Use backticks not vertical bars to denote variables in comments for /api

Bug: webrtc:12338
Change-Id: Ib97b2c3d64dbd895f261ffa76a2e885bd934a87f
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/226940
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Artem Titov <titovartem@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34554}
This commit is contained in:
Artem Titov
2021-07-25 21:50:14 +02:00
committed by WebRTC LUCI CQ
parent 7750d802a5
commit 0e61fdd27c
94 changed files with 455 additions and 455 deletions

View File

@ -27,12 +27,12 @@ class CrossTrafficRoute {
public:
virtual ~CrossTrafficRoute() = default;
// Triggers sending of dummy packets with size |packet_size| bytes.
// Triggers sending of dummy packets with size `packet_size` bytes.
virtual void TriggerPacketBurst(size_t num_packets, size_t packet_size) = 0;
// Sends a packet over the nodes. The content of the packet is unspecified;
// only the size metter for the emulation purposes.
virtual void SendPacket(size_t packet_size) = 0;
// Sends a packet over the nodes and runs |action| when it has been delivered.
// Sends a packet over the nodes and runs `action` when it has been delivered.
virtual void NetworkDelayedAction(size_t packet_size,
std::function<void()> action) = 0;
};

View File

@ -204,9 +204,9 @@ class EmulatedNetworkStats {
class EmulatedEndpoint : public EmulatedNetworkReceiverInterface {
public:
// Send packet into network.
// |from| will be used to set source address for the packet in destination
// `from` will be used to set source address for the packet in destination
// socket.
// |to| will be used for routing verification and picking right socket by port
// `to` will be used for routing verification and picking right socket by port
// on destination endpoint.
virtual void SendPacket(const rtc::SocketAddress& from,
const rtc::SocketAddress& to,
@ -214,12 +214,12 @@ class EmulatedEndpoint : public EmulatedNetworkReceiverInterface {
uint16_t application_overhead = 0) = 0;
// Binds receiver to this endpoint to send and receive data.
// |desired_port| is a port that should be used. If it is equal to 0,
// `desired_port` is a port that should be used. If it is equal to 0,
// endpoint will pick the first available port starting from
// |kFirstEphemeralPort|.
// `kFirstEphemeralPort`.
//
// Returns the port, that should be used (it will be equals to desired, if
// |desired_port| != 0 and is free or will be the one, selected by endpoint)
// `desired_port` != 0 and is free or will be the one, selected by endpoint)
// or absl::nullopt if desired_port in used. Also fails if there are no more
// free ports to bind to.
//
@ -256,7 +256,7 @@ class EmulatedEndpoint : public EmulatedNetworkReceiverInterface {
// they are guranteed to be delivered eventually, even on lossy networks.
class TcpMessageRoute {
public:
// Sends a TCP message of the given |size| over the route, |on_received| is
// Sends a TCP message of the given `size` over the route, `on_received` is
// called when the message has been delivered. Note that the connection
// parameters are reset iff there's no currently pending message on the route.
virtual void SendMessage(size_t size, std::function<void()> on_received) = 0;