forked from amazingfate/loongoffice
Makes it possible to add activities that will be processed last in the queue. Makes physics animation effects queued this way. And fixes the bug that makes physics animation effects appear out of sync for a frame with the shapes that other in parallel animation effects control. Change-Id: I92d436aced6ef3ee2c8b0bf0167c1f7e642ba3b5 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/100713 Reviewed-by: Thorsten Behrens <Thorsten.Behrens@CIB.de> Tested-by: Jenkins
205 lines
7.5 KiB
C++
205 lines
7.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <tools/diagnose_ex.h>
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#include <osl/diagnose.h>
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#include <sal/log.hxx>
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#include <slideshowexceptions.hxx>
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#include <activity.hxx>
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#include <activitiesqueue.hxx>
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#include <algorithm>
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#include <memory>
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using namespace ::com::sun::star;
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namespace slideshow::internal
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{
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ActivitiesQueue::ActivitiesQueue(
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const std::shared_ptr< ::canvas::tools::ElapsedTime >& pPresTimer ) :
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mpTimer( pPresTimer ),
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maCurrentActivitiesWaiting(),
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maCurrentActivitiesReinsert(),
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maDequeuedActivities()
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{
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}
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ActivitiesQueue::~ActivitiesQueue()
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{
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// dispose all queue entries
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try
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{
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for( const auto& pActivity : maCurrentActivitiesWaiting )
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pActivity->dispose();
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for( const auto& pActivity : maCurrentTailActivitiesWaiting )
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pActivity->dispose();
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for( const auto& pActivity : maCurrentActivitiesReinsert )
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pActivity->dispose();
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}
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catch (const uno::Exception&)
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{
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TOOLS_WARN_EXCEPTION("slideshow", "");
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}
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}
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bool ActivitiesQueue::addActivity( const ActivitySharedPtr& pActivity )
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{
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OSL_ENSURE( pActivity, "ActivitiesQueue::addActivity: activity ptr NULL" );
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if( !pActivity )
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return false;
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// add entry to waiting list
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maCurrentActivitiesWaiting.push_back( pActivity );
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return true;
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}
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bool ActivitiesQueue::addTailActivity(const ActivitySharedPtr &pActivity)
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{
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OSL_ENSURE( pActivity, "ActivitiesQueue::addTailActivity: activity ptr NULL" );
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if( !pActivity )
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return false;
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// Activities that should be processed last are kept in a different
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// ActivityQueue, and later appended to the end of the maCurrentActivitiesWaiting
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// on the beginning of ActivitiesQueue::process()
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maCurrentTailActivitiesWaiting.push_back( pActivity );
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return true;
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}
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void ActivitiesQueue::process()
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{
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SAL_INFO("slideshow.verbose", "ActivitiesQueue: outer loop heartbeat" );
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// If there are activities to be processed last append them to the end of the ActivitiesQueue
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maCurrentActivitiesWaiting.insert( maCurrentActivitiesWaiting.end(),
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maCurrentTailActivitiesWaiting.begin(),
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maCurrentTailActivitiesWaiting.end() );
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maCurrentTailActivitiesWaiting.clear();
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// accumulate time lag for all activities, and lag time
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// base if necessary:
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double fLag = 0.0;
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for ( const auto& rxActivity : maCurrentActivitiesWaiting )
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fLag = std::max<double>( fLag, rxActivity->calcTimeLag() );
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if (fLag > 0.0)
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{
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mpTimer->adjustTimer( -fLag );
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}
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// process list of activities
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while( !maCurrentActivitiesWaiting.empty() )
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{
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// process topmost activity
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ActivitySharedPtr pActivity( maCurrentActivitiesWaiting.front() );
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maCurrentActivitiesWaiting.pop_front();
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bool bReinsert( false );
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try
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{
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// fire up activity
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bReinsert = pActivity->perform();
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}
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catch( uno::RuntimeException& )
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{
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throw;
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}
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catch( uno::Exception& )
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{
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// catch anything here, we don't want
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// to leave this scope under _any_
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// circumstance. Although, do _not_
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// reinsert an activity that threw
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// once.
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// NOTE: we explicitly don't catch(...) here,
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// since this will also capture segmentation
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// violations and the like. In such a case, we
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// still better let our clients now...
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TOOLS_WARN_EXCEPTION( "slideshow", "" );
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}
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catch( SlideShowException& )
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{
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// catch anything here, we don't want
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// to leave this scope under _any_
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// circumstance. Although, do _not_
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// reinsert an activity that threw
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// once.
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// NOTE: we explicitly don't catch(...) here,
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// since this will also capture segmentation
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// violations and the like. In such a case, we
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// still better let our clients now...
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SAL_WARN("slideshow", "::presentation::internal::ActivitiesQueue: Activity threw a SlideShowException, removing from ring" );
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}
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if( bReinsert )
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maCurrentActivitiesReinsert.push_back( pActivity );
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else
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maDequeuedActivities.push_back( pActivity );
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SAL_INFO("slideshow.verbose", "ActivitiesQueue: inner loop heartbeat" );
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}
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if( !maCurrentActivitiesReinsert.empty() )
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{
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// reinsert all processed, but not finished
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// activities back to waiting queue. With swap(),
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// we kill two birds with one stone: we reuse the
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// list nodes, and we clear the
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// maCurrentActivitiesReinsert list
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maCurrentActivitiesWaiting.swap( maCurrentActivitiesReinsert );
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}
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}
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void ActivitiesQueue::processDequeued()
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{
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// notify all dequeued activities from last round
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for( const auto& pActivity : maDequeuedActivities )
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pActivity->dequeued();
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maDequeuedActivities.clear();
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}
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bool ActivitiesQueue::isEmpty() const
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{
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return maCurrentActivitiesWaiting.empty() && maCurrentActivitiesReinsert.empty();
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}
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void ActivitiesQueue::clear()
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{
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// dequeue all entries:
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for( const auto& pActivity : maCurrentActivitiesWaiting )
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pActivity->dequeued();
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ActivityQueue().swap( maCurrentActivitiesWaiting );
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for( const auto& pActivity : maCurrentActivitiesReinsert )
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pActivity->dequeued();
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ActivityQueue().swap( maCurrentActivitiesReinsert );
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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