImplPopupFloatWin::ImplPopupFloatWin( Window* pParent, ImplDockingWindowWrapper* pDockingWin, bool bHasGrip ) :
FloatingWindow( pParent, WB_NOBORDER | WB_SYSTEMWINDOW | WB_NOSHADOW)
{
mpWindowImpl->mbToolbarFloatingWindow = true; // indicate window type, required for accessibility
// which should not see this window as a toplevel window
mpDockingWin = pDockingWin;
mbHighlight = false;
mbMoving = false;
mbTrackingEnabled = false;
mbGripAtBottom = true;
mbHasGrip = bHasGrip;
ImplSetBorder();
}
ImplPopupFloatWin::~ImplPopupFloatWin()
{
mpDockingWin = NULL;
}
::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > ImplPopupFloatWin::CreateAccessible()
{
// switch off direct accessibilty support for this window
// this is to avoid appearance of this window as standalone window in the accessibility hierarchy
// as this window is only used as a helper for subtoolbars that are not teared-off, the parent toolbar
// has to provide accessibility support (as implemented in the toolkit)
// so the contained toolbar should appear as child of the correponsing toolbar item of the parent toolbar
return ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible >();
}
Window* ImplPopupFloatWin::GetPreferredKeyInputWindow()
{
if( mpWindowImpl->mpClientWindow )
return mpWindowImpl->mpClientWindow;
else
return FloatingWindow::GetPreferredKeyInputWindow();
}
void ImplPopupFloatWin::ImplSetBorder()
{
// although we have no border in the sense of a borderwindow
// we're using a special border for the grip
// by setting those members the method SetOutputSizePixel() can
// be used to set the proper window size
mpWindowImpl->mnTopBorder = 1;
if( hasGrip() )
mpWindowImpl->mnTopBorder += POPUP_DRAGHEIGHT+2;
mpWindowImpl->mnBottomBorder = 1;
mpWindowImpl->mnLeftBorder = 1;
mpWindowImpl->mnRightBorder = 1;
}
void ImplPopupFloatWin::Resize()
{
// the borderview overwrites the border during resize so restore it
ImplSetBorder();
}
Rectangle ImplPopupFloatWin::GetDragRect() const
{
Rectangle aRect;
if( hasGrip() )
{
aRect = Rectangle( 1,1, GetOutputSizePixel().Width()-1, 2+POPUP_DRAGHEIGHT );
if( mbGripAtBottom )
{
int height = GetOutputSizePixel().Height();
aRect.Top() = height - 3 - POPUP_DRAGHEIGHT;
aRect.Bottom() = aRect.Top() + 1 + POPUP_DRAGHEIGHT;
}
}
return aRect;
}
Point ImplPopupFloatWin::GetToolboxPosition() const
{
// return inner position where a toolbox could be placed
Point aPt( 1, 1 + ((mbGripAtBottom || !hasGrip()) ? 0 : GetDragRect().getHeight()) ); // grip + border
return aPt;
}
Point ImplPopupFloatWin::GetTearOffPosition() const
{
Point aPt( maTearOffPosition );
//aPt += GetToolboxPosition(); // remove 'decoration'
return aPt;
}
void ImplPopupFloatWin::DrawBorder()
{
SetFillColor();
Point aPt;
Rectangle aRect( aPt, GetOutputSizePixel() );
Region oldClipRgn( GetClipRegion( ) );
Region aClipRgn( aRect );
Rectangle aItemClipRect( ImplGetItemEdgeClipRect() );
if( !aItemClipRect.IsEmpty() )
{
aItemClipRect.SetPos( AbsoluteScreenToOutputPixel( aItemClipRect.TopLeft() ) );
// draw the excluded border part with the background color of a toolbox
SetClipRegion( Region( aItemClipRect ) );
SetLineColor( GetSettings().GetStyleSettings().GetFaceColor() );
DrawRect( aRect );
aClipRgn.Exclude( aItemClipRect );
SetClipRegion( aClipRgn );
}
SetLineColor( GetSettings().GetStyleSettings().GetShadowColor() );
DrawRect( aRect );
SetClipRegion( oldClipRgn );
}
void ImplPopupFloatWin::DrawGrip()
{
bool bLinecolor = IsLineColor();
Color aLinecolor = GetLineColor();
bool bFillcolor = IsFillColor();
Color aFillcolor = GetFillColor();
// draw background
Rectangle aRect( GetDragRect() );
aRect.Top() += POPUP_DRAGBORDER;
aRect.Bottom() -= POPUP_DRAGBORDER;
aRect.Left()+=3;
aRect.Right()-=3;
if( mbHighlight )
{
Erase( aRect );
DrawSelectionBackground( aRect, 2, false, true, false );
}
else
{
SetFillColor( GetSettings().GetStyleSettings().GetFaceColor() );
SetLineColor();
DrawRect( aRect );
}
if( !ToolBox::AlwaysLocked() ) // no grip if toolboxes are locked
{
#ifdef TEAROFF_DASHED
// draw single dashed line
LineInfo aLineInfo( LINE_DASH );
aLineInfo.SetDistance( 4 );
aLineInfo.SetDashLen( 12 );
aLineInfo.SetDashCount( 1 );
aRect.Left()+=2;
aRect.Right()-=2;
aRect.Top()+=2;
aRect.Bottom() = aRect.Top();
SetLineColor( GetSettings().GetStyleSettings().GetDarkShadowColor() );
DrawLine( aRect.TopLeft(), aRect.TopRight(), aLineInfo );
if( !mbHighlight )
{
++aRect.Top();
++aRect.Bottom();
SetLineColor( GetSettings().GetStyleSettings().GetLightColor() );
DrawLine( aRect.TopLeft(), aRect.TopRight(), aLineInfo );
}
#else
// draw several grip lines
SetFillColor( GetSettings().GetStyleSettings().GetShadowColor() );
aRect.Top()++;
aRect.Bottom() = aRect.Top();
int width = POPUP_DRAGWIDTH;
while( width >= aRect.getWidth() )
width -= 4;
if( width <= 0 )
width = aRect.getWidth();
//aRect.nLeft = aRect.nLeft + (aRect.getWidth() - width) / 2;
aRect.Left() = (aRect.Left() + aRect.Right() - width) / 2;
aRect.Right() = aRect.Left() + width;
int i=0;
while( i< POPUP_DRAGGRIP )
{
DrawRect( aRect );
aRect.Top()+=2;
aRect.Bottom()+=2;
i+=2;
}
#endif
}
if( bLinecolor )
SetLineColor( aLinecolor );
else
SetLineColor();
if( bFillcolor )
SetFillColor( aFillcolor );
else
SetFillColor();
}
void ImplPopupFloatWin::Paint( const Rectangle& )
{
Point aPt;
Rectangle aRect( aPt, GetOutputSizePixel() );
DrawWallpaper( aRect, Wallpaper( GetSettings().GetStyleSettings().GetFaceGradientColor() ) );
DrawBorder();
if( hasGrip() )
DrawGrip();
}
void ImplPopupFloatWin::MouseMove( const MouseEvent& rMEvt )
{
Point aMousePos = rMEvt.GetPosPixel();
if( !ToolBox::AlwaysLocked() ) // no tear off if locking is enabled
{
if( mbTrackingEnabled && rMEvt.IsLeft() && GetDragRect().IsInside( aMousePos ) )
{
// start window move
mbMoving = true;
StartTracking( STARTTRACK_NOKEYCANCEL );
return;
}
if( !mbHighlight && GetDragRect().IsInside( aMousePos ) )
{
mbHighlight = true;
DrawGrip();
}
if( mbHighlight && ( rMEvt.IsLeaveWindow() || !GetDragRect().IsInside( aMousePos ) ) )
{
mbHighlight = false;
DrawGrip();
}
}
}
void ImplPopupFloatWin::MouseButtonUp( const MouseEvent& rMEvt )
{
mbTrackingEnabled = false;
FloatingWindow::MouseButtonUp( rMEvt );
}
void ImplPopupFloatWin::MouseButtonDown( const MouseEvent& rMEvt )
{
Point aMousePos = rMEvt.GetPosPixel();
if( GetDragRect().IsInside( aMousePos ) )
{
// get mouse pos at a static window to have a fixed reference point
PointerState aState = GetParent()->GetPointerState();
if (HasMirroredGraphics() && IsRTLEnabled())
ImplMirrorFramePos(aState.maPos);
maTearOffPosition = GetWindow( WINDOW_BORDER )->GetPosPixel();
maDelta = aState.maPos - maTearOffPosition;
mbTrackingEnabled = true;
}
else
{
mbTrackingEnabled = false;
}
}
void ImplPopupFloatWin::Tracking( const TrackingEvent& rTEvt )
{
if( mbMoving )
{
if ( rTEvt.IsTrackingEnded() )
{
mbMoving = false;
EndPopupMode( FLOATWIN_POPUPMODEEND_TEAROFF );
}
else if ( !rTEvt.GetMouseEvent().IsSynthetic() )
{
// move the window according to mouse pos
PointerState aState = GetParent()->GetPointerState();
const OutputDevice *pOutDev = GetOutDev();
if (pOutDev->HasMirroredGraphics() && IsRTLEnabled())
ImplMirrorFramePos(aState.maPos);
maTearOffPosition = aState.maPos - maDelta;
GetWindow( WINDOW_BORDER )->SetPosPixel( maTearOffPosition );
}
}
}
ImplDockingWindowWrapper::ImplDockingWindowWrapper( const Window *pWindow )
: mpDockingWindow(const_cast<Window*>(pWindow))
, mpFloatWin(NULL)
, mpOldBorderWin(NULL)
, mpParent(pWindow->GetParent())
, maMaxOutSize( SHRT_MAX, SHRT_MAX )
, mnTrackX(0)
, mnTrackY(0)
, mnTrackWidth(0)
, mnTrackHeight(0)
, mnDockLeft(0)
, mnDockTop(0)
, mnDockRight(0)
, mnDockBottom(0)
, mnFloatBits(WB_BORDER | WB_CLOSEABLE | WB_SIZEABLE | (pWindow->GetStyle() & DOCKWIN_FLOATSTYLES))
, mbDockCanceled(false)
, mbFloatPrevented(false)
, mbDockable(true)
, mbDocking(false)
, mbDragFull(false)
, mbLastFloatMode(false)
, mbStartFloat(false)
, mbTrackDock(false)
, mbPinned(false)
, mbRollUp(false)
, mbDockBtn(false)
, mbHideBtn(false)
// must be enabled in Window::Notify to prevent permanent docking during mouse move
, mbStartDockingEnabled(false)
, mbLocked(false)
{
DockingWindow *pDockWin = dynamic_cast< DockingWindow* > ( mpDockingWindow );
if( pDockWin )
mnFloatBits = pDockWin->GetFloatStyle();
}
ImplDockingWindowWrapper::~ImplDockingWindowWrapper()
{
if ( IsFloatingMode() )
{
GetWindow()->Show( false, SHOW_NOFOCUSCHANGE );
SetFloatingMode( false );
}
}
bool ImplDockingWindowWrapper::ImplStartDocking( const Point& rPos )
{
if ( !mbDockable )
return false;
if( !mbStartDockingEnabled )
return false;
maMouseOff = rPos;
maMouseStart = maMouseOff;
mbDocking = true;
mbLastFloatMode = IsFloatingMode();
mbStartFloat = mbLastFloatMode;
// calculate FloatingBorder
FloatingWindow* pWin;
if ( mpFloatWin )
pWin = mpFloatWin;
else
pWin = new ImplDockFloatWin2( mpParent, mnFloatBits, NULL );
pWin->GetBorder( mnDockLeft, mnDockTop, mnDockRight, mnDockBottom );
if ( !mpFloatWin )
delete pWin;
Point aPos = GetWindow()->ImplOutputToFrame( Point() );
Size aSize = GetWindow()->GetOutputSizePixel();
mnTrackX = aPos.X();
mnTrackY = aPos.Y();
mnTrackWidth = aSize.Width();
mnTrackHeight = aSize.Height();
if ( mbLastFloatMode )
{
maMouseOff.X() += mnDockLeft;
maMouseOff.Y() += mnDockTop;
mnTrackX -= mnDockLeft;
mnTrackY -= mnDockTop;
mnTrackWidth += mnDockLeft+mnDockRight;
mnTrackHeight += mnDockTop+mnDockBottom;
}
Window *pDockingArea = GetWindow()->GetParent();
Window::PointerState aState = pDockingArea->GetPointerState();
// mouse pos in screen pixels
Point aMousePos = pDockingArea->OutputToScreenPixel( aState.maPos );
Point aDockPos = Point( pDockingArea->AbsoluteScreenToOutputPixel( GetWindow()->OutputToAbsoluteScreenPixel( GetWindow()->GetPosPixel() ) ) );
Rectangle aDockRect( aDockPos, GetWindow()->GetSizePixel() );
StartDocking( aMousePos, aDockRect );
GetWindow()->ImplUpdateAll();
GetWindow()->ImplGetFrameWindow()->ImplUpdateAll();
GetWindow()->StartTracking( STARTTRACK_KEYMOD );
return true;
}
void ImplDockingWindowWrapper::Tracking( const TrackingEvent& rTEvt )
{
// used during docking of a currently docked window
if ( mbDocking )
{
if ( rTEvt.IsTrackingEnded() )
{
mbDocking = false;
GetWindow()->HideTracking();
if ( rTEvt.IsTrackingCanceled() )
{
mbDockCanceled = true;
EndDocking( Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode );
mbDockCanceled = false;
}
else
EndDocking( Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode );
}
// Docking only upon non-synthetic MouseEvents
else if ( !rTEvt.GetMouseEvent().IsSynthetic() || rTEvt.GetMouseEvent().IsModifierChanged() )
{
Point aMousePos = rTEvt.GetMouseEvent().GetPosPixel();
Point aFrameMousePos = GetWindow()->ImplOutputToFrame( aMousePos );
Size aFrameSize = GetWindow()->ImplGetFrameWindow()->GetOutputSizePixel();
if ( aFrameMousePos.X() < 0 )
aFrameMousePos.X() = 0;
if ( aFrameMousePos.Y() < 0 )
aFrameMousePos.Y() = 0;
if ( aFrameMousePos.X() > aFrameSize.Width()-1 )
aFrameMousePos.X() = aFrameSize.Width()-1;
if ( aFrameMousePos.Y() > aFrameSize.Height()-1 )
aFrameMousePos.Y() = aFrameSize.Height()-1;
aMousePos = GetWindow()->ImplFrameToOutput( aFrameMousePos );
aMousePos.X() -= maMouseOff.X();
aMousePos.Y() -= maMouseOff.Y();
Point aPos = GetWindow()->ImplOutputToFrame( aMousePos );
Rectangle aTrackRect( aPos, Size( mnTrackWidth, mnTrackHeight ) );
Rectangle aCompRect = aTrackRect;
aPos.X() += maMouseOff.X();
aPos.Y() += maMouseOff.Y();
bool bFloatMode = Docking( aPos, aTrackRect );
mbFloatPrevented = false;
if ( mbLastFloatMode != bFloatMode )
{
if ( bFloatMode )
{
aTrackRect.Left() -= mnDockLeft;
aTrackRect.Top() -= mnDockTop;
aTrackRect.Right() += mnDockRight;
aTrackRect.Bottom() += mnDockBottom;
}
else
{
if ( aCompRect == aTrackRect )
{
aTrackRect.Left() += mnDockLeft;
aTrackRect.Top() += mnDockTop;
aTrackRect.Right() -= mnDockRight;
aTrackRect.Bottom() -= mnDockBottom;
}
}
mbLastFloatMode = bFloatMode;
}
sal_uInt16 nTrackStyle;
if ( bFloatMode )
nTrackStyle = SHOWTRACK_OBJECT;
else
nTrackStyle = SHOWTRACK_BIG;
Rectangle aShowTrackRect = aTrackRect;
aShowTrackRect.SetPos( GetWindow()->ImplFrameToOutput( aShowTrackRect.TopLeft() ) );
GetWindow()->ShowTracking( aShowTrackRect, nTrackStyle );
// calculate mouse offset again, as the rectangle was changed
maMouseOff.X() = aPos.X() - aTrackRect.Left();
maMouseOff.Y() = aPos.Y() - aTrackRect.Top();
mnTrackX = aTrackRect.Left();
mnTrackY = aTrackRect.Top();
mnTrackWidth = aTrackRect.GetWidth();
mnTrackHeight = aTrackRect.GetHeight();
}
}
}
void ImplDockingWindowWrapper::StartDocking( const Point& rPoint, Rectangle& rRect )
{
DockingData data( rPoint, rRect, IsFloatingMode() );
GetWindow()->ImplCallEventListeners( VCLEVENT_WINDOW_STARTDOCKING, &data );
mbDocking = true;
}
bool ImplDockingWindowWrapper::Docking( const Point& rPoint, Rectangle& rRect )
{
DockingData data( rPoint, rRect, IsFloatingMode() );
GetWindow()->ImplCallEventListeners( VCLEVENT_WINDOW_DOCKING, &data );
rRect = data.maTrackRect;
return data.mbFloating;
}
void ImplDockingWindowWrapper::EndDocking( const Rectangle& rRect, bool bFloatMode )
{
Rectangle aRect( rRect );
if ( !IsDockingCanceled() )
{
bool bShow = false;
if ( bFloatMode != IsFloatingMode() )
{
GetWindow()->Show( false, SHOW_NOFOCUSCHANGE );
SetFloatingMode( bFloatMode );
bShow = true;
if ( bFloatMode )
{
// #i44800# always use outputsize - as in all other places
mpFloatWin->SetOutputSizePixel( aRect.GetSize() );
mpFloatWin->SetPosPixel( aRect.TopLeft() );
}
}
if ( !bFloatMode )
{
Point aPos = aRect.TopLeft();
aPos = GetWindow()->GetParent()->ScreenToOutputPixel( aPos );
GetWindow()->SetPosSizePixel( aPos, aRect.GetSize() );
}
if ( bShow )
GetWindow()->Show( true, SHOW_NOFOCUSCHANGE | SHOW_NOACTIVATE );
}
EndDockingData data( aRect, IsFloatingMode(), IsDockingCanceled() );
GetWindow()->ImplCallEventListeners( VCLEVENT_WINDOW_ENDDOCKING, &data );
mbDocking = false;
// must be enabled in Window::Notify to prevent permanent docking during mouse move
mbStartDockingEnabled = false;
}
bool ImplDockingWindowWrapper::PrepareToggleFloatingMode()
{
bool bFloating = true;
GetWindow()->ImplCallEventListeners( VCLEVENT_WINDOW_PREPARETOGGLEFLOATING, &bFloating );
return bFloating;
}
bool ImplDockingWindowWrapper::Close()
{
// TODO: send event
return true;
}
void ImplDockingWindowWrapper::ToggleFloatingMode()
{
// notify dockingwindow/toolbox
// note: this must be done *before* notifying the
// listeners to have the toolbox in the proper state
if( GetWindow()->ImplIsDockingWindow() )
((DockingWindow*) GetWindow())->ToggleFloatingMode();
// now notify listeners
GetWindow()->ImplCallEventListeners( VCLEVENT_WINDOW_TOGGLEFLOATING );
// must be enabled in Window::Notify to prevent permanent docking during mouse move
mbStartDockingEnabled = false;
}
void ImplDockingWindowWrapper::TitleButtonClick( sal_uInt16 nType )
{
if( nType == TITLE_BUTTON_MENU )
{
ToolBox *pToolBox = dynamic_cast< ToolBox* >( GetWindow() );
if( pToolBox )
{
pToolBox->ExecuteCustomMenu();
}
}
if( nType == TITLE_BUTTON_DOCKING )
{
SetFloatingMode( !IsFloatingMode() );
}
}
void ImplDockingWindowWrapper::Pin()
{
// TODO: send event
}
void ImplDockingWindowWrapper::Roll()
{
// TODO: send event
}
void ImplDockingWindowWrapper::PopupModeEnd()
{
// TODO: send event
}
void ImplDockingWindowWrapper::Resizing( Size& rSize )
{
// TODO: add virtual Resizing() to class Window, so we can get rid of class DockingWindow
DockingWindow *pDockingWindow = dynamic_cast< DockingWindow* >( GetWindow() );
if( pDockingWindow )
pDockingWindow->Resizing( rSize );
}
void ImplDockingWindowWrapper::ShowTitleButton( sal_uInt16 nButton, bool bVisible )
{
if ( mpFloatWin )
mpFloatWin->ShowTitleButton( nButton, bVisible );
else
{
if ( nButton == TITLE_BUTTON_DOCKING )
mbDockBtn = bVisible;
else // if ( nButton == TITLE_BUTTON_HIDE )
mbHideBtn = bVisible;
}
}
void ImplDockingWindowWrapper::StartPopupMode( ToolBox *pParentToolBox, sal_uLong nFlags )
{
// do nothing if window is floating
if( IsFloatingMode() )
return;
GetWindow()->Show( false, SHOW_NOFOCUSCHANGE );
// prepare reparenting
Window* pRealParent = GetWindow()->GetWindow( WINDOW_PARENT );
mpOldBorderWin = GetWindow()->GetWindow( WINDOW_BORDER );
if( mpOldBorderWin == GetWindow() )
mpOldBorderWin = NULL; // no border window found
// the new parent for popup mode
ImplPopupFloatWin* pWin = new ImplPopupFloatWin( mpParent, this, (nFlags & FLOATWIN_POPUPMODE_ALLOWTEAROFF) != 0 );
pWin->SetPopupModeEndHdl( LINK( this, ImplDockingWindowWrapper, PopupModeEnd ) );
pWin->SetText( GetWindow()->GetText() );
pWin->SetOutputSizePixel( GetWindow()->GetSizePixel() );
GetWindow()->mpWindowImpl->mpBorderWindow = NULL;
GetWindow()->mpWindowImpl->mnLeftBorder = 0;
GetWindow()->mpWindowImpl->mnTopBorder = 0;
GetWindow()->mpWindowImpl->mnRightBorder = 0;
GetWindow()->mpWindowImpl->mnBottomBorder = 0;
// position toolbox below dragrect
GetWindow()->SetPosPixel( pWin->GetToolboxPosition() );
// reparent borderwindow and window
if ( mpOldBorderWin )
mpOldBorderWin->SetParent( pWin );
GetWindow()->SetParent( pWin );
// correct border window pointers
GetWindow()->mpWindowImpl->mpBorderWindow = pWin;
pWin->mpWindowImpl->mpClientWindow = GetWindow();
GetWindow()->mpWindowImpl->mpRealParent = pRealParent;
// set mpFloatWin not until all window positioning is done !!!
// (SetPosPixel etc. check for valid mpFloatWin pointer)
mpFloatWin = pWin;
// if the subtoolbar was opened via keyboard make sure that key events
// will go into subtoolbar
if( pParentToolBox->IsKeyEvent() )
nFlags |= FLOATWIN_POPUPMODE_GRABFOCUS;
mpFloatWin->StartPopupMode( pParentToolBox, nFlags );
GetWindow()->Show();
if( pParentToolBox->IsKeyEvent() )
{
// send HOME key to subtoolbar in order to select first item
KeyEvent aEvent( 0, vcl::KeyCode( KEY_HOME ) );
mpFloatWin->GetPreferredKeyInputWindow()->KeyInput( aEvent );
}
}
IMPL_LINK_NOARG(ImplDockingWindowWrapper, PopupModeEnd)
{
GetWindow()->Show( false, SHOW_NOFOCUSCHANGE );
// set parameter for handler before destroying floating window
ImplPopupFloatWin *pPopupFloatWin = (ImplPopupFloatWin*) mpFloatWin;
EndPopupModeData aData( pPopupFloatWin->GetTearOffPosition(), mpFloatWin->IsPopupModeTearOff() );
// before deleting change parent back, so we can delete the floating window alone
Window* pRealParent = GetWindow()->GetWindow( WINDOW_PARENT );
GetWindow()->mpWindowImpl->mpBorderWindow = NULL;
if ( mpOldBorderWin )
{
GetWindow()->SetParent( mpOldBorderWin );
((ImplBorderWindow*)mpOldBorderWin)->GetBorder(
GetWindow()->mpWindowImpl->mnLeftBorder, GetWindow()->mpWindowImpl->mnTopBorder,
GetWindow()->mpWindowImpl->mnRightBorder, GetWindow()->mpWindowImpl->mnBottomBorder );
mpOldBorderWin->Resize();
}
GetWindow()->mpWindowImpl->mpBorderWindow = mpOldBorderWin;
GetWindow()->SetParent( pRealParent );
GetWindow()->mpWindowImpl->mpRealParent = pRealParent;
delete mpFloatWin;
mpFloatWin = NULL;
// call handler - which will destroy the window and thus the wrapper as well !
GetWindow()->ImplCallEventListeners( VCLEVENT_WINDOW_ENDPOPUPMODE, &aData );
return 0;
}
bool ImplDockingWindowWrapper::IsInPopupMode() const
{
if( GetFloatingWindow() )
return GetFloatingWindow()->IsInPopupMode();
else
return false;
}
void ImplDockingWindowWrapper::SetFloatingMode( bool bFloatMode )
{
// do nothing if window is docked and locked
if( !IsFloatingMode() && IsLocked() )
return;
if ( IsFloatingMode() != bFloatMode )
{
if ( PrepareToggleFloatingMode() )
{
bool bVisible = GetWindow()->IsVisible();
if ( bFloatMode )
{
GetWindow()->Show( false, SHOW_NOFOCUSCHANGE );
maDockPos = GetWindow()->GetPosPixel();
Window* pRealParent = GetWindow()->GetWindow( WINDOW_PARENT );
mpOldBorderWin = GetWindow()->GetWindow( WINDOW_BORDER );
if( mpOldBorderWin == mpDockingWindow )
mpOldBorderWin = NULL; // no border window found
ImplDockFloatWin2* pWin =
new ImplDockFloatWin2(
mpParent,
mnFloatBits & ( WB_MOVEABLE | WB_SIZEABLE | WB_CLOSEABLE ) ?
mnFloatBits | WB_SYSTEMWINDOW
| WB_OWNERDRAWDECORATION
: mnFloatBits,
this );
GetWindow()->mpWindowImpl->mpBorderWindow = NULL;
GetWindow()->mpWindowImpl->mnLeftBorder = 0;
GetWindow()->mpWindowImpl->mnTopBorder = 0;
GetWindow()->mpWindowImpl->mnRightBorder = 0;
GetWindow()->mpWindowImpl->mnBottomBorder = 0;
// if the parent gets destroyed, we also have to reset the parent of the BorderWindow
if ( mpOldBorderWin )
mpOldBorderWin->SetParent( pWin );
GetWindow()->SetParent( pWin );
pWin->SetPosPixel( Point() );
GetWindow()->mpWindowImpl->mpBorderWindow = pWin;
pWin->mpWindowImpl->mpClientWindow = mpDockingWindow;
GetWindow()->mpWindowImpl->mpRealParent = pRealParent;
pWin->SetText( GetWindow()->GetText() );
pWin->SetOutputSizePixel( GetWindow()->GetSizePixel() );
pWin->SetPosPixel( maFloatPos );
// pass on DockingData to FloatingWindow
pWin->ShowTitleButton( TITLE_BUTTON_DOCKING, mbDockBtn );
pWin->ShowTitleButton( TITLE_BUTTON_HIDE, mbHideBtn );
pWin->SetPin( mbPinned );
if ( mbRollUp )
pWin->RollUp();
else
pWin->RollDown();
pWin->SetRollUpOutputSizePixel( maRollUpOutSize );
pWin->SetMinOutputSizePixel( maMinOutSize );
pWin->SetMaxOutputSizePixel( maMaxOutSize );
mpFloatWin = pWin;
if ( bVisible )
GetWindow()->Show( true, SHOW_NOFOCUSCHANGE | SHOW_NOACTIVATE );
ToggleFloatingMode();
}
else
{
GetWindow()->Show( false, SHOW_NOFOCUSCHANGE );
// store FloatingData in FloatingWindow
maFloatPos = mpFloatWin->GetPosPixel();
mbDockBtn = mpFloatWin->IsTitleButtonVisible( TITLE_BUTTON_DOCKING );
mbHideBtn = mpFloatWin->IsTitleButtonVisible( TITLE_BUTTON_HIDE );
mbPinned = mpFloatWin->IsPinned();
mbRollUp = mpFloatWin->IsRollUp();
maRollUpOutSize = mpFloatWin->GetRollUpOutputSizePixel();
maMinOutSize = mpFloatWin->GetMinOutputSizePixel();
maMaxOutSize = mpFloatWin->GetMaxOutputSizePixel();
Window* pRealParent = GetWindow()->GetWindow( WINDOW_PARENT ); //mpWindowImpl->mpRealParent;
GetWindow()->mpWindowImpl->mpBorderWindow = NULL;
if ( mpOldBorderWin )
{
GetWindow()->SetParent( mpOldBorderWin );
((ImplBorderWindow*)mpOldBorderWin)->GetBorder(
GetWindow()->mpWindowImpl->mnLeftBorder, GetWindow()->mpWindowImpl->mnTopBorder,
GetWindow()->mpWindowImpl->mnRightBorder, GetWindow()->mpWindowImpl->mnBottomBorder );
mpOldBorderWin->Resize();
}
GetWindow()->mpWindowImpl->mpBorderWindow = mpOldBorderWin;
GetWindow()->SetParent( pRealParent );
GetWindow()->mpWindowImpl->mpRealParent = pRealParent;
delete static_cast<ImplDockFloatWin2*>(mpFloatWin);
mpFloatWin = NULL;
GetWindow()->SetPosPixel( maDockPos );
if ( bVisible )
GetWindow()->Show();
ToggleFloatingMode();
}
}
}
}
void ImplDockingWindowWrapper::SetFloatStyle( WinBits nStyle )
{
mnFloatBits = nStyle;
}
void ImplDockingWindowWrapper::setPosSizePixel( long nX, long nY,
long nWidth, long nHeight,
sal_uInt16 nFlags )
{
if ( mpFloatWin )
mpFloatWin->setPosSizePixel( nX, nY, nWidth, nHeight, nFlags );
else
GetWindow()->setPosSizePixel( nX, nY, nWidth, nHeight, nFlags );
}
Point ImplDockingWindowWrapper::GetPosPixel() const
{
if ( mpFloatWin )
return mpFloatWin->GetPosPixel();
else
return mpDockingWindow->GetPosPixel();
}
Size ImplDockingWindowWrapper::GetSizePixel() const
{
if ( mpFloatWin )
return mpFloatWin->GetSizePixel();
else
return mpDockingWindow->GetSizePixel();
}
// old inlines from DockingWindow
void ImplDockingWindowWrapper::SetMinOutputSizePixel( const Size& rSize )
{
if ( mpFloatWin )
mpFloatWin->SetMinOutputSizePixel( rSize );
maMinOutSize = rSize;
}
void ImplDockingWindowWrapper::SetMaxOutputSizePixel( const Size& rSize )
{
if ( mpFloatWin )
mpFloatWin->SetMaxOutputSizePixel( rSize );
maMaxOutSize = rSize;
}
bool ImplDockingWindowWrapper::IsFloatingMode() const
{
return (mpFloatWin != NULL);
}
void ImplDockingWindowWrapper::SetDragArea( const Rectangle& rRect )
{
maDragArea = rRect;
}
void ImplDockingWindowWrapper::Lock()
{
mbLocked = true;
// only toolbars support locking
ToolBox *pToolBox = dynamic_cast< ToolBox * >( GetWindow() );
if( pToolBox )
pToolBox->Lock( mbLocked );
}
void ImplDockingWindowWrapper::Unlock()
{
mbLocked = false;
// only toolbars support locking
ToolBox *pToolBox = dynamic_cast< ToolBox * >( GetWindow() );
if( pToolBox )
pToolBox->Lock( mbLocked );
}
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