Files
loongoffice/include/svtools/ivctrl.hxx
Stephan Bergmann 70cc2b191b First batch of adding SAL_OVERRRIDE to overriding function declarations
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.

Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
2014-03-26 16:39:26 +01:00

355 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVTOOLS_IVCTRL_HXX
#define INCLUDED_SVTOOLS_IVCTRL_HXX
#include <svtools/svtdllapi.h>
#include <vcl/ctrl.hxx>
#include <tools/link.hxx>
#include <tools/contnr.hxx>
#include <vcl/image.hxx>
#include <vcl/seleng.hxx>
class ResId;
class Point;
class SvxIconChoiceCtrl_Impl;
class Image;
#define ICNVIEW_FLAG_POS_LOCKED 0x0001
#define ICNVIEW_FLAG_SELECTED 0x0002
#define ICNVIEW_FLAG_FOCUSED 0x0004
#define ICNVIEW_FLAG_IN_USE 0x0008
#define ICNVIEW_FLAG_CURSORED 0x0010 // Rahmen um Image
#define ICNVIEW_FLAG_POS_MOVED 0x0020 // per D&D verschoben aber nicht gelockt
#define ICNVIEW_FLAG_DROP_TARGET 0x0040 // im QueryDrop gesetzt
#define ICNVIEW_FLAG_BLOCK_EMPHASIS 0x0080 // Emphasis nicht painten
#define ICNVIEW_FLAG_USER1 0x0100
#define ICNVIEW_FLAG_USER2 0x0200
#define ICNVIEW_FLAG_PRED_SET 0x0400 // Predecessor wurde umgesetzt
enum SvxIconChoiceCtrlTextMode
{
IcnShowTextFull = 1, // BoundRect nach unten aufplustern
IcnShowTextShort, // Abkuerzung mit "..."
IcnShowTextSmart, // Text komplett anzeigen, wenn moeglich (n.i.)
IcnShowTextDontKnow // Einstellung der View
};
enum SvxIconChoiceCtrlPositionMode
{
IcnViewPositionModeFree = 0, // freies pixelgenaues Positionieren
IcnViewPositionModeAutoArrange = 1, // automatisches Ausrichten
IcnViewPositionModeAutoAdjust = 2, // automatisches Anordnen
IcnViewPositionModeLast = IcnViewPositionModeAutoAdjust
};
class SvxIconChoiceCtrlEntry
{
Image aImage;
OUString aText;
OUString aQuickHelpText;
void* pUserData;
friend class SvxIconChoiceCtrl_Impl;
friend class IcnCursor_Impl;
friend class EntryList_Impl;
friend class IcnGridMap_Impl;
Rectangle aRect; // Bounding-Rect des Entries
Rectangle aGridRect; // nur gesetzt im Grid-Modus
sal_uLong nPos;
// die Eintragsposition in der Eintragsliste entspricht der beim Insert vorgegebenen
// [Sortier-]Reihenfolge (->Reihenfolge der Anker in der Ankerliste!). Im AutoArrange-Modus
// kann die sichtbare Reihenfolge aber anders sein. Die Eintraege werden deshalb dann
// verkettet
SvxIconChoiceCtrlEntry* pblink; // backward (linker Nachbar)
SvxIconChoiceCtrlEntry* pflink; // forward (rechter Nachbar)
SvxIconChoiceCtrlTextMode eTextMode;
sal_uInt16 nX,nY; // fuer Tastatursteuerung
sal_uInt16 nFlags;
void ClearFlags( sal_uInt16 nMask ) { nFlags &= (~nMask); }
void SetFlags( sal_uInt16 nMask ) { nFlags |= nMask; }
void AssignFlags( sal_uInt16 _nFlags ) { nFlags = _nFlags; }
// setzt den linken Nachbarn (A <-> B ==> A <-> this <-> B)
void SetBacklink( SvxIconChoiceCtrlEntry* pA )
{
pA->pflink->pblink = this; // X <- B
this->pflink = pA->pflink; // X -> B
this->pblink = pA; // A <- X
pA->pflink = this; // A -> X
}
// loest eine Verbindung (A <-> this <-> B ==> A <-> B)
void Unlink()
{
this->pblink->pflink = this->pflink;
this->pflink->pblink = this->pblink;
this->pflink = 0;
this->pblink = 0;
}
public:
SvxIconChoiceCtrlEntry( const OUString& rText, const Image& rImage, sal_uInt16 nFlags = 0 );
~SvxIconChoiceCtrlEntry () {}
void SetImage ( const Image& rImage ) { aImage = rImage; }
Image GetImage () const { return aImage; }
void SetText ( const OUString& rText ) { aText = rText; }
OUString GetText () const { return aText; }
OUString SVT_DLLPUBLIC GetDisplayText() const;
void SetQuickHelpText( const OUString& rText ) { aQuickHelpText = rText; }
OUString GetQuickHelpText() const { return aQuickHelpText; }
void SetUserData ( void* _pUserData ) { pUserData = _pUserData; }
void* GetUserData () { return pUserData; }
const Rectangle & GetBoundRect() const { return aRect; }
void SetFocus ( bool bSet )
{ nFlags = ( bSet ? nFlags | ICNVIEW_FLAG_FOCUSED : nFlags & ~ICNVIEW_FLAG_FOCUSED ); }
SvxIconChoiceCtrlTextMode GetTextMode() const { return eTextMode; }
sal_uInt16 GetFlags() const { return nFlags; }
bool IsSelected() const { return ((nFlags & ICNVIEW_FLAG_SELECTED) !=0); }
bool IsFocused() const { return ((nFlags & ICNVIEW_FLAG_FOCUSED) !=0); }
bool IsInUse() const { return ((nFlags & ICNVIEW_FLAG_IN_USE) !=0); }
bool IsCursored() const { return ((nFlags & ICNVIEW_FLAG_CURSORED) !=0); }
bool IsDropTarget() const { return ((nFlags & ICNVIEW_FLAG_DROP_TARGET) !=0); }
bool IsBlockingEmphasis() const { return ((nFlags & ICNVIEW_FLAG_BLOCK_EMPHASIS) !=0); }
bool IsPosLocked() const { return ((nFlags & ICNVIEW_FLAG_POS_LOCKED) !=0); }
// Nur bei AutoArrange gesetzt. Den Kopf der Liste gibts per SvxIconChoiceCtrl::GetPredecessorHead
SvxIconChoiceCtrlEntry* GetSuccessor() const { return pflink; }
SvxIconChoiceCtrlEntry* GetPredecessor() const { return pblink; }
// sal_Unicode GetMnemonicChar() const;
};
enum SvxIconChoiceCtrlColumnAlign
{
IcnViewAlignLeft = 1,
IcnViewAlignRight,
IcnViewAlignCenter
};
class SvxIconChoiceCtrlColumnInfo
{
OUString aColText;
Image aColImage;
long nWidth;
SvxIconChoiceCtrlColumnAlign eAlignment;
sal_uInt16 nSubItem;
public:
SvxIconChoiceCtrlColumnInfo( sal_uInt16 nSub, long nWd,
SvxIconChoiceCtrlColumnAlign eAlign ) :
nWidth( nWd ), eAlignment( eAlign ), nSubItem( nSub ) {}
SvxIconChoiceCtrlColumnInfo( const SvxIconChoiceCtrlColumnInfo& );
void SetText( const OUString& rText ) { aColText = rText; }
void SetImage( const Image& rImg ) { aColImage = rImg; }
void SetWidth( long nWd ) { nWidth = nWd; }
void SetAlignment( SvxIconChoiceCtrlColumnAlign eAlign ) { eAlignment = eAlign; }
void SetSubItem( sal_uInt16 nSub) { nSubItem = nSub; }
const OUString& GetText() const { return aColText; }
const Image& GetImage() const { return aColImage; }
long GetWidth() const { return nWidth; }
SvxIconChoiceCtrlColumnAlign GetAlignment() const { return eAlignment; }
sal_uInt16 GetSubItem() const { return nSubItem; }
};
/*
Window-Bits:
WB_ICON // Text unter dem Icon
WB_SMALL_ICON // Text rechts neben Icon, beliebige Positionierung
WB_DETAILS // Text rechts neben Icon, eingeschraenkte Posit.
WB_BORDER
WB_NOHIDESELECTION // Selektion inaktiv zeichnen, wenn kein Fokus
WB_NOHSCROLL
WB_NOVSCROLL
WB_NOSELECTION
WB_SMART_ARRANGE // im Arrange die Vis-Area beibehalten
WB_ALIGN_TOP // Anordnung zeilenweise von links nach rechts
WB_ALIGN_LEFT // Anordnung spaltenweise von oben nach unten
WB_NODRAGSELECTION // Keine Selektion per Tracking-Rect
WB_NOCOLUMNHEADER // keine Headerbar in Detailsview (Headerbar not implemented)
WB_NOPOINTERFOCUS // Kein GrabFocus im MouseButtonDown
WB_HIGHLIGHTFRAME // der unter der Maus befindliche Eintrag wird hervorgehoben
WB_NOASYNCSELECTHDL // Selektionshandler synchron aufrufen, d.h. Events nicht sammeln
*/
#define WB_ICON WB_RECTSTYLE
#define WB_SMALLICON WB_SMALLSTYLE
#define WB_DETAILS WB_VCENTER
#define WB_NOHSCROLL WB_SPIN
#define WB_NOVSCROLL WB_DRAG
#define WB_NOSELECTION WB_REPEAT
#define WB_NODRAGSELECTION WB_PATHELLIPSIS
#define WB_SMART_ARRANGE WB_PASSWORD
#define WB_ALIGN_TOP WB_TOP
#define WB_ALIGN_LEFT WB_LEFT
#define WB_NOCOLUMNHEADER WB_CENTER
#define WB_HIGHLIGHTFRAME WB_INFO
#define WB_NOASYNCSELECTHDL WB_NOLABEL
class MnemonicGenerator;
class SVT_DLLPUBLIC SvtIconChoiceCtrl : public Control
{
friend class SvxIconChoiceCtrl_Impl;
Link _aClickIconHdl;
Link _aDocRectChangedHdl;
Link _aVisRectChangedHdl;
KeyEvent* _pCurKeyEvent;
SvxIconChoiceCtrl_Impl* _pImp;
bool _bAutoFontColor;
protected:
virtual void KeyInput( const KeyEvent& rKEvt ) SAL_OVERRIDE;
virtual bool EditedEntry( SvxIconChoiceCtrlEntry*, const OUString& rNewText, bool bCancelled );
virtual void DocumentRectChanged();
virtual void VisibleRectChanged();
virtual bool EditingEntry( SvxIconChoiceCtrlEntry* pEntry );
virtual void Command( const CommandEvent& rCEvt ) SAL_OVERRIDE;
virtual void Paint( const Rectangle& rRect ) SAL_OVERRIDE;
virtual void MouseButtonDown( const MouseEvent& rMEvt ) SAL_OVERRIDE;
virtual void MouseButtonUp( const MouseEvent& rMEvt ) SAL_OVERRIDE;
virtual void MouseMove( const MouseEvent& rMEvt ) SAL_OVERRIDE;
virtual void Resize() SAL_OVERRIDE;
virtual void GetFocus() SAL_OVERRIDE;
virtual void LoseFocus() SAL_OVERRIDE;
virtual void ClickIcon();
virtual void StateChanged( StateChangedType nType ) SAL_OVERRIDE;
virtual void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE;
virtual void RequestHelp( const HelpEvent& rHEvt ) SAL_OVERRIDE;
virtual void DrawEntryImage(
SvxIconChoiceCtrlEntry* pEntry,
const Point& rPos,
OutputDevice& rDev );
OUString GetEntryText(
SvxIconChoiceCtrlEntry* pEntry,
bool bInplaceEdit );
virtual void FillLayoutData() const SAL_OVERRIDE;
void CallImplEventListeners(sal_uLong nEvent, void* pData);
public:
SvtIconChoiceCtrl( Window* pParent, WinBits nWinStyle = WB_ICON | WB_BORDER );
virtual ~SvtIconChoiceCtrl();
void SetStyle( WinBits nWinStyle );
WinBits GetStyle() const;
bool SetChoiceWithCursor ( bool bDo = true );
void SetFont( const Font& rFont );
void SetPointFont( const Font& rFont );
void SetClickHdl( const Link& rLink ) { _aClickIconHdl = rLink; }
const Link& GetClickHdl() const { return _aClickIconHdl; }
using OutputDevice::SetBackground;
void SetBackground( const Wallpaper& rWallpaper );
void ArrangeIcons();
SvxIconChoiceCtrlEntry* InsertEntry( const OUString& rText,
const Image& rImage,
sal_uLong nPos = CONTAINER_APPEND,
const Point* pPos = 0,
sal_uInt16 nFlags = 0
);
/** creates automatic mnemonics for all icon texts in the control
*/
void CreateAutoMnemonics( void );
/** creates automatic mnemonics for all icon texts in the control
@param _rUsedMnemonics
a MnemonicGenerator at which some other mnemonics are already registered.
This can be used if the control needs to share the "mnemonic space" with other elements,
such as a menu bar.
*/
void CreateAutoMnemonics( MnemonicGenerator& _rUsedMnemonics );
bool DoKeyInput( const KeyEvent& rKEvt );
bool IsEntryEditing() const;
sal_uLong GetEntryCount() const;
SvxIconChoiceCtrlEntry* GetEntry( sal_uLong nPos ) const;
sal_uLong GetEntryListPos( SvxIconChoiceCtrlEntry* pEntry ) const;
using Window::SetCursor;
void SetCursor( SvxIconChoiceCtrlEntry* pEntry );
SvxIconChoiceCtrlEntry* GetCursor() const;
// Neu-Berechnung gecachter View-Daten und Invalidierung im Fenster
void InvalidateEntry( SvxIconChoiceCtrlEntry* pEntry );
// bHit==sal_False: Eintrag gilt als getroffen, wenn Position im BoundRect liegt
// ==sal_True : Bitmap oder Text muss getroffen sein
SvxIconChoiceCtrlEntry* GetEntry( const Point& rPosPixel, bool bHit = false ) const;
// in dem sal_uLong wird die Position in der Liste des gefunden Eintrags zurueckgegeben
SvxIconChoiceCtrlEntry* GetSelectedEntry( sal_uLong& rPos ) const;
#ifdef DBG_UTIL
void SetEntryTextMode( SvxIconChoiceCtrlTextMode eMode, SvxIconChoiceCtrlEntry* pEntry = 0 );
#endif
virtual bool HasBackground() const;
virtual bool HasFont() const;
virtual bool HasFontTextColor() const;
virtual bool HasFontFillColor() const;
void SetFontColorToBackground ( bool bDo = true ) { _bAutoFontColor = bDo; }
bool AutoFontColor () { return _bAutoFontColor; }
Point GetPixelPos( const Point& rPosLogic ) const;
void SetSelectionMode( SelectionMode eMode );
Rectangle GetBoundingBox( SvxIconChoiceCtrlEntry* pEntry ) const;
Rectangle GetEntryCharacterBounds( const sal_Int32 _nEntryPos, const sal_Int32 _nCharacterIndex ) const;
void SetNoSelection();
// ACCESSIBILITY ==========================================================
/** Creates and returns the accessible object of the Box. */
virtual ::com::sun::star::uno::Reference<
::com::sun::star::accessibility::XAccessible > CreateAccessible() SAL_OVERRIDE;
};
#endif // INCLUDED_SVTOOLS_IVCTRL_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */