AppRTCDemo: Render each video in a separate SurfaceView
This CL introduces a new org.webrtc.VideoRenderer.Callbacks implementation called SurfaceViewRenderer that renders each video stream in its own SurfaceView. AppRTCDemo is updated to use this new rendering. This CL also does the following changes: * Make the VideoRenderer.Callbacks interface asynchronous and require that renderFrameDone() is called for every renderFrame(). In JNI, this is implemented with cricket::VideoFrame::Copy()/delete. * Make public static helper functions: convertScalingTypeToVisibleFraction(), getDisplaySize(), and getTextureMatrix(). * Introduces new helper functions surfaceWidth()/surfaceHeight() in EGlBase that allows to query the surface size. * Introduce PercentFrameLayout that implements the percentage layout that is used by AppRTCDemo. BUG=webrtc:4742 Review URL: https://codereview.webrtc.org/1257043004 Cr-Commit-Position: refs/heads/master@{#9699}
This commit is contained in:
@ -127,6 +127,18 @@ public final class EglBase {
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return eglSurface != EGL14.EGL_NO_SURFACE;
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}
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public int surfaceWidth() {
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final int widthArray[] = new int[1];
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EGL14.eglQuerySurface(eglDisplay, eglSurface, EGL14.EGL_WIDTH, widthArray, 0);
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return widthArray[0];
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}
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public int surfaceHeight() {
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final int heightArray[] = new int[1];
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EGL14.eglQuerySurface(eglDisplay, eglSurface, EGL14.EGL_HEIGHT, heightArray, 0);
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return heightArray[0];
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}
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public void releaseSurface() {
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if (eglSurface != EGL14.EGL_NO_SURFACE) {
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EGL14.eglDestroySurface(eglDisplay, eglSurface);
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126
talk/app/webrtc/java/android/org/webrtc/RendererCommon.java
Normal file
126
talk/app/webrtc/java/android/org/webrtc/RendererCommon.java
Normal file
@ -0,0 +1,126 @@
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/*
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* libjingle
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* Copyright 2015 Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
||||
*
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||||
* 1. Redistributions of source code must retain the above copyright notice,
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||||
* this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
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||||
* and/or other materials provided with the distribution.
|
||||
* 3. The name of the author may not be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||
*/
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package org.webrtc;
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import android.graphics.Point;
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import android.opengl.Matrix;
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/**
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* Static helper functions for VideoRendererGui and SurfaceViewRenderer.
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*/
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public class RendererCommon {
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// Types of video scaling:
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// SCALE_ASPECT_FIT - video frame is scaled to fit the size of the view by
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// maintaining the aspect ratio (black borders may be displayed).
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// SCALE_ASPECT_FILL - video frame is scaled to fill the size of the view by
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// maintaining the aspect ratio. Some portion of the video frame may be
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// clipped.
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// SCALE_ASPECT_BALANCED - Compromise between FIT and FILL. Video frame will fill as much as
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// possible of the view while maintaining aspect ratio, under the constraint that at least
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// |BALANCED_VISIBLE_FRACTION| of the frame content will be shown.
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public static enum ScalingType { SCALE_ASPECT_FIT, SCALE_ASPECT_FILL, SCALE_ASPECT_BALANCED }
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// The minimum fraction of the frame content that will be shown for |SCALE_ASPECT_BALANCED|.
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// This limits excessive cropping when adjusting display size.
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private static float BALANCED_VISIBLE_FRACTION = 0.56f;
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/**
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* Calculates a texture transformation matrix based on rotation, mirror, and video vs display
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* aspect ratio.
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*/
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public static void getTextureMatrix(float[] outputTextureMatrix, float rotationDegree,
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boolean mirror, float videoAspectRatio, float displayAspectRatio) {
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// The matrix stack is using post-multiplication, which means that matrix operations:
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// A; B; C; will end up as A * B * C. When you apply this to a vertex, it will result in:
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// v' = A * B * C * v, i.e. the last matrix operation is the first thing that affects the
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// vertex. This is the opposite of what you might expect.
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Matrix.setIdentityM(outputTextureMatrix, 0);
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// Move coordinates back to [0,1]x[0,1].
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Matrix.translateM(outputTextureMatrix, 0, 0.5f, 0.5f, 0.0f);
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// Rotate frame clockwise in the XY-plane (around the Z-axis).
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Matrix.rotateM(outputTextureMatrix, 0, -rotationDegree, 0, 0, 1);
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// Scale one dimension until video and display size have same aspect ratio.
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if (displayAspectRatio > videoAspectRatio) {
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Matrix.scaleM(outputTextureMatrix, 0, 1, videoAspectRatio / displayAspectRatio, 1);
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} else {
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Matrix.scaleM(outputTextureMatrix, 0, displayAspectRatio / videoAspectRatio, 1, 1);
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}
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// TODO(magjed): We currently ignore the texture transform matrix from the SurfaceTexture.
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// It contains a vertical flip that is hardcoded here instead.
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Matrix.scaleM(outputTextureMatrix, 0, 1, -1, 1);
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// Apply optional horizontal flip.
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if (mirror) {
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Matrix.scaleM(outputTextureMatrix, 0, -1, 1, 1);
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}
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// Center coordinates around origin.
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Matrix.translateM(outputTextureMatrix, 0, -0.5f, -0.5f, 0.0f);
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}
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/**
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* Calculate display size based on scaling type, video aspect ratio, and maximum display size.
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*/
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public static Point getDisplaySize(ScalingType scalingType, float videoAspectRatio,
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int maxDisplayWidth, int maxDisplayHeight) {
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return getDisplaySize(convertScalingTypeToVisibleFraction(scalingType), videoAspectRatio,
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maxDisplayWidth, maxDisplayHeight);
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}
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/**
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* Each scaling type has a one-to-one correspondence to a numeric minimum fraction of the video
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* that must remain visible.
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*/
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private static float convertScalingTypeToVisibleFraction(ScalingType scalingType) {
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switch (scalingType) {
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case SCALE_ASPECT_FIT:
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return 1.0f;
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case SCALE_ASPECT_FILL:
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return 0.0f;
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case SCALE_ASPECT_BALANCED:
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return BALANCED_VISIBLE_FRACTION;
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default:
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throw new IllegalArgumentException();
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}
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}
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/**
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* Calculate display size based on minimum fraction of the video that must remain visible,
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* video aspect ratio, and maximum display size.
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*/
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private static Point getDisplaySize(float minVisibleFraction, float videoAspectRatio,
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int maxDisplayWidth, int maxDisplayHeight) {
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// If there is no constraint on the amount of cropping, fill the allowed display area.
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if (minVisibleFraction == 0 || videoAspectRatio == 0) {
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return new Point(maxDisplayWidth, maxDisplayHeight);
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}
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// Each dimension is constrained on max display size and how much we are allowed to crop.
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final int width = Math.min(maxDisplayWidth,
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(int) (maxDisplayHeight / minVisibleFraction * videoAspectRatio));
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final int height = Math.min(maxDisplayHeight,
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(int) (maxDisplayWidth / minVisibleFraction / videoAspectRatio));
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return new Point(width, height);
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}
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}
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474
talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
Normal file
474
talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
Normal file
@ -0,0 +1,474 @@
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/*
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* libjingle
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||||
* Copyright 2015 Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
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||||
* 1. Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* 3. The name of the author may not be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
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package org.webrtc;
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import java.nio.ByteBuffer;
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import android.content.Context;
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import android.graphics.Point;
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import android.graphics.SurfaceTexture;
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import android.opengl.EGLContext;
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import android.opengl.GLES20;
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import android.os.Handler;
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import android.os.HandlerThread;
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import android.util.AttributeSet;
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import android.util.Log;
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import android.view.SurfaceHolder;
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import android.view.SurfaceView;
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/**
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* Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
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* renderFrame() is asynchronous to avoid blocking the calling thread. Instead, a shallow copy of
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* the frame is posted to a dedicated render thread.
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* This class is thread safe and handles access from potentially four different threads:
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* Interaction from the main app in init, release, setMirror, and setScalingtype.
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* Interaction from C++ webrtc::VideoRendererInterface in renderFrame and canApplyRotation.
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* Interaction from the Activity lifecycle in surfaceCreated, surfaceChanged, and surfaceDestroyed.
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* Interaction with the layout framework in onMeasure and onSizeChanged.
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*/
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public class SurfaceViewRenderer extends SurfaceView
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implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
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private static final String TAG = "SurfaceViewRenderer";
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// Dedicated render thread. Synchronized on |this|.
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private HandlerThread renderThread;
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// Handler for inter-thread communication. Synchronized on |this|.
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private Handler renderThreadHandler;
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// Pending frame to render. Serves as a queue with size 1. Synchronized on |this|.
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private VideoRenderer.I420Frame pendingFrame;
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// EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed
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// from the render thread.
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private EglBase eglBase;
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private GlRectDrawer drawer;
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// Texture ids for YUV frames. Allocated on first arrival of a YUV frame.
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private int[] yuvTextures = null;
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// Intermediate copy buffers in case yuv frames are not packed, i.e. stride > plane width. One for
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// Y, and one for U and V.
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private final ByteBuffer[] copyBuffer = new ByteBuffer[2];
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// These variables are synchronized on |layoutLock|.
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private final Object layoutLock = new Object();
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// Current surface size.
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public int surfaceWidth;
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public int surfaceHeight;
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// Most recent measurement specification from onMeasure().
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private int widthSpec;
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private int heightSpec;
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// Current size on screen in pixels.
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public int layoutWidth;
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public int layoutHeight;
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// Desired layout size, or 0 if no frame has arrived yet. The desired size is updated before
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// rendering a new frame, and is enforced in onMeasure(). Rendering is blocked until layout is
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// updated to the desired size.
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public int desiredLayoutWidth;
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public int desiredLayoutHeight;
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// |scalingType| determines how the video will fill the allowed layout area in onMeasure().
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private RendererCommon.ScalingType scalingType = RendererCommon.ScalingType.SCALE_ASPECT_BALANCED;
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// If true, mirrors the video stream horizontally.
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private boolean mirror;
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// These variables are synchronized on |statisticsLock|.
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private final Object statisticsLock = new Object();
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// Total number of video frames received in renderFrame() call.
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private int framesReceived;
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// Number of video frames dropped by renderFrame() because previous frame has not been rendered
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// yet.
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private int framesDropped;
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// Number of rendered video frames.
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private int framesRendered;
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// Time in ns when the first video frame was rendered.
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private long firstFrameTimeNs;
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// Time in ns spent in renderFrameOnRenderThread() function.
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private long renderTimeNs;
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// Runnable for posting frames to render thread..
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private final Runnable renderFrameRunnable = new Runnable() {
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@Override public void run() {
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renderFrameOnRenderThread();
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}
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};
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/**
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* Standard View constructor. In order to render something, you must first call init().
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*/
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public SurfaceViewRenderer(Context context) {
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super(context);
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}
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/**
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* Standard View constructor. In order to render something, you must first call init().
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*/
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public SurfaceViewRenderer(Context context, AttributeSet attrs) {
|
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super(context, attrs);
|
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}
|
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/**
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* Initialize this class, sharing resources with |sharedContext|.
|
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*/
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public synchronized void init(EGLContext sharedContext) {
|
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if (renderThreadHandler != null) {
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throw new IllegalStateException("Already initialized");
|
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}
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Log.d(TAG, "Initializing");
|
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renderThread = new HandlerThread(TAG);
|
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renderThread.start();
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renderThreadHandler = new Handler(renderThread.getLooper());
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eglBase = new EglBase(sharedContext, EglBase.ConfigType.PLAIN);
|
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drawer = new GlRectDrawer();
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getHolder().addCallback(this);
|
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}
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|
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/**
|
||||
* Release all resources. This needs to be done manually, otherwise the resources are leaked.
|
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*/
|
||||
public synchronized void release() {
|
||||
if (renderThreadHandler == null) {
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Log.d(TAG, "Already released");
|
||||
return;
|
||||
}
|
||||
// Release EGL and GL resources on render thread.
|
||||
renderThreadHandler.post(new Runnable() {
|
||||
@Override public void run() {
|
||||
drawer.release();
|
||||
drawer = null;
|
||||
if (yuvTextures != null) {
|
||||
GLES20.glDeleteTextures(3, yuvTextures, 0);
|
||||
yuvTextures = null;
|
||||
}
|
||||
eglBase.release();
|
||||
eglBase = null;
|
||||
}
|
||||
});
|
||||
// Don't accept any more messages to the render thread.
|
||||
renderThreadHandler = null;
|
||||
// Quit safely to make sure the EGL/GL cleanup posted above is executed.
|
||||
renderThread.quitSafely();
|
||||
renderThread = null;
|
||||
|
||||
getHolder().removeCallback(this);
|
||||
if (pendingFrame != null) {
|
||||
VideoRenderer.renderFrameDone(pendingFrame);
|
||||
pendingFrame = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set if the video stream should be mirrored or not.
|
||||
*/
|
||||
public void setMirror(final boolean mirror) {
|
||||
synchronized (layoutLock) {
|
||||
this.mirror = mirror;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set how the video will fill the allowed layout area.
|
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*/
|
||||
public void setScalingType(RendererCommon.ScalingType scalingType) {
|
||||
synchronized (layoutLock) {
|
||||
this.scalingType = scalingType;
|
||||
}
|
||||
}
|
||||
|
||||
// VideoRenderer.Callbacks interface.
|
||||
@Override
|
||||
public void renderFrame(VideoRenderer.I420Frame frame) {
|
||||
synchronized (statisticsLock) {
|
||||
++framesReceived;
|
||||
}
|
||||
synchronized (this) {
|
||||
if (renderThreadHandler == null) {
|
||||
Log.d(TAG, "Dropping frame - SurfaceViewRenderer not initialized or already released.");
|
||||
VideoRenderer.renderFrameDone(frame);
|
||||
return;
|
||||
}
|
||||
if (pendingFrame != null) {
|
||||
synchronized (statisticsLock) {
|
||||
++framesDropped;
|
||||
}
|
||||
Log.d(TAG, "Dropping frame - previous frame has not been rendered yet.");
|
||||
VideoRenderer.renderFrameDone(frame);
|
||||
return;
|
||||
}
|
||||
pendingFrame = frame;
|
||||
renderThreadHandler.post(renderFrameRunnable);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canApplyRotation() {
|
||||
return true;
|
||||
}
|
||||
|
||||
// View layout interface.
|
||||
@Override
|
||||
protected void onMeasure(int widthSpec, int heightSpec) {
|
||||
synchronized (layoutLock) {
|
||||
this.widthSpec = widthSpec;
|
||||
this.heightSpec = heightSpec;
|
||||
if (desiredLayoutWidth == 0 || desiredLayoutHeight == 0) {
|
||||
super.onMeasure(widthSpec, heightSpec);
|
||||
} else {
|
||||
setMeasuredDimension(desiredLayoutWidth, desiredLayoutHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
|
||||
synchronized (layoutLock) {
|
||||
layoutWidth = right - left;
|
||||
layoutHeight = bottom - top;
|
||||
}
|
||||
// Might have a pending frame waiting for a layout of correct size.
|
||||
runOnRenderThread(renderFrameRunnable);
|
||||
}
|
||||
|
||||
// SurfaceHolder.Callback interface.
|
||||
@Override
|
||||
public void surfaceCreated(final SurfaceHolder holder) {
|
||||
Log.d(TAG, "Surface created");
|
||||
runOnRenderThread(new Runnable() {
|
||||
@Override public void run() {
|
||||
eglBase.createSurface(holder.getSurface());
|
||||
eglBase.makeCurrent();
|
||||
// Necessary for YUV frames with odd width.
|
||||
GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void surfaceDestroyed(SurfaceHolder holder) {
|
||||
Log.d(TAG, "Surface destroyed");
|
||||
synchronized (layoutLock) {
|
||||
surfaceWidth = 0;
|
||||
surfaceHeight = 0;
|
||||
}
|
||||
runOnRenderThread(new Runnable() {
|
||||
@Override public void run() {
|
||||
eglBase.releaseSurface();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
|
||||
Log.d(TAG, "Surface changed: " + width + "x" + height);
|
||||
synchronized (layoutLock) {
|
||||
surfaceWidth = width;
|
||||
surfaceHeight = height;
|
||||
}
|
||||
// Might have a pending frame waiting for a surface of correct size.
|
||||
runOnRenderThread(renderFrameRunnable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Private helper function to post tasks safely.
|
||||
*/
|
||||
private synchronized void runOnRenderThread(Runnable runnable) {
|
||||
if (renderThreadHandler != null) {
|
||||
renderThreadHandler.post(runnable);
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized void runOnRenderThreadDelayed(Runnable runnable, long ms) {
|
||||
if (renderThreadHandler != null) {
|
||||
renderThreadHandler.postDelayed(runnable, ms);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders and releases |pendingFrame|.
|
||||
*/
|
||||
private void renderFrameOnRenderThread() {
|
||||
if (eglBase == null || !eglBase.hasSurface()) {
|
||||
Log.d(TAG, "No surface to draw on");
|
||||
return;
|
||||
}
|
||||
final float videoAspectRatio;
|
||||
synchronized (this) {
|
||||
if (pendingFrame == null) {
|
||||
return;
|
||||
}
|
||||
videoAspectRatio = (float) pendingFrame.rotatedWidth() / pendingFrame.rotatedHeight();
|
||||
}
|
||||
// Request new layout if necessary. Don't continue until layout and surface size are in a good
|
||||
// state.
|
||||
synchronized (layoutLock) {
|
||||
final int maxWidth = getDefaultSize(Integer.MAX_VALUE, widthSpec);
|
||||
final int maxHeight = getDefaultSize(Integer.MAX_VALUE, heightSpec);
|
||||
final Point suggestedSize =
|
||||
RendererCommon.getDisplaySize(scalingType, videoAspectRatio, maxWidth, maxHeight);
|
||||
desiredLayoutWidth =
|
||||
MeasureSpec.getMode(widthSpec) == MeasureSpec.EXACTLY ? maxWidth : suggestedSize.x;
|
||||
desiredLayoutHeight =
|
||||
MeasureSpec.getMode(heightSpec) == MeasureSpec.EXACTLY ? maxHeight : suggestedSize.y;
|
||||
if (desiredLayoutWidth != layoutWidth || desiredLayoutHeight != layoutHeight) {
|
||||
Log.d(TAG, "Requesting new layout with size: "
|
||||
+ desiredLayoutWidth + "x" + desiredLayoutHeight);
|
||||
// Output an intermediate black frame while the layout is updated.
|
||||
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
||||
eglBase.swapBuffers();
|
||||
// Request layout update on UI thread.
|
||||
post(new Runnable() {
|
||||
@Override public void run() {
|
||||
requestLayout();
|
||||
}
|
||||
});
|
||||
return;
|
||||
}
|
||||
if (surfaceWidth != layoutWidth || surfaceHeight != layoutHeight) {
|
||||
Log.d(TAG, "Postponing rendering until surface size is updated.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// The EGLSurface might have a buffer of the old size in the pipeline, even after
|
||||
// surfaceChanged() has been called. Querying the EGLSurface will show if the underlying buffer
|
||||
// dimensions haven't yet changed.
|
||||
if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
|
||||
Log.d(TAG, "Flushing old egl surface buffer with incorrect size.");
|
||||
// There is no way to display the old buffer correctly, so just make it black, and immediately
|
||||
// render |pendingFrame| on the next buffer.
|
||||
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
||||
eglBase.swapBuffers();
|
||||
// In some rare cases, the next buffer is not updated either. In those cases, wait 1 ms and
|
||||
// try again.
|
||||
if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
|
||||
Log.e(TAG, "Unexpected buffer size even after swapBuffers() has been called.");
|
||||
runOnRenderThreadDelayed(renderFrameRunnable, 1);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Finally, layout, surface, and EGLSurface are in a good state. Fetch and render pendingFrame|.
|
||||
final VideoRenderer.I420Frame frame;
|
||||
synchronized (this) {
|
||||
if (pendingFrame == null) {
|
||||
return;
|
||||
}
|
||||
frame = pendingFrame;
|
||||
pendingFrame = null;
|
||||
}
|
||||
|
||||
final long startTimeNs = System.nanoTime();
|
||||
final float[] texMatrix = new float[16];
|
||||
synchronized (layoutLock) {
|
||||
RendererCommon.getTextureMatrix(texMatrix, frame.rotationDegree, mirror, videoAspectRatio,
|
||||
(float) layoutWidth / layoutHeight);
|
||||
}
|
||||
|
||||
GLES20.glViewport(0, 0, surfaceWidth, surfaceHeight);
|
||||
if (frame.yuvFrame) {
|
||||
uploadYuvData(frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes);
|
||||
drawer.drawYuv(frame.width, frame.height, yuvTextures, texMatrix);
|
||||
} else {
|
||||
SurfaceTexture surfaceTexture = (SurfaceTexture) frame.textureObject;
|
||||
// TODO(magjed): Move updateTexImage() to the video source instead.
|
||||
surfaceTexture.updateTexImage();
|
||||
drawer.drawOes(frame.textureId, texMatrix);
|
||||
}
|
||||
|
||||
eglBase.swapBuffers();
|
||||
VideoRenderer.renderFrameDone(frame);
|
||||
synchronized (statisticsLock) {
|
||||
if (framesRendered == 0) {
|
||||
firstFrameTimeNs = startTimeNs;
|
||||
}
|
||||
++framesRendered;
|
||||
renderTimeNs += (System.nanoTime() - startTimeNs);
|
||||
if (framesRendered % 300 == 0) {
|
||||
logStatistics();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void uploadYuvData(int width, int height, int[] strides, ByteBuffer[] planes) {
|
||||
// Make sure YUV textures are allocated.
|
||||
if (yuvTextures == null) {
|
||||
yuvTextures = new int[3];
|
||||
// Generate 3 texture ids for Y/U/V and place them into |yuvTextures|.
|
||||
GLES20.glGenTextures(3, yuvTextures, 0);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
|
||||
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
|
||||
GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
||||
GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
|
||||
GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
||||
GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
|
||||
GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
||||
GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
|
||||
GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
||||
GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
|
||||
}
|
||||
GlUtil.checkNoGLES2Error("y/u/v glGenTextures");
|
||||
}
|
||||
// Upload each plane.
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
|
||||
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
|
||||
final int planeWidth = (i == 0) ? width : width / 2;
|
||||
final int planeHeight = (i == 0) ? height : height / 2;
|
||||
final int bufferIndex = (i == 0) ? 0 : 1;
|
||||
// GLES only accepts packed data, i.e. stride == planeWidth.
|
||||
final ByteBuffer packedByteBuffer;
|
||||
if (strides[i] == planeWidth) {
|
||||
// Input is packed already.
|
||||
packedByteBuffer = planes[i];
|
||||
} else {
|
||||
// Make an intermediate packed copy.
|
||||
final int capacityNeeded = planeWidth * planeHeight;
|
||||
if (copyBuffer[bufferIndex] == null
|
||||
|| copyBuffer[bufferIndex].capacity() != capacityNeeded) {
|
||||
copyBuffer[bufferIndex] = ByteBuffer.allocateDirect(capacityNeeded);
|
||||
}
|
||||
packedByteBuffer = copyBuffer[bufferIndex];
|
||||
VideoRenderer.nativeCopyPlane(
|
||||
planes[i], planeWidth, planeHeight, strides[i], packedByteBuffer, planeWidth);
|
||||
}
|
||||
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidth, planeHeight, 0,
|
||||
GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
private void logStatistics() {
|
||||
synchronized (statisticsLock) {
|
||||
Log.d(TAG, "ID: " + getResources().getResourceEntryName(getId()) + ". Frames received: "
|
||||
+ framesReceived + ". Dropped: " + framesDropped + ". Rendered: " + framesRendered);
|
||||
if (framesReceived > 0 && framesRendered > 0) {
|
||||
final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs;
|
||||
Log.d(TAG, "Duration: " + (int) (timeSinceFirstFrameNs / 1e6) +
|
||||
" ms. FPS: " + (float) framesRendered * 1e9 / timeSinceFirstFrameNs);
|
||||
Log.d(TAG, "Average render time: "
|
||||
+ (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -42,7 +42,6 @@ import android.opengl.EGL14;
|
||||
import android.opengl.EGLContext;
|
||||
import android.opengl.GLES20;
|
||||
import android.opengl.GLSurfaceView;
|
||||
import android.opengl.Matrix;
|
||||
import android.util.Log;
|
||||
|
||||
import org.webrtc.VideoRenderer.I420Frame;
|
||||
@ -70,20 +69,6 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
// List of yuv renderers.
|
||||
private ArrayList<YuvImageRenderer> yuvImageRenderers;
|
||||
private GlRectDrawer drawer;
|
||||
// The minimum fraction of the frame content that will be shown for |SCALE_ASPECT_BALANCED|.
|
||||
// This limits excessive cropping when adjusting display size.
|
||||
private static float BALANCED_VISIBLE_FRACTION = 0.56f;
|
||||
// Types of video scaling:
|
||||
// SCALE_ASPECT_FIT - video frame is scaled to fit the size of the view by
|
||||
// maintaining the aspect ratio (black borders may be displayed).
|
||||
// SCALE_ASPECT_FILL - video frame is scaled to fill the size of the view by
|
||||
// maintaining the aspect ratio. Some portion of the video frame may be
|
||||
// clipped.
|
||||
// SCALE_ASPECT_BALANCED - Compromise between FIT and FILL. Video frame will fill as much as
|
||||
// possible of the view while maintaining aspect ratio, under the constraint that at least
|
||||
// |BALANCED_VISIBLE_FRACTION| of the frame content will be shown.
|
||||
public static enum ScalingType
|
||||
{ SCALE_ASPECT_FIT, SCALE_ASPECT_FILL, SCALE_ASPECT_BALANCED }
|
||||
private static final int EGL14_SDK_VERSION =
|
||||
android.os.Build.VERSION_CODES.JELLY_BEAN_MR1;
|
||||
// Current SDK version.
|
||||
@ -123,7 +108,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
// Type of video frame used for recent frame rendering.
|
||||
private static enum RendererType { RENDERER_YUV, RENDERER_TEXTURE };
|
||||
private RendererType rendererType;
|
||||
private ScalingType scalingType;
|
||||
private RendererCommon.ScalingType scalingType;
|
||||
private boolean mirror;
|
||||
// Flag if renderFrame() was ever called.
|
||||
boolean seenFrame;
|
||||
@ -166,7 +151,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
private YuvImageRenderer(
|
||||
GLSurfaceView surface, int id,
|
||||
int x, int y, int width, int height,
|
||||
ScalingType scalingType, boolean mirror) {
|
||||
RendererCommon.ScalingType scalingType, boolean mirror) {
|
||||
Log.d(TAG, "YuvImageRenderer.Create id: " + id);
|
||||
this.surface = surface;
|
||||
this.id = id;
|
||||
@ -199,33 +184,6 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
GlUtil.checkNoGLES2Error("y/u/v glGenTextures");
|
||||
}
|
||||
|
||||
private static float convertScalingTypeToVisibleFraction(ScalingType scalingType) {
|
||||
switch (scalingType) {
|
||||
case SCALE_ASPECT_FIT:
|
||||
return 1.0f;
|
||||
case SCALE_ASPECT_FILL:
|
||||
return 0.0f;
|
||||
case SCALE_ASPECT_BALANCED:
|
||||
return BALANCED_VISIBLE_FRACTION;
|
||||
default:
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
}
|
||||
|
||||
private static Point getDisplaySize(float minVisibleFraction, float videoAspectRatio,
|
||||
int maxDisplayWidth, int maxDisplayHeight) {
|
||||
// If there is no constraint on the amount of cropping, fill the allowed display area.
|
||||
if (minVisibleFraction == 0) {
|
||||
return new Point(maxDisplayWidth, maxDisplayHeight);
|
||||
}
|
||||
// Each dimension is constrained on max display size and how much we are allowed to crop.
|
||||
final int width = Math.min(maxDisplayWidth,
|
||||
(int) (maxDisplayHeight / minVisibleFraction * videoAspectRatio));
|
||||
final int height = Math.min(maxDisplayHeight,
|
||||
(int) (maxDisplayWidth / minVisibleFraction / videoAspectRatio));
|
||||
return new Point(width, height);
|
||||
}
|
||||
|
||||
private void checkAdjustTextureCoords() {
|
||||
synchronized(updateTextureLock) {
|
||||
if (!updateTextureProperties) {
|
||||
@ -245,38 +203,14 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
? (float) videoWidth / videoHeight
|
||||
: (float) videoHeight / videoWidth;
|
||||
// Adjust display size based on |scalingType|.
|
||||
final float minVisibleFraction = convertScalingTypeToVisibleFraction(scalingType);
|
||||
final Point displaySize = getDisplaySize(minVisibleFraction, videoAspectRatio,
|
||||
displayLayout.width(), displayLayout.height());
|
||||
final Point displaySize = RendererCommon.getDisplaySize(scalingType,
|
||||
videoAspectRatio, displayLayout.width(), displayLayout.height());
|
||||
displayLayout.inset((displayLayout.width() - displaySize.x) / 2,
|
||||
(displayLayout.height() - displaySize.y) / 2);
|
||||
Log.d(TAG, " Adjusted display size: " + displayLayout.width() + " x "
|
||||
+ displayLayout.height());
|
||||
// The matrix stack is using post-multiplication, which means that matrix operations:
|
||||
// A; B; C; will end up as A * B * C. When you apply this to a vertex, it will result in:
|
||||
// v' = A * B * C * v, i.e. the last matrix operation is the first thing that affects the
|
||||
// vertex. This is the opposite of what you might expect.
|
||||
Matrix.setIdentityM(texMatrix, 0);
|
||||
// Move coordinates back to [0,1]x[0,1].
|
||||
Matrix.translateM(texMatrix, 0, 0.5f, 0.5f, 0.0f);
|
||||
// Rotate frame clockwise in the XY-plane (around the Z-axis).
|
||||
Matrix.rotateM(texMatrix, 0, -rotationDegree, 0, 0, 1);
|
||||
// Scale one dimension until video and display size have same aspect ratio.
|
||||
final float displayAspectRatio = (float) displayLayout.width() / displayLayout.height();
|
||||
if (displayAspectRatio > videoAspectRatio) {
|
||||
Matrix.scaleM(texMatrix, 0, 1, videoAspectRatio / displayAspectRatio, 1);
|
||||
} else {
|
||||
Matrix.scaleM(texMatrix, 0, displayAspectRatio / videoAspectRatio, 1, 1);
|
||||
}
|
||||
// TODO(magjed): We currently ignore the texture transform matrix from the SurfaceTexture.
|
||||
// It contains a vertical flip that is hardcoded here instead.
|
||||
Matrix.scaleM(texMatrix, 0, 1, -1, 1);
|
||||
// Apply optional horizontal flip.
|
||||
if (mirror) {
|
||||
Matrix.scaleM(texMatrix, 0, -1, 1, 1);
|
||||
}
|
||||
// Center coordinates around origin.
|
||||
Matrix.translateM(texMatrix, 0, -0.5f, -0.5f, 0.0f);
|
||||
RendererCommon.getTextureMatrix(texMatrix, rotationDegree, mirror, videoAspectRatio,
|
||||
(float) displayLayout.width() / displayLayout.height());
|
||||
updateTextureProperties = false;
|
||||
Log.d(TAG, " AdjustTextureCoords done");
|
||||
}
|
||||
@ -375,7 +309,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
}
|
||||
|
||||
public void setPosition(int x, int y, int width, int height,
|
||||
ScalingType scalingType, boolean mirror) {
|
||||
RendererCommon.ScalingType scalingType, boolean mirror) {
|
||||
final Rect layoutInPercentage =
|
||||
new Rect(x, y, Math.min(100, x + width), Math.min(100, y + height));
|
||||
synchronized(updateTextureLock) {
|
||||
@ -415,9 +349,9 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
frameToRenderQueue.poll();
|
||||
// Re-allocate / allocate the frame.
|
||||
yuvFrameToRender = new I420Frame(videoWidth, videoHeight, rotationDegree,
|
||||
strides, null);
|
||||
strides, null, 0);
|
||||
textureFrameToRender = new I420Frame(videoWidth, videoHeight, rotationDegree,
|
||||
null, -1);
|
||||
null, -1, 0);
|
||||
updateTextureProperties = true;
|
||||
Log.d(TAG, " YuvImageRenderer.setSize done.");
|
||||
}
|
||||
@ -431,6 +365,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
// Skip rendering of this frame if setSize() was not called.
|
||||
if (yuvFrameToRender == null || textureFrameToRender == null) {
|
||||
framesDropped++;
|
||||
VideoRenderer.renderFrameDone(frame);
|
||||
return;
|
||||
}
|
||||
// Check input frame parameters.
|
||||
@ -440,6 +375,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
frame.yuvStrides[2] < frame.width / 2) {
|
||||
Log.e(TAG, "Incorrect strides " + frame.yuvStrides[0] + ", " +
|
||||
frame.yuvStrides[1] + ", " + frame.yuvStrides[2]);
|
||||
VideoRenderer.renderFrameDone(frame);
|
||||
return;
|
||||
}
|
||||
// Check incoming frame dimensions.
|
||||
@ -453,6 +389,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
if (frameToRenderQueue.size() > 0) {
|
||||
// Skip rendering of this frame if previous frame was not rendered yet.
|
||||
framesDropped++;
|
||||
VideoRenderer.renderFrameDone(frame);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -468,6 +405,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
}
|
||||
copyTimeNs += (System.nanoTime() - now);
|
||||
seenFrame = true;
|
||||
VideoRenderer.renderFrameDone(frame);
|
||||
|
||||
// Request rendering.
|
||||
surface.requestRender();
|
||||
@ -497,7 +435,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
* (width, height). All parameters are in percentage of screen resolution.
|
||||
*/
|
||||
public static VideoRenderer createGui(int x, int y, int width, int height,
|
||||
ScalingType scalingType, boolean mirror) throws Exception {
|
||||
RendererCommon.ScalingType scalingType, boolean mirror) throws Exception {
|
||||
YuvImageRenderer javaGuiRenderer = create(
|
||||
x, y, width, height, scalingType, mirror);
|
||||
return new VideoRenderer(javaGuiRenderer);
|
||||
@ -505,7 +443,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
|
||||
public static VideoRenderer.Callbacks createGuiRenderer(
|
||||
int x, int y, int width, int height,
|
||||
ScalingType scalingType, boolean mirror) {
|
||||
RendererCommon.ScalingType scalingType, boolean mirror) {
|
||||
return create(x, y, width, height, scalingType, mirror);
|
||||
}
|
||||
|
||||
@ -515,7 +453,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
* screen resolution.
|
||||
*/
|
||||
public static YuvImageRenderer create(int x, int y, int width, int height,
|
||||
ScalingType scalingType, boolean mirror) {
|
||||
RendererCommon.ScalingType scalingType, boolean mirror) {
|
||||
// Check display region parameters.
|
||||
if (x < 0 || x > 100 || y < 0 || y > 100 ||
|
||||
width < 0 || width > 100 || height < 0 || height > 100 ||
|
||||
@ -559,7 +497,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
|
||||
|
||||
public static void update(
|
||||
VideoRenderer.Callbacks renderer,
|
||||
int x, int y, int width, int height, ScalingType scalingType, boolean mirror) {
|
||||
int x, int y, int width, int height, RendererCommon.ScalingType scalingType, boolean mirror) {
|
||||
Log.d(TAG, "VideoRendererGui.update");
|
||||
if (instance == null) {
|
||||
throw new RuntimeException(
|
||||
|
||||
Reference in New Issue
Block a user