forked from amazingfate/loongoffice
Image could be of 2 types - BITMAP or IMAGE, where BITMAP used to store the content in a Bitmap and IMAGE in a ImplImageData, which contained a BitmapEx. This was refactored with this commit to always store the content in a BitmapEx and there are no distinct image types anymore. This greatly simplfies the code. Drawing of the image in case of type IMAGE was done in the class ImplImageBmp which also modified the image according to DrawImageFlags (for example to create a "disabled" image). This was moved to ImplImage and the bitmap manipulation code was moved to BitmapProcessor (done in previous commits). Change-Id: Iec9f63a7c05618c457d8465f1ec60ed4f16bd579
1594 lines
59 KiB
C++
1594 lines
59 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <cassert>
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#include <vcl/bitmap.hxx>
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#include <vcl/bitmapex.hxx>
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#include <vcl/bmpacc.hxx>
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#include <vcl/opengl/OpenGLHelper.hxx>
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#include <vcl/outdev.hxx>
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#include <vcl/virdev.hxx>
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#include <vcl/image.hxx>
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#include <vcl/window.hxx>
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#include <bmpfast.hxx>
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#include <salgdi.hxx>
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#include <impbmp.hxx>
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#include <image.h>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <memory>
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void OutputDevice::DrawBitmap( const Point& rDestPt, const Bitmap& rBitmap )
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{
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assert(!is_double_buffered_window());
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const Size aSizePix( rBitmap.GetSizePixel() );
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DrawBitmap( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmap, MetaActionType::BMP );
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}
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void OutputDevice::DrawBitmap( const Point& rDestPt, const Size& rDestSize, const Bitmap& rBitmap )
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{
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assert(!is_double_buffered_window());
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DrawBitmap( rDestPt, rDestSize, Point(), rBitmap.GetSizePixel(), rBitmap, MetaActionType::BMPSCALE );
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}
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void OutputDevice::DrawBitmap( const Point& rDestPt, const Size& rDestSize,
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const Point& rSrcPtPixel, const Size& rSrcSizePixel,
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const Bitmap& rBitmap, const MetaActionType nAction )
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{
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assert(!is_double_buffered_window());
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if( ImplIsRecordLayout() )
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return;
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if ( ( mnDrawMode & DrawModeFlags::NoBitmap ) )
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{
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return;
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}
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if ( ROP_INVERT == meRasterOp )
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{
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DrawRect( Rectangle( rDestPt, rDestSize ) );
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return;
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}
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Bitmap aBmp( rBitmap );
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if ( mnDrawMode & ( DrawModeFlags::BlackBitmap | DrawModeFlags::WhiteBitmap |
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DrawModeFlags::GrayBitmap | DrawModeFlags::GhostedBitmap ) )
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{
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if ( mnDrawMode & ( DrawModeFlags::BlackBitmap | DrawModeFlags::WhiteBitmap ) )
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{
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sal_uInt8 cCmpVal;
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if ( mnDrawMode & DrawModeFlags::BlackBitmap )
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cCmpVal = ( mnDrawMode & DrawModeFlags::GhostedBitmap ) ? 0x80 : 0;
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else
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cCmpVal = 255;
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Color aCol( cCmpVal, cCmpVal, cCmpVal );
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Push( PushFlags::LINECOLOR | PushFlags::FILLCOLOR );
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SetLineColor( aCol );
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SetFillColor( aCol );
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DrawRect( Rectangle( rDestPt, rDestSize ) );
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Pop();
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return;
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}
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else if( !!aBmp )
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{
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if ( mnDrawMode & DrawModeFlags::GrayBitmap )
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aBmp.Convert( BMP_CONVERSION_8BIT_GREYS );
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if ( mnDrawMode & DrawModeFlags::GhostedBitmap )
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aBmp.Convert( BMP_CONVERSION_GHOSTED );
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}
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}
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if ( mpMetaFile )
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{
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switch( nAction )
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{
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case( MetaActionType::BMP ):
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mpMetaFile->AddAction( new MetaBmpAction( rDestPt, aBmp ) );
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break;
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case( MetaActionType::BMPSCALE ):
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mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
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break;
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case( MetaActionType::BMPSCALEPART ):
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mpMetaFile->AddAction( new MetaBmpScalePartAction(
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rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, aBmp ) );
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break;
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default: break;
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}
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}
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if ( !IsDeviceOutputNecessary() )
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return;
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if ( !mpGraphics )
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if ( !AcquireGraphics() )
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return;
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if ( mbInitClipRegion )
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InitClipRegion();
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if ( mbOutputClipped )
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return;
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if( !aBmp.IsEmpty() )
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{
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SalTwoRect aPosAry(rSrcPtPixel.X(), rSrcPtPixel.Y(), rSrcSizePixel.Width(), rSrcSizePixel.Height(),
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ImplLogicXToDevicePixel(rDestPt.X()), ImplLogicYToDevicePixel(rDestPt.Y()),
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ImplLogicWidthToDevicePixel(rDestSize.Width()),
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ImplLogicHeightToDevicePixel(rDestSize.Height()));
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if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
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{
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const BmpMirrorFlags nMirrFlags = AdjustTwoRect( aPosAry, aBmp.GetSizePixel() );
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if ( nMirrFlags != BmpMirrorFlags::NONE )
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aBmp.Mirror( nMirrFlags );
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if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
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{
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if ( nAction == MetaActionType::BMPSCALE )
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ScaleBitmap (aBmp, aPosAry);
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mpGraphics->DrawBitmap( aPosAry, *aBmp.ImplGetImpBitmap()->ImplGetSalBitmap(), this );
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}
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}
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}
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if( mpAlphaVDev )
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{
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// #i32109#: Make bitmap area opaque
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mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
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}
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}
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Bitmap OutputDevice::GetDownsampledBitmap( const Size& rDstSz,
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const Point& rSrcPt, const Size& rSrcSz,
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const Bitmap& rBmp, long nMaxBmpDPIX, long nMaxBmpDPIY )
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{
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Bitmap aBmp( rBmp );
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if( !aBmp.IsEmpty() )
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{
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Point aPoint;
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const Rectangle aBmpRect( aPoint, aBmp.GetSizePixel() );
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Rectangle aSrcRect( rSrcPt, rSrcSz );
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// do cropping if necessary
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if( aSrcRect.Intersection( aBmpRect ) != aBmpRect )
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{
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if( !aSrcRect.IsEmpty() )
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aBmp.Crop( aSrcRect );
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else
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aBmp.SetEmpty();
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}
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if( !aBmp.IsEmpty() )
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{
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// do downsampling if necessary
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Size aDstSizeTwip( PixelToLogic( LogicToPixel( rDstSz ), MAP_TWIP ) );
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// #103209# Normalize size (mirroring has to happen outside of this method)
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aDstSizeTwip = Size( labs(aDstSizeTwip.Width()), labs(aDstSizeTwip.Height()) );
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const Size aBmpSize( aBmp.GetSizePixel() );
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const double fBmpPixelX = aBmpSize.Width();
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const double fBmpPixelY = aBmpSize.Height();
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const double fMaxPixelX = aDstSizeTwip.Width() * nMaxBmpDPIX / 1440.0;
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const double fMaxPixelY = aDstSizeTwip.Height() * nMaxBmpDPIY / 1440.0;
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// check, if the bitmap DPI exceeds the maximum DPI (allow 4 pixel rounding tolerance)
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if( ( ( fBmpPixelX > ( fMaxPixelX + 4 ) ) ||
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( fBmpPixelY > ( fMaxPixelY + 4 ) ) ) &&
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( fBmpPixelY > 0.0 ) && ( fMaxPixelY > 0.0 ) )
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{
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// do scaling
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Size aNewBmpSize;
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const double fBmpWH = fBmpPixelX / fBmpPixelY;
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const double fMaxWH = fMaxPixelX / fMaxPixelY;
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if( fBmpWH < fMaxWH )
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{
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aNewBmpSize.Width() = FRound( fMaxPixelY * fBmpWH );
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aNewBmpSize.Height() = FRound( fMaxPixelY );
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}
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else if( fBmpWH > 0.0 )
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{
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aNewBmpSize.Width() = FRound( fMaxPixelX );
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aNewBmpSize.Height() = FRound( fMaxPixelX / fBmpWH);
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}
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if( aNewBmpSize.Width() && aNewBmpSize.Height() )
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aBmp.Scale( aNewBmpSize );
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else
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aBmp.SetEmpty();
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}
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}
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}
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return aBmp;
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}
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void OutputDevice::DrawBitmapEx( const Point& rDestPt,
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const BitmapEx& rBitmapEx )
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{
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assert(!is_double_buffered_window());
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if( ImplIsRecordLayout() )
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return;
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if( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
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{
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DrawBitmap( rDestPt, rBitmapEx.GetBitmap() );
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}
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else
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{
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const Size aSizePix( rBitmapEx.GetSizePixel() );
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DrawBitmapEx( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmapEx, MetaActionType::BMPEX );
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}
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}
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void OutputDevice::DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
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const BitmapEx& rBitmapEx )
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{
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assert(!is_double_buffered_window());
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if( ImplIsRecordLayout() )
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return;
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if ( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
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{
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DrawBitmap( rDestPt, rDestSize, rBitmapEx.GetBitmap() );
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}
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else
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{
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DrawBitmapEx( rDestPt, rDestSize, Point(), rBitmapEx.GetSizePixel(), rBitmapEx, MetaActionType::BMPEXSCALE );
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}
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}
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void OutputDevice::DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
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const Point& rSrcPtPixel, const Size& rSrcSizePixel,
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const BitmapEx& rBitmapEx, const MetaActionType nAction )
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{
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assert(!is_double_buffered_window());
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if( ImplIsRecordLayout() )
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return;
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if( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
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{
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DrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmapEx.GetBitmap() );
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}
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else
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{
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if ( mnDrawMode & DrawModeFlags::NoBitmap )
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return;
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if ( ROP_INVERT == meRasterOp )
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{
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DrawRect( Rectangle( rDestPt, rDestSize ) );
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return;
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}
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BitmapEx aBmpEx( rBitmapEx );
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if ( mnDrawMode & ( DrawModeFlags::BlackBitmap | DrawModeFlags::WhiteBitmap |
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DrawModeFlags::GrayBitmap | DrawModeFlags::GhostedBitmap ) )
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{
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if ( mnDrawMode & ( DrawModeFlags::BlackBitmap | DrawModeFlags::WhiteBitmap ) )
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{
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Bitmap aColorBmp( aBmpEx.GetSizePixel(), ( mnDrawMode & DrawModeFlags::GhostedBitmap ) ? 4 : 1 );
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sal_uInt8 cCmpVal;
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if ( mnDrawMode & DrawModeFlags::BlackBitmap )
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cCmpVal = ( mnDrawMode & DrawModeFlags::GhostedBitmap ) ? 0x80 : 0;
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else
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cCmpVal = 255;
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aColorBmp.Erase( Color( cCmpVal, cCmpVal, cCmpVal ) );
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if( aBmpEx.IsAlpha() )
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{
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// Create one-bit mask out of alpha channel, by
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// thresholding it at alpha=0.5. As
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// DRAWMODE_BLACK/WHITEBITMAP requires monochrome
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// output, having alpha-induced grey levels is not
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// acceptable.
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Bitmap aMask( aBmpEx.GetAlpha().GetBitmap() );
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aMask.MakeMono( 129 );
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aBmpEx = BitmapEx( aColorBmp, aMask );
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}
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else
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{
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aBmpEx = BitmapEx( aColorBmp, aBmpEx.GetMask() );
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}
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}
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else if( !!aBmpEx )
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{
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if ( mnDrawMode & DrawModeFlags::GrayBitmap )
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aBmpEx.Convert( BMP_CONVERSION_8BIT_GREYS );
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if ( mnDrawMode & DrawModeFlags::GhostedBitmap )
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aBmpEx.Convert( BMP_CONVERSION_GHOSTED );
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}
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}
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if ( mpMetaFile )
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{
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switch( nAction )
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{
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case( MetaActionType::BMPEX ):
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mpMetaFile->AddAction( new MetaBmpExAction( rDestPt, aBmpEx ) );
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break;
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case( MetaActionType::BMPEXSCALE ):
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mpMetaFile->AddAction( new MetaBmpExScaleAction( rDestPt, rDestSize, aBmpEx ) );
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break;
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case( MetaActionType::BMPEXSCALEPART ):
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mpMetaFile->AddAction( new MetaBmpExScalePartAction( rDestPt, rDestSize,
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rSrcPtPixel, rSrcSizePixel, aBmpEx ) );
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break;
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default: break;
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}
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}
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if ( !IsDeviceOutputNecessary() )
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return;
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if ( !mpGraphics )
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if ( !AcquireGraphics() )
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return;
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if ( mbInitClipRegion )
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InitClipRegion();
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if ( mbOutputClipped )
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return;
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DrawDeviceBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, aBmpEx );
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}
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}
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Bitmap OutputDevice::GetBitmap( const Point& rSrcPt, const Size& rSize ) const
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{
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Bitmap aBmp;
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long nX = ImplLogicXToDevicePixel( rSrcPt.X() );
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long nY = ImplLogicYToDevicePixel( rSrcPt.Y() );
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long nWidth = ImplLogicWidthToDevicePixel( rSize.Width() );
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long nHeight = ImplLogicHeightToDevicePixel( rSize.Height() );
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if ( mpGraphics || AcquireGraphics() )
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{
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if ( nWidth > 0 && nHeight > 0 && nX <= (mnOutWidth + mnOutOffX) && nY <= (mnOutHeight + mnOutOffY))
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{
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Rectangle aRect( Point( nX, nY ), Size( nWidth, nHeight ) );
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bool bClipped = false;
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// X-Coordinate outside of draw area?
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if ( nX < mnOutOffX )
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{
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nWidth -= ( mnOutOffX - nX );
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nX = mnOutOffX;
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bClipped = true;
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}
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// Y-Coordinate outside of draw area?
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if ( nY < mnOutOffY )
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{
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nHeight -= ( mnOutOffY - nY );
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nY = mnOutOffY;
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bClipped = true;
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}
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// Width outside of draw area?
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if ( (nWidth + nX) > (mnOutWidth + mnOutOffX) )
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{
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nWidth = mnOutOffX + mnOutWidth - nX;
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bClipped = true;
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}
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// Height outside of draw area?
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if ( (nHeight + nY) > (mnOutHeight + mnOutOffY) )
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{
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nHeight = mnOutOffY + mnOutHeight - nY;
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bClipped = true;
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}
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if ( bClipped )
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{
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// If the visible part has been clipped, we have to create a
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// Bitmap with the correct size in which we copy the clipped
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// Bitmap to the correct position.
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ScopedVclPtrInstance< VirtualDevice > aVDev( *this );
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if ( aVDev->SetOutputSizePixel( aRect.GetSize() ) )
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{
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if ( static_cast<OutputDevice*>(aVDev.get())->mpGraphics || static_cast<OutputDevice*>(aVDev.get())->AcquireGraphics() )
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{
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if ( (nWidth > 0) && (nHeight > 0) )
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{
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SalTwoRect aPosAry(nX, nY, nWidth, nHeight,
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(aRect.Left() < mnOutOffX) ? (mnOutOffX - aRect.Left()) : 0L,
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(aRect.Top() < mnOutOffY) ? (mnOutOffY - aRect.Top()) : 0L,
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nWidth, nHeight);
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(static_cast<OutputDevice*>(aVDev.get())->mpGraphics)->CopyBits( aPosAry, mpGraphics, this, this );
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}
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else
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{
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OSL_ENSURE(false, "CopyBits with negative width or height (!)");
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}
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aBmp = aVDev->GetBitmap( Point(), aVDev->GetOutputSizePixel() );
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}
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else
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bClipped = false;
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}
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else
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bClipped = false;
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}
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if ( !bClipped )
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{
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SalBitmap* pSalBmp = mpGraphics->GetBitmap( nX, nY, nWidth, nHeight, this );
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if( pSalBmp )
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{
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ImpBitmap* pImpBmp = new ImpBitmap(pSalBmp);
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aBmp.ImplSetImpBitmap( pImpBmp );
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}
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}
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}
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}
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return aBmp;
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}
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BitmapEx OutputDevice::GetBitmapEx( const Point& rSrcPt, const Size& rSize ) const
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{
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// #110958# Extract alpha value from VDev, if any
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if( mpAlphaVDev )
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{
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Bitmap aAlphaBitmap( mpAlphaVDev->GetBitmap( rSrcPt, rSize ) );
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// ensure 8 bit alpha
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if( aAlphaBitmap.GetBitCount() > 8 )
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aAlphaBitmap.Convert( BMP_CONVERSION_8BIT_GREYS );
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return BitmapEx(GetBitmap( rSrcPt, rSize ), AlphaMask( aAlphaBitmap ) );
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}
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else
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return GetBitmap( rSrcPt, rSize );
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}
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void OutputDevice::DrawDeviceBitmap( const Point& rDestPt, const Size& rDestSize,
|
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const Point& rSrcPtPixel, const Size& rSrcSizePixel,
|
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BitmapEx& rBitmapEx )
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{
|
|
assert(!is_double_buffered_window());
|
|
|
|
if (rBitmapEx.IsAlpha())
|
|
{
|
|
DrawDeviceAlphaBitmap(rBitmapEx.GetBitmap(), rBitmapEx.GetAlpha(), rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel);
|
|
}
|
|
else if (!!rBitmapEx)
|
|
{
|
|
SalTwoRect aPosAry(rSrcPtPixel.X(), rSrcPtPixel.Y(), rSrcSizePixel.Width(), rSrcSizePixel.Height(),
|
|
ImplLogicXToDevicePixel(rDestPt.X()), ImplLogicYToDevicePixel(rDestPt.Y()),
|
|
ImplLogicWidthToDevicePixel(rDestSize.Width()),
|
|
ImplLogicHeightToDevicePixel(rDestSize.Height()));
|
|
|
|
const BmpMirrorFlags nMirrFlags = AdjustTwoRect(aPosAry, rBitmapEx.GetSizePixel());
|
|
|
|
if (aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight)
|
|
{
|
|
|
|
if (nMirrFlags != BmpMirrorFlags::NONE)
|
|
rBitmapEx.Mirror(nMirrFlags);
|
|
|
|
const SalBitmap* pSalSrcBmp = rBitmapEx.ImplGetBitmapImpBitmap()->ImplGetSalBitmap();
|
|
const ImpBitmap* pMaskBmp = rBitmapEx.ImplGetMaskImpBitmap();
|
|
|
|
if (pMaskBmp)
|
|
{
|
|
SalBitmap* pSalAlphaBmp = pMaskBmp->ImplGetSalBitmap();
|
|
bool bTryDirectPaint(pSalSrcBmp && pSalAlphaBmp);
|
|
|
|
if (bTryDirectPaint && mpGraphics->DrawAlphaBitmap(aPosAry, *pSalSrcBmp, *pSalAlphaBmp, this))
|
|
{
|
|
// tried to paint as alpha directly. If tis worked, we are done (except
|
|
// alpha, see below)
|
|
}
|
|
else
|
|
{
|
|
// #4919452# reduce operation area to bounds of
|
|
// cliprect. since masked transparency involves
|
|
// creation of a large vdev and copying the screen
|
|
// content into that (slooow read from framebuffer),
|
|
// that should considerably increase performance for
|
|
// large bitmaps and small clippings.
|
|
|
|
// Note that this optimization is a workaround for a
|
|
// Writer peculiarity, namely, to decompose background
|
|
// graphics into myriads of disjunct, tiny
|
|
// rectangles. That otherwise kills us here, since for
|
|
// transparent output, SAL always prepares the whole
|
|
// bitmap, if aPosAry contains the whole bitmap (and
|
|
// it's _not_ to blame for that).
|
|
|
|
// Note the call to ImplPixelToDevicePixel(), since
|
|
// aPosAry already contains the mnOutOff-offsets, they
|
|
// also have to be applied to the region
|
|
Rectangle aClipRegionBounds( ImplPixelToDevicePixel(maRegion).GetBoundRect() );
|
|
|
|
// TODO: Also respect scaling (that's a bit tricky,
|
|
// since the source points have to move fractional
|
|
// amounts (which is not possible, thus has to be
|
|
// emulated by increases copy area)
|
|
// const double nScaleX( aPosAry.mnDestWidth / aPosAry.mnSrcWidth );
|
|
// const double nScaleY( aPosAry.mnDestHeight / aPosAry.mnSrcHeight );
|
|
|
|
// for now, only identity scales allowed
|
|
if (!aClipRegionBounds.IsEmpty() &&
|
|
aPosAry.mnDestWidth == aPosAry.mnSrcWidth &&
|
|
aPosAry.mnDestHeight == aPosAry.mnSrcHeight)
|
|
{
|
|
// now intersect dest rect with clip region
|
|
aClipRegionBounds.Intersection(Rectangle(aPosAry.mnDestX,
|
|
aPosAry.mnDestY,
|
|
aPosAry.mnDestX + aPosAry.mnDestWidth - 1,
|
|
aPosAry.mnDestY + aPosAry.mnDestHeight - 1));
|
|
|
|
// Note: I could theoretically optimize away the
|
|
// DrawBitmap below, if the region is empty
|
|
// here. Unfortunately, cannot rule out that
|
|
// somebody relies on the side effects.
|
|
if (!aClipRegionBounds.IsEmpty())
|
|
{
|
|
aPosAry.mnSrcX += aClipRegionBounds.Left() - aPosAry.mnDestX;
|
|
aPosAry.mnSrcY += aClipRegionBounds.Top() - aPosAry.mnDestY;
|
|
aPosAry.mnSrcWidth = aClipRegionBounds.GetWidth();
|
|
aPosAry.mnSrcHeight = aClipRegionBounds.GetHeight();
|
|
|
|
aPosAry.mnDestX = aClipRegionBounds.Left();
|
|
aPosAry.mnDestY = aClipRegionBounds.Top();
|
|
aPosAry.mnDestWidth = aClipRegionBounds.GetWidth();
|
|
aPosAry.mnDestHeight = aClipRegionBounds.GetHeight();
|
|
}
|
|
}
|
|
|
|
mpGraphics->DrawBitmap(aPosAry, *pSalSrcBmp,
|
|
*pMaskBmp->ImplGetSalBitmap(),
|
|
this);
|
|
}
|
|
|
|
// #110958# Paint mask to alpha channel. Luckily, the
|
|
// black and white representation of the mask maps to
|
|
// the alpha channel
|
|
|
|
// #i25167# Restrict mask painting to _opaque_ areas
|
|
// of the mask, otherwise we spoil areas where no
|
|
// bitmap content was ever visible. Interestingly
|
|
// enough, this can be achieved by taking the mask as
|
|
// the transparency mask of itself
|
|
if (mpAlphaVDev)
|
|
mpAlphaVDev->DrawBitmapEx(rDestPt,
|
|
rDestSize,
|
|
BitmapEx(rBitmapEx.GetMask(),
|
|
rBitmapEx.GetMask()));
|
|
}
|
|
else
|
|
{
|
|
mpGraphics->DrawBitmap(aPosAry, *pSalSrcBmp, this);
|
|
|
|
if (mpAlphaVDev)
|
|
{
|
|
// #i32109#: Make bitmap area opaque
|
|
mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void OutputDevice::DrawDeviceAlphaBitmap( const Bitmap& rBmp, const AlphaMask& rAlpha,
|
|
const Point& rDestPt, const Size& rDestSize,
|
|
const Point& rSrcPtPixel, const Size& rSrcSizePixel )
|
|
{
|
|
assert(!is_double_buffered_window());
|
|
|
|
Point aOutPt(LogicToPixel(rDestPt));
|
|
Size aOutSz(LogicToPixel(rDestSize));
|
|
Rectangle aDstRect(Point(), GetOutputSizePixel());
|
|
|
|
const bool bHMirr = aOutSz.Width() < 0;
|
|
const bool bVMirr = aOutSz.Height() < 0;
|
|
|
|
ClipToPaintRegion(aDstRect);
|
|
|
|
if (bHMirr)
|
|
{
|
|
aOutSz.Width() = -aOutSz.Width();
|
|
aOutPt.X() -= aOutSz.Width() - 1L;
|
|
}
|
|
|
|
if (bVMirr)
|
|
{
|
|
aOutSz.Height() = -aOutSz.Height();
|
|
aOutPt.Y() -= aOutSz.Height() - 1L;
|
|
}
|
|
|
|
if (!aDstRect.Intersection(Rectangle(aOutPt, aOutSz)).IsEmpty())
|
|
{
|
|
static const char* pDisableNative = getenv( "SAL_DISABLE_NATIVE_ALPHA");
|
|
// #i83087# Naturally, system alpha blending cannot work with
|
|
// separate alpha VDev
|
|
bool bTryDirectPaint(!pDisableNative && !bHMirr && !bVMirr);
|
|
|
|
if (bTryDirectPaint)
|
|
{
|
|
Point aRelPt = aOutPt + Point(mnOutOffX, mnOutOffY);
|
|
SalTwoRect aTR(
|
|
rSrcPtPixel.X(), rSrcPtPixel.Y(),
|
|
rSrcSizePixel.Width(), rSrcSizePixel.Height(),
|
|
aRelPt.X(), aRelPt.Y(),
|
|
aOutSz.Width(), aOutSz.Height());
|
|
|
|
SalBitmap* pSalSrcBmp = rBmp.ImplGetImpBitmap()->ImplGetSalBitmap();
|
|
SalBitmap* pSalAlphaBmp = rAlpha.ImplGetImpBitmap()->ImplGetSalBitmap();
|
|
|
|
// try to blend the alpha bitmap with the alpha virtual device
|
|
if (mpAlphaVDev)
|
|
{
|
|
Bitmap aAlphaBitmap( mpAlphaVDev->GetBitmap( aRelPt, aOutSz ) );
|
|
if (aAlphaBitmap.ImplGetImpBitmap())
|
|
{
|
|
SalBitmap* pSalAlphaBmp2 = aAlphaBitmap.ImplGetImpBitmap()->ImplGetSalBitmap();
|
|
if (mpGraphics->BlendAlphaBitmap(aTR, *pSalSrcBmp, *pSalAlphaBmp, *pSalAlphaBmp2, this))
|
|
{
|
|
mpAlphaVDev->BlendBitmap(aTR, rAlpha);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (mpGraphics->DrawAlphaBitmap(aTR, *pSalSrcBmp, *pSalAlphaBmp, this))
|
|
return;
|
|
}
|
|
}
|
|
|
|
// we need to make sure OpenGL never reaches this slow code path
|
|
assert(!OpenGLHelper::isVCLOpenGLEnabled());
|
|
|
|
Rectangle aBmpRect(Point(), rBmp.GetSizePixel());
|
|
if (!aBmpRect.Intersection(Rectangle(rSrcPtPixel, rSrcSizePixel)).IsEmpty())
|
|
{
|
|
DrawDeviceAlphaBitmapSlowPath(rBmp, rAlpha, aDstRect, aBmpRect, aOutSz, aOutPt);
|
|
}
|
|
}
|
|
}
|
|
|
|
namespace
|
|
{
|
|
|
|
struct LinearScaleContext
|
|
{
|
|
std::unique_ptr<long[]> mpMapX;
|
|
std::unique_ptr<long[]> mpMapY;
|
|
|
|
std::unique_ptr<long[]> mpMapXOffset;
|
|
std::unique_ptr<long[]> mpMapYOffset;
|
|
|
|
LinearScaleContext(Rectangle& aDstRect, Rectangle& aBitmapRect,
|
|
Size& aOutSize, long nOffX, long nOffY)
|
|
|
|
: mpMapX(new long[aDstRect.GetWidth()])
|
|
, mpMapY(new long[aDstRect.GetHeight()])
|
|
, mpMapXOffset(new long[aDstRect.GetWidth()])
|
|
, mpMapYOffset(new long[aDstRect.GetHeight()])
|
|
{
|
|
const long nSrcWidth = aBitmapRect.GetWidth();
|
|
const long nSrcHeight = aBitmapRect.GetHeight();
|
|
|
|
const bool bHMirr = aOutSize.Width() < 0;
|
|
const bool bVMirr = aOutSize.Height() < 0;
|
|
|
|
generateSimpleMap(
|
|
nSrcWidth, aDstRect.GetWidth(), aBitmapRect.Left(),
|
|
aOutSize.Width(), nOffX, bHMirr, mpMapX.get(), mpMapXOffset.get());
|
|
|
|
generateSimpleMap(
|
|
nSrcHeight, aDstRect.GetHeight(), aBitmapRect.Top(),
|
|
aOutSize.Height(), nOffY, bVMirr, mpMapY.get(), mpMapYOffset.get());
|
|
}
|
|
|
|
private:
|
|
|
|
static void generateSimpleMap(long nSrcDimension, long nDstDimension, long nDstLocation,
|
|
long nOutDimention, long nOffset, bool bMirror, long* pMap, long* pMapOffset)
|
|
{
|
|
long nMirrorOffset = 0;
|
|
|
|
if (bMirror)
|
|
nMirrorOffset = (nDstLocation << 1) + nSrcDimension - 1L;
|
|
|
|
const double fReverseScale = (nOutDimention > 1L) ? (nSrcDimension - 1L) / double(nOutDimention - 1L) : 0.0;
|
|
|
|
long nSampleRange = std::max(0L, nSrcDimension - 2L);
|
|
|
|
for (long i = 0L; i < nDstDimension; i++)
|
|
{
|
|
double fTemp = ((nOffset + i) * fReverseScale);
|
|
if (bMirror)
|
|
fTemp = nMirrorOffset - fTemp - 1L;
|
|
|
|
pMap[i] = MinMax(nDstLocation + long(fTemp), 0, nSampleRange);
|
|
pMapOffset[i] = (long) ((fTemp - pMap[i]) * 128.0);
|
|
}
|
|
}
|
|
|
|
public:
|
|
bool blendBitmap(
|
|
const BitmapWriteAccess* pDestination,
|
|
const BitmapReadAccess* pSource,
|
|
const BitmapReadAccess* pSourceAlpha,
|
|
const long nDstWidth,
|
|
const long nDstHeight)
|
|
{
|
|
if (pSource && pSourceAlpha && pDestination)
|
|
{
|
|
unsigned long nSourceFormat = pSource->GetScanlineFormat();
|
|
unsigned long nDestinationFormat = pDestination->GetScanlineFormat();
|
|
|
|
switch (nSourceFormat)
|
|
{
|
|
case BMP_FORMAT_24BIT_TC_RGB:
|
|
case BMP_FORMAT_24BIT_TC_BGR:
|
|
{
|
|
if ( (nSourceFormat == BMP_FORMAT_24BIT_TC_BGR && nDestinationFormat == BMP_FORMAT_32BIT_TC_BGRA)
|
|
|| (nSourceFormat == BMP_FORMAT_24BIT_TC_RGB && nDestinationFormat == BMP_FORMAT_32BIT_TC_RGBA))
|
|
{
|
|
blendBitmap24(pDestination, pSource, pSourceAlpha, nDstWidth, nDstHeight);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void blendBitmap24(
|
|
const BitmapWriteAccess* pDestination,
|
|
const BitmapReadAccess* pSource,
|
|
const BitmapReadAccess* pSourceAlpha,
|
|
const long nDstWidth,
|
|
const long nDstHeight)
|
|
{
|
|
Scanline pLine0, pLine1;
|
|
Scanline pLineAlpha0, pLineAlpha1;
|
|
Scanline pColorSample1, pColorSample2;
|
|
Scanline pDestScanline;
|
|
|
|
long nColor1Line1, nColor2Line1, nColor3Line1;
|
|
long nColor1Line2, nColor2Line2, nColor3Line2;
|
|
long nAlphaLine1, nAlphaLine2;
|
|
|
|
sal_uInt8 nColor1, nColor2, nColor3, nAlpha;
|
|
|
|
for (long nY = 0L; nY < nDstHeight; nY++)
|
|
{
|
|
const long nMapY = mpMapY[nY];
|
|
const long nMapFY = mpMapYOffset[nY];
|
|
|
|
pLine0 = pSource->GetScanline(nMapY);
|
|
// tdf#95481 guard nMapY + 1 to be within bounds
|
|
pLine1 = (nMapY + 1 < pSource->Height()) ? pSource->GetScanline(nMapY + 1) : pLine0;
|
|
|
|
pLineAlpha0 = pSourceAlpha->GetScanline(nMapY);
|
|
// tdf#95481 guard nMapY + 1 to be within bounds
|
|
pLineAlpha1 = (nMapY + 1 < pSourceAlpha->Height()) ? pSourceAlpha->GetScanline(nMapY + 1) : pLineAlpha0;
|
|
|
|
pDestScanline = pDestination->GetScanline(nY);
|
|
|
|
for (long nX = 0L; nX < nDstWidth; nX++)
|
|
{
|
|
const long nMapX = mpMapX[nX];
|
|
const long nMapFX = mpMapXOffset[nX];
|
|
|
|
pColorSample1 = pLine0 + 3L * nMapX;
|
|
pColorSample2 = pColorSample1 + 3L;
|
|
nColor1Line1 = (static_cast<long>(*pColorSample1) << 7) + nMapFX * (static_cast<long>(*pColorSample2) - *pColorSample1);
|
|
|
|
pColorSample1++;
|
|
pColorSample2++;
|
|
nColor2Line1 = (static_cast<long>(*pColorSample1) << 7) + nMapFX * (static_cast<long>(*pColorSample2) - *pColorSample1);
|
|
|
|
pColorSample1++;
|
|
pColorSample2++;
|
|
nColor3Line1 = (static_cast<long>(*pColorSample1) << 7) + nMapFX * (static_cast<long>(*pColorSample2) - *pColorSample1);
|
|
|
|
pColorSample1 = pLine1 + 3L * nMapX;
|
|
pColorSample2 = pColorSample1 + 3L;
|
|
nColor1Line2 = (static_cast<long>(*pColorSample1) << 7) + nMapFX * (static_cast<long>(*pColorSample2) - *pColorSample1);
|
|
|
|
pColorSample1++;
|
|
pColorSample2++;
|
|
nColor2Line2 = (static_cast<long>(*pColorSample1) << 7) + nMapFX * (static_cast<long>(*pColorSample2) - *pColorSample1);
|
|
|
|
pColorSample1++;
|
|
pColorSample2++;
|
|
nColor3Line2 = (static_cast<long>(*pColorSample1) << 7) + nMapFX * (static_cast<long>(*pColorSample2) - *pColorSample1);
|
|
|
|
pColorSample1 = pLineAlpha0 + nMapX;
|
|
pColorSample2 = pColorSample1 + 1L;
|
|
nAlphaLine1 = (static_cast<long>(*pColorSample1) << 7) + nMapFX * (static_cast<long>(*pColorSample2) - *pColorSample1);
|
|
|
|
pColorSample1 = pLineAlpha1 + nMapX;
|
|
pColorSample2 = pColorSample1 + 1L;
|
|
nAlphaLine2 = (static_cast<long>(*pColorSample1) << 7) + nMapFX * (static_cast<long>(*pColorSample2) - *pColorSample1);
|
|
|
|
nColor1 = (nColor1Line1 + nMapFY * ((nColor1Line2 >> 7) - (nColor1Line1 >> 7))) >> 7;
|
|
nColor2 = (nColor2Line1 + nMapFY * ((nColor2Line2 >> 7) - (nColor2Line1 >> 7))) >> 7;
|
|
nColor3 = (nColor3Line1 + nMapFY * ((nColor3Line2 >> 7) - (nColor3Line1 >> 7))) >> 7;
|
|
|
|
nAlpha = (nAlphaLine1 + nMapFY * ((nAlphaLine2 >> 7) - (nAlphaLine1 >> 7))) >> 7;
|
|
|
|
*pDestScanline = COLOR_CHANNEL_MERGE(*pDestScanline, nColor1, nAlpha);
|
|
pDestScanline++;
|
|
*pDestScanline = COLOR_CHANNEL_MERGE(*pDestScanline, nColor2, nAlpha);
|
|
pDestScanline++;
|
|
*pDestScanline = COLOR_CHANNEL_MERGE(*pDestScanline, nColor3, nAlpha);
|
|
pDestScanline++;
|
|
pDestScanline++;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
struct TradScaleContext
|
|
{
|
|
std::unique_ptr<long[]> mpMapX;
|
|
std::unique_ptr<long[]> mpMapY;
|
|
|
|
TradScaleContext(Rectangle& aDstRect, Rectangle& aBitmapRect,
|
|
Size& aOutSize, long nOffX, long nOffY)
|
|
|
|
: mpMapX(new long[aDstRect.GetWidth()])
|
|
, mpMapY(new long[aDstRect.GetHeight()])
|
|
{
|
|
const long nSrcWidth = aBitmapRect.GetWidth();
|
|
const long nSrcHeight = aBitmapRect.GetHeight();
|
|
|
|
const bool bHMirr = aOutSize.Width() < 0;
|
|
const bool bVMirr = aOutSize.Height() < 0;
|
|
|
|
generateSimpleMap(
|
|
nSrcWidth, aDstRect.GetWidth(), aBitmapRect.Left(),
|
|
aOutSize.Width(), nOffX, bHMirr, mpMapX.get());
|
|
|
|
generateSimpleMap(
|
|
nSrcHeight, aDstRect.GetHeight(), aBitmapRect.Top(),
|
|
aOutSize.Height(), nOffY, bVMirr, mpMapY.get());
|
|
}
|
|
|
|
private:
|
|
|
|
static void generateSimpleMap(long nSrcDimension, long nDstDimension, long nDstLocation,
|
|
long nOutDimention, long nOffset, bool bMirror, long* pMap)
|
|
{
|
|
long nMirrorOffset = 0;
|
|
|
|
if (bMirror)
|
|
nMirrorOffset = (nDstLocation << 1) + nSrcDimension - 1L;
|
|
|
|
for (long i = 0L; i < nDstDimension; ++i, ++nOffset)
|
|
{
|
|
pMap[i] = nDstLocation + nOffset * nSrcDimension / nOutDimention;
|
|
if (bMirror)
|
|
pMap[i] = nMirrorOffset - pMap[i];
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
} // end anonymous namespace
|
|
|
|
void OutputDevice::DrawDeviceAlphaBitmapSlowPath(const Bitmap& rBitmap, const AlphaMask& rAlpha, Rectangle aDstRect, Rectangle aBmpRect, Size& aOutSize, Point& aOutPoint)
|
|
{
|
|
assert(!is_double_buffered_window());
|
|
|
|
VirtualDevice* pOldVDev = mpAlphaVDev;
|
|
|
|
const bool bHMirr = aOutSize.Width() < 0;
|
|
const bool bVMirr = aOutSize.Height() < 0;
|
|
|
|
// The scaling in this code path produces really ugly results - it
|
|
// does the most trivial scaling with no smoothing.
|
|
GDIMetaFile* pOldMetaFile = mpMetaFile;
|
|
const bool bOldMap = mbMap;
|
|
|
|
mpMetaFile = nullptr; // fdo#55044 reset before GetBitmap!
|
|
mbMap = false;
|
|
|
|
Bitmap aBmp(GetBitmap(aDstRect.TopLeft(), aDstRect.GetSize()));
|
|
|
|
// #109044# The generated bitmap need not necessarily be
|
|
// of aDstRect dimensions, it's internally clipped to
|
|
// window bounds. Thus, we correct the dest size here,
|
|
// since we later use it (in nDstWidth/Height) for pixel
|
|
// access)
|
|
// #i38887# reading from screen may sometimes fail
|
|
if (aBmp.ImplGetImpBitmap())
|
|
{
|
|
aDstRect.SetSize(aBmp.GetSizePixel());
|
|
}
|
|
|
|
const long nDstWidth = aDstRect.GetWidth();
|
|
const long nDstHeight = aDstRect.GetHeight();
|
|
|
|
// calculate offset in original bitmap
|
|
// in RTL case this is a little more complicated since the contents of the
|
|
// bitmap is not mirrored (it never is), however the paint region and bmp region
|
|
// are in mirrored coordinates, so the intersection of (aOutPt,aOutSz) with these
|
|
// is content wise somewhere else and needs to take mirroring into account
|
|
const long nOffX = IsRTLEnabled()
|
|
? aOutSize.Width() - aDstRect.GetWidth() - (aDstRect.Left() - aOutPoint.X())
|
|
: aDstRect.Left() - aOutPoint.X();
|
|
|
|
const long nOffY = aDstRect.Top() - aOutPoint.Y();
|
|
|
|
TradScaleContext aTradContext(aDstRect, aBmpRect, aOutSize, nOffX, nOffY);
|
|
|
|
Bitmap::ScopedReadAccess pBitmapReadAccess(const_cast<Bitmap&>(rBitmap));
|
|
AlphaMask::ScopedReadAccess pAlphaReadAccess(const_cast<AlphaMask&>(rAlpha));
|
|
|
|
DBG_ASSERT( pAlphaReadAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ||
|
|
pAlphaReadAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_TC_MASK,
|
|
"OutputDevice::ImplDrawAlpha(): non-8bit alpha no longer supported!" );
|
|
|
|
// #i38887# reading from screen may sometimes fail
|
|
if (aBmp.ImplGetImpBitmap())
|
|
{
|
|
Bitmap aNewBitmap;
|
|
|
|
if (mpAlphaVDev)
|
|
{
|
|
aNewBitmap = BlendBitmapWithAlpha(
|
|
aBmp, pBitmapReadAccess.get(), pAlphaReadAccess.get(),
|
|
aDstRect,
|
|
nOffY, nDstHeight,
|
|
nOffX, nDstWidth,
|
|
aTradContext.mpMapX.get(), aTradContext.mpMapY.get() );
|
|
}
|
|
else
|
|
{
|
|
LinearScaleContext aLinearContext(aDstRect, aBmpRect, aOutSize, nOffX, nOffY);
|
|
if (aLinearContext.blendBitmap( Bitmap::ScopedWriteAccess(aBmp).get(), pBitmapReadAccess.get(), pAlphaReadAccess.get(),
|
|
nDstWidth, nDstHeight))
|
|
{
|
|
aNewBitmap = aBmp;
|
|
}
|
|
else
|
|
{
|
|
aNewBitmap = BlendBitmap(
|
|
aBmp, pBitmapReadAccess.get(), pAlphaReadAccess.get(),
|
|
nOffY, nDstHeight,
|
|
nOffX, nDstWidth,
|
|
aBmpRect, aOutSize,
|
|
bHMirr, bVMirr,
|
|
aTradContext.mpMapX.get(), aTradContext.mpMapY.get() );
|
|
}
|
|
}
|
|
|
|
// #110958# Disable alpha VDev, we're doing the necessary
|
|
// stuff explicitly further below
|
|
if (mpAlphaVDev)
|
|
mpAlphaVDev = nullptr;
|
|
|
|
DrawBitmap(aDstRect.TopLeft(), aNewBitmap);
|
|
|
|
// #110958# Enable alpha VDev again
|
|
mpAlphaVDev = pOldVDev;
|
|
}
|
|
|
|
mbMap = bOldMap;
|
|
mpMetaFile = pOldMetaFile;
|
|
}
|
|
|
|
void OutputDevice::ScaleBitmap (Bitmap &rBmp, SalTwoRect &rPosAry)
|
|
{
|
|
const double nScaleX = rPosAry.mnDestWidth / static_cast<double>( rPosAry.mnSrcWidth );
|
|
const double nScaleY = rPosAry.mnDestHeight / static_cast<double>( rPosAry.mnSrcHeight );
|
|
|
|
// If subsampling, use Bitmap::Scale for subsampling for better quality.
|
|
if ( nScaleX < 1.0 || nScaleY < 1.0 )
|
|
{
|
|
rBmp.Scale ( nScaleX, nScaleY );
|
|
rPosAry.mnSrcWidth = rPosAry.mnDestWidth;
|
|
rPosAry.mnSrcHeight = rPosAry.mnDestHeight;
|
|
}
|
|
}
|
|
|
|
bool OutputDevice::DrawTransformBitmapExDirect(
|
|
const basegfx::B2DHomMatrix& aFullTransform,
|
|
const BitmapEx& rBitmapEx)
|
|
{
|
|
assert(!is_double_buffered_window());
|
|
|
|
bool bDone = false;
|
|
|
|
// try to paint directly
|
|
const basegfx::B2DPoint aNull(aFullTransform * basegfx::B2DPoint(0.0, 0.0));
|
|
const basegfx::B2DPoint aTopX(aFullTransform * basegfx::B2DPoint(1.0, 0.0));
|
|
const basegfx::B2DPoint aTopY(aFullTransform * basegfx::B2DPoint(0.0, 1.0));
|
|
SalBitmap* pSalSrcBmp = rBitmapEx.GetBitmap().ImplGetImpBitmap()->ImplGetSalBitmap();
|
|
SalBitmap* pSalAlphaBmp = nullptr;
|
|
|
|
if(rBitmapEx.IsTransparent())
|
|
{
|
|
if(rBitmapEx.IsAlpha())
|
|
{
|
|
pSalAlphaBmp = rBitmapEx.GetAlpha().ImplGetImpBitmap()->ImplGetSalBitmap();
|
|
}
|
|
else
|
|
{
|
|
pSalAlphaBmp = rBitmapEx.GetMask().ImplGetImpBitmap()->ImplGetSalBitmap();
|
|
}
|
|
}
|
|
|
|
bDone = mpGraphics->DrawTransformedBitmap(
|
|
aNull,
|
|
aTopX,
|
|
aTopY,
|
|
*pSalSrcBmp,
|
|
pSalAlphaBmp,
|
|
this);
|
|
|
|
return bDone;
|
|
};
|
|
|
|
bool OutputDevice::TransformAndReduceBitmapExToTargetRange(
|
|
const basegfx::B2DHomMatrix& aFullTransform,
|
|
basegfx::B2DRange &aVisibleRange,
|
|
double &fMaximumArea)
|
|
{
|
|
// limit TargetRange to existing pixels (if pixel device)
|
|
// first get discrete range of object
|
|
basegfx::B2DRange aFullPixelRange(aVisibleRange);
|
|
|
|
aFullPixelRange.transform(aFullTransform);
|
|
|
|
if(basegfx::fTools::equalZero(aFullPixelRange.getWidth()) || basegfx::fTools::equalZero(aFullPixelRange.getHeight()))
|
|
{
|
|
// object is outside of visible area
|
|
return false;
|
|
}
|
|
|
|
// now get discrete target pixels; start with OutDev pixel size and evtl.
|
|
// intersect with active clipping area
|
|
basegfx::B2DRange aOutPixel(
|
|
0.0,
|
|
0.0,
|
|
GetOutputSizePixel().Width(),
|
|
GetOutputSizePixel().Height());
|
|
|
|
if(IsClipRegion())
|
|
{
|
|
const Rectangle aRegionRectangle(GetActiveClipRegion().GetBoundRect());
|
|
|
|
aOutPixel.intersect( // caution! Range from rectangle, one too much (!)
|
|
basegfx::B2DRange(
|
|
aRegionRectangle.Left(),
|
|
aRegionRectangle.Top(),
|
|
aRegionRectangle.Right() + 1,
|
|
aRegionRectangle.Bottom() + 1));
|
|
}
|
|
|
|
if(aOutPixel.isEmpty())
|
|
{
|
|
// no active output area
|
|
return false;
|
|
}
|
|
|
|
// if aFullPixelRange is not completely inside of aOutPixel,
|
|
// reduction of target pixels is possible
|
|
basegfx::B2DRange aVisiblePixelRange(aFullPixelRange);
|
|
|
|
if(!aOutPixel.isInside(aFullPixelRange))
|
|
{
|
|
aVisiblePixelRange.intersect(aOutPixel);
|
|
|
|
if(aVisiblePixelRange.isEmpty())
|
|
{
|
|
// nothing in visible part, reduces to nothing
|
|
return false;
|
|
}
|
|
|
|
// aVisiblePixelRange contains the reduced output area in
|
|
// discrete coordinates. To make it useful everywhere, make it relative to
|
|
// the object range
|
|
basegfx::B2DHomMatrix aMakeVisibleRangeRelative;
|
|
|
|
aVisibleRange = aVisiblePixelRange;
|
|
aMakeVisibleRangeRelative.translate(
|
|
-aFullPixelRange.getMinX(),
|
|
-aFullPixelRange.getMinY());
|
|
aMakeVisibleRangeRelative.scale(
|
|
1.0 / aFullPixelRange.getWidth(),
|
|
1.0 / aFullPixelRange.getHeight());
|
|
aVisibleRange.transform(aMakeVisibleRangeRelative);
|
|
}
|
|
|
|
// for pixel devices, do *not* limit size, else OutputDevice::DrawDeviceAlphaBitmap
|
|
// will create another, badly scaled bitmap to do the job. Nonetheless, do a
|
|
// maximum clipping of something big (1600x1280x2). Add 1.0 to avoid rounding
|
|
// errors in rough estimations
|
|
const double fNewMaxArea(aVisiblePixelRange.getWidth() * aVisiblePixelRange.getHeight());
|
|
|
|
fMaximumArea = std::min(4096000.0, fNewMaxArea + 1.0);
|
|
|
|
return true;
|
|
}
|
|
|
|
void OutputDevice::DrawTransformedBitmapEx(
|
|
const basegfx::B2DHomMatrix& rTransformation,
|
|
const BitmapEx& rBitmapEx)
|
|
{
|
|
assert(!is_double_buffered_window());
|
|
|
|
if( ImplIsRecordLayout() )
|
|
return;
|
|
|
|
if(rBitmapEx.IsEmpty())
|
|
return;
|
|
|
|
if ( mnDrawMode & DrawModeFlags::NoBitmap )
|
|
return;
|
|
|
|
// decompose matrix to check rotation and shear
|
|
basegfx::B2DVector aScale, aTranslate;
|
|
double fRotate, fShearX;
|
|
rTransformation.decompose(aScale, aTranslate, fRotate, fShearX);
|
|
const bool bRotated(!basegfx::fTools::equalZero(fRotate));
|
|
const bool bSheared(!basegfx::fTools::equalZero(fShearX));
|
|
const bool bMirroredX(basegfx::fTools::less(aScale.getX(), 0.0));
|
|
const bool bMirroredY(basegfx::fTools::less(aScale.getY(), 0.0));
|
|
|
|
static bool bForceToOwnTransformer(false);
|
|
|
|
if(!bForceToOwnTransformer && !bRotated && !bSheared && !bMirroredX && !bMirroredY)
|
|
{
|
|
// with no rotation, shear or mirroring it can be mapped to DrawBitmapEx
|
|
// do *not* execute the mirroring here, it's done in the fallback
|
|
// #i124580# the correct DestSize needs to be calculated based on MaxXY values
|
|
const Point aDestPt(basegfx::fround(aTranslate.getX()), basegfx::fround(aTranslate.getY()));
|
|
const Size aDestSize(
|
|
basegfx::fround(aScale.getX() + aTranslate.getX()) - aDestPt.X(),
|
|
basegfx::fround(aScale.getY() + aTranslate.getY()) - aDestPt.Y());
|
|
|
|
DrawBitmapEx(aDestPt, aDestSize, rBitmapEx);
|
|
return;
|
|
}
|
|
|
|
// we have rotation,shear or mirror, check if some crazy mode needs the
|
|
// created transformed bitmap
|
|
const bool bInvert(ROP_INVERT == meRasterOp);
|
|
const bool bBitmapChangedColor(mnDrawMode & (DrawModeFlags::BlackBitmap | DrawModeFlags::WhiteBitmap | DrawModeFlags::GrayBitmap | DrawModeFlags::GhostedBitmap));
|
|
const bool bMetafile(mpMetaFile);
|
|
bool bDone(false);
|
|
const basegfx::B2DHomMatrix aFullTransform(GetViewTransformation() * rTransformation);
|
|
const bool bTryDirectPaint(!bInvert && !bBitmapChangedColor && !bMetafile );
|
|
|
|
if(!bForceToOwnTransformer && bTryDirectPaint)
|
|
{
|
|
bDone = DrawTransformBitmapExDirect(aFullTransform, rBitmapEx);
|
|
}
|
|
|
|
if(!bDone)
|
|
{
|
|
// take the fallback when no rotate and shear, but mirror (else we would have done this above)
|
|
if(!bForceToOwnTransformer && !bRotated && !bSheared)
|
|
{
|
|
// with no rotation or shear it can be mapped to DrawBitmapEx
|
|
// do *not* execute the mirroring here, it's done in the fallback
|
|
// #i124580# the correct DestSize needs to be calculated based on MaxXY values
|
|
const Point aDestPt(basegfx::fround(aTranslate.getX()), basegfx::fround(aTranslate.getY()));
|
|
const Size aDestSize(
|
|
basegfx::fround(aScale.getX() + aTranslate.getX()) - aDestPt.X(),
|
|
basegfx::fround(aScale.getY() + aTranslate.getY()) - aDestPt.Y());
|
|
|
|
DrawBitmapEx(aDestPt, aDestSize, rBitmapEx);
|
|
return;
|
|
}
|
|
|
|
// fallback; create transformed bitmap the hard way (back-transform
|
|
// the pixels) and paint
|
|
basegfx::B2DRange aVisibleRange(0.0, 0.0, 1.0, 1.0);
|
|
|
|
// limit maximum area to something looking good for non-pixel-based targets (metafile, printer)
|
|
// by using a fixed minimum (allow at least, but no need to utilize) for good smoothing and an area
|
|
// dependent of original size for good quality when e.g. rotated/sheared. Still, limit to a maximum
|
|
// to avoid crashes/ressource problems (ca. 1500x3000 here)
|
|
const Size& rOriginalSizePixel(rBitmapEx.GetSizePixel());
|
|
const double fOrigArea(rOriginalSizePixel.Width() * rOriginalSizePixel.Height() * 0.5);
|
|
const double fOrigAreaScaled(bSheared || bRotated ? fOrigArea * 1.44 : fOrigArea);
|
|
double fMaximumArea(std::min(4500000.0, std::max(1000000.0, fOrigAreaScaled)));
|
|
|
|
if(!bMetafile)
|
|
{
|
|
if ( !TransformAndReduceBitmapExToTargetRange( aFullTransform, aVisibleRange, fMaximumArea ) )
|
|
return;
|
|
}
|
|
|
|
if(!aVisibleRange.isEmpty())
|
|
{
|
|
static bool bDoSmoothAtAll(true);
|
|
BitmapEx aTransformed(rBitmapEx);
|
|
|
|
// #122923# when the result needs an alpha channel due to being rotated or sheared
|
|
// and thus uncovering areas, add these channels so that the own transformer (used
|
|
// in getTransformed) also creates a transformed alpha channel
|
|
if(!aTransformed.IsTransparent() && (bSheared || bRotated))
|
|
{
|
|
// parts will be uncovered, extend aTransformed with a mask bitmap
|
|
const Bitmap aContent(aTransformed.GetBitmap());
|
|
|
|
AlphaMask aMaskBmp(aContent.GetSizePixel());
|
|
aMaskBmp.Erase(0);
|
|
|
|
aTransformed = BitmapEx(aContent, aMaskBmp);
|
|
}
|
|
|
|
aTransformed = aTransformed.getTransformed(
|
|
aFullTransform,
|
|
aVisibleRange,
|
|
fMaximumArea,
|
|
bDoSmoothAtAll);
|
|
basegfx::B2DRange aTargetRange(0.0, 0.0, 1.0, 1.0);
|
|
|
|
// get logic object target range
|
|
aTargetRange.transform(rTransformation);
|
|
|
|
// get from unified/relative VisibleRange to logoc one
|
|
aVisibleRange.transform(
|
|
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
|
aTargetRange.getRange(),
|
|
aTargetRange.getMinimum()));
|
|
|
|
// extract point and size; do not remove size, the bitmap may have been prepared reduced by purpose
|
|
// #i124580# the correct DestSize needs to be calculated based on MaxXY values
|
|
const Point aDestPt(basegfx::fround(aVisibleRange.getMinX()), basegfx::fround(aVisibleRange.getMinY()));
|
|
const Size aDestSize(
|
|
basegfx::fround(aVisibleRange.getMaxX()) - aDestPt.X(),
|
|
basegfx::fround(aVisibleRange.getMaxY()) - aDestPt.Y());
|
|
|
|
DrawBitmapEx(aDestPt, aDestSize, aTransformed);
|
|
}
|
|
}
|
|
}
|
|
|
|
void OutputDevice::DrawImage( const Point& rPos, const Image& rImage, DrawImageFlags nStyle )
|
|
{
|
|
assert(!is_double_buffered_window());
|
|
|
|
DrawImage( rPos, Size(), rImage, nStyle );
|
|
}
|
|
|
|
void OutputDevice::DrawImage( const Point& rPos, const Size& rSize,
|
|
const Image& rImage, DrawImageFlags nStyle )
|
|
{
|
|
assert(!is_double_buffered_window());
|
|
|
|
bool bIsSizeValid = rSize.getWidth() != 0 && rSize.getHeight() != 0;
|
|
|
|
if (!ImplIsRecordLayout())
|
|
{
|
|
Image& rNonConstImage = const_cast<Image&>(rImage);
|
|
if (bIsSizeValid)
|
|
rNonConstImage.Draw(this, rPos, nStyle, &rSize);
|
|
else
|
|
rNonConstImage.Draw(this, rPos, nStyle);
|
|
}
|
|
}
|
|
|
|
namespace
|
|
{
|
|
// Co = Cs + Cd*(1-As) premultiplied alpha -or-
|
|
// Co = (AsCs + AdCd*(1-As)) / Ao
|
|
inline sal_uInt8 CalcColor( const sal_uInt8 nSourceColor, const sal_uInt8 nSourceAlpha,
|
|
const sal_uInt8 nDstAlpha, const sal_uInt8 nResAlpha, const sal_uInt8 nDestColor )
|
|
{
|
|
int c = nResAlpha ? ( (int)nSourceAlpha*nSourceColor + (int)nDstAlpha*nDestColor -
|
|
(int)nDstAlpha*nDestColor*nSourceAlpha/255 ) / (int)nResAlpha : 0;
|
|
return sal_uInt8( c );
|
|
}
|
|
|
|
inline BitmapColor AlphaBlend( int nX, int nY,
|
|
const long nMapX,
|
|
const long nMapY,
|
|
BitmapReadAccess* pP,
|
|
BitmapReadAccess* pA,
|
|
BitmapReadAccess* pB,
|
|
BitmapWriteAccess* pAlphaW,
|
|
sal_uInt8& nResAlpha )
|
|
{
|
|
BitmapColor aDstCol,aSrcCol;
|
|
aSrcCol = pP->GetColor( nMapY, nMapX );
|
|
aDstCol = pB->GetColor( nY, nX );
|
|
|
|
// vcl stores transparency, not alpha - invert it
|
|
const sal_uInt8 nSrcAlpha = 255 - pA->GetPixelIndex( nMapY, nMapX );
|
|
const sal_uInt8 nDstAlpha = 255 - pAlphaW->GetPixelIndex( nY, nX );
|
|
|
|
// Perform porter-duff compositing 'over' operation
|
|
|
|
// Co = Cs + Cd*(1-As)
|
|
// Ad = As + Ad*(1-As)
|
|
nResAlpha = (int)nSrcAlpha + (int)nDstAlpha - (int)nDstAlpha*nSrcAlpha/255;
|
|
|
|
aDstCol.SetRed( CalcColor( aSrcCol.GetRed(), nSrcAlpha, nDstAlpha, nResAlpha, aDstCol.GetRed() ) );
|
|
aDstCol.SetBlue( CalcColor( aSrcCol.GetBlue(), nSrcAlpha, nDstAlpha, nResAlpha, aDstCol.GetBlue() ) );
|
|
aDstCol.SetGreen( CalcColor( aSrcCol.GetGreen(), nSrcAlpha, nDstAlpha, nResAlpha, aDstCol.GetGreen() ) );
|
|
|
|
return aDstCol;
|
|
}
|
|
}
|
|
|
|
bool OutputDevice::BlendBitmap(
|
|
const SalTwoRect& rPosAry,
|
|
const Bitmap& rBmp )
|
|
{
|
|
return mpGraphics->BlendBitmap( rPosAry, *rBmp.ImplGetImpBitmap()->ImplGetSalBitmap(), this );
|
|
}
|
|
|
|
Bitmap OutputDevice::BlendBitmapWithAlpha(
|
|
Bitmap& aBmp,
|
|
BitmapReadAccess* pP,
|
|
BitmapReadAccess* pA,
|
|
const Rectangle& aDstRect,
|
|
const sal_Int32 nOffY,
|
|
const sal_Int32 nDstHeight,
|
|
const sal_Int32 nOffX,
|
|
const sal_Int32 nDstWidth,
|
|
const long* pMapX,
|
|
const long* pMapY )
|
|
|
|
{
|
|
BitmapColor aDstCol;
|
|
Bitmap res;
|
|
int nX, nY;
|
|
sal_uInt8 nResAlpha;
|
|
|
|
SAL_WARN_IF( !mpAlphaVDev, "vcl.gdi", "BlendBitmapWithAlpha(): call me only with valid alpha VirtualDevice!" );
|
|
|
|
bool bOldMapMode( mpAlphaVDev->IsMapModeEnabled() );
|
|
mpAlphaVDev->EnableMapMode(false);
|
|
|
|
Bitmap aAlphaBitmap( mpAlphaVDev->GetBitmap( aDstRect.TopLeft(), aDstRect.GetSize() ) );
|
|
BitmapWriteAccess* pAlphaW = aAlphaBitmap.AcquireWriteAccess();
|
|
|
|
if( GetBitCount() <= 8 )
|
|
{
|
|
Bitmap aDither( aBmp.GetSizePixel(), 8 );
|
|
BitmapColor aIndex( 0 );
|
|
BitmapReadAccess* pB = aBmp.AcquireReadAccess();
|
|
BitmapWriteAccess* pW = aDither.AcquireWriteAccess();
|
|
|
|
if (pB && pP && pA && pW && pAlphaW)
|
|
{
|
|
int nOutY;
|
|
|
|
for( nY = 0, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
|
|
{
|
|
const long nMapY = pMapY[ nY ];
|
|
const long nModY = ( nOutY & 0x0FL ) << 4L;
|
|
int nOutX;
|
|
|
|
for( nX = 0, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
|
|
{
|
|
const long nMapX = pMapX[ nX ];
|
|
const sal_uLong nD = nVCLDitherLut[ nModY | ( nOutX & 0x0FL ) ];
|
|
|
|
aDstCol = AlphaBlend( nX, nY, nMapX, nMapY, pP, pA, pB, pAlphaW, nResAlpha );
|
|
|
|
aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ aDstCol.GetRed() ] + nD ) >> 16UL ] +
|
|
nVCLGLut[ ( nVCLLut[ aDstCol.GetGreen() ] + nD ) >> 16UL ] +
|
|
nVCLBLut[ ( nVCLLut[ aDstCol.GetBlue() ] + nD ) >> 16UL ] ) );
|
|
pW->SetPixel( nY, nX, aIndex );
|
|
|
|
aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ 255-nResAlpha ] + nD ) >> 16UL ] +
|
|
nVCLGLut[ ( nVCLLut[ 255-nResAlpha ] + nD ) >> 16UL ] +
|
|
nVCLBLut[ ( nVCLLut[ 255-nResAlpha ] + nD ) >> 16UL ] ) );
|
|
pAlphaW->SetPixel( nY, nX, aIndex );
|
|
}
|
|
}
|
|
}
|
|
|
|
Bitmap::ReleaseAccess( pB );
|
|
Bitmap::ReleaseAccess( pW );
|
|
res = aDither;
|
|
}
|
|
else
|
|
{
|
|
BitmapWriteAccess* pB = aBmp.AcquireWriteAccess();
|
|
if (pB && pP && pA && pAlphaW)
|
|
{
|
|
for( nY = 0; nY < nDstHeight; nY++ )
|
|
{
|
|
const long nMapY = pMapY[ nY ];
|
|
|
|
for( nX = 0; nX < nDstWidth; nX++ )
|
|
{
|
|
const long nMapX = pMapX[ nX ];
|
|
aDstCol = AlphaBlend( nX, nY, nMapX, nMapY, pP, pA, pB, pAlphaW, nResAlpha );
|
|
|
|
pB->SetPixel( nY, nX, aDstCol );
|
|
pAlphaW->SetPixel( nY, nX, Color(255L-nResAlpha, 255L-nResAlpha, 255L-nResAlpha) );
|
|
}
|
|
}
|
|
}
|
|
|
|
Bitmap::ReleaseAccess( pB );
|
|
res = aBmp;
|
|
}
|
|
|
|
Bitmap::ReleaseAccess( pAlphaW );
|
|
mpAlphaVDev->DrawBitmap( aDstRect.TopLeft(), aAlphaBitmap );
|
|
mpAlphaVDev->EnableMapMode( bOldMapMode );
|
|
|
|
return res;
|
|
}
|
|
|
|
Bitmap OutputDevice::BlendBitmap(
|
|
Bitmap& aBmp,
|
|
BitmapReadAccess* pP,
|
|
BitmapReadAccess* pA,
|
|
const sal_Int32 nOffY,
|
|
const sal_Int32 nDstHeight,
|
|
const sal_Int32 nOffX,
|
|
const sal_Int32 nDstWidth,
|
|
const Rectangle& aBmpRect,
|
|
const Size& aOutSz,
|
|
const bool bHMirr,
|
|
const bool bVMirr,
|
|
const long* pMapX,
|
|
const long* pMapY )
|
|
{
|
|
BitmapColor aDstCol;
|
|
Bitmap res;
|
|
int nX, nY;
|
|
|
|
if( GetBitCount() <= 8 )
|
|
{
|
|
Bitmap aDither( aBmp.GetSizePixel(), 8 );
|
|
BitmapColor aIndex( 0 );
|
|
BitmapReadAccess* pB = aBmp.AcquireReadAccess();
|
|
BitmapWriteAccess* pW = aDither.AcquireWriteAccess();
|
|
|
|
if( pB && pP && pA && pW )
|
|
{
|
|
int nOutY;
|
|
|
|
for( nY = 0, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
|
|
{
|
|
const long nMapY = pMapY[ nY ];
|
|
const long nModY = ( nOutY & 0x0FL ) << 4L;
|
|
int nOutX;
|
|
|
|
for( nX = 0, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
|
|
{
|
|
const long nMapX = pMapX[ nX ];
|
|
const sal_uLong nD = nVCLDitherLut[ nModY | ( nOutX & 0x0FL ) ];
|
|
|
|
aDstCol = pB->GetColor( nY, nX );
|
|
aDstCol.Merge( pP->GetColor( nMapY, nMapX ), pA->GetPixelIndex( nMapY, nMapX ) );
|
|
aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ aDstCol.GetRed() ] + nD ) >> 16UL ] +
|
|
nVCLGLut[ ( nVCLLut[ aDstCol.GetGreen() ] + nD ) >> 16UL ] +
|
|
nVCLBLut[ ( nVCLLut[ aDstCol.GetBlue() ] + nD ) >> 16UL ] ) );
|
|
pW->SetPixel( nY, nX, aIndex );
|
|
}
|
|
}
|
|
}
|
|
|
|
Bitmap::ReleaseAccess( pB );
|
|
Bitmap::ReleaseAccess( pW );
|
|
res = aDither;
|
|
}
|
|
else
|
|
{
|
|
BitmapWriteAccess* pB = aBmp.AcquireWriteAccess();
|
|
|
|
bool bFastBlend = false;
|
|
if( pP && pA && pB )
|
|
{
|
|
if( !bHMirr && !bVMirr )
|
|
{
|
|
SalTwoRect aTR(aBmpRect.Left(), aBmpRect.Top(), aBmpRect.GetWidth(), aBmpRect.GetHeight(),
|
|
nOffX, nOffY, aOutSz.Width(), aOutSz.Height());
|
|
|
|
bFastBlend = ImplFastBitmapBlending( *pB,*pP,*pA, aTR );
|
|
}
|
|
}
|
|
|
|
if( pP && pA && pB && !bFastBlend )
|
|
{
|
|
switch( pP->GetScanlineFormat() )
|
|
{
|
|
case( BMP_FORMAT_8BIT_PAL ):
|
|
{
|
|
for( nY = 0; nY < nDstHeight; nY++ )
|
|
{
|
|
const long nMapY = pMapY[ nY ];
|
|
Scanline pPScan = pP->GetScanline( nMapY );
|
|
Scanline pAScan = pA->GetScanline( nMapY );
|
|
|
|
for( nX = 0; nX < nDstWidth; nX++ )
|
|
{
|
|
const long nMapX = pMapX[ nX ];
|
|
aDstCol = pB->GetPixel( nY, nX );
|
|
pB->SetPixel( nY, nX, aDstCol.Merge( pP->GetPaletteColor( pPScan[ nMapX ] ),
|
|
pAScan[ nMapX ] ) );
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
for( nY = 0; nY < nDstHeight; nY++ )
|
|
{
|
|
const long nMapY = pMapY[ nY ];
|
|
Scanline pAScan = pA->GetScanline( nMapY );
|
|
|
|
for( nX = 0; nX < nDstWidth; nX++ )
|
|
{
|
|
const long nMapX = pMapX[ nX ];
|
|
aDstCol = pB->GetPixel( nY, nX );
|
|
pB->SetPixel( nY, nX, aDstCol.Merge( pP->GetColor( nMapY, nMapX ),
|
|
pAScan[ nMapX ] ) );
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
Bitmap::ReleaseAccess( pB );
|
|
res = aBmp;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|