forked from amazingfate/loongoffice
...it is caused by some external code (newly so by glm included in chart2) and does not really add value. (Incidentally, all relevent compilers, Clang, GCC, and MSVC uniformly support this language extension anyway.) Change-Id: I5b4c11b5cea0267bf39ac95e9021a5761a4d7b91
216 lines
6.7 KiB
C++
216 lines
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_VCL_SYSDATA_HXX
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#define INCLUDED_VCL_SYSDATA_HXX
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#include <vector>
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#include <cstddef>
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#ifdef MACOSX
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// predeclare the native classes to avoid header/include problems
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typedef struct CGContext *CGContextRef;
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typedef struct CGLayer *CGLayerRef;
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typedef const struct __CTFont * CTFontRef;
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#ifdef __OBJC__
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@class NSView;
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#else
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class NSView;
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#endif
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#endif
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#ifdef IOS
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typedef const struct __CTFont * CTFontRef;
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typedef struct CGContext *CGContextRef;
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#endif
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#if defined( WNT )
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#include <windef.h>
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#endif
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struct SystemEnvData
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{
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unsigned long nSize; // size in bytes of this structure
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#if defined( WNT )
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HWND hWnd; // the window hwnd
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#elif defined( MACOSX )
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NSView* mpNSView; // the cocoa (NSView *) implementing this object
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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// Nothing
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#elif defined( UNX )
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void* pDisplay; // the relevant display connection
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long aWindow; // the window of the object
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void* pSalFrame; // contains a salframe, if object has one
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void* pWidget; // the corresponding widget
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void* pVisual; // the visual in use
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int nScreen; // the current screen of the window
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int nDepth; // depth of said visual
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long aColormap; // the colormap being used
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void* pAppContext; // the application context in use
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long aShellWindow; // the window of the frame's shell
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void* pShellWidget; // the frame's shell widget
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#endif
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};
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struct SystemParentData
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{
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unsigned long nSize; // size in bytes of this structure
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#if defined( WNT )
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HWND hWnd; // the window hwnd
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#elif defined( MACOSX )
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NSView* pView; // the cocoa (NSView *) implementing this object
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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// Nothing
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#elif defined( UNX )
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long aWindow; // the window of the object
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bool bXEmbedSupport:1; // decides whether the object in question
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// should support the XEmbed protocol
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#endif
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};
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struct SystemMenuData
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{
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unsigned long nSize; // size in bytes of this structure
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#if defined( WNT )
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HMENU hMenu; // the menu handle of the menu bar
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#elif defined( MACOSX )
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// Nothing
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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// Nothing
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#elif defined( UNX )
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long aMenu; // ???
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#endif
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};
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struct SystemGraphicsData
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{
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unsigned long nSize; // size in bytes of this structure
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#if defined( WNT )
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HDC hDC; // handle to a device context
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#elif defined( MACOSX )
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CGContextRef rCGContext; // CoreGraphics graphic context
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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CGContextRef rCGContext; // CoreGraphics graphic context
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#elif defined( UNX )
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void* pDisplay; // the relevant display connection
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long hDrawable; // a drawable
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void* pVisual; // the visual in use
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int nScreen; // the current screen of the drawable
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int nDepth; // depth of said visual
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long aColormap; // the colormap being used
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void* pXRenderFormat; // render format for drawable
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#endif
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SystemGraphicsData()
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: nSize( sizeof( SystemGraphicsData ) )
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#if defined( WNT )
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, hDC( 0 )
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#elif defined( MACOSX )
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, rCGContext( NULL )
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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, rCGContext( NULL )
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#elif defined( UNX )
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, pDisplay( NULL )
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, hDrawable( 0 )
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, pVisual( NULL )
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, nScreen( 0 )
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, nDepth( 0 )
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, aColormap( 0 )
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, pXRenderFormat( NULL )
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#endif
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{ }
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};
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struct SystemWindowData
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{
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unsigned long nSize; // size in bytes of this structure
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#if defined( WNT ) // meaningless on Windows
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#elif defined( MACOSX ) // meaningless on Mac OS X
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// Nothing
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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// Nothing
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#elif defined( UNX )
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void* pVisual; // the visual to be used
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#endif
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};
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struct SystemGlyphData
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{
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unsigned long index;
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double x;
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double y;
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int fallbacklevel;
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};
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struct SystemFontData
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{
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unsigned long nSize; // size in bytes of this structure
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#if defined( WNT )
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HFONT hFont; // native font object
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#elif defined( MACOSX )
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#elif defined( UNX )
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void* nFontId; // native font id
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int nFontFlags; // native font flags
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#endif
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bool bFakeBold; // Does this font need faking the bold style
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bool bFakeItalic; // Does this font need faking the italic style
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bool bAntialias; // Should this font be antialiased
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bool bVerticalCharacterType; // Is the font using vertical character type
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SystemFontData()
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: nSize( sizeof( SystemFontData ) )
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#if defined( WNT )
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, hFont( 0 )
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#elif defined( MACOSX )
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#elif defined( UNX )
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, nFontId( NULL )
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, nFontFlags( 0 )
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#endif
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, bFakeBold( false )
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, bFakeItalic( false )
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, bAntialias( true )
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, bVerticalCharacterType( false )
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{
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}
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};
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typedef std::vector<SystemGlyphData> SystemGlyphDataVector;
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struct SystemTextLayoutData
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{
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unsigned long nSize; // size in bytes of this structure
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SystemGlyphDataVector rGlyphData; // glyph data
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int orientation; // Text orientation
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};
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#endif // INCLUDED_VCL_SYSDATA_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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