forked from amazingfate/loongoffice
228 lines
10 KiB
Makefile
228 lines
10 KiB
Makefile
#
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# Common Makefile pieces for building Java / Android apps.
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#
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#
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# BOOTSTRAPDIR needs to be set to this directory before starting this
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#
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# Probably would be best to just stop fooling around with the possibilities to
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# set various stuff with the -env command line parameters (and environment
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# variables?) and in a plethora of rc files, and hardcode construction of
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# *all* required pathnames based on the app installation location for Android
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# (and iOS), etc. We don't really win anything by having so many layers of
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# configurability on platforms like Android and iOS where apps based on LO
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# code are very much self-contained pre-packaged thingies.
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APP_DATA_PATH=/data/data/$(APP_PACKAGE)
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SODEST=libs/$(ANDROID_APP_ABI)
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OBJLOCAL=obj/local/$(ANDROID_APP_ABI)
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APPCOMPATDIR=$(BOOTSTRAPDIR)/../AppCompat-v7
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define COPYSO
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$(error COPYSO should not be used now with DISABLE_DYNLOADING)
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endef
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define COPYJAR
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mkdir -p libs && cp $(1) libs
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endef
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#
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# Helpful rules ...
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#
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#
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# The Android SDK recommends you copy/paste some big -package-resources
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# rule in order to not pack certain kinds of resources. Unfortunately this
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# rule interacts with the rest of the ant code in horrible ways such that
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# upgrading your SDK auto-breaks everything.
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#
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# Horrors below:
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#
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$(BOOTSTRAPDIR)/no-resource-compress.xml : $(ANDROID_SDK_HOME)/tools/ant/build.xml $(BOOTSTRAPDIR)/no-resource-compress-*.xml
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( \
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android_sdk_ver=`grep 'Pkg.Revision' $(ANDROID_SDK_HOME)/tools/source.properties | sed 's/^.*=//' | sed 's/\..*//'` ; \
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sed 's/@ANDROID_PACKAGE_NAME@/$(ANDROID_PACKAGE_NAME)/' < $(BOOTSTRAPDIR)/no-resource-compress-$$android_sdk_ver.xml > $@ ; \
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if ! test -f $(BOOTSTRAPDIR)/no-resource-compress.xml; then \
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echo "Unknown Android SDK version: $$android_sdk_ver"; \
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exit 1; \
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fi \
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)
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android_version_setup : $(BOOTSTRAPDIR)/no-resource-compress.xml
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prepare-appcompat:
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mkdir $(APPCOMPATDIR) 2>/dev/null; true
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cp -rf $(ANDROID_SDK_HOME)/extras/android/support/v7/appcompat/* $(APPCOMPATDIR)
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$(ANDROID_SDK_HOME)/tools/android update lib-project --target android-21 --path $(APPCOMPATDIR)
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properties:
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echo sdk.dir=$(ANDROID_SDK_HOME) >local.properties
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echo sdk.dir=$(ANDROID_SDK_HOME) >../../Bootstrap/local.properties
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echo "# File needed by ndk-gdb" >jni/Application.mk
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echo "APP_ABI := $(ANDROID_APP_ABI)" > jni/Application.mk
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echo "APP_PLATFORM := android-21" >> jni/Application.mk
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install:
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unset JAVA_HOME && $(ANT) $(if $(VERBOSE)$(verbose),,-quiet) debug install
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@echo
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@echo 'Run it with "make run"'
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@echo
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uninstall:
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$(ANDROID_SDK_HOME)/platform-tools/adb uninstall $(APP_PACKAGE)
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clean: android_version_setup properties
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$(ANT) $(if $(VERBOSE)$(verbose),,-quiet) -keep-going clean
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rm -rf assets libs $(SODEST) $(OBJLOCAL) $(BOOTSTRAPDIR)/no-resource-compress.xml
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rm -f native-code.cxx
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rm -rf $(APPCOMPATDIR)
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#
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# Build / link the single .so for this app
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#
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ALL_STATIC_LIBS := $(shell $(SRCDIR)/bin/lo-all-static-libs)
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LIBS = \
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-Wl,--start-group \
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$(ALL_STATIC_LIBS) \
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-Wl,--end-group
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WHOLELIBS = \
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-Wl,--whole-archive \
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$(addprefix -l,$(strip \
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juh \
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)) \
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-Wl,--no-whole-archive
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$(OBJLOCAL)/liblo-native-code.so : native-code.cxx $(ALL_STATIC_LIBS)
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mkdir -p $(OBJLOCAL)
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$(CXX) -Wl,--gc-sections -Wl,--version-script=../../Bootstrap/version.map -Wl,--no-keep-files-mapped -Wl,--no-undefined -DANDROID -DDISABLE_DYNLOADING -shared -o $(OBJLOCAL)/liblo-native-code.so -I$(BUILDDIR)/config_host -I$(SRCDIR)/include native-code.cxx -L$(INSTDIR)/$(LIBO_LIB_FOLDER) $(WHOLELIBS) $(LIBS) -lgnustl_static -lGLESv2 -landroid -ljnigraphics -llog -lz
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$(SODEST)/liblo-native-code.so : $(OBJLOCAL)/liblo-native-code.so
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mkdir -p $(SODEST)
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$(STRIP) -o $(SODEST)/liblo-native-code.so $(OBJLOCAL)/liblo-native-code.so
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#to keep some symbols, eg.: $(STRIP) -o $(SODEST)/liblo-native-code.so $(OBJLOCAL)/liblo-native-code.so -w -K 'Java*'
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# shrinkme $(STRIP) -o $(SODEST)/liblo-native-code.so $(OBJLOCAL)/liblo-native-code.so
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link-so: $(SODEST)/liblo-native-code.so
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# If you reinstall an app several times *on the emulator*, even if you
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# uninstall it between, disk space seems to leak that won't get recycled until
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# you stop and start... No idea if this holds for a device, too. (And you
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# can't "stop" a device anyway.)
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stop-start-cycle:
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$(ANDROID_SDK_HOME)/platform-tools/adb shell stop && $(ANDROID_SDK_HOME)/platform-tools/adb shell start && sleep 10
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copy-stuff:
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# Then "assets". Let the directory structure under assets mimic
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# that under solver for now.
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#
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# Please note that I have no idea what all of this is really necessary and for
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# much of this stuff being copied, no idea whether it makes any sense at all.
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# Much of this is copy-pasted from android/qa/sc/Makefile (where a couple of
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# unit tests for sc are built, and those do seem to mostly work) and
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# android/qa/desktop/Makefile (mmeeks's desktop demo, also works to some
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# extent).
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#
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mkdir -p assets/lib assets/program/services assets/gz.unpack/program
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gzip -9 <$(INSTDIR)/$(LIBO_ETC_FOLDER)/types/offapi.rdb >assets/gz.unpack/program/offapi.rdb
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gzip -9 <$(INSTDIR)/$(LIBO_ETC_FOLDER)/types/oovbaapi.rdb >assets/gz.unpack/program/oovbaapi.rdb
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gzip -9 <$(INSTDIR)/$(LIBO_URE_MISC_FOLDER)/types.rdb >assets/gz.unpack/program/udkapi.rdb
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# For some reason the vnd.sun.star.expand:$LO_LIB_DIR doesn't seem to work, it expands to empty!?
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for F in program/services/services program/services; do \
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sed -e 's!uri="vnd.sun.star.expand:$$LO_LIB_DIR/!uri="file://$$APP_DATA_DIR/lib/!g' <$(INSTDIR)/$$F.rdb >assets/$$F.rdb; \
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done
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cp $(if $(exampleDocument),$(exampleDocument),$(SRC_ROOT)/android/default-document/example.odt) assets/example.odt
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cp $(SRC_ROOT)/readlicense_oo/license/LICENSE assets/license.txt
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cp $(SRC_ROOT)/readlicense_oo/license/NOTICE assets/notice.txt
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#
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rm -Rf assets/share # pre-clean it
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mkdir -p assets/share/config
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cp -R $(INSTDIR)/share/registry assets/share
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# Filter data is needed by e.g. the drawingML preset shape import.
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cp -R $(INSTDIR)/share/filter assets/share
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# Make sure the soffice.cfg directory is always created, it's not possible to hit any keys without it.
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if ! test z$(DISABLE_UI) = zTRUE; then \
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echo "Copying UI files into the apk"; \
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cp -R $(INSTDIR)/share/config/soffice.cfg assets/share/config; \
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else \
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echo "Skipping UI files"; \
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mkdir -p assets/share/config/soffice.cfg; \
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echo > assets/share/config/soffice.cfg/empty; \
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for F in main.xcd res/registry_en-US.xcd; do \
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$(SRC_ROOT)/android/mobile-config.py assets/share/registry/$$F assets/share/registry/$$F.new && mv assets/share/registry/$$F.new assets/share/registry/$$F; \
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done; \
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fi
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mkdir -p assets/unpack/program
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echo '[Bootstrap]' > assets/unpack/program/sofficerc
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echo 'Logo=1' >> assets/unpack/program/sofficerc
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echo 'NativeProgress=1' >> assets/unpack/program/sofficerc
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echo 'URE_BOOTSTRAP=file:///assets/program/fundamentalrc' >> assets/unpack/program/sofficerc
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echo 'HOME=$$APP_DATA_DIR/cache' >> assets/unpack/program/sofficerc
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echo 'OSL_SOCKET_PATH=$$APP_DATA_DIR/cache' >> assets/unpack/program/sofficerc
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#
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# Set up fundamentalrc
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echo '[Bootstrap]' > assets/program/fundamentalrc
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echo 'LO_LIB_DIR=file://$$APP_DATA_DIR/lib/' >> assets/program/fundamentalrc
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echo 'BRAND_BASE_DIR=file:///assets' >> assets/program/fundamentalrc
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echo 'CONFIGURATION_LAYERS=xcsxcu:$${BRAND_BASE_DIR}/share/registry res:$${BRAND_BASE_DIR}/share/registry' >> assets/program/fundamentalrc
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echo 'URE_BIN_DIR=file:///assets/ure/bin/dir/nothing-here/we-can/exec-anyway' >> assets/program/fundamentalrc
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#
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# Set up unorc
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echo '[Bootstrap]' > assets/program/unorc
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echo 'URE_INTERNAL_LIB_DIR=file://$$APP_DATA_DIR/lib/' >> assets/program/unorc
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echo 'UNO_TYPES=file://$$APP_DATA_DIR/program/udkapi.rdb file://$$APP_DATA_DIR/program/offapi.rdb file://$$APP_DATA_DIR/program/oovbaapi.rdb' >> assets/program/unorc
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echo 'UNO_SERVICES=file:///assets/program/services.rdb file:///assets/program/services/services.rdb' >> assets/program/unorc
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#
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# Set up bootstraprc
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echo '[Bootstrap]' > assets/program/bootstraprc
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echo 'InstallMode=<installmode>' >> assets/program/bootstraprc
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echo 'ProductKey=LibreOffice $(LIBO_VERSION_MAJOR).$(LIBO_VERSION_MINOR)' >> assets/program/bootstraprc
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echo 'UserInstallation=file://$$APP_DATA_DIR' >> assets/program/bootstraprc
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#
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# Set up versionrc
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echo '[Version]' > assets/program/versionrc
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echo 'AllLanguages=en-US' >> assets/program/versionrc
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echo 'BuildVersion=' >> assets/program/versionrc
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echo 'buildid=$(shell cd $(SRCDIR) && git log -1 --format=%H)' >> assets/program/versionrc
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echo 'ReferenceOOoMajorMinor=4.1' >> assets/program/versionrc
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sed -e 's|@ANDROID_DEBUGGABLE@|$(if $(ENABLE_DEBUG),android:debuggable="true",)|' \
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-e 's|@ANDROID_INSTALL_LOCATION@|$(if $(ENABLE_DEBUG),internalOnly,preferExternal)|' \
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-e 's|@ANDROID_VERSION_NAME@|$(LIBO_VERSION_MAJOR).$(LIBO_VERSION_MINOR).$(LIBO_VERSION_MICRO).$(LIBO_VERSION_PATCH)$(LIBO_VERSION_SUFFIX)$(LIBO_VERSION_SUFFIX_SUFFIX)/$(shell cd $(SRCDIR) && git log -1 --format=%h)/$(OOO_VENDOR)|' \
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-e 's|@ANDROID_VERSION_NUMBER@|$(if $(versionCode),$(versionCode),1)|' \
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< AndroidManifest.xml.in > AndroidManifest.xml
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#
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# .res files
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mkdir -p assets/program/resource
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cp $(INSTDIR)/$(LIBO_SHARE_RESOURCE_FOLDER)/*en-US.res assets/program/resource
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#
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# Assets that are unpacked at run-time into the app's data directory. These
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# are files read by non-LO code, fontconfig and freetype for now, that doesn't
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# understand "/assets" paths.
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mkdir -p assets/unpack/etc/fonts
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cp fonts.conf assets/unpack/etc/fonts
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# $UserInstallation/user/fonts is added to the fontconfig path in
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# vcl/generic/fontmanager/helper.cxx: psp::getFontPath(). UserInstallation is
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# set to the app's data dir above.
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mkdir -p assets/gz.unpack/user/fonts
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for F in $(INSTDIR)/share/fonts/truetype/Liberation*.ttf \
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$(INSTDIR)/share/fonts/truetype/Caladea-*.ttf \
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$(INSTDIR)/share/fonts/truetype/Carlito-*.ttf \
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$(INSTDIR)/share/fonts/truetype/Gen*.ttf \
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$(INSTDIR)/share/fonts/truetype/opens___.ttf; do \
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gzip -9 <$$F >assets/gz.unpack/user/fonts/`basename $$F`; \
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done
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#
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# Then gdbserver and gdb.setup so that we can debug with ndk-gdb.
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#
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mkdir -p $(SODEST)
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cp $(ANDROID_NDK_GDBSERVER) $(SODEST)
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echo set solib-search-path ./obj/local/$(ANDROID_APP_ABI) >$(SODEST)/gdb.setup
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