Files
loongoffice/include/drawinglayer/attribute/sdrfillattribute.hxx
Armin Le Grand (Allotropia) 50394abcc3 tdf#128150 Implement/add SlideBackgroundFill visualization
React/interpret new SlideBackgroundFill mode for SdrObjects/
XShapes, defined by drawing::FillStyle_NONE and usage of
XFillUseSlideBackgroundItem as (true).

Do so by adding a detection, a mode to SdrFillAttribute,
reacting on it by creating a new implemented  B2DPrimitive:

SlideBackgroundFillPrimitive2D provides a Primitive2D for
the SlideBackgroundFill mode. It is capable of expressing
that state of fill and it's decomposition implements all
needed preparation/creation/collecting of the geometry
in an isolated and controllable space and way - the
B2DPrimitive way. It does so based on the given
ViewInformation2D, reacing out for all needed data/
geometry from this.
It clips & transforms/combines as needed, providing the
necessary visualization of the MasterPage content *over*
other objects on the Page/Slide. It is currently simple
buffered (due to being derived from
BufferedDecompositionPrimitive2D) and detects if
MasterPage changes. Still, more may be needed.

Change-Id: Ie11403c0b705fc2ecdfd7eb2fa5ae1a93a21b460
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135971
Tested-by: Jenkins
Reviewed-by: Samuel Mehrbrodt <samuel.mehrbrodt@allotropia.de>
2022-06-20 10:36:15 +02:00

89 lines
3.0 KiB
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRFILLATTRIBUTE_HXX
#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRFILLATTRIBUTE_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <o3tl/cow_wrapper.hxx>
// predefines
namespace basegfx {
class BColor;
}
namespace drawinglayer::attribute {
class ImpSdrFillAttribute;
class FillGradientAttribute;
class FillHatchAttribute;
class SdrFillGraphicAttribute;
}
namespace drawinglayer::attribute
{
class DRAWINGLAYER_DLLPUBLIC SdrFillAttribute
{
public:
typedef o3tl::cow_wrapper< ImpSdrFillAttribute > ImplType;
private:
ImplType mpSdrFillAttribute;
public:
/// constructors/assignmentoperator/destructor
SdrFillAttribute(
double fTransparence,
const basegfx::BColor& rColor,
const FillGradientAttribute& rGradient,
const FillHatchAttribute& rHatch,
const SdrFillGraphicAttribute& rFillGraphic);
SdrFillAttribute(bool bSlideBackgroundFill = false);
SdrFillAttribute(const SdrFillAttribute&);
SdrFillAttribute(SdrFillAttribute&&);
SdrFillAttribute& operator=(const SdrFillAttribute&);
SdrFillAttribute& operator=(SdrFillAttribute&&);
~SdrFillAttribute();
// checks if the incarnation is default constructed
bool isDefault() const;
// checks if the incarnation is slideBackgroundFill
bool isSlideBackgroundFill() const;
// compare operator
bool operator==(const SdrFillAttribute& rCandidate) const;
// data read access
double getTransparence() const;
const basegfx::BColor& getColor() const;
const FillGradientAttribute& getGradient() const;
const FillHatchAttribute& getHatch() const;
const SdrFillGraphicAttribute& getFillGraphic() const;
};
} // end of namespace drawinglayer::attribute
#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRFILLATTRIBUTE_HXX
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