iOS: Add resource files for tests and implement OutputPath
With this change the following tests have been successfully passing in the iOS Simulator for iPhone 5 and iOS 9: * audio_decoder_unittests * common_video_unittests * modules_tests * rtc_api_objc_tests * rtc_pc_unittests * system_wrappers_unittests * voice_engine_unittests The modules_unittests and common_audio_unittests are handled in https://codereview.webrtc.org/1698033002/ BUG=webrtc:4755 NOTRY=True Review URL: https://codereview.webrtc.org/1694353003 Cr-Commit-Position: refs/heads/master@{#11646}
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@ -84,7 +84,9 @@ struct RateControlMetrics {
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// Sequence used is foreman (CIF): may be better to use VGA for resize test.
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const int kCIFWidth = 352;
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const int kCIFHeight = 288;
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#if !defined(WEBRTC_IOS)
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const int kNbrFramesShort = 100; // Some tests are run for shorter sequence.
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#endif
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const int kNbrFramesLong = 299;
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// Parameters from VP8 wrapper, which control target size of key frames.
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@ -621,6 +623,9 @@ TEST_F(VideoProcessorIntegrationTest, Process0PercentPacketLossH264) {
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#endif // defined(WEBRTC_VIDEOPROCESSOR_H264_TESTS)
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// Fails on iOS. See webrtc:4755.
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#if !defined(WEBRTC_IOS)
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// VP9: Run with no packet loss and fixed bitrate. Quality should be very high.
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// One key frame (first frame only) in sequence. Setting |key_frame_interval|
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// to -1 below means no periodic key frames in test.
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@ -842,6 +847,8 @@ TEST_F(VideoProcessorIntegrationTest, Process10PercentPacketLoss) {
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rc_metrics);
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}
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#endif // !defined(WEBRTC_IOS)
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// The tests below are currently disabled for Android. For ARM, the encoder
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// uses |cpu_speed| = 12, as opposed to default |cpu_speed| <= 6 for x86,
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// which leads to significantly different quality. The quality and rate control
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@ -855,7 +862,8 @@ TEST_F(VideoProcessorIntegrationTest, Process10PercentPacketLoss) {
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// low to high to medium. Check that quality and encoder response to the new
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// target rate/per-frame bandwidth (for each rate update) is within limits.
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// One key frame (first frame only) in sequence.
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#if defined(WEBRTC_ANDROID)
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// Too slow to finish before timeout on iOS. See webrtc:4755.
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#if defined(WEBRTC_ANDROID) || defined(WEBRTC_IOS)
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#define MAYBE_ProcessNoLossChangeBitRateVP8 \
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DISABLED_ProcessNoLossChangeBitRateVP8
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#else
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@ -892,7 +900,8 @@ TEST_F(VideoProcessorIntegrationTest, MAYBE_ProcessNoLossChangeBitRateVP8) {
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// for the rate control metrics can be lower. One key frame (first frame only).
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// Note: quality after update should be higher but we currently compute quality
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// metrics averaged over whole sequence run.
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#if defined(WEBRTC_ANDROID)
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// Too slow to finish before timeout on iOS. See webrtc:4755.
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#if defined(WEBRTC_ANDROID) || defined(WEBRTC_IOS)
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#define MAYBE_ProcessNoLossChangeFrameRateFrameDropVP8 \
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DISABLED_ProcessNoLossChangeFrameRateFrameDropVP8
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#else
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@ -927,7 +936,8 @@ TEST_F(VideoProcessorIntegrationTest,
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// Run with no packet loss, at low bitrate. During this time we should've
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// resized once. Expect 2 key frames generated (first and one for resize).
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#if defined(WEBRTC_ANDROID)
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// Too slow to finish before timeout on iOS. See webrtc:4755.
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#if defined(WEBRTC_ANDROID) || defined(WEBRTC_IOS)
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#define MAYBE_ProcessNoLossSpatialResizeFrameDropVP8 \
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DISABLED_ProcessNoLossSpatialResizeFrameDropVP8
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#else
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@ -961,7 +971,8 @@ TEST_F(VideoProcessorIntegrationTest,
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// encoding rate mismatch are applied to each layer.
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// No dropped frames in this test, and internal spatial resizer is off.
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// One key frame (first frame only) in sequence, so no spatial resizing.
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#if defined(WEBRTC_ANDROID)
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// Too slow to finish before timeout on iOS. See webrtc:4755.
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#if defined(WEBRTC_ANDROID) || defined(WEBRTC_IOS)
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#define MAYBE_ProcessNoLossTemporalLayersVP8 \
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DISABLED_ProcessNoLossTemporalLayersVP8
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#else
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