Files
loongoffice/drawinglayer/source/processor2d/hittestprocessor2d.cxx
Michael Meeks 44cfc7cb65 re-base on ALv2 code. Includes (at least) relevant parts of:
linecap: Reintegrating finished LineCap feature
    Patch contributed by Regina Henschel
    http://svn.apache.org/viewvc?view=revision&revision=1232507

    Patches contributed by Sven Jacobi
    impress212: #i81610# fixed animation export
    http://svn.apache.org/viewvc?view=revision&revision=1167620
    impress212: drawinglayer gbuild environment changes
    http://svn.apache.org/viewvc?view=revision&revision=1167627
    http://svn.apache.org/viewvc?view=revision&revision=1167628
    impress212: DffPropSet -> minor code improvements, removing table
    http://svn.apache.org/viewvc?view=revision&revision=1167634
    impress212: #158494# fixed excel import (text rotation)
    http://svn.apache.org/viewvc?view=revision&revision=1167638

    Patches contributed by Armin Le Grand
    Svg: Reintegrated Svg replacement from /branches/alg/svgreplavement
    http://svn.apache.org/viewvc?view=revision&revision=1220836
    #118728# changed indentifying definitions for Svg file detection
    http://svn.apache.org/viewvc?view=revision&revision=1229961
    #118838# LineGeometry creation for complicated cases optimized to
	create single Polygons
    http://svn.apache.org/viewvc?view=revision&revision=1236232
    #119176# corrected file type detection for SVG for svg files
	without xml header
    http://svn.apache.org/viewvc?view=revision&revision=1309445
    #118728# Extended Svg file detection
    http://svn.apache.org/viewvc?view=revision&revision=1230531
    #118529# solve break converters and convert commands for OLEs and images
    http://svn.apache.org/viewvc?view=revision&revision=1186168
    svg: added WaE changes from branch svgreplacement to trunc
    http://svn.apache.org/viewvc?view=revision&revision=1222974
    svg: corrected missing member initialization
    http://svn.apache.org/viewvc?view=revision&revision=1226134
    fix for #118525#: Using primitives for chart sub-geometry visualisation
    http://svn.apache.org/viewvc?view=revision&revision=1226879
    #118898# Adapted ImpGraphic::ImplGetBitmap to correctly convert
	metafiles to bitmapEx ...
    http://svn.apache.org/viewvc?view=revision&revision=1293316
    fix for #118525#: removed no longer used variable maOriginalMapMode, one
    more exception eliminated
    http://svn.apache.org/viewvc?view=revision&revision=1227097
    #16758# Added buffering to the VDev usages of the VclProcessor2D derivates...
    http://svn.apache.org/viewvc?view=revision&revision=1229521
    #116758# Secured VDev buffer device to Vcl deinit
    http://svn.apache.org/viewvc?view=revision&revision=1230574
    #116758# added remembering allocated VDevs for VDevBuffer to be able to also
    delete these when vcl goes down; it should never happen, but You never know
    http://svn.apache.org/viewvc?view=revision&revision=1230927
    #118730# Changed SvgClipPathNode to use MaskPrimitive2D for primitive
	representation instead of TransparencePrimitive2D
    http://svn.apache.org/viewvc?view=revision&revision=1231198
    #118822# secured 3D geometry creation (slices) by subdividing the 2D
    source polyPolygon early
    http://svn.apache.org/viewvc?view=revision&revision=1234749
    #118829# enhanced Svg gradient quality, obstacles avoided
    http://svn.apache.org/viewvc?view=revision&revision=1235361
    #118834# Unified usage of TextBreakupHelper as single tooling class
    for i18n text primitive breakup
    http://svn.apache.org/viewvc?view=revision&revision=1236110
    #118853# added square pixel size limit to conversion of
    TransparencePrimitive2D to Metafile action
    http://svn.apache.org/viewvc?view=revision&revision=1237656
    #118824# coreccted mirroring and boundrect when the graphicmanager
    is used for bitmap output
    http://svn.apache.org/viewvc?view=revision&revision=1240097
    #115092# Corrected VclProcessor2D::RenderPolygonStrokePrimitive2D for
    various optimization scenarios
    http://svn.apache.org/viewvc?view=revision&revision=1241434
    #118783# Corrected errors in ID strings, corrected Svg line/fill export,
    corrected polygon close state
    http://svn.apache.org/viewvc?view=revision&revision=1232006
    #118796# corrected null-pointer usage in SVG text exporter
    http://svn.apache.org/viewvc?view=revision&revision=1240262
    #118729# Use GraphicStreamUrl and GraphicUrl to allow multi image
    import with linked graphics, too
    http://svn.apache.org/viewvc?view=revision&revision=1229962
    #118898# corrected error in GDIMetaFile::GetBoundRect in handling
    MetaFloatTransparentAction
    http://svn.apache.org/viewvc?view=revision&revision=1293349
    #118855# Corrected handling of possibly created empty clipRegions
    after PolyPolygon clipping
    http://svn.apache.org/viewvc?view=revision&revision=1237725
	#115962# Better (but not yet optimal, see comments in task) handling
	of MetaFloatTransparentAction in PDF export
	http://svn.apache.org/viewvc?view=revision&revision=1241078
    IP clearance: #118466# This patch removes librsvg, libcroco, libgsf, ...
    http://svn.apache.org/viewvc?view=revision&revision=1200879
    118779# Added svg content streaming in/out to ImpGraphic stream operators
    http://svn.apache.org/viewvc?view=revision&revision=1231908
    linecap: correctons for WaE and mac drawing
    http://svn.apache.org/viewvc?view=revision&revision=1232793
    svg: uses current system Dpi for Svg replacement image creation
    http://svn.apache.org/viewvc?view=revision&revision=1233948

    Patches contributed by Mathias Bauer (and others)
    gnumake4 work variously
    http://svn.apache.org/viewvc?view=revision&revision=1394326
    http://svn.apache.org/viewvc?view=revision&revision=1396797
    http://svn.apache.org/viewvc?view=revision&revision=1397315
    http://svn.apache.org/viewvc?view=revision&revision=1394326
    Remove duplicate header includes.
    cws mba34issues01: #i117720#: convert assertion into warning
    http://svn.apache.org/viewvc?view=revision&revision=1172352
    118485 - Styles for OLEs are not saved. Submitted by Armin Le Grand.
    http://svn.apache.org/viewvc?view=revision&revision=1182166
    cws mba34issues01: #i117714#: remove assertion
    http://svn.apache.org/viewvc?view=revision&revision=1172357

    Patch contributed by Jurgen Schmidt
    add some additional checks to ensure proper reading operations
    http://svn.apache.org/viewvc?view=revision&revision=1209022
    mostly prefer our stream / bounds checking work.

    Patches contributed by Herbert Duerr
    #i118816# add clarifying comment regarding Font::*Color*() methods
    http://svn.apache.org/viewvc?view=revision&revision=1233833
    extend macro->string handling for empty strings
    http://svn.apache.org/viewvc?view=revision&revision=1175801
    avoid magic constants for SALCOLOR_NONE
    http://svn.apache.org/viewvc?view=revision&revision=1177543
    initialize slant properly in ImplFontMetricData constructor (author=iorsh)
    http://svn.apache.org/viewvc?view=revision&revision=1177551
    #i118675# make check for extension updates more stable
    http://svn.apache.org/viewvc?view=revision&revision=1214797
    #a118617# remove VBasicEventListener.dll binary
    There are no known users depending on its CLSID
    http://svn.apache.org/viewvc?view=revision&revision=1203697

    Patches contributed by Ariel Constenla-Haile
    Fix build breaker on Linux/gcc
    http://svn.apache.org/viewvc?view=revision&revision=1221104
    Fix crash when trying to instantiate css.graphic.GraphicRasterizer_RSVG
    http://svn.apache.org/viewvc?view=revision&revision=1215559

    Patches contributed by Oliver-Rainer Wittmann
    sw34bf06: #i117962# - method <SwFlyFrm::IsPaint(..)> - consider
    instances of <SwFlyDrawObj>
    http://svn.apache.org/viewvc?view=revision&revision=1172120
    sw34bf06: #i117783# - Writer's implementation of XPagePrintable -
    apply print settings to new printing routines
    http://svn.apache.org/viewvc?view=revision&revision=1172115

    gnumake4 work variously from Hans-Joachim Lankenau
    http://svn.apache.org/viewvc?view=revision&revision=1397315
    http://svn.apache.org/viewvc?view=revision&revision=1396797
    http://svn.apache.org/viewvc?view=revision&revision=1396782
    http://svn.apache.org/viewvc?view=revision&revision=1394707
    plus some amount of re-splitting of legacy headers.

    Patch contributed by Pavel Janik
    WaE: Remove unused variables.
    http://svn.apache.org/viewvc?view=revision&revision=1230697

    Patches contributed by Takashi Ono
    mingwport35: i#117795: MinGW port fix for vcl2gnumake
    http://svn.apache.org/viewvc?view=revision&revision=1172091
    mingwport35: i#117795: MinGW port fix for vcl2gnumake
    http://svn.apache.org/viewvc?view=revision&revision=1172091

    Patch contributed by Christian Lippka
    impress212: #i98044# re enable Text menu for outline and title shapes
    http://svn.apache.org/viewvc?view=revision&revision=1167639

    Patch contributed by Andre Fischer
    118674: Made category B code optional and disabled by default.
    http://svn.apache.org/viewvc?view=revision&revision=1215131
    118881: Ignore empty paragraphs after bullets.
    http://svn.apache.org/viewvc?view=revision&revision=1296205

    Patches contributed by Philipp Lohmann
    ooo340fixes: #i117780# use rtl allocator
    http://svn.apache.org/viewvc?view=revision&revision=1172087
    ooo34gsl02: #i117807# fix an off by one error (index actually
    inside the pfb section header)
    http://svn.apache.org/viewvc?view=revision&revision=1167576

various cleanups, related compilation fixes, warning cleanups, re-working
of obsolete stl template pieces to use boost instead, changed string
classes, re-adapt KDE about data, about dialog, fixing warnings,
and other fixes & improvements.
Disable svg import / render for about/ branding code-paths for now.
Restore full icon theme set.
Remove OS/2 conditionals and sources.
Remove conflicting gtk/full-screen monitors support.
Retain existing svg rasterizer files - temporarily disabled.
Standardize stringificaiton and fixup dllpostfix issues.
Rename SvgGradientHelper::== to equalTo to avoid overloading issues.
Use the flat GdiPlus API for LineCaps calls.
2012-11-06 11:58:16 +00:00

595 lines
28 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <drawinglayer/processor2d/hittestprocessor2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#include <drawinglayer/primitive2d/sceneprimitive2d.hxx>
#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
#include <drawinglayer/processor3d/cutfindprocessor3d.hxx>
#include <drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor2d
{
HitTestProcessor2D::HitTestProcessor2D(const geometry::ViewInformation2D& rViewInformation,
const basegfx::B2DPoint& rLogicHitPosition,
double fLogicHitTolerance,
bool bHitTextOnly)
: BaseProcessor2D(rViewInformation),
maDiscreteHitPosition(),
mfDiscreteHitTolerance(0.0),
mbHit(false),
mbHitToleranceUsed(false),
mbUseInvisiblePrimitiveContent(true),
mbHitTextOnly(bHitTextOnly)
{
// init hit tolerance
mfDiscreteHitTolerance = fLogicHitTolerance;
if(basegfx::fTools::less(mfDiscreteHitTolerance, 0.0))
{
// ensure input parameter for hit tolerance is >= 0.0
mfDiscreteHitTolerance = 0.0;
}
else if(basegfx::fTools::more(mfDiscreteHitTolerance, 0.0))
{
// generate discrete hit tolerance
mfDiscreteHitTolerance = (getViewInformation2D().getObjectToViewTransformation()
* basegfx::B2DVector(mfDiscreteHitTolerance, 0.0)).getLength();
}
// gererate discrete hit position
maDiscreteHitPosition = getViewInformation2D().getObjectToViewTransformation() * rLogicHitPosition;
// check if HitTolerance is used
mbHitToleranceUsed = basegfx::fTools::more(getDiscreteHitTolerance(), 0.0);
}
HitTestProcessor2D::~HitTestProcessor2D()
{
}
bool HitTestProcessor2D::checkHairlineHitWithTolerance(
const basegfx::B2DPolygon& rPolygon,
double fDiscreteHitTolerance)
{
basegfx::B2DPolygon aLocalPolygon(rPolygon);
aLocalPolygon.transform(getViewInformation2D().getObjectToViewTransformation());
// get discrete range
basegfx::B2DRange aPolygonRange(aLocalPolygon.getB2DRange());
if(basegfx::fTools::more(fDiscreteHitTolerance, 0.0))
{
aPolygonRange.grow(fDiscreteHitTolerance);
}
// do rough range test first
if(aPolygonRange.isInside(getDiscreteHitPosition()))
{
// check if a polygon edge is hit
return basegfx::tools::isInEpsilonRange(
aLocalPolygon,
getDiscreteHitPosition(),
fDiscreteHitTolerance);
}
return false;
}
bool HitTestProcessor2D::checkFillHitWithTolerance(
const basegfx::B2DPolyPolygon& rPolyPolygon,
double fDiscreteHitTolerance)
{
bool bRetval(false);
basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolyPolygon);
aLocalPolyPolygon.transform(getViewInformation2D().getObjectToViewTransformation());
// get discrete range
basegfx::B2DRange aPolygonRange(aLocalPolyPolygon.getB2DRange());
const bool bDiscreteHitToleranceUsed(basegfx::fTools::more(fDiscreteHitTolerance, 0.0));
if(bDiscreteHitToleranceUsed)
{
aPolygonRange.grow(fDiscreteHitTolerance);
}
// do rough range test first
if(aPolygonRange.isInside(getDiscreteHitPosition()))
{
// if a HitTolerance is given, check for polygon edge hit in epsilon first
if(bDiscreteHitToleranceUsed &&
basegfx::tools::isInEpsilonRange(
aLocalPolyPolygon,
getDiscreteHitPosition(),
fDiscreteHitTolerance))
{
bRetval = true;
}
// check for hit in filled polyPolygon
if(!bRetval && basegfx::tools::isInside(
aLocalPolyPolygon,
getDiscreteHitPosition(),
true))
{
bRetval = true;
}
}
return bRetval;
}
void HitTestProcessor2D::check3DHit(const primitive2d::ScenePrimitive2D& rCandidate)
{
// calculate relative point in unified 2D scene
const basegfx::B2DPoint aLogicHitPosition(getViewInformation2D().getInverseObjectToViewTransformation() * getDiscreteHitPosition());
// use bitmap check in ScenePrimitive2D
bool bTryFastResult(false);
if(rCandidate.tryToCheckLastVisualisationDirectHit(aLogicHitPosition, bTryFastResult))
{
mbHit = bTryFastResult;
}
else
{
basegfx::B2DHomMatrix aInverseSceneTransform(rCandidate.getObjectTransformation());
aInverseSceneTransform.invert();
const basegfx::B2DPoint aRelativePoint(aInverseSceneTransform * aLogicHitPosition);
// check if test point is inside scene's unified area at all
if(aRelativePoint.getX() >= 0.0 && aRelativePoint.getX() <= 1.0
&& aRelativePoint.getY() >= 0.0 && aRelativePoint.getY() <= 1.0)
{
// get 3D view information
const geometry::ViewInformation3D& rObjectViewInformation3D = rCandidate.getViewInformation3D();
// create HitPoint Front and Back, transform to object coordinates
basegfx::B3DHomMatrix aViewToObject(rObjectViewInformation3D.getObjectToView());
aViewToObject.invert();
const basegfx::B3DPoint aFront(aViewToObject * basegfx::B3DPoint(aRelativePoint.getX(), aRelativePoint.getY(), 0.0));
const basegfx::B3DPoint aBack(aViewToObject * basegfx::B3DPoint(aRelativePoint.getX(), aRelativePoint.getY(), 1.0));
if(!aFront.equal(aBack))
{
const primitive3d::Primitive3DSequence& rPrimitives = rCandidate.getChildren3D();
if(rPrimitives.hasElements())
{
// make BoundVolume empty and overlapping test for speedup
const basegfx::B3DRange aObjectRange(
drawinglayer::primitive3d::getB3DRangeFromPrimitive3DSequence(
rPrimitives, rObjectViewInformation3D));
if(!aObjectRange.isEmpty())
{
const basegfx::B3DRange aFrontBackRange(aFront, aBack);
if(aObjectRange.overlaps(aFrontBackRange))
{
// bound volumes hit, geometric cut tests needed
drawinglayer::processor3d::CutFindProcessor aCutFindProcessor(
rObjectViewInformation3D,
aFront,
aBack,
true);
aCutFindProcessor.process(rPrimitives);
mbHit = (0 != aCutFindProcessor.getCutPoints().size());
}
}
}
}
}
// This is needed to check hit with 3D shadows, too. HitTest is without shadow
// to keep compatible with previous versions. Keeping here as reference
//
// if(!getHit())
// {
// // if scene has shadow, check hit with shadow, too
// const primitive2d::Primitive2DSequence xExtracted2DSceneShadow(rCandidate.getShadow2D(getViewInformation2D()));
//
// if(xExtracted2DSceneShadow.hasElements())
// {
// // proccess extracted 2D content
// process(xExtracted2DSceneShadow);
// }
// }
if(!getHit())
{
// empty 3D scene; Check for border hit
basegfx::B2DPolygon aOutline(basegfx::tools::createUnitPolygon());
aOutline.transform(rCandidate.getObjectTransformation());
mbHit = checkHairlineHitWithTolerance(aOutline, getDiscreteHitTolerance());
}
// This is what the previous version did. Keeping it here for reference
//
// // 2D Scene primitive containing 3D stuff; extract 2D contour in world coordinates
// // This may be refined later to an own 3D HitTest renderer which processes the 3D
// // geometry directly
// const primitive2d::ScenePrimitive2D& rScenePrimitive2DCandidate(static_cast< const primitive2d::ScenePrimitive2D& >(rCandidate));
// const primitive2d::Primitive2DSequence xExtracted2DSceneGeometry(rScenePrimitive2DCandidate.getGeometry2D());
// const primitive2d::Primitive2DSequence xExtracted2DSceneShadow(rScenePrimitive2DCandidate.getShadow2D(getViewInformation2D()));
//
// if(xExtracted2DSceneGeometry.hasElements() || xExtracted2DSceneShadow.hasElements())
// {
// // proccess extracted 2D content
// process(xExtracted2DSceneGeometry);
// process(xExtracted2DSceneShadow);
// }
// else
// {
// // empty 3D scene; Check for border hit
// const basegfx::B2DRange aRange(rCandidate.getB2DRange(getViewInformation2D()));
// if(!aRange.isEmpty())
// {
// const basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(aRange));
// mbHit = checkHairlineHitWithTolerance(aOutline, getDiscreteHitTolerance());
// }
// }
}
}
void HitTestProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
{
if(getHit())
{
// stop processing as soon as a hit was recognized
return;
}
switch(rCandidate.getPrimitive2DID())
{
case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
{
// remember current ViewInformation2D
const primitive2d::TransformPrimitive2D& rTransformCandidate(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D());
// create new local ViewInformation2D containing transformation
const geometry::ViewInformation2D aViewInformation2D(
getViewInformation2D().getObjectTransformation() * rTransformCandidate.getTransformation(),
getViewInformation2D().getViewTransformation(),
getViewInformation2D().getViewport(),
getViewInformation2D().getVisualizedPage(),
getViewInformation2D().getViewTime(),
getViewInformation2D().getExtendedInformationSequence());
updateViewInformation(aViewInformation2D);
// proccess child content recursively
process(rTransformCandidate.getChildren());
// restore transformations
updateViewInformation(aLastViewInformation2D);
break;
}
case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
{
if(!getHitTextOnly())
{
// create hairline in discrete coordinates
const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate));
// use hairline test
mbHit = checkHairlineHitWithTolerance(rPolygonCandidate.getB2DPolygon(), getDiscreteHitTolerance());
}
break;
}
case PRIMITIVE2D_ID_POLYGONMARKERPRIMITIVE2D :
{
if(!getHitTextOnly())
{
// handle marker like hairline; no need to decompose in dashes
const primitive2d::PolygonMarkerPrimitive2D& rPolygonCandidate(static_cast< const primitive2d::PolygonMarkerPrimitive2D& >(rCandidate));
// use hairline test
mbHit = checkHairlineHitWithTolerance(rPolygonCandidate.getB2DPolygon(), getDiscreteHitTolerance());
}
break;
}
case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D :
{
if(!getHitTextOnly())
{
// handle stroke evtl. directly; no need to decompose to filled polygon outlines
const primitive2d::PolygonStrokePrimitive2D& rPolygonCandidate(static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate));
const attribute::LineAttribute& rLineAttribute = rPolygonCandidate.getLineAttribute();
if(basegfx::fTools::more(rLineAttribute.getWidth(), 0.0))
{
if(basegfx::B2DLINEJOIN_MITER == rLineAttribute.getLineJoin())
{
// if line is mitered, use decomposition since mitered line
// geometry may use more space than the geometry grown by half line width
process(rCandidate.get2DDecomposition(getViewInformation2D()));
}
else
{
// for all other B2DLINEJOIN_* do a hairline HitTest with expanded tolerance
const basegfx::B2DVector aDiscreteHalfLineVector(getViewInformation2D().getObjectToViewTransformation()
* basegfx::B2DVector(rLineAttribute.getWidth() * 0.5, 0.0));
mbHit = checkHairlineHitWithTolerance(
rPolygonCandidate.getB2DPolygon(),
getDiscreteHitTolerance() + aDiscreteHalfLineVector.getLength());
}
}
else
{
// hairline; fallback to hairline test. Do not decompose
// since this may decompose the hairline to dashes
mbHit = checkHairlineHitWithTolerance(rPolygonCandidate.getB2DPolygon(), getDiscreteHitTolerance());
}
}
break;
}
case PRIMITIVE2D_ID_POLYGONWAVEPRIMITIVE2D :
{
if(!getHitTextOnly())
{
// do not use decompose; just handle like a line with width
const primitive2d::PolygonWavePrimitive2D& rPolygonCandidate(static_cast< const primitive2d::PolygonWavePrimitive2D& >(rCandidate));
double fLogicHitTolerance(0.0);
// if WaveHeight, grow by it
if(basegfx::fTools::more(rPolygonCandidate.getWaveHeight(), 0.0))
{
fLogicHitTolerance += rPolygonCandidate.getWaveHeight();
}
// if line width, grow by it
if(basegfx::fTools::more(rPolygonCandidate.getLineAttribute().getWidth(), 0.0))
{
fLogicHitTolerance += rPolygonCandidate.getLineAttribute().getWidth() * 0.5;
}
const basegfx::B2DVector aDiscreteHalfLineVector(getViewInformation2D().getObjectToViewTransformation()
* basegfx::B2DVector(fLogicHitTolerance, 0.0));
mbHit = checkHairlineHitWithTolerance(
rPolygonCandidate.getB2DPolygon(),
getDiscreteHitTolerance() + aDiscreteHalfLineVector.getLength());
}
break;
}
case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
{
if(!getHitTextOnly())
{
// create filled polyPolygon in discrete coordinates
const primitive2d::PolyPolygonColorPrimitive2D& rPolygonCandidate(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate));
// use fill hit test
mbHit = checkFillHitWithTolerance(rPolygonCandidate.getB2DPolyPolygon(), getDiscreteHitTolerance());
}
break;
}
case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
{
// sub-transparence group
const primitive2d::TransparencePrimitive2D& rTransCandidate(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
// Currently the transparence content is not taken into account; only
// the children are recursively checked for hit. This may be refined for
// parts where the content is completely transparent if needed.
process(rTransCandidate.getChildren());
break;
}
case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
{
// create mask in discrete coordinates; only recursively continue
// with content when HitTest position is inside the mask
const primitive2d::MaskPrimitive2D& rMaskCandidate(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
// use fill hit test
if(checkFillHitWithTolerance(rMaskCandidate.getMask(), getDiscreteHitTolerance()))
{
// recursively HitTest children
process(rMaskCandidate.getChildren());
}
break;
}
case PRIMITIVE2D_ID_SCENEPRIMITIVE2D :
{
if(!getHitTextOnly())
{
const primitive2d::ScenePrimitive2D& rScenePrimitive2D(
static_cast< const primitive2d::ScenePrimitive2D& >(rCandidate));
check3DHit(rScenePrimitive2D);
}
break;
}
case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
case PRIMITIVE2D_ID_GRIDPRIMITIVE2D :
case PRIMITIVE2D_ID_HELPLINEPRIMITIVE2D :
{
// ignorable primitives
break;
}
case PRIMITIVE2D_ID_SHADOWPRIMITIVE2D :
{
// Ignore shadows; we do not want to have shadows hittable.
// Remove this one to make shadows hittable on demand.
break;
}
case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
{
// for text use the BoundRect of the primitive itself
const basegfx::B2DRange aRange(rCandidate.getB2DRange(getViewInformation2D()));
if(!aRange.isEmpty())
{
const basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(aRange));
mbHit = checkFillHitWithTolerance(basegfx::B2DPolyPolygon(aOutline), getDiscreteHitTolerance());
}
break;
}
case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
{
if(!getHitTextOnly())
{
// The recently added BitmapEx::GetTransparency() makes it easy to extend
// the BitmapPrimitive2D HitTest to take the contained BotmapEx and it's
// transparency into account
const basegfx::B2DRange aRange(rCandidate.getB2DRange(getViewInformation2D()));
if(!aRange.isEmpty())
{
const primitive2d::BitmapPrimitive2D& rBitmapCandidate(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
const BitmapEx& rBitmapEx = rBitmapCandidate.getBitmapEx();
const Size& rSizePixel(rBitmapEx.GetSizePixel());
if(rSizePixel.Width() && rSizePixel.Height())
{
basegfx::B2DHomMatrix aBackTransform(
getViewInformation2D().getObjectToViewTransformation() *
rBitmapCandidate.getTransform());
aBackTransform.invert();
const basegfx::B2DPoint aRelativePoint(aBackTransform * getDiscreteHitPosition());
const basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
if(aUnitRange.isInside(aRelativePoint))
{
const sal_Int32 nX(basegfx::fround(aRelativePoint.getX() * rSizePixel.Width()));
const sal_Int32 nY(basegfx::fround(aRelativePoint.getY() * rSizePixel.Height()));
mbHit = (0xff != rBitmapEx.GetTransparency(nX, nY));
}
}
else
{
// fallback to standard HitTest
const basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(aRange));
mbHit = checkFillHitWithTolerance(basegfx::B2DPolyPolygon(aOutline), getDiscreteHitTolerance());
}
}
}
break;
}
case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
case PRIMITIVE2D_ID_FILLGRADIENTPRIMITIVE2D :
case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
case PRIMITIVE2D_ID_MEDIAPRIMITIVE2D:
{
if(!getHitTextOnly())
{
// Class of primitives for which just the BoundRect of the primitive itself
// will be used for HitTest currently.
//
// This may be refined in the future, e.g:
// - For Bitamps, the mask and/or transparence information may be used
// - For MetaFiles, the MetaFile content may be used
const basegfx::B2DRange aRange(rCandidate.getB2DRange(getViewInformation2D()));
if(!aRange.isEmpty())
{
const basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(aRange));
mbHit = checkFillHitWithTolerance(basegfx::B2DPolyPolygon(aOutline), getDiscreteHitTolerance());
}
}
break;
}
case PRIMITIVE2D_ID_HIDDENGEOMETRYPRIMITIVE2D :
{
// HiddenGeometryPrimitive2D; the default decomposition would return an empty seqence,
// so force this primitive to process it's children directly if the switch is set
// (which is the default). Else, ignore invisible content
const primitive2d::HiddenGeometryPrimitive2D& rHiddenGeometry(static_cast< const primitive2d::HiddenGeometryPrimitive2D& >(rCandidate));
const primitive2d::Primitive2DSequence& rChildren = rHiddenGeometry.getChildren();
if(rChildren.hasElements())
{
if(getUseInvisiblePrimitiveContent())
{
process(rChildren);
}
}
break;
}
case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
{
if(!getHitTextOnly())
{
const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
const std::vector< basegfx::B2DPoint >& rPositions = rPointArrayCandidate.getPositions();
const sal_uInt32 nCount(rPositions.size());
for(sal_uInt32 a(0); !getHit() && a < nCount; a++)
{
const basegfx::B2DPoint aPosition(getViewInformation2D().getObjectToViewTransformation() * rPositions[a]);
const basegfx::B2DVector aDistance(aPosition - getDiscreteHitPosition());
if(aDistance.getLength() <= getDiscreteHitTolerance())
{
mbHit = true;
}
}
}
break;
}
default :
{
// process recursively
process(rCandidate.get2DDecomposition(getViewInformation2D()));
break;
}
}
}
} // end of namespace processor2d
} // end of namespace drawinglayer
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