Files
loongoffice/slideshow
Zolnai Tamás aeeddd97eb Revert also an other part of "Extract getGLVersion() method to OpenGLHelper"
This partly reverts commit 23c876deeb357b6306712ff0586a819176151c15.

Change-Id: I9ba7a2e8286b5fa6064c3b9e2d680fedf402f1a2
2014-07-21 14:14:40 +02:00
..
2014-05-28 15:53:10 +02:00
2014-04-19 11:10:12 +02:00

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.