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loongoffice/offapi/com/sun/star/rendering/IntegerBitmapLayout.idl
Rüdiger Timm de319180f4 INTEGRATION: CWS ooo19126 (1.3.50); FILE MERGED
2005/09/05 12:24:56 rt 1.3.50.1: #i54170# Change license header: remove SISSL
2005-09-08 01:49:48 +00:00

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: IntegerBitmapLayout.idl,v $
*
* $Revision: 1.4 $
*
* last change: $Author: rt $ $Date: 2005-09-08 02:49:33 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef __com_sun_star_rendering_IntegerBitmapLayout_idl__
#define __com_sun_star_rendering_IntegerBitmapLayout_idl__
#ifndef __com_sun_star_rendering_Endianness_idl__
#include <com/sun/star/rendering/Endianness.idl>
#endif
#ifndef __com_sun_star_rendering_IntegerBitmapFormat_idl__
#include <com/sun/star/rendering/IntegerBitmapFormat.idl>
#endif
module com { module sun { module star { module rendering {
/** This structure describes the memory layout of a bitmap having
integer color channels.<p>
This structure collects all necessary information to describe the
memory layout of a bitmap having integer color channels<p>
@since OOo 2.0.0
*/
struct IntegerBitmapLayout
{
/// Number of scanlines for this bitmap.
long ScanLines;
/// Number of data bytes per scanline.
long ScanLineBytes;
/// Byte offset between the start of two consecutive scanlines.
long ScanLineStride;
/// Byte offset between the start of two consecutive planes.
long PlaneStride;
/// Number of color components per pixel.
long NumComponents;
/** Mask values for packed bitmaps
This member contains NumComponents 64 bit masks, which can be
used to mask out the corresponding color component from the
bitmap data. For the typical 32 bit RGBA color data, the four
mask values would look like 0xFF000000, 0x00FF0000,
0x0000FF00, and 0x000000FF.
*/
sequence<hyper> ComponentMasks;
/** Endianness of the pixel values.
This value must be one of the <type>Endianness</type> constants
*/
byte Endianness;
/** Format type of this bitmap.<p>
This value must be one of the <type>IntegerBitmapFormat</type>
constants. The precise layout of the color channels within a
bitmap pixel is further specified via the ComponentMasks member.<p>
*/
byte Format;
/** This member determines whether the bitmap data are actually
indices into a color map.<p>
The member must not be true for bitmap formats of more than
eight bits per pixel.<p>
*/
boolean IsPseudoColor;
};
}; }; }; };
#endif