Export the standardized IceConnectionState.
Since a lot of native users have taken dependencies on our old, non-standard behaviour we'll have to have two ice connection states living side by side until we can get rid of the old one. Bug: webrtc:6145 Change-Id: I9b673bffeb1dfcf410f7c56d4def5912121e644c Reviewed-on: https://webrtc-review.googlesource.com/c/113421 Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Reviewed-by: Steve Anton <steveanton@webrtc.org> Commit-Queue: Jonas Olsson <jonasolsson@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25929}
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@ -1041,12 +1041,16 @@ class PeerConnectionInterface : public rtc::RefCountInterface {
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// Returns the current SignalingState.
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virtual SignalingState signaling_state() = 0;
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// Returns the aggregate state of all ICE *and* DTLS transports.
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// TODO(jonasolsson): Replace with standardized_ice_connection_state once it
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// is ready, see crbug.com/webrtc/6145
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// Returns an aggregate state of all ICE *and* DTLS transports.
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// This is left in place to avoid breaking native clients who expect our old,
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// nonstandard behavior.
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// TODO(jonasolsson): deprecate and remove this.
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virtual IceConnectionState ice_connection_state() = 0;
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// Returns the aggregated state of all ICE and DTLS transports.
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// Returns an aggregated state of all ICE transports.
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virtual IceConnectionState standardized_ice_connection_state();
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// Returns an aggregated state of all ICE and DTLS transports.
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virtual PeerConnectionState peer_connection_state();
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virtual IceGatheringState ice_gathering_state() = 0;
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@ -1108,15 +1112,21 @@ class PeerConnectionObserver {
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// has begun.
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virtual void OnRenegotiationNeeded() = 0;
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// Called any time the IceConnectionState changes.
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// Called any time the legacy IceConnectionState changes.
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//
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// Note that our ICE states lag behind the standard slightly. The most
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// notable differences include the fact that "failed" occurs after 15
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// seconds, not 30, and this actually represents a combination ICE + DTLS
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// state, so it may be "failed" if DTLS fails while ICE succeeds.
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//
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// TODO(jonasolsson): deprecate and remove this.
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virtual void OnIceConnectionChange(
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PeerConnectionInterface::IceConnectionState new_state) = 0;
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// Called any time the standards-compliant IceConnectionState changes.
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virtual void OnStandardizedIceConnectionChange(
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PeerConnectionInterface::IceConnectionState new_state) {}
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// Called any time the PeerConnectionState changes.
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virtual void OnConnectionChange(
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PeerConnectionInterface::PeerConnectionState new_state) {}
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