Move AudioDecoder and related stuff to the api/ directory
BUG=webrtc:5805, webrtc:6725 Review-Url: https://codereview.webrtc.org/2668523004 Cr-Commit-Position: refs/heads/master@{#16534}
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webrtc/api/audio_codecs/audio_format.h
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81
webrtc/api/audio_codecs/audio_format.h
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/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_API_AUDIO_CODECS_AUDIO_FORMAT_H_
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#define WEBRTC_API_AUDIO_CODECS_AUDIO_FORMAT_H_
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#include <map>
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#include <ostream>
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#include <string>
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#include <utility>
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namespace webrtc {
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// SDP specification for a single audio codec.
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// NOTE: This class is still under development and may change without notice.
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struct SdpAudioFormat {
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using Parameters = std::map<std::string, std::string>;
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SdpAudioFormat(const SdpAudioFormat&);
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SdpAudioFormat(SdpAudioFormat&&);
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SdpAudioFormat(const char* name, int clockrate_hz, int num_channels);
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SdpAudioFormat(const std::string& name, int clockrate_hz, int num_channels);
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SdpAudioFormat(const char* name,
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int clockrate_hz,
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int num_channels,
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const Parameters& param);
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SdpAudioFormat(const std::string& name,
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int clockrate_hz,
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int num_channels,
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const Parameters& param);
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~SdpAudioFormat();
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SdpAudioFormat& operator=(const SdpAudioFormat&);
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SdpAudioFormat& operator=(SdpAudioFormat&&);
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friend bool operator==(const SdpAudioFormat& a, const SdpAudioFormat& b);
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friend bool operator!=(const SdpAudioFormat& a, const SdpAudioFormat& b) {
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return !(a == b);
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}
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std::string name;
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int clockrate_hz;
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int num_channels;
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Parameters parameters;
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};
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void swap(SdpAudioFormat& a, SdpAudioFormat& b);
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std::ostream& operator<<(std::ostream& os, const SdpAudioFormat& saf);
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// To avoid API breakage, and make the code clearer, AudioCodecSpec should not
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// be directly initializable with any flags indicating optional support. If it
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// were, these initializers would break any time a new flag was added. It's also
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// more difficult to understand:
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// AudioCodecSpec spec{{"format", 8000, 1}, true, false, false, true, true};
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// than
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// AudioCodecSpec spec({"format", 8000, 1});
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// spec.allow_comfort_noise = true;
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// spec.future_flag_b = true;
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// spec.future_flag_c = true;
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struct AudioCodecSpec {
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explicit AudioCodecSpec(const SdpAudioFormat& format);
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explicit AudioCodecSpec(SdpAudioFormat&& format);
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~AudioCodecSpec() = default;
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SdpAudioFormat format;
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bool allow_comfort_noise = true; // This codec can be used with an external
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// comfort noise generator.
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bool supports_network_adaption = false; // This codec can adapt to varying
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// network conditions.
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};
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} // namespace webrtc
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#endif // WEBRTC_API_AUDIO_CODECS_AUDIO_FORMAT_H_
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