Async audio processing API
API to injecting a heavy audio processing operation into WebRTC audio capture pipeline Bug: webrtc:12003 Change-Id: I9f6f58f468bd84efd0a9d53d703db6229a03959e Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/165788 Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Commit-Queue: Olga Sharonova <olka@webrtc.org> Cr-Commit-Position: refs/heads/master@{#32291}
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modules/async_audio_processing/async_audio_processing.h
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modules/async_audio_processing/async_audio_processing.h
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/*
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* Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_ASYNC_AUDIO_PROCESSING_ASYNC_AUDIO_PROCESSING_H_
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#define MODULES_ASYNC_AUDIO_PROCESSING_ASYNC_AUDIO_PROCESSING_H_
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#include <memory>
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#include "api/audio/audio_frame_processor.h"
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#include "rtc_base/ref_count.h"
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#include "rtc_base/task_queue.h"
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namespace webrtc {
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class AudioFrame;
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class TaskQueueFactory;
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// Helper class taking care of interactions with AudioFrameProcessor
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// in asynchronous manner. Offloads AudioFrameProcessor::Process calls
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// to a dedicated task queue. Makes sure that it's always safe for
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// AudioFrameProcessor to pass processed frames back to its sink.
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class AsyncAudioProcessing final {
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public:
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// Helper class passing AudioFrameProcessor and TaskQueueFactory into
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// AsyncAudioProcessing constructor.
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class Factory : public rtc::RefCountInterface {
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public:
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Factory(const Factory&) = delete;
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Factory& operator=(const Factory&) = delete;
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~Factory();
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Factory(AudioFrameProcessor& frame_processor,
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TaskQueueFactory& task_queue_factory);
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std::unique_ptr<AsyncAudioProcessing> CreateAsyncAudioProcessing(
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AudioFrameProcessor::OnAudioFrameCallback on_frame_processed_callback);
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private:
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AudioFrameProcessor& frame_processor_;
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TaskQueueFactory& task_queue_factory_;
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};
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AsyncAudioProcessing(const AsyncAudioProcessing&) = delete;
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AsyncAudioProcessing& operator=(const AsyncAudioProcessing&) = delete;
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~AsyncAudioProcessing();
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// Creates AsyncAudioProcessing which will pass audio frames to
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// |frame_processor| on |task_queue_| and reply with processed frames passed
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// into |on_frame_processed_callback|, which is posted back onto
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// |task_queue_|. |task_queue_| is created using the provided
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// |task_queue_factory|.
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AsyncAudioProcessing(
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AudioFrameProcessor& frame_processor,
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TaskQueueFactory& task_queue_factory,
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AudioFrameProcessor::OnAudioFrameCallback on_frame_processed_callback);
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// Accepts |frame| for asynchronous processing. Thread-safe.
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void Process(std::unique_ptr<AudioFrame> frame);
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private:
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AudioFrameProcessor::OnAudioFrameCallback on_frame_processed_callback_;
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AudioFrameProcessor& frame_processor_;
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rtc::TaskQueue task_queue_;
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};
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} // namespace webrtc
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#endif // MODULES_ASYNC_AUDIO_PROCESSING_ASYNC_AUDIO_PROCESSING_H_
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