Files
loongoffice/include/sfx2/msgpool.hxx
Alexander Wilms 8792ec7b21 Remove visual noise from include
Conflicts:
	include/framework/preventduplicateinteraction.hxx
	include/sfx2/sfxbasecontroller.hxx
	include/sfx2/sfxbasemodel.hxx
	include/toolkit/awt/vclxtabpagemodel.hxx
	include/vcl/field.hxx
	include/vcl/settings.hxx

Change-Id: Ibccf9f88c68267a3d7e656012b51eaf644c418c2
Reviewed-on: https://gerrit.libreoffice.org/8272
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
2014-03-01 09:51:32 -06:00

83 lines
2.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _SFXMSGPOOL_HXX
#define _SFXMSGPOOL_HXX
#include <rtl/ustring.hxx>
#include <sal/config.h>
#include <sal/types.h>
#include <sfx2/dllapi.h>
#include <sfx2/msg.hxx>
#include <string>
#include <vector>
class SfxInterface;
class SfxSlot;
typedef std::basic_string< sal_uInt16 > SfxSlotGroupArr_Impl;
typedef std::vector<SfxInterface*> SfxInterfaceArr_Impl;
class SFX2_DLLPUBLIC SfxSlotPool
{
SfxSlotGroupArr_Impl* _pGroups;
SfxSlotPool* _pParentPool;
ResMgr* _pResMgr;
SfxInterfaceArr_Impl* _pInterfaces;
sal_uInt16 _nCurGroup;
sal_uInt16 _nCurInterface;
sal_uInt16 _nCurMsg;
private:
const SfxSlot* SeekSlot( sal_uInt16 nObject );
public:
SfxSlotPool( SfxSlotPool* pParent=0, ResMgr* pMgr=0);
~SfxSlotPool();
void RegisterInterface( SfxInterface& rFace );
void ReleaseInterface( SfxInterface& rFace );
SfxInterface* FirstInterface();
static SfxSlotPool& GetSlotPool( SfxViewFrame *pFrame=NULL );
sal_uInt16 GetGroupCount();
OUString SeekGroup( sal_uInt16 nNo );
const SfxSlot* FirstSlot();
const SfxSlot* NextSlot();
const SfxSlot* GetSlot( sal_uInt16 nId );
const SfxSlot* GetUnoSlot( sal_uInt16 nId );
const SfxSlot* GetUnoSlot( const OUString& rUnoName );
TypeId GetSlotType( sal_uInt16 nSlotId ) const;
};
// seeks to the first func in the current group
inline const SfxSlot* SfxSlotPool::FirstSlot()
{
return SeekSlot(0);
}
#define SFX_SLOTPOOL() SfxSlotPool::GetSlotPool()
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */