forked from amazingfate/loongoffice
Change-Id: I5e0f52ba9b9a82ad702204a2d35ea49a8d74aa55 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/117326 Tested-by: Jenkins Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
234 lines
7.4 KiB
C++
234 lines
7.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <rtl/math.h>
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#include <cmath>
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#include <math.h>
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#include <basegfx/basegfxdllapi.h>
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#include <limits>
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#include <algorithm>
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// standard PI defines from solar.h, but we do not want to link against tools
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#ifndef F_PI
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#define F_PI M_PI
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#endif
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#ifndef F_PI2
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#define F_PI2 M_PI_2
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#endif
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#ifndef F_PI4
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#define F_PI4 M_PI_4
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#endif
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#ifndef F_PI180
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#define F_PI180 (M_PI/180.0)
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#endif
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#ifndef F_PI1800
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#define F_PI1800 (M_PI/1800.0)
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#endif
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#ifndef F_PI18000
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#define F_PI18000 (M_PI/18000.0)
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#endif
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#ifndef F_2PI
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#define F_2PI (2.0*M_PI)
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#endif
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// fTools defines
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namespace basegfx
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{
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/** Round double to nearest integer
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@return the nearest integer
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*/
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inline sal_Int32 fround( double fVal )
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{
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if (fVal >= std::numeric_limits<sal_Int32>::max() - .5)
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return std::numeric_limits<sal_Int32>::max();
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else if (fVal <= std::numeric_limits<sal_Int32>::min() + .5)
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return std::numeric_limits<sal_Int32>::min();
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return fVal > 0.0 ? static_cast<sal_Int32>( fVal + .5 ) : static_cast<sal_Int32>( fVal - .5 );
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}
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/** Round double to nearest integer
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@return the nearest 64 bit integer
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*/
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inline sal_Int64 fround64( double fVal )
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{
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return fVal > 0.0 ? static_cast<sal_Int64>( fVal + .5 ) : -static_cast<sal_Int64>( -fVal + .5 );
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}
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/** Prune a small epsilon range around zero.
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Use this method e.g. for calculating scale values. There, it
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is usually advisable not to set a scaling to 0.0, because that
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yields singular transformation matrices.
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@param fVal
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An arbitrary, but finite and valid number
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@return either fVal, or a small value slightly above (when
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fVal>0) or below (when fVal<0) zero.
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*/
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inline double pruneScaleValue( double fVal )
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{
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if(fVal < 0.0)
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return std::min(fVal, -0.00001);
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else
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return std::max(fVal, 0.00001);
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}
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/** Convert value from degrees to radians
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*/
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constexpr double deg2rad( double v )
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{
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// divide first, to get exact values for v being a multiple of
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// 90 degrees
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return v / 90.0 * M_PI_2;
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}
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/** Convert value radians to degrees
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*/
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constexpr double rad2deg( double v )
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{
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// divide first, to get exact values for v being a multiple of
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// pi/2
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return v / M_PI_2 * 90.0;
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}
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/** Snap v to nearest multiple of fStep, from negative and
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positive side.
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Examples:
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snapToNearestMultiple(-0.1, 0.5) = 0.0
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snapToNearestMultiple(0.1, 0.5) = 0.0
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snapToNearestMultiple(0.25, 0.5) = 0.0
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snapToNearestMultiple(0.26, 0.5) = 0.5
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*/
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BASEGFX_DLLPUBLIC double snapToNearestMultiple(double v, const double fStep);
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/** Snap v to the range [0.0 .. fWidth] using modulo
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*/
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double snapToZeroRange(double v, double fWidth);
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/** Snap v to the range [fLow .. fHigh] using modulo
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*/
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double snapToRange(double v, double fLow, double fHigh);
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/** return fValue with the sign of fSignCarrier, thus evtl. changed
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*/
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inline double copySign(double fValue, double fSignCarrier)
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{
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#ifdef _WIN32
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return _copysign(fValue, fSignCarrier);
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#else
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return copysign(fValue, fSignCarrier);
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#endif
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}
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/** RotateFlyFrame3: Normalize to range defined by [0.0 ... fRange[, independent
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if v is positive or negative.
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Examples:
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normalizeToRange(0.5, -1.0) = 0.0
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normalizeToRange(0.5, 0.0) = 0.0
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normalizeToRange(0.5, 1.0) = 0.5
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normalizeToRange(-0.5, 1.0) = 0.5
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normalizeToRange(-0.3, 1.0) = 0.7
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normalizeToRange(-0.7, 1.0) = 0.3
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normalizeToRange(3.5, 1.0) = 0.5
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normalizeToRange(3.3, 1.0) = 0.3
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normalizeToRange(3.7, 1.0) = 0.7
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normalizeToRange(-3.5, 1.0) = 0.5
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normalizeToRange(-3.3, 1.0) = 0.7
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normalizeToRange(-3.7, 1.0) = 0.3
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*/
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BASEGFX_DLLPUBLIC double normalizeToRange(double v, const double fRange);
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namespace fTools
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{
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/// Get threshold value for equalZero and friends
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inline double getSmallValue() { return 0.000000001f; }
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/// Compare against small value
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template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
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inline bool equalZero(const T& rfVal)
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{
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return (fabs(rfVal) <= getSmallValue());
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}
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/// Compare against given small value
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template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
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inline bool equalZero(const T& rfVal, const T& rfSmallValue)
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{
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return (fabs(rfVal) <= rfSmallValue);
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}
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template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
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inline bool equal(T const& rfValA, T const& rfValB)
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{
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// changed to approxEqual usage for better numerical correctness
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return rtl_math_approxEqual(rfValA, rfValB);
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}
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template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
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inline bool equal(const T& rfValA, const T& rfValB, const T& rfSmallValue)
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{
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return (fabs(rfValA - rfValB) <= rfSmallValue);
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}
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template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
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inline bool less(const T& rfValA, const T& rfValB)
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{
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return (rfValA < rfValB && !equal(rfValA, rfValB));
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}
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template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
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inline bool lessOrEqual(const T& rfValA, const T& rfValB)
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{
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return (rfValA < rfValB || equal(rfValA, rfValB));
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}
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template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
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inline bool more(const T& rfValA, const T& rfValB)
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{
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return (rfValA > rfValB && !equal(rfValA, rfValB));
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}
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template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
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inline bool moreOrEqual(const T& rfValA, const T& rfValB)
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{
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return (rfValA > rfValB || equal(rfValA, rfValB));
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}
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template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
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inline bool betweenOrEqualEither(const T& rfValA, const T& rfValB, const T& rfValC)
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{
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return (rfValA > rfValB && rfValA < rfValC) || equal(rfValA, rfValB) || equal(rfValA, rfValC);
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}
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};
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} // end of namespace basegfx
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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