See svg bug doc, which is processed quite slowly. Beyond needing faster
renderers, there is also demand to improve the handling of primitives
created by SVG import.
Conflicts:
drawinglayer/source/primitive2d/patternfillprimitive2d.cxx
vcl/win/gdi/gdiimpl.cxx
Change-Id: I10992a5746b8b2d6b50e3ee3fe415a035685c9ba