Use backticks not vertical bars to denote variables in comments for /modules/audio_device
Bug: webrtc:12338 Change-Id: I27ad3a5fe6e765379e4e4f42783558c5522bab38 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227091 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Artem Titov <titovartem@webrtc.org> Cr-Commit-Position: refs/heads/master@{#34620}
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WebRTC LUCI CQ
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@ -86,7 +86,7 @@ class OpenSLESPlayer {
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// Reads audio data in PCM format using the AudioDeviceBuffer.
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// Can be called both on the main thread (during Start()) and from the
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// internal audio thread while output streaming is active.
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// If the |silence| flag is set, the audio is filled with zeros instead of
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// If the `silence` flag is set, the audio is filled with zeros instead of
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// asking the WebRTC layer for real audio data. This procedure is also known
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// as audio priming.
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void EnqueuePlayoutData(bool silence);
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@ -97,7 +97,7 @@ class OpenSLESPlayer {
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// Obtaines the SL Engine Interface from the existing global Engine object.
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// The interface exposes creation methods of all the OpenSL ES object types.
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// This method defines the |engine_| member variable.
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// This method defines the `engine_` member variable.
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bool ObtainEngineInterface();
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// Creates/destroys the output mix object.
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