Use backticks not vertical bars to denote variables in comments for /modules/audio_device

Bug: webrtc:12338
Change-Id: I27ad3a5fe6e765379e4e4f42783558c5522bab38
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227091
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Artem Titov <titovartem@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34620}
This commit is contained in:
Artem Titov
2021-07-28 20:03:05 +02:00
committed by WebRTC LUCI CQ
parent 53adc7b1c8
commit 0146a34b3f
35 changed files with 181 additions and 181 deletions

View File

@ -86,7 +86,7 @@ class OpenSLESPlayer {
// Reads audio data in PCM format using the AudioDeviceBuffer.
// Can be called both on the main thread (during Start()) and from the
// internal audio thread while output streaming is active.
// If the |silence| flag is set, the audio is filled with zeros instead of
// If the `silence` flag is set, the audio is filled with zeros instead of
// asking the WebRTC layer for real audio data. This procedure is also known
// as audio priming.
void EnqueuePlayoutData(bool silence);
@ -97,7 +97,7 @@ class OpenSLESPlayer {
// Obtaines the SL Engine Interface from the existing global Engine object.
// The interface exposes creation methods of all the OpenSL ES object types.
// This method defines the |engine_| member variable.
// This method defines the `engine_` member variable.
bool ObtainEngineInterface();
// Creates/destroys the output mix object.