Adding tl0idx consideration for continuity

R=stefan@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/2879004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@5046 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
mikhal@webrtc.org
2013-10-28 22:26:14 +00:00
parent 0803c03f9a
commit 0aeb22e32c
2 changed files with 238 additions and 206 deletions

View File

@ -133,7 +133,12 @@ void VCMDecodingState::UpdateSyncState(const VCMFrameBuffer* frame) {
// Sync will be broken if continuity is true for layers but not for the
// other methods (PictureId and SeqNum).
if (UsingPictureId(frame)) {
full_sync_ = ContinuousPictureId(frame->PictureId());
// First check for a valid tl0PicId.
if (frame->Tl0PicId() - tl0_pic_id_ > 1) {
full_sync_ = false;
} else {
full_sync_ = ContinuousPictureId(frame->PictureId());
}
} else {
full_sync_ = ContinuousSeqNum(static_cast<uint16_t>(
frame->GetLowSeqNum()));
@ -157,20 +162,21 @@ bool VCMDecodingState::ContinuousFrame(const VCMFrameBuffer* frame) const {
// When in the initial state we always require a key frame to start decoding.
if (in_initial_state_)
return false;
if (!ContinuousLayer(frame->TemporalId(), frame->Tl0PicId())) {
// Base layers are not continuous or temporal layers are inactive.
// In the presence of temporal layers, check for Picture ID/sequence number
// continuity if sync can be restored by this frame.
if (!full_sync_ && !frame->LayerSync())
return false;
else if (UsingPictureId(frame)) {
return ContinuousPictureId(frame->PictureId());
} else {
return ContinuousSeqNum(static_cast<uint16_t>(frame->GetLowSeqNum()));
}
if (ContinuousLayer(frame->TemporalId(), frame->Tl0PicId()))
return true;
// tl0picId is either not used, or should remain unchanged.
if (frame->Tl0PicId() != tl0_pic_id_)
return false;
// Base layers are not continuous or temporal layers are inactive.
// In the presence of temporal layers, check for Picture ID/sequence number
// continuity if sync can be restored by this frame.
if (!full_sync_ && !frame->LayerSync())
return false;
if (UsingPictureId(frame)) {
return ContinuousPictureId(frame->PictureId());
} else {
return ContinuousSeqNum(static_cast<uint16_t>(frame->GetLowSeqNum()));
}
return true;
}
bool VCMDecodingState::ContinuousPictureId(int picture_id) const {

View File

@ -31,49 +31,49 @@ TEST(TestDecodingState, FrameContinuity) {
// Check that makes decision based on correct method.
VCMFrameBuffer frame;
VCMFrameBuffer frame_key;
VCMPacket* packet = new VCMPacket();
packet->isFirstPacket = true;
packet->timestamp = 1;
packet->seqNum = 0xffff;
packet->frameType = kVideoFrameDelta;
packet->codecSpecificHeader.codec = kRtpVideoVp8;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 0x007F;
VCMPacket packet;
packet.isFirstPacket = true;
packet.timestamp = 1;
packet.seqNum = 0xffff;
packet.frameType = kVideoFrameDelta;
packet.codecSpecificHeader.codec = kRtpVideoVp8;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 0x007F;
FrameData frame_data;
frame_data.rtt_ms = 0;
frame_data.rolling_average_packets_per_frame = -1;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
// Always start with a key frame.
dec_state.Reset();
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
packet->frameType = kVideoFrameKey;
EXPECT_LE(0, frame_key.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.frameType = kVideoFrameKey;
EXPECT_LE(0, frame_key.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame_key));
dec_state.SetState(&frame);
frame.Reset();
packet->frameType = kVideoFrameDelta;
packet.frameType = kVideoFrameDelta;
// Use pictureId
packet->isFirstPacket = false;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 0x0002;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.isFirstPacket = false;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 0x0002;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
frame.Reset();
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 0;
packet->seqNum = 10;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 0;
packet.seqNum = 10;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
// Use sequence numbers.
packet->codecSpecificHeader.codecHeader.VP8.pictureId = kNoPictureId;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = kNoPictureId;
frame.Reset();
packet->seqNum = dec_state.sequence_num() - 1u;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.seqNum = dec_state.sequence_num() - 1u;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
frame.Reset();
packet->seqNum = dec_state.sequence_num() + 1u;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.seqNum = dec_state.sequence_num() + 1u;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
// Insert another packet to this frame
packet->seqNum++;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.seqNum++;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
// Verify wrap.
EXPECT_LE(dec_state.sequence_num(), 0xffff);
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
@ -82,81 +82,80 @@ TEST(TestDecodingState, FrameContinuity) {
// Insert packet with temporal info.
dec_state.Reset();
frame.Reset();
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 0;
packet->seqNum = 1;
packet->timestamp = 1;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 0;
packet.seqNum = 1;
packet.timestamp = 1;
EXPECT_TRUE(dec_state.full_sync());
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
dec_state.SetState(&frame);
EXPECT_TRUE(dec_state.full_sync());
frame.Reset();
// 1 layer up - still good.
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 1;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 1;
packet->seqNum = 2;
packet->timestamp = 2;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 1;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 1;
packet.seqNum = 2;
packet.timestamp = 2;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
dec_state.SetState(&frame);
EXPECT_TRUE(dec_state.full_sync());
frame.Reset();
// Lost non-base layer packet => should update sync parameter.
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 3;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 3;
packet->seqNum = 4;
packet->timestamp = 4;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 3;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 3;
packet.seqNum = 4;
packet.timestamp = 4;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
// Now insert the next non-base layer (belonging to a next tl0PicId).
frame.Reset();
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 1;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 2;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 4;
packet->seqNum = 5;
packet->timestamp = 5;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 1;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 2;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 4;
packet.seqNum = 5;
packet.timestamp = 5;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
// Checking continuity and not updating the state - this should not trigger
// an update of sync state.
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
EXPECT_TRUE(dec_state.full_sync());
// Next base layer (dropped interim non-base layers) - should update sync.
frame.Reset();
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 1;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 5;
packet->seqNum = 6;
packet->timestamp = 6;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 1;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 5;
packet.seqNum = 6;
packet.timestamp = 6;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
dec_state.SetState(&frame);
EXPECT_FALSE(dec_state.full_sync());
// Check wrap for temporal layers.
frame.Reset();
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0x00FF;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 6;
packet->seqNum = 7;
packet->timestamp = 7;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0x00FF;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 6;
packet.seqNum = 7;
packet.timestamp = 7;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
dec_state.SetState(&frame);
EXPECT_FALSE(dec_state.full_sync());
frame.Reset();
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0x0000;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 7;
packet->seqNum = 8;
packet->timestamp = 8;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0x0000;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 7;
packet.seqNum = 8;
packet.timestamp = 8;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
// The current frame is not continuous
dec_state.SetState(&frame);
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
delete packet;
}
TEST(TestDecodingState, UpdateOldPacket) {
@ -164,45 +163,43 @@ TEST(TestDecodingState, UpdateOldPacket) {
// Update only if zero size and newer than previous.
// Should only update if the timeStamp match.
VCMFrameBuffer frame;
VCMPacket* packet = new VCMPacket();
packet->timestamp = 1;
packet->seqNum = 1;
packet->frameType = kVideoFrameDelta;
VCMPacket packet;
packet.timestamp = 1;
packet.seqNum = 1;
packet.frameType = kVideoFrameDelta;
FrameData frame_data;
frame_data.rtt_ms = 0;
frame_data.rolling_average_packets_per_frame = -1;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
dec_state.SetState(&frame);
EXPECT_EQ(dec_state.sequence_num(), 1);
// Insert an empty packet that does not belong to the same frame.
// => Sequence num should be the same.
packet->timestamp = 2;
dec_state.UpdateOldPacket(packet);
packet.timestamp = 2;
dec_state.UpdateOldPacket(&packet);
EXPECT_EQ(dec_state.sequence_num(), 1);
// Now insert empty packet belonging to the same frame.
packet->timestamp = 1;
packet->seqNum = 2;
packet->frameType = kFrameEmpty;
packet->sizeBytes = 0;
dec_state.UpdateOldPacket(packet);
packet.timestamp = 1;
packet.seqNum = 2;
packet.frameType = kFrameEmpty;
packet.sizeBytes = 0;
dec_state.UpdateOldPacket(&packet);
EXPECT_EQ(dec_state.sequence_num(), 2);
// Now insert delta packet belonging to the same frame.
packet->timestamp = 1;
packet->seqNum = 3;
packet->frameType = kVideoFrameDelta;
packet->sizeBytes = 1400;
dec_state.UpdateOldPacket(packet);
packet.timestamp = 1;
packet.seqNum = 3;
packet.frameType = kVideoFrameDelta;
packet.sizeBytes = 1400;
dec_state.UpdateOldPacket(&packet);
EXPECT_EQ(dec_state.sequence_num(), 3);
// Insert a packet belonging to an older timestamp - should not update the
// sequence number.
packet->timestamp = 0;
packet->seqNum = 4;
packet->frameType = kFrameEmpty;
packet->sizeBytes = 0;
dec_state.UpdateOldPacket(packet);
packet.timestamp = 0;
packet.seqNum = 4;
packet.frameType = kFrameEmpty;
packet.sizeBytes = 0;
dec_state.UpdateOldPacket(&packet);
EXPECT_EQ(dec_state.sequence_num(), 3);
delete packet;
}
TEST(TestDecodingState, MultiLayerBehavior) {
@ -212,88 +209,88 @@ TEST(TestDecodingState, MultiLayerBehavior) {
// Set state for current frames.
// tl0PicIdx 0, temporal id 0.
VCMFrameBuffer frame;
VCMPacket* packet = new VCMPacket();
packet->frameType = kVideoFrameDelta;
packet->codecSpecificHeader.codec = kRtpVideoVp8;
packet->timestamp = 0;
packet->seqNum = 0;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 0;
VCMPacket packet;
packet.frameType = kVideoFrameDelta;
packet.codecSpecificHeader.codec = kRtpVideoVp8;
packet.timestamp = 0;
packet.seqNum = 0;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 0;
FrameData frame_data;
frame_data.rtt_ms = 0;
frame_data.rolling_average_packets_per_frame = -1;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
dec_state.SetState(&frame);
// tl0PicIdx 0, temporal id 1.
frame.Reset();
packet->timestamp = 1;
packet->seqNum = 1;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 1;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 1;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.timestamp = 1;
packet.seqNum = 1;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 1;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 1;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
dec_state.SetState(&frame);
EXPECT_TRUE(dec_state.full_sync());
// Lost tl0PicIdx 0, temporal id 2.
// Insert tl0PicIdx 0, temporal id 3.
frame.Reset();
packet->timestamp = 3;
packet->seqNum = 3;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 3;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 3;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.timestamp = 3;
packet.seqNum = 3;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 3;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 3;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
dec_state.SetState(&frame);
EXPECT_FALSE(dec_state.full_sync());
// Insert next base layer
frame.Reset();
packet->timestamp = 4;
packet->seqNum = 4;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 1;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 4;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.timestamp = 4;
packet.seqNum = 4;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 1;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 4;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
dec_state.SetState(&frame);
EXPECT_FALSE(dec_state.full_sync());
// Insert key frame - should update sync value.
// A key frame is always a base layer.
frame.Reset();
packet->frameType = kVideoFrameKey;
packet->isFirstPacket = 1;
packet->timestamp = 5;
packet->seqNum = 5;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 2;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 5;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.frameType = kVideoFrameKey;
packet.isFirstPacket = 1;
packet.timestamp = 5;
packet.seqNum = 5;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 2;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 5;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
dec_state.SetState(&frame);
EXPECT_TRUE(dec_state.full_sync());
// After sync, a continuous PictureId is required
// (continuous base layer is not enough )
frame.Reset();
packet->frameType = kVideoFrameDelta;
packet->timestamp = 6;
packet->seqNum = 6;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 3;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 6;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.frameType = kVideoFrameDelta;
packet.timestamp = 6;
packet.seqNum = 6;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 3;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 6;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
EXPECT_TRUE(dec_state.full_sync());
frame.Reset();
packet->frameType = kVideoFrameDelta;
packet->isFirstPacket = 1;
packet->timestamp = 8;
packet->seqNum = 8;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 4;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 8;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.frameType = kVideoFrameDelta;
packet.isFirstPacket = 1;
packet.timestamp = 8;
packet.seqNum = 8;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 4;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 8;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
EXPECT_TRUE(dec_state.full_sync());
dec_state.SetState(&frame);
@ -301,15 +298,15 @@ TEST(TestDecodingState, MultiLayerBehavior) {
// Insert a non-ref frame - should update sync value.
frame.Reset();
packet->frameType = kVideoFrameDelta;
packet->isFirstPacket = 1;
packet->timestamp = 9;
packet->seqNum = 9;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 4;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 2;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 9;
packet->codecSpecificHeader.codecHeader.VP8.layerSync = true;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.frameType = kVideoFrameDelta;
packet.isFirstPacket = 1;
packet.timestamp = 9;
packet.seqNum = 9;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 4;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 2;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 9;
packet.codecSpecificHeader.codecHeader.VP8.layerSync = true;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
dec_state.SetState(&frame);
EXPECT_TRUE(dec_state.full_sync());
@ -321,47 +318,45 @@ TEST(TestDecodingState, MultiLayerBehavior) {
// Base layer.
frame.Reset();
dec_state.Reset();
packet->frameType = kVideoFrameDelta;
packet->isFirstPacket = 1;
packet->markerBit = 1;
packet->timestamp = 0;
packet->seqNum = 0;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 0;
packet->codecSpecificHeader.codecHeader.VP8.layerSync = false;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.frameType = kVideoFrameDelta;
packet.isFirstPacket = 1;
packet.markerBit = 1;
packet.timestamp = 0;
packet.seqNum = 0;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 0;
packet.codecSpecificHeader.codecHeader.VP8.layerSync = false;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
dec_state.SetState(&frame);
EXPECT_TRUE(dec_state.full_sync());
// Layer 2 - 2 packets (insert one, lose one).
frame.Reset();
packet->frameType = kVideoFrameDelta;
packet->isFirstPacket = 1;
packet->markerBit = 0;
packet->timestamp = 1;
packet->seqNum = 1;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 2;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 1;
packet->codecSpecificHeader.codecHeader.VP8.layerSync = true;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.frameType = kVideoFrameDelta;
packet.isFirstPacket = 1;
packet.markerBit = 0;
packet.timestamp = 1;
packet.seqNum = 1;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 2;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 1;
packet.codecSpecificHeader.codecHeader.VP8.layerSync = true;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
// Layer 1
frame.Reset();
packet->frameType = kVideoFrameDelta;
packet->isFirstPacket = 1;
packet->markerBit = 1;
packet->timestamp = 2;
packet->seqNum = 3;
packet->codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet->codecSpecificHeader.codecHeader.VP8.temporalIdx = 1;
packet->codecSpecificHeader.codecHeader.VP8.pictureId = 2;
packet->codecSpecificHeader.codecHeader.VP8.layerSync = true;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
packet.frameType = kVideoFrameDelta;
packet.isFirstPacket = 1;
packet.markerBit = 1;
packet.timestamp = 2;
packet.seqNum = 3;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 1;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 2;
packet.codecSpecificHeader.codecHeader.VP8.layerSync = true;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
EXPECT_TRUE(dec_state.full_sync());
delete packet;
}
TEST(TestDecodingState, DiscontinuousPicIdContinuousSeqNum) {
@ -402,22 +397,53 @@ TEST(TestDecodingState, OldInput) {
// Identify packets belonging to old frames/packets.
// Set state for current frames.
VCMFrameBuffer frame;
VCMPacket* packet = new VCMPacket();
packet->timestamp = 10;
packet->seqNum = 1;
VCMPacket packet;
packet.timestamp = 10;
packet.seqNum = 1;
FrameData frame_data;
frame_data.rtt_ms = 0;
frame_data.rolling_average_packets_per_frame = -1;
EXPECT_LE(0, frame.InsertPacket(*packet, 0, kNoErrors, frame_data));
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
dec_state.SetState(&frame);
packet->timestamp = 9;
EXPECT_TRUE(dec_state.IsOldPacket(packet));
packet.timestamp = 9;
EXPECT_TRUE(dec_state.IsOldPacket(&packet));
// Check for old frame
frame.Reset();
frame.InsertPacket(*packet, 0, kNoErrors, frame_data);
frame.InsertPacket(packet, 0, kNoErrors, frame_data);
EXPECT_TRUE(dec_state.IsOldFrame(&frame));
delete packet;
}
TEST(TestDecodingState, PictureIdRepeat) {
VCMDecodingState dec_state;
VCMFrameBuffer frame;
VCMPacket packet;
packet.frameType = kVideoFrameDelta;
packet.codecSpecificHeader.codec = kRtpVideoVp8;
packet.timestamp = 0;
packet.seqNum = 0;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx = 0;
packet.codecSpecificHeader.codecHeader.VP8.pictureId = 0;
FrameData frame_data;
frame_data.rtt_ms = 0;
frame_data.rolling_average_packets_per_frame = -1;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
dec_state.SetState(&frame);
// tl0PicIdx 0, temporal id 1.
frame.Reset();
++packet.timestamp;
++packet.seqNum;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx++;
packet.codecSpecificHeader.codecHeader.VP8.pictureId++;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_TRUE(dec_state.ContinuousFrame(&frame));
frame.Reset();
// Testing only gap in tl0PicIdx when tl0PicIdx in continuous.
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx += 3;
packet.codecSpecificHeader.codecHeader.VP8.temporalIdx++;
packet.codecSpecificHeader.codecHeader.VP8.tl0PicIdx = 1;
EXPECT_LE(0, frame.InsertPacket(packet, 0, kNoErrors, frame_data));
EXPECT_FALSE(dec_state.ContinuousFrame(&frame));
}
} // namespace webrtc