Move talk/app/webrtc to webrtc/api

The previously disabled warnings that were inherited from
talk/build/common.gypi are now replaced by target-specific disabling
of only the failing warnings. Additional disabling was needed since the stricter
compilation warnings that applies to code in webrtc/.

License headers will be updated in a follow-up CL.

Other modifications:
* Updated the header guards.
* Sorted the includes using chromium/src/tools/sort-headers.py
  except for these files:
  talk/app/webrtc/peerconnectionendtoend_unittest.cc
  talk/app/webrtc/java/jni/androidmediadecoder_jni.cc
  talk/app/webrtc/java/jni/androidmediaencoder_jni.cc
  webrtc/media/devices/win32devicemanager.cc

The HAVE_SCTP define was added for the peerconnection_unittests target
in api_tests.gyp.

I also checked that none of
SRTP_RELATIVE_PATH
HAVE_SRTP
HAVE_WEBRTC_VIDEO
HAVE_WEBRTC_VOICE
were used by the talk/app/webrtc code.

For Chromium, the following changes will need to be applied to the roll CL that updates the
DEPS for WebRTC and libjingle:
https://codereview.chromium.org/1615433002

BUG=webrtc:5418
NOPRESUBMIT=True
R=deadbeef@webrtc.org, pthatcher@webrtc.org, tommi@webrtc.org

Review URL: https://codereview.webrtc.org/1610243002 .

Cr-Commit-Position: refs/heads/master@{#11545}
This commit is contained in:
Henrik Kjellander
2016-02-10 10:53:12 +01:00
parent f5368ab81d
commit 15583c19d7
263 changed files with 1171 additions and 996 deletions

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.annotation.TargetApi;
import android.content.Context;
import android.graphics.ImageFormat;
import android.hardware.camera2.CameraCharacteristics;
import android.hardware.camera2.CameraManager;
import android.hardware.camera2.params.StreamConfigurationMap;
import android.os.Build;
import android.os.SystemClock;
import android.util.Range;
import android.util.Size;
import org.webrtc.CameraEnumerationAndroid.CaptureFormat;
import org.webrtc.Logging;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@TargetApi(21)
public class Camera2Enumerator implements CameraEnumerationAndroid.Enumerator {
private final static String TAG = "Camera2Enumerator";
private final static double NANO_SECONDS_PER_SECOND = 1.0e9;
private final CameraManager cameraManager;
// Each entry contains the supported formats for a given camera index. The formats are enumerated
// lazily in getSupportedFormats(), and cached for future reference.
private final Map<Integer, List<CaptureFormat>> cachedSupportedFormats =
new HashMap<Integer, List<CaptureFormat>>();
public static boolean isSupported() {
return Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP;
}
public Camera2Enumerator(Context context) {
cameraManager = (CameraManager) context.getSystemService(Context.CAMERA_SERVICE);
}
@Override
public List<CaptureFormat> getSupportedFormats(int cameraId) {
synchronized (cachedSupportedFormats) {
if (cachedSupportedFormats.containsKey(cameraId)) {
return cachedSupportedFormats.get(cameraId);
}
Logging.d(TAG, "Get supported formats for camera index " + cameraId + ".");
final long startTimeMs = SystemClock.elapsedRealtime();
final CameraCharacteristics cameraCharacteristics;
try {
cameraCharacteristics = cameraManager.getCameraCharacteristics(Integer.toString(cameraId));
} catch (Exception ex) {
Logging.e(TAG, "getCameraCharacteristics(): " + ex);
return new ArrayList<CaptureFormat>();
}
// Calculate default max fps from auto-exposure ranges in case getOutputMinFrameDuration() is
// not supported.
final Range<Integer>[] fpsRanges =
cameraCharacteristics.get(CameraCharacteristics.CONTROL_AE_AVAILABLE_TARGET_FPS_RANGES);
int defaultMaxFps = 0;
for (Range<Integer> fpsRange : fpsRanges) {
defaultMaxFps = Math.max(defaultMaxFps, fpsRange.getUpper());
}
final StreamConfigurationMap streamMap =
cameraCharacteristics.get(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP);
final Size[] sizes = streamMap.getOutputSizes(ImageFormat.YUV_420_888);
if (sizes == null) {
throw new RuntimeException("ImageFormat.YUV_420_888 not supported.");
}
final List<CaptureFormat> formatList = new ArrayList<CaptureFormat>();
for (Size size : sizes) {
long minFrameDurationNs = 0;
try {
minFrameDurationNs = streamMap.getOutputMinFrameDuration(ImageFormat.YUV_420_888, size);
} catch (Exception e) {
// getOutputMinFrameDuration() is not supported on all devices. Ignore silently.
}
final int maxFps = (minFrameDurationNs == 0)
? defaultMaxFps
: (int) Math.round(NANO_SECONDS_PER_SECOND / minFrameDurationNs);
formatList.add(new CaptureFormat(size.getWidth(), size.getHeight(), 0, maxFps * 1000));
}
cachedSupportedFormats.put(cameraId, formatList);
final long endTimeMs = SystemClock.elapsedRealtime();
Logging.d(TAG, "Get supported formats for camera index " + cameraId + " done."
+ " Time spent: " + (endTimeMs - startTimeMs) + " ms.");
return formatList;
}
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import static java.lang.Math.abs;
import static java.lang.Math.ceil;
import android.graphics.ImageFormat;
import org.json.JSONArray;
import org.json.JSONException;
import org.json.JSONObject;
import org.webrtc.Logging;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
@SuppressWarnings("deprecation")
public class CameraEnumerationAndroid {
private final static String TAG = "CameraEnumerationAndroid";
// Synchronized on |CameraEnumerationAndroid.this|.
private static Enumerator enumerator = new CameraEnumerator();
public interface Enumerator {
/**
* Returns a list of supported CaptureFormats for the camera with index |cameraId|.
*/
List<CaptureFormat> getSupportedFormats(int cameraId);
}
public static synchronized void setEnumerator(Enumerator enumerator) {
CameraEnumerationAndroid.enumerator = enumerator;
}
public static synchronized List<CaptureFormat> getSupportedFormats(int cameraId) {
return enumerator.getSupportedFormats(cameraId);
}
public static class CaptureFormat {
public final int width;
public final int height;
public final int maxFramerate;
public final int minFramerate;
// TODO(hbos): If VideoCapturerAndroid.startCapture is updated to support
// other image formats then this needs to be updated and
// VideoCapturerAndroid.getSupportedFormats need to return CaptureFormats of
// all imageFormats.
public final int imageFormat = ImageFormat.NV21;
public CaptureFormat(int width, int height, int minFramerate,
int maxFramerate) {
this.width = width;
this.height = height;
this.minFramerate = minFramerate;
this.maxFramerate = maxFramerate;
}
// Calculates the frame size of this capture format.
public int frameSize() {
return frameSize(width, height, imageFormat);
}
// Calculates the frame size of the specified image format. Currently only
// supporting ImageFormat.NV21.
// The size is width * height * number of bytes per pixel.
// http://developer.android.com/reference/android/hardware/Camera.html#addCallbackBuffer(byte[])
public static int frameSize(int width, int height, int imageFormat) {
if (imageFormat != ImageFormat.NV21) {
throw new UnsupportedOperationException("Don't know how to calculate "
+ "the frame size of non-NV21 image formats.");
}
return (width * height * ImageFormat.getBitsPerPixel(imageFormat)) / 8;
}
@Override
public String toString() {
return width + "x" + height + "@[" + minFramerate + ":" + maxFramerate + "]";
}
public boolean isSameFormat(final CaptureFormat that) {
if (that == null) {
return false;
}
return width == that.width && height == that.height && maxFramerate == that.maxFramerate
&& minFramerate == that.minFramerate;
}
}
// Returns device names that can be used to create a new VideoCapturerAndroid.
public static String[] getDeviceNames() {
String[] names = new String[android.hardware.Camera.getNumberOfCameras()];
for (int i = 0; i < android.hardware.Camera.getNumberOfCameras(); ++i) {
names[i] = getDeviceName(i);
}
return names;
}
// Returns number of cameras on device.
public static int getDeviceCount() {
return android.hardware.Camera.getNumberOfCameras();
}
// Returns the name of the camera with camera index. Returns null if the
// camera can not be used.
public static String getDeviceName(int index) {
android.hardware.Camera.CameraInfo info = new android.hardware.Camera.CameraInfo();
try {
android.hardware.Camera.getCameraInfo(index, info);
} catch (Exception e) {
Logging.e(TAG, "getCameraInfo failed on index " + index,e);
return null;
}
String facing =
(info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT) ? "front" : "back";
return "Camera " + index + ", Facing " + facing
+ ", Orientation " + info.orientation;
}
// Returns the name of the front facing camera. Returns null if the
// camera can not be used or does not exist.
public static String getNameOfFrontFacingDevice() {
return getNameOfDevice(android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT);
}
// Returns the name of the back facing camera. Returns null if the
// camera can not be used or does not exist.
public static String getNameOfBackFacingDevice() {
return getNameOfDevice(android.hardware.Camera.CameraInfo.CAMERA_FACING_BACK);
}
public static String getSupportedFormatsAsJson(int id) throws JSONException {
List<CaptureFormat> formats = getSupportedFormats(id);
JSONArray json_formats = new JSONArray();
for (CaptureFormat format : formats) {
JSONObject json_format = new JSONObject();
json_format.put("width", format.width);
json_format.put("height", format.height);
json_format.put("framerate", (format.maxFramerate + 999) / 1000);
json_formats.put(json_format);
}
Logging.d(TAG, "Supported formats for camera " + id + ": "
+ json_formats.toString(2));
return json_formats.toString();
}
// Helper class for finding the closest supported format for the two functions below.
private static abstract class ClosestComparator<T> implements Comparator<T> {
// Difference between supported and requested parameter.
abstract int diff(T supportedParameter);
@Override
public int compare(T t1, T t2) {
return diff(t1) - diff(t2);
}
}
public static int[] getFramerateRange(android.hardware.Camera.Parameters parameters,
final int framerate) {
List<int[]> listFpsRange = parameters.getSupportedPreviewFpsRange();
if (listFpsRange.isEmpty()) {
Logging.w(TAG, "No supported preview fps range");
return new int[]{0, 0};
}
return Collections.min(listFpsRange,
new ClosestComparator<int[]>() {
@Override int diff(int[] range) {
final int maxFpsWeight = 10;
return range[android.hardware.Camera.Parameters.PREVIEW_FPS_MIN_INDEX]
+ maxFpsWeight * abs(framerate
- range[android.hardware.Camera.Parameters.PREVIEW_FPS_MAX_INDEX]);
}
});
}
public static android.hardware.Camera.Size getClosestSupportedSize(
List<android.hardware.Camera.Size> supportedSizes, final int requestedWidth,
final int requestedHeight) {
return Collections.min(supportedSizes,
new ClosestComparator<android.hardware.Camera.Size>() {
@Override int diff(android.hardware.Camera.Size size) {
return abs(requestedWidth - size.width) + abs(requestedHeight - size.height);
}
});
}
private static String getNameOfDevice(int facing) {
final android.hardware.Camera.CameraInfo info = new android.hardware.Camera.CameraInfo();
for (int i = 0; i < android.hardware.Camera.getNumberOfCameras(); ++i) {
try {
android.hardware.Camera.getCameraInfo(i, info);
if (info.facing == facing) {
return getDeviceName(i);
}
} catch (Exception e) {
Logging.e(TAG, "getCameraInfo() failed on index " + i, e);
}
}
return null;
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.os.SystemClock;
import org.webrtc.CameraEnumerationAndroid.CaptureFormat;
import org.webrtc.Logging;
import java.util.ArrayList;
import java.util.List;
@SuppressWarnings("deprecation")
public class CameraEnumerator implements CameraEnumerationAndroid.Enumerator {
private final static String TAG = "CameraEnumerator";
// Each entry contains the supported formats for corresponding camera index. The formats for all
// cameras are enumerated on the first call to getSupportedFormats(), and cached for future
// reference.
private List<List<CaptureFormat>> cachedSupportedFormats;
@Override
public List<CaptureFormat> getSupportedFormats(int cameraId) {
synchronized (this) {
if (cachedSupportedFormats == null) {
cachedSupportedFormats = new ArrayList<List<CaptureFormat>>();
for (int i = 0; i < CameraEnumerationAndroid.getDeviceCount(); ++i) {
cachedSupportedFormats.add(enumerateFormats(i));
}
}
}
return cachedSupportedFormats.get(cameraId);
}
private List<CaptureFormat> enumerateFormats(int cameraId) {
Logging.d(TAG, "Get supported formats for camera index " + cameraId + ".");
final long startTimeMs = SystemClock.elapsedRealtime();
final android.hardware.Camera.Parameters parameters;
android.hardware.Camera camera = null;
try {
Logging.d(TAG, "Opening camera with index " + cameraId);
camera = android.hardware.Camera.open(cameraId);
parameters = camera.getParameters();
} catch (RuntimeException e) {
Logging.e(TAG, "Open camera failed on camera index " + cameraId, e);
return new ArrayList<CaptureFormat>();
} finally {
if (camera != null) {
camera.release();
}
}
final List<CaptureFormat> formatList = new ArrayList<CaptureFormat>();
try {
int minFps = 0;
int maxFps = 0;
final List<int[]> listFpsRange = parameters.getSupportedPreviewFpsRange();
if (listFpsRange != null) {
// getSupportedPreviewFpsRange() returns a sorted list. Take the fps range
// corresponding to the highest fps.
final int[] range = listFpsRange.get(listFpsRange.size() - 1);
minFps = range[android.hardware.Camera.Parameters.PREVIEW_FPS_MIN_INDEX];
maxFps = range[android.hardware.Camera.Parameters.PREVIEW_FPS_MAX_INDEX];
}
for (android.hardware.Camera.Size size : parameters.getSupportedPreviewSizes()) {
formatList.add(new CaptureFormat(size.width, size.height, minFps, maxFps));
}
} catch (Exception e) {
Logging.e(TAG, "getSupportedFormats() failed on camera index " + cameraId, e);
}
final long endTimeMs = SystemClock.elapsedRealtime();
Logging.d(TAG, "Get supported formats for camera index " + cameraId + " done."
+ " Time spent: " + (endTimeMs - startTimeMs) + " ms.");
return formatList;
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.graphics.SurfaceTexture;
import android.view.Surface;
import javax.microedition.khronos.egl.EGL10;
/**
* Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay,
* and an EGLSurface.
*/
public abstract class EglBase {
// EGL wrapper for an actual EGLContext.
public static class Context {
}
// These constants are taken from EGL14.EGL_OPENGL_ES2_BIT and EGL14.EGL_CONTEXT_CLIENT_VERSION.
// https://android.googlesource.com/platform/frameworks/base/+/master/opengl/java/android/opengl/EGL14.java
// This is similar to how GlSurfaceView does:
// http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/5.1.1_r1/android/opengl/GLSurfaceView.java#760
private static final int EGL_OPENGL_ES2_BIT = 4;
// Android-specific extension.
private static final int EGL_RECORDABLE_ANDROID = 0x3142;
public static final int[] CONFIG_PLAIN = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_NONE
};
public static final int[] CONFIG_RGBA = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_ALPHA_SIZE, 8,
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_NONE
};
public static final int[] CONFIG_PIXEL_BUFFER = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT,
EGL10.EGL_NONE
};
public static final int[] CONFIG_PIXEL_RGBA_BUFFER = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_ALPHA_SIZE, 8,
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT,
EGL10.EGL_NONE
};
public static final int[] CONFIG_RECORDABLE = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_RECORDABLE_ANDROID, 1,
EGL10.EGL_NONE
};
// Create a new context with the specified config attributes, sharing data with sharedContext.
// |sharedContext| can be null.
public static EglBase create(Context sharedContext, int[] configAttributes) {
return (EglBase14.isEGL14Supported()
&& (sharedContext == null || sharedContext instanceof EglBase14.Context))
? new EglBase14((EglBase14.Context) sharedContext, configAttributes)
: new EglBase10((EglBase10.Context) sharedContext, configAttributes);
}
public static EglBase create() {
return create(null, CONFIG_PLAIN);
}
public static EglBase create(Context sharedContext) {
return create(sharedContext, CONFIG_PLAIN);
}
public abstract void createSurface(Surface surface);
// Create EGLSurface from the Android SurfaceTexture.
public abstract void createSurface(SurfaceTexture surfaceTexture);
// Create dummy 1x1 pixel buffer surface so the context can be made current.
public abstract void createDummyPbufferSurface();
public abstract void createPbufferSurface(int width, int height);
public abstract Context getEglBaseContext();
public abstract boolean hasSurface();
public abstract int surfaceWidth();
public abstract int surfaceHeight();
public abstract void releaseSurface();
public abstract void release();
public abstract void makeCurrent();
// Detach the current EGL context, so that it can be made current on another thread.
public abstract void detachCurrent();
public abstract void swapBuffers();
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.graphics.Canvas;
import android.graphics.SurfaceTexture;
import android.graphics.Rect;
import android.view.Surface;
import android.view.SurfaceHolder;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.egl.EGLSurface;
/**
* Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay,
* and an EGLSurface.
*/
final class EglBase10 extends EglBase {
// This constant is taken from EGL14.EGL_CONTEXT_CLIENT_VERSION.
private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
private final EGL10 egl;
private EGLContext eglContext;
private EGLConfig eglConfig;
private EGLDisplay eglDisplay;
private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
// EGL wrapper for an actual EGLContext.
public static class Context extends EglBase.Context {
private final EGLContext eglContext;
public Context(EGLContext eglContext) {
this.eglContext = eglContext;
}
}
// Create a new context with the specified config type, sharing data with sharedContext.
EglBase10(Context sharedContext, int[] configAttributes) {
this.egl = (EGL10) EGLContext.getEGL();
eglDisplay = getEglDisplay();
eglConfig = getEglConfig(eglDisplay, configAttributes);
eglContext = createEglContext(sharedContext, eglDisplay, eglConfig);
}
@Override
public void createSurface(Surface surface) {
/**
* We have to wrap Surface in a SurfaceHolder because for some reason eglCreateWindowSurface
* couldn't actually take a Surface object until API 17. Older versions fortunately just call
* SurfaceHolder.getSurface(), so we'll do that. No other methods are relevant.
*/
class FakeSurfaceHolder implements SurfaceHolder {
private final Surface surface;
FakeSurfaceHolder(Surface surface) {
this.surface = surface;
}
@Override
public void addCallback(Callback callback) {}
@Override
public void removeCallback(Callback callback) {}
@Override
public boolean isCreating() {
return false;
}
@Deprecated
@Override
public void setType(int i) {}
@Override
public void setFixedSize(int i, int i2) {}
@Override
public void setSizeFromLayout() {}
@Override
public void setFormat(int i) {}
@Override
public void setKeepScreenOn(boolean b) {}
@Override
public Canvas lockCanvas() {
return null;
}
@Override
public Canvas lockCanvas(Rect rect) {
return null;
}
@Override
public void unlockCanvasAndPost(Canvas canvas) {}
@Override
public Rect getSurfaceFrame() {
return null;
}
@Override
public Surface getSurface() {
return surface;
}
}
createSurfaceInternal(new FakeSurfaceHolder(surface));
}
// Create EGLSurface from the Android SurfaceTexture.
@Override
public void createSurface(SurfaceTexture surfaceTexture) {
createSurfaceInternal(surfaceTexture);
}
// Create EGLSurface from either a SurfaceHolder or a SurfaceTexture.
private void createSurfaceInternal(Object nativeWindow) {
if (!(nativeWindow instanceof SurfaceHolder) && !(nativeWindow instanceof SurfaceTexture)) {
throw new IllegalStateException("Input must be either a SurfaceHolder or SurfaceTexture");
}
checkIsNotReleased();
if (eglSurface != EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("Already has an EGLSurface");
}
int[] surfaceAttribs = {EGL10.EGL_NONE};
eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, nativeWindow, surfaceAttribs);
if (eglSurface == EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("Failed to create window surface");
}
}
// Create dummy 1x1 pixel buffer surface so the context can be made current.
@Override
public void createDummyPbufferSurface() {
createPbufferSurface(1, 1);
}
@Override
public void createPbufferSurface(int width, int height) {
checkIsNotReleased();
if (eglSurface != EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("Already has an EGLSurface");
}
int[] surfaceAttribs = {EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE};
eglSurface = egl.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs);
if (eglSurface == EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("Failed to create pixel buffer surface");
}
}
@Override
public org.webrtc.EglBase.Context getEglBaseContext() {
return new EglBase10.Context(eglContext);
}
@Override
public boolean hasSurface() {
return eglSurface != EGL10.EGL_NO_SURFACE;
}
@Override
public int surfaceWidth() {
final int widthArray[] = new int[1];
egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_WIDTH, widthArray);
return widthArray[0];
}
@Override
public int surfaceHeight() {
final int heightArray[] = new int[1];
egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_HEIGHT, heightArray);
return heightArray[0];
}
@Override
public void releaseSurface() {
if (eglSurface != EGL10.EGL_NO_SURFACE) {
egl.eglDestroySurface(eglDisplay, eglSurface);
eglSurface = EGL10.EGL_NO_SURFACE;
}
}
private void checkIsNotReleased() {
if (eglDisplay == EGL10.EGL_NO_DISPLAY || eglContext == EGL10.EGL_NO_CONTEXT
|| eglConfig == null) {
throw new RuntimeException("This object has been released");
}
}
@Override
public void release() {
checkIsNotReleased();
releaseSurface();
detachCurrent();
egl.eglDestroyContext(eglDisplay, eglContext);
egl.eglTerminate(eglDisplay);
eglContext = EGL10.EGL_NO_CONTEXT;
eglDisplay = EGL10.EGL_NO_DISPLAY;
eglConfig = null;
}
@Override
public void makeCurrent() {
checkIsNotReleased();
if (eglSurface == EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("No EGLSurface - can't make current");
}
if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
throw new RuntimeException("eglMakeCurrent failed");
}
}
// Detach the current EGL context, so that it can be made current on another thread.
@Override
public void detachCurrent() {
if (!egl.eglMakeCurrent(
eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) {
throw new RuntimeException("eglMakeCurrent failed");
}
}
@Override
public void swapBuffers() {
checkIsNotReleased();
if (eglSurface == EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("No EGLSurface - can't swap buffers");
}
egl.eglSwapBuffers(eglDisplay, eglSurface);
}
// Return an EGLDisplay, or die trying.
private EGLDisplay getEglDisplay() {
EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
throw new RuntimeException("Unable to get EGL10 display");
}
int[] version = new int[2];
if (!egl.eglInitialize(eglDisplay, version)) {
throw new RuntimeException("Unable to initialize EGL10");
}
return eglDisplay;
}
// Return an EGLConfig, or die trying.
private EGLConfig getEglConfig(EGLDisplay eglDisplay, int[] configAttributes) {
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
if (!egl.eglChooseConfig(
eglDisplay, configAttributes, configs, configs.length, numConfigs)) {
throw new RuntimeException("Unable to find any matching EGL config");
}
return configs[0];
}
// Return an EGLConfig, or die trying.
private EGLContext createEglContext(
Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) {
if (sharedContext != null && sharedContext.eglContext == EGL10.EGL_NO_CONTEXT) {
throw new RuntimeException("Invalid sharedContext");
}
int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
EGLContext rootContext =
sharedContext == null ? EGL10.EGL_NO_CONTEXT : sharedContext.eglContext;
EGLContext eglContext =
egl.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes);
if (eglContext == EGL10.EGL_NO_CONTEXT) {
throw new RuntimeException("Failed to create EGL context");
}
return eglContext;
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.annotation.TargetApi;
import android.graphics.SurfaceTexture;
import android.opengl.EGL14;
import android.opengl.EGLConfig;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.EGLExt;
import android.opengl.EGLSurface;
import android.view.Surface;
import org.webrtc.Logging;
/**
* Holds EGL state and utility methods for handling an EGL14 EGLContext, an EGLDisplay,
* and an EGLSurface.
*/
@TargetApi(18)
public final class EglBase14 extends EglBase {
private static final String TAG = "EglBase14";
private static final int EGLExt_SDK_VERSION = android.os.Build.VERSION_CODES.JELLY_BEAN_MR2;
private static final int CURRENT_SDK_VERSION = android.os.Build.VERSION.SDK_INT;
private EGLContext eglContext;
private EGLConfig eglConfig;
private EGLDisplay eglDisplay;
private EGLSurface eglSurface = EGL14.EGL_NO_SURFACE;
// EGL 1.4 is supported from API 17. But EGLExt that is used for setting presentation
// time stamp on a surface is supported from 18 so we require 18.
public static boolean isEGL14Supported() {
Logging.d(TAG, "SDK version: " + CURRENT_SDK_VERSION
+ ". isEGL14Supported: " + (CURRENT_SDK_VERSION >= EGLExt_SDK_VERSION));
return (CURRENT_SDK_VERSION >= EGLExt_SDK_VERSION);
}
public static class Context extends EglBase.Context {
private final android.opengl.EGLContext egl14Context;
public Context(android.opengl.EGLContext eglContext) {
this.egl14Context = eglContext;
}
}
// Create a new context with the specified config type, sharing data with sharedContext.
// |sharedContext| may be null.
public EglBase14(EglBase14.Context sharedContext, int[] configAttributes) {
eglDisplay = getEglDisplay();
eglConfig = getEglConfig(eglDisplay, configAttributes);
eglContext = createEglContext(sharedContext, eglDisplay, eglConfig);
}
// Create EGLSurface from the Android Surface.
@Override
public void createSurface(Surface surface) {
createSurfaceInternal(surface);
}
// Create EGLSurface from the Android SurfaceTexture.
@Override
public void createSurface(SurfaceTexture surfaceTexture) {
createSurfaceInternal(surfaceTexture);
}
// Create EGLSurface from either Surface or SurfaceTexture.
private void createSurfaceInternal(Object surface) {
if (!(surface instanceof Surface) && !(surface instanceof SurfaceTexture)) {
throw new IllegalStateException("Input must be either a Surface or SurfaceTexture");
}
checkIsNotReleased();
if (eglSurface != EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("Already has an EGLSurface");
}
int[] surfaceAttribs = {EGL14.EGL_NONE};
eglSurface = EGL14.eglCreateWindowSurface(eglDisplay, eglConfig, surface, surfaceAttribs, 0);
if (eglSurface == EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("Failed to create window surface");
}
}
@Override
public void createDummyPbufferSurface() {
createPbufferSurface(1, 1);
}
@Override
public void createPbufferSurface(int width, int height) {
checkIsNotReleased();
if (eglSurface != EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("Already has an EGLSurface");
}
int[] surfaceAttribs = {EGL14.EGL_WIDTH, width, EGL14.EGL_HEIGHT, height, EGL14.EGL_NONE};
eglSurface = EGL14.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs, 0);
if (eglSurface == EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("Failed to create pixel buffer surface");
}
}
@Override
public Context getEglBaseContext() {
return new EglBase14.Context(eglContext);
}
@Override
public boolean hasSurface() {
return eglSurface != EGL14.EGL_NO_SURFACE;
}
@Override
public int surfaceWidth() {
final int widthArray[] = new int[1];
EGL14.eglQuerySurface(eglDisplay, eglSurface, EGL14.EGL_WIDTH, widthArray, 0);
return widthArray[0];
}
@Override
public int surfaceHeight() {
final int heightArray[] = new int[1];
EGL14.eglQuerySurface(eglDisplay, eglSurface, EGL14.EGL_HEIGHT, heightArray, 0);
return heightArray[0];
}
@Override
public void releaseSurface() {
if (eglSurface != EGL14.EGL_NO_SURFACE) {
EGL14.eglDestroySurface(eglDisplay, eglSurface);
eglSurface = EGL14.EGL_NO_SURFACE;
}
}
private void checkIsNotReleased() {
if (eglDisplay == EGL14.EGL_NO_DISPLAY || eglContext == EGL14.EGL_NO_CONTEXT
|| eglConfig == null) {
throw new RuntimeException("This object has been released");
}
}
@Override
public void release() {
checkIsNotReleased();
releaseSurface();
detachCurrent();
EGL14.eglDestroyContext(eglDisplay, eglContext);
EGL14.eglReleaseThread();
EGL14.eglTerminate(eglDisplay);
eglContext = EGL14.EGL_NO_CONTEXT;
eglDisplay = EGL14.EGL_NO_DISPLAY;
eglConfig = null;
}
@Override
public void makeCurrent() {
checkIsNotReleased();
if (eglSurface == EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("No EGLSurface - can't make current");
}
if (!EGL14.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
throw new RuntimeException("eglMakeCurrent failed");
}
}
// Detach the current EGL context, so that it can be made current on another thread.
@Override
public void detachCurrent() {
if (!EGL14.eglMakeCurrent(
eglDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT)) {
throw new RuntimeException("eglMakeCurrent failed");
}
}
@Override
public void swapBuffers() {
checkIsNotReleased();
if (eglSurface == EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("No EGLSurface - can't swap buffers");
}
EGL14.eglSwapBuffers(eglDisplay, eglSurface);
}
public void swapBuffers(long timeStampNs) {
checkIsNotReleased();
if (eglSurface == EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("No EGLSurface - can't swap buffers");
}
// See https://android.googlesource.com/platform/frameworks/native/+/tools_r22.2/opengl/specs/EGL_ANDROID_presentation_time.txt
EGLExt.eglPresentationTimeANDROID(eglDisplay, eglSurface, timeStampNs);
EGL14.eglSwapBuffers(eglDisplay, eglSurface);
}
// Return an EGLDisplay, or die trying.
private static EGLDisplay getEglDisplay() {
EGLDisplay eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (eglDisplay == EGL14.EGL_NO_DISPLAY) {
throw new RuntimeException("Unable to get EGL14 display");
}
int[] version = new int[2];
if (!EGL14.eglInitialize(eglDisplay, version, 0, version, 1)) {
throw new RuntimeException("Unable to initialize EGL14");
}
return eglDisplay;
}
// Return an EGLConfig, or die trying.
private static EGLConfig getEglConfig(EGLDisplay eglDisplay, int[] configAttributes) {
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
if (!EGL14.eglChooseConfig(
eglDisplay, configAttributes, 0, configs, 0, configs.length, numConfigs, 0)) {
throw new RuntimeException("Unable to find any matching EGL config");
}
return configs[0];
}
// Return an EGLConfig, or die trying.
private static EGLContext createEglContext(
EglBase14.Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) {
if (sharedContext != null && sharedContext.egl14Context == EGL14.EGL_NO_CONTEXT) {
throw new RuntimeException("Invalid sharedContext");
}
int[] contextAttributes = {EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE};
EGLContext rootContext =
sharedContext == null ? EGL14.EGL_NO_CONTEXT : sharedContext.egl14Context;
EGLContext eglContext =
EGL14.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes, 0);
if (eglContext == EGL14.EGL_NO_CONTEXT) {
throw new RuntimeException("Failed to create EGL context");
}
return eglContext;
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.opengl.GLES11Ext;
import android.opengl.GLES20;
import org.webrtc.GlShader;
import org.webrtc.GlUtil;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.Arrays;
import java.util.IdentityHashMap;
import java.util.Map;
/**
* Helper class to draw an opaque quad on the target viewport location. Rotation, mirror, and
* cropping is specified using a 4x4 texture coordinate transform matrix. The frame input can either
* be an OES texture or YUV textures in I420 format. The GL state must be preserved between draw
* calls, this is intentional to maximize performance. The function release() must be called
* manually to free the resources held by this object.
*/
public class GlRectDrawer implements RendererCommon.GlDrawer {
// Simple vertex shader, used for both YUV and OES.
private static final String VERTEX_SHADER_STRING =
"varying vec2 interp_tc;\n"
+ "attribute vec4 in_pos;\n"
+ "attribute vec4 in_tc;\n"
+ "\n"
+ "uniform mat4 texMatrix;\n"
+ "\n"
+ "void main() {\n"
+ " gl_Position = in_pos;\n"
+ " interp_tc = (texMatrix * in_tc).xy;\n"
+ "}\n";
private static final String YUV_FRAGMENT_SHADER_STRING =
"precision mediump float;\n"
+ "varying vec2 interp_tc;\n"
+ "\n"
+ "uniform sampler2D y_tex;\n"
+ "uniform sampler2D u_tex;\n"
+ "uniform sampler2D v_tex;\n"
+ "\n"
+ "void main() {\n"
// CSC according to http://www.fourcc.org/fccyvrgb.php
+ " float y = texture2D(y_tex, interp_tc).r;\n"
+ " float u = texture2D(u_tex, interp_tc).r - 0.5;\n"
+ " float v = texture2D(v_tex, interp_tc).r - 0.5;\n"
+ " gl_FragColor = vec4(y + 1.403 * v, "
+ " y - 0.344 * u - 0.714 * v, "
+ " y + 1.77 * u, 1);\n"
+ "}\n";
private static final String RGB_FRAGMENT_SHADER_STRING =
"precision mediump float;\n"
+ "varying vec2 interp_tc;\n"
+ "\n"
+ "uniform sampler2D rgb_tex;\n"
+ "\n"
+ "void main() {\n"
+ " gl_FragColor = texture2D(rgb_tex, interp_tc);\n"
+ "}\n";
private static final String OES_FRAGMENT_SHADER_STRING =
"#extension GL_OES_EGL_image_external : require\n"
+ "precision mediump float;\n"
+ "varying vec2 interp_tc;\n"
+ "\n"
+ "uniform samplerExternalOES oes_tex;\n"
+ "\n"
+ "void main() {\n"
+ " gl_FragColor = texture2D(oes_tex, interp_tc);\n"
+ "}\n";
// Vertex coordinates in Normalized Device Coordinates, i.e. (-1, -1) is bottom-left and (1, 1) is
// top-right.
private static final FloatBuffer FULL_RECTANGLE_BUF =
GlUtil.createFloatBuffer(new float[] {
-1.0f, -1.0f, // Bottom left.
1.0f, -1.0f, // Bottom right.
-1.0f, 1.0f, // Top left.
1.0f, 1.0f, // Top right.
});
// Texture coordinates - (0, 0) is bottom-left and (1, 1) is top-right.
private static final FloatBuffer FULL_RECTANGLE_TEX_BUF =
GlUtil.createFloatBuffer(new float[] {
0.0f, 0.0f, // Bottom left.
1.0f, 0.0f, // Bottom right.
0.0f, 1.0f, // Top left.
1.0f, 1.0f // Top right.
});
private static class Shader {
public final GlShader glShader;
public final int texMatrixLocation;
public Shader(String fragmentShader) {
this.glShader = new GlShader(VERTEX_SHADER_STRING, fragmentShader);
this.texMatrixLocation = glShader.getUniformLocation("texMatrix");
}
}
// The keys are one of the fragments shaders above.
private final Map<String, Shader> shaders = new IdentityHashMap<String, Shader>();
/**
* Draw an OES texture frame with specified texture transformation matrix. Required resources are
* allocated at the first call to this function.
*/
@Override
public void drawOes(int oesTextureId, float[] texMatrix, int x, int y, int width, int height) {
prepareShader(OES_FRAGMENT_SHADER_STRING, texMatrix);
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
// updateTexImage() may be called from another thread in another EGL context, so we need to
// bind/unbind the texture in each draw call so that GLES understads it's a new texture.
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, oesTextureId);
drawRectangle(x, y, width, height);
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, 0);
}
/**
* Draw a RGB(A) texture frame with specified texture transformation matrix. Required resources
* are allocated at the first call to this function.
*/
@Override
public void drawRgb(int textureId, float[] texMatrix, int x, int y, int width, int height) {
prepareShader(RGB_FRAGMENT_SHADER_STRING, texMatrix);
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId);
drawRectangle(x, y, width, height);
// Unbind the texture as a precaution.
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
}
/**
* Draw a YUV frame with specified texture transformation matrix. Required resources are
* allocated at the first call to this function.
*/
@Override
public void drawYuv(int[] yuvTextures, float[] texMatrix, int x, int y, int width, int height) {
prepareShader(YUV_FRAGMENT_SHADER_STRING, texMatrix);
// Bind the textures.
for (int i = 0; i < 3; ++i) {
GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
}
drawRectangle(x, y, width, height);
// Unbind the textures as a precaution..
for (int i = 0; i < 3; ++i) {
GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
}
}
private void drawRectangle(int x, int y, int width, int height) {
// Draw quad.
GLES20.glViewport(x, y, width, height);
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
}
private void prepareShader(String fragmentShader, float[] texMatrix) {
final Shader shader;
if (shaders.containsKey(fragmentShader)) {
shader = shaders.get(fragmentShader);
} else {
// Lazy allocation.
shader = new Shader(fragmentShader);
shaders.put(fragmentShader, shader);
shader.glShader.useProgram();
// Initialize fragment shader uniform values.
if (fragmentShader == YUV_FRAGMENT_SHADER_STRING) {
GLES20.glUniform1i(shader.glShader.getUniformLocation("y_tex"), 0);
GLES20.glUniform1i(shader.glShader.getUniformLocation("u_tex"), 1);
GLES20.glUniform1i(shader.glShader.getUniformLocation("v_tex"), 2);
} else if (fragmentShader == RGB_FRAGMENT_SHADER_STRING) {
GLES20.glUniform1i(shader.glShader.getUniformLocation("rgb_tex"), 0);
} else if (fragmentShader == OES_FRAGMENT_SHADER_STRING) {
GLES20.glUniform1i(shader.glShader.getUniformLocation("oes_tex"), 0);
} else {
throw new IllegalStateException("Unknown fragment shader: " + fragmentShader);
}
GlUtil.checkNoGLES2Error("Initialize fragment shader uniform values.");
// Initialize vertex shader attributes.
shader.glShader.setVertexAttribArray("in_pos", 2, FULL_RECTANGLE_BUF);
shader.glShader.setVertexAttribArray("in_tc", 2, FULL_RECTANGLE_TEX_BUF);
}
shader.glShader.useProgram();
// Copy the texture transformation matrix over.
GLES20.glUniformMatrix4fv(shader.texMatrixLocation, 1, false, texMatrix, 0);
}
/**
* Release all GLES resources. This needs to be done manually, otherwise the resources are leaked.
*/
@Override
public void release() {
for (Shader shader : shaders.values()) {
shader.glShader.release();
}
shaders.clear();
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.opengl.GLES20;
import org.webrtc.Logging;
import java.nio.FloatBuffer;
// Helper class for handling OpenGL shaders and shader programs.
public class GlShader {
private static final String TAG = "GlShader";
private static int compileShader(int shaderType, String source) {
int[] result = new int[] {
GLES20.GL_FALSE
};
int shader = GLES20.glCreateShader(shaderType);
GLES20.glShaderSource(shader, source);
GLES20.glCompileShader(shader);
GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, result, 0);
if (result[0] != GLES20.GL_TRUE) {
Logging.e(TAG, "Could not compile shader " + shaderType + ":" +
GLES20.glGetShaderInfoLog(shader));
throw new RuntimeException(GLES20.glGetShaderInfoLog(shader));
}
GlUtil.checkNoGLES2Error("compileShader");
return shader;
}
private int vertexShader;
private int fragmentShader;
private int program;
public GlShader(String vertexSource, String fragmentSource) {
vertexShader = compileShader(GLES20.GL_VERTEX_SHADER, vertexSource);
fragmentShader = compileShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
program = GLES20.glCreateProgram();
if (program == 0) {
throw new RuntimeException("Could not create program");
}
GLES20.glAttachShader(program, vertexShader);
GLES20.glAttachShader(program, fragmentShader);
GLES20.glLinkProgram(program);
int[] linkStatus = new int[] {
GLES20.GL_FALSE
};
GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
if (linkStatus[0] != GLES20.GL_TRUE) {
Logging.e(TAG, "Could not link program: " +
GLES20.glGetProgramInfoLog(program));
throw new RuntimeException(GLES20.glGetProgramInfoLog(program));
}
GlUtil.checkNoGLES2Error("Creating GlShader");
}
public int getAttribLocation(String label) {
if (program == -1) {
throw new RuntimeException("The program has been released");
}
int location = GLES20.glGetAttribLocation(program, label);
if (location < 0) {
throw new RuntimeException("Could not locate '" + label + "' in program");
}
return location;
}
/**
* Enable and upload a vertex array for attribute |label|. The vertex data is specified in
* |buffer| with |dimension| number of components per vertex.
*/
public void setVertexAttribArray(String label, int dimension, FloatBuffer buffer) {
if (program == -1) {
throw new RuntimeException("The program has been released");
}
int location = getAttribLocation(label);
GLES20.glEnableVertexAttribArray(location);
GLES20.glVertexAttribPointer(location, dimension, GLES20.GL_FLOAT, false, 0, buffer);
GlUtil.checkNoGLES2Error("setVertexAttribArray");
}
public int getUniformLocation(String label) {
if (program == -1) {
throw new RuntimeException("The program has been released");
}
int location = GLES20.glGetUniformLocation(program, label);
if (location < 0) {
throw new RuntimeException("Could not locate uniform '" + label + "' in program");
}
return location;
}
public void useProgram() {
if (program == -1) {
throw new RuntimeException("The program has been released");
}
GLES20.glUseProgram(program);
GlUtil.checkNoGLES2Error("glUseProgram");
}
public void release() {
Logging.d(TAG, "Deleting shader.");
// Flag shaders for deletion (does not delete until no longer attached to a program).
if (vertexShader != -1) {
GLES20.glDeleteShader(vertexShader);
vertexShader = -1;
}
if (fragmentShader != -1) {
GLES20.glDeleteShader(fragmentShader);
fragmentShader = -1;
}
// Delete program, automatically detaching any shaders from it.
if (program != -1) {
GLES20.glDeleteProgram(program);
program = -1;
}
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.opengl.GLES20;
/**
* Helper class for handling OpenGL framebuffer with only color attachment and no depth or stencil
* buffer. Intended for simple tasks such as texture copy, texture downscaling, and texture color
* conversion.
*/
// TODO(magjed): Add unittests for this class.
public class GlTextureFrameBuffer {
private final int frameBufferId;
private final int textureId;
private final int pixelFormat;
private int width;
private int height;
/**
* Generate texture and framebuffer resources. An EGLContext must be bound on the current thread
* when calling this function. The framebuffer is not complete until setSize() is called.
*/
public GlTextureFrameBuffer(int pixelFormat) {
switch (pixelFormat) {
case GLES20.GL_LUMINANCE:
case GLES20.GL_RGB:
case GLES20.GL_RGBA:
this.pixelFormat = pixelFormat;
break;
default:
throw new IllegalArgumentException("Invalid pixel format: " + pixelFormat);
}
textureId = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
this.width = 0;
this.height = 0;
// Create framebuffer object and bind it.
final int frameBuffers[] = new int[1];
GLES20.glGenFramebuffers(1, frameBuffers, 0);
frameBufferId = frameBuffers[0];
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, frameBufferId);
GlUtil.checkNoGLES2Error("Generate framebuffer");
// Attach the texture to the framebuffer as color attachment.
GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0,
GLES20.GL_TEXTURE_2D, textureId, 0);
GlUtil.checkNoGLES2Error("Attach texture to framebuffer");
// Restore normal framebuffer.
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
}
/**
* (Re)allocate texture. Will do nothing if the requested size equals the current size. An
* EGLContext must be bound on the current thread when calling this function. Must be called at
* least once before using the framebuffer. May be called multiple times to change size.
*/
public void setSize(int width, int height) {
if (width == 0 || height == 0) {
throw new IllegalArgumentException("Invalid size: " + width + "x" + height);
}
if (width == this.width && height == this.height) {
return;
}
this.width = width;
this.height = height;
// Bind our framebuffer.
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, frameBufferId);
GlUtil.checkNoGLES2Error("glBindFramebuffer");
// Allocate texture.
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId);
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, pixelFormat, width, height, 0, pixelFormat,
GLES20.GL_UNSIGNED_BYTE, null);
// Check that the framebuffer is in a good state.
final int status = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER);
if (status != GLES20.GL_FRAMEBUFFER_COMPLETE) {
throw new IllegalStateException("Framebuffer not complete, status: " + status);
}
// Restore normal framebuffer.
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
}
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public int getFrameBufferId() {
return frameBufferId;
}
public int getTextureId() {
return textureId;
}
/**
* Release texture and framebuffer. An EGLContext must be bound on the current thread when calling
* this function. This object should not be used after this call.
*/
public void release() {
GLES20.glDeleteTextures(1, new int[] {textureId}, 0);
GLES20.glDeleteFramebuffers(1, new int[] {frameBufferId}, 0);
width = 0;
height = 0;
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.opengl.GLES20;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
/**
* Some OpenGL static utility functions.
*/
public class GlUtil {
private GlUtil() {}
// Assert that no OpenGL ES 2.0 error has been raised.
public static void checkNoGLES2Error(String msg) {
int error = GLES20.glGetError();
if (error != GLES20.GL_NO_ERROR) {
throw new RuntimeException(msg + ": GLES20 error: " + error);
}
}
public static FloatBuffer createFloatBuffer(float[] coords) {
// Allocate a direct ByteBuffer, using 4 bytes per float, and copy coords into it.
ByteBuffer bb = ByteBuffer.allocateDirect(coords.length * 4);
bb.order(ByteOrder.nativeOrder());
FloatBuffer fb = bb.asFloatBuffer();
fb.put(coords);
fb.position(0);
return fb;
}
/**
* Generate texture with standard parameters.
*/
public static int generateTexture(int target) {
final int textureArray[] = new int[1];
GLES20.glGenTextures(1, textureArray, 0);
final int textureId = textureArray[0];
GLES20.glBindTexture(target, textureId);
GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR);
GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
checkNoGLES2Error("generateTexture");
return textureId;
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import static org.webrtc.NetworkMonitorAutoDetect.ConnectionType;
import static org.webrtc.NetworkMonitorAutoDetect.INVALID_NET_ID;
import static org.webrtc.NetworkMonitorAutoDetect.NetworkInformation;
import org.webrtc.Logging;
import android.content.Context;
import java.util.ArrayList;
import java.util.List;
/**
* Borrowed from Chromium's src/net/android/java/src/org/chromium/net/NetworkChangeNotifier.java
*
* Triggers updates to the underlying network state from OS networking events.
*
* WARNING: This class is not thread-safe.
*/
public class NetworkMonitor {
/**
* Alerted when the connection type of the network changes.
* The alert is fired on the UI thread.
*/
public interface NetworkObserver {
public void onConnectionTypeChanged(ConnectionType connectionType);
}
private static final String TAG = "NetworkMonitor";
private static NetworkMonitor instance;
private final Context applicationContext;
// Native observers of the connection type changes.
private final ArrayList<Long> nativeNetworkObservers;
// Java observers of the connection type changes.
private final ArrayList<NetworkObserver> networkObservers;
// Object that detects the connection type changes.
private NetworkMonitorAutoDetect autoDetector;
private ConnectionType currentConnectionType = ConnectionType.CONNECTION_UNKNOWN;
private NetworkMonitor(Context context) {
assertIsTrue(context != null);
applicationContext =
context.getApplicationContext() == null ? context : context.getApplicationContext();
nativeNetworkObservers = new ArrayList<Long>();
networkObservers = new ArrayList<NetworkObserver>();
}
/**
* Initializes the singleton once.
* Called from the native code.
*/
public static NetworkMonitor init(Context context) {
if (!isInitialized()) {
instance = new NetworkMonitor(context);
}
return instance;
}
public static boolean isInitialized() {
return instance != null;
}
/**
* Returns the singleton instance.
*/
public static NetworkMonitor getInstance() {
return instance;
}
/**
* Enables auto detection of the current network state based on notifications from the system.
* Note that passing true here requires the embedding app have the platform ACCESS_NETWORK_STATE
* permission.
*
* @param shouldAutoDetect true if the NetworkMonitor should listen for system changes in
* network connectivity.
*/
public static void setAutoDetectConnectivityState(boolean shouldAutoDetect) {
getInstance().setAutoDetectConnectivityStateInternal(shouldAutoDetect);
}
private static void assertIsTrue(boolean condition) {
if (!condition) {
throw new AssertionError("Expected to be true");
}
}
// Called by the native code.
private void startMonitoring(long nativeObserver) {
Logging.d(TAG, "Start monitoring from native observer " + nativeObserver);
nativeNetworkObservers.add(nativeObserver);
setAutoDetectConnectivityStateInternal(true);
}
// Called by the native code.
private void stopMonitoring(long nativeObserver) {
Logging.d(TAG, "Stop monitoring from native observer " + nativeObserver);
setAutoDetectConnectivityStateInternal(false);
nativeNetworkObservers.remove(nativeObserver);
}
private ConnectionType getCurrentConnectionType() {
return currentConnectionType;
}
private int getCurrentDefaultNetId() {
return autoDetector == null ? INVALID_NET_ID : autoDetector.getDefaultNetId();
}
private void destroyAutoDetector() {
if (autoDetector != null) {
autoDetector.destroy();
autoDetector = null;
}
}
private void setAutoDetectConnectivityStateInternal(boolean shouldAutoDetect) {
if (!shouldAutoDetect) {
destroyAutoDetector();
return;
}
if (autoDetector == null) {
autoDetector = new NetworkMonitorAutoDetect(
new NetworkMonitorAutoDetect.Observer() {
@Override
public void onConnectionTypeChanged(ConnectionType newConnectionType) {
updateCurrentConnectionType(newConnectionType);
}
@Override
public void onNetworkConnect(NetworkInformation networkInfo) {
notifyObserversOfNetworkConnect(networkInfo);
}
@Override
public void onNetworkDisconnect(int networkHandle) {
notifyObserversOfNetworkDisconnect(networkHandle);
}
},
applicationContext);
final NetworkMonitorAutoDetect.NetworkState networkState =
autoDetector.getCurrentNetworkState();
updateCurrentConnectionType(NetworkMonitorAutoDetect.getConnectionType(networkState));
updateActiveNetworkList();
}
}
private void updateCurrentConnectionType(ConnectionType newConnectionType) {
currentConnectionType = newConnectionType;
notifyObserversOfConnectionTypeChange(newConnectionType);
}
/**
* Alerts all observers of a connection change.
*/
private void notifyObserversOfConnectionTypeChange(ConnectionType newConnectionType) {
for (long nativeObserver : nativeNetworkObservers) {
nativeNotifyConnectionTypeChanged(nativeObserver);
}
for (NetworkObserver observer : networkObservers) {
observer.onConnectionTypeChanged(newConnectionType);
}
}
private void notifyObserversOfNetworkConnect(NetworkInformation networkInfo) {
for (long nativeObserver : nativeNetworkObservers) {
nativeNotifyOfNetworkConnect(nativeObserver, networkInfo);
}
}
private void notifyObserversOfNetworkDisconnect(int networkHandle) {
for (long nativeObserver : nativeNetworkObservers) {
nativeNotifyOfNetworkDisconnect(nativeObserver, networkHandle);
}
}
private void updateActiveNetworkList() {
List<NetworkInformation> networkInfoList = autoDetector.getActiveNetworkList();
if (networkInfoList == null || networkInfoList.size() == 0) {
return;
}
NetworkInformation[] networkInfos = new NetworkInformation[networkInfoList.size()];
networkInfos = networkInfoList.toArray(networkInfos);
for (long nativeObserver : nativeNetworkObservers) {
nativeNotifyOfActiveNetworkList(nativeObserver, networkInfos);
}
}
/**
* Adds an observer for any connection type changes.
*/
public static void addNetworkObserver(NetworkObserver observer) {
getInstance().addNetworkObserverInternal(observer);
}
private void addNetworkObserverInternal(NetworkObserver observer) {
networkObservers.add(observer);
}
/**
* Removes an observer for any connection type changes.
*/
public static void removeNetworkObserver(NetworkObserver observer) {
getInstance().removeNetworkObserverInternal(observer);
}
private void removeNetworkObserverInternal(NetworkObserver observer) {
networkObservers.remove(observer);
}
/**
* Checks if there currently is connectivity.
*/
public static boolean isOnline() {
ConnectionType connectionType = getInstance().getCurrentConnectionType();
return connectionType != ConnectionType.CONNECTION_UNKNOWN
&& connectionType != ConnectionType.CONNECTION_NONE;
}
private native void nativeNotifyConnectionTypeChanged(long nativePtr);
private native void nativeNotifyOfNetworkConnect(long nativePtr, NetworkInformation networkInfo);
private native void nativeNotifyOfNetworkDisconnect(long nativePtr, int networkHandle);
private native void nativeNotifyOfActiveNetworkList(long nativePtr,
NetworkInformation[] networkInfos);
// For testing only.
static void resetInstanceForTests(Context context) {
instance = new NetworkMonitor(context);
}
// For testing only.
public static NetworkMonitorAutoDetect getAutoDetectorForTest() {
return getInstance().autoDetector;
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import static android.net.NetworkCapabilities.NET_CAPABILITY_INTERNET;
import static android.net.NetworkCapabilities.TRANSPORT_CELLULAR;
import org.webrtc.Logging;
import android.Manifest.permission;
import android.annotation.SuppressLint;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.content.pm.PackageManager;
import android.net.ConnectivityManager;
import android.net.ConnectivityManager.NetworkCallback;
import android.net.LinkAddress;
import android.net.LinkProperties;
import android.net.Network;
import android.net.NetworkCapabilities;
import android.net.NetworkInfo;
import android.net.NetworkRequest;
import android.net.wifi.WifiInfo;
import android.net.wifi.WifiManager;
import android.os.Build;
import android.telephony.TelephonyManager;
import java.util.ArrayList;
import java.util.List;
/**
* Borrowed from Chromium's
* src/net/android/java/src/org/chromium/net/NetworkChangeNotifierAutoDetect.java
*
* Used by the NetworkMonitor to listen to platform changes in connectivity.
* Note that use of this class requires that the app have the platform
* ACCESS_NETWORK_STATE permission.
*/
public class NetworkMonitorAutoDetect extends BroadcastReceiver {
public static enum ConnectionType {
CONNECTION_UNKNOWN,
CONNECTION_ETHERNET,
CONNECTION_WIFI,
CONNECTION_4G,
CONNECTION_3G,
CONNECTION_2G,
CONNECTION_BLUETOOTH,
CONNECTION_NONE
}
public static class IPAddress {
public final byte[] address;
public IPAddress (byte[] address) {
this.address = address;
}
}
/** Java version of NetworkMonitor.NetworkInformation */
public static class NetworkInformation{
public final String name;
public final ConnectionType type;
public final int handle;
public final IPAddress[] ipAddresses;
public NetworkInformation(String name, ConnectionType type, int handle,
IPAddress[] addresses) {
this.name = name;
this.type = type;
this.handle = handle;
this.ipAddresses = addresses;
}
};
static class NetworkState {
private final boolean connected;
// Defined from ConnectivityManager.TYPE_XXX for non-mobile; for mobile, it is
// further divided into 2G, 3G, or 4G from the subtype.
private final int type;
// Defined from NetworkInfo.subtype, which is one of the TelephonyManager.NETWORK_TYPE_XXXs.
// Will be useful to find the maximum bandwidth.
private final int subtype;
public NetworkState(boolean connected, int type, int subtype) {
this.connected = connected;
this.type = type;
this.subtype = subtype;
}
public boolean isConnected() {
return connected;
}
public int getNetworkType() {
return type;
}
public int getNetworkSubType() {
return subtype;
}
}
/**
* The methods in this class get called when the network changes if the callback
* is registered with a proper network request. It is only available in Android Lollipop
* and above.
*/
@SuppressLint("NewApi")
private class SimpleNetworkCallback extends NetworkCallback {
@Override
public void onAvailable(Network network) {
Logging.d(TAG, "Network becomes available: " + network.toString());
onNetworkChanged(network);
}
@Override
public void onCapabilitiesChanged(
Network network, NetworkCapabilities networkCapabilities) {
// A capabilities change may indicate the ConnectionType has changed,
// so forward the new NetworkInformation along to the observer.
Logging.d(TAG, "capabilities changed: " + networkCapabilities.toString());
onNetworkChanged(network);
}
@Override
public void onLinkPropertiesChanged(Network network, LinkProperties linkProperties) {
// A link property change may indicate the IP address changes.
// so forward the new NetworkInformation to the observer.
Logging.d(TAG, "link properties changed: " + linkProperties.toString());
onNetworkChanged(network);
}
@Override
public void onLosing(Network network, int maxMsToLive) {
// Tell the network is going to lose in MaxMsToLive milliseconds.
// We may use this signal later.
Logging.d(TAG, "Network with handle " + networkToNetId(network) +
" is about to lose in " + maxMsToLive + "ms");
}
@Override
public void onLost(Network network) {
int handle = networkToNetId(network);
Logging.d(TAG, "Network with handle " + handle + " is disconnected");
observer.onNetworkDisconnect(handle);
}
private void onNetworkChanged(Network network) {
NetworkInformation networkInformation = connectivityManagerDelegate.networkToInfo(network);
if (networkInformation.type != ConnectionType.CONNECTION_UNKNOWN
&& networkInformation.type != ConnectionType.CONNECTION_NONE) {
observer.onNetworkConnect(networkInformation);
}
}
}
/** Queries the ConnectivityManager for information about the current connection. */
static class ConnectivityManagerDelegate {
/**
* Note: In some rare Android systems connectivityManager is null. We handle that
* gracefully below.
*/
private final ConnectivityManager connectivityManager;
ConnectivityManagerDelegate(Context context) {
connectivityManager =
(ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
}
// For testing.
ConnectivityManagerDelegate() {
// All the methods below should be overridden.
connectivityManager = null;
}
/**
* Returns connection type and status information about the current
* default network.
*/
NetworkState getNetworkState() {
if (connectivityManager == null) {
return new NetworkState(false, -1, -1);
}
return getNetworkState(connectivityManager.getActiveNetworkInfo());
}
/**
* Returns connection type and status information about |network|.
* Only callable on Lollipop and newer releases.
*/
@SuppressLint("NewApi")
NetworkState getNetworkState(Network network) {
if (connectivityManager == null) {
return new NetworkState(false, -1, -1);
}
return getNetworkState(connectivityManager.getNetworkInfo(network));
}
/**
* Returns connection type and status information gleaned from networkInfo.
*/
NetworkState getNetworkState(NetworkInfo networkInfo) {
if (networkInfo == null || !networkInfo.isConnected()) {
return new NetworkState(false, -1, -1);
}
return new NetworkState(true, networkInfo.getType(), networkInfo.getSubtype());
}
/**
* Returns all connected networks.
* Only callable on Lollipop and newer releases.
*/
@SuppressLint("NewApi")
Network[] getAllNetworks() {
if (connectivityManager == null) {
return new Network[0];
}
return connectivityManager.getAllNetworks();
}
List<NetworkInformation> getActiveNetworkList() {
if (!supportNetworkCallback()) {
return null;
}
ArrayList<NetworkInformation> netInfoList = new ArrayList<NetworkInformation>();
for (Network network : getAllNetworks()) {
NetworkInformation info = networkToInfo(network);
if (info.name != null && info.type != ConnectionType.CONNECTION_NONE
&& info.type != ConnectionType.CONNECTION_UNKNOWN) {
netInfoList.add(info);
}
}
return netInfoList;
}
/**
* Returns the NetID of the current default network. Returns
* INVALID_NET_ID if no current default network connected.
* Only callable on Lollipop and newer releases.
*/
@SuppressLint("NewApi")
int getDefaultNetId() {
if (!supportNetworkCallback()) {
return INVALID_NET_ID;
}
// Android Lollipop had no API to get the default network; only an
// API to return the NetworkInfo for the default network. To
// determine the default network one can find the network with
// type matching that of the default network.
final NetworkInfo defaultNetworkInfo = connectivityManager.getActiveNetworkInfo();
if (defaultNetworkInfo == null) {
return INVALID_NET_ID;
}
final Network[] networks = getAllNetworks();
int defaultNetId = INVALID_NET_ID;
for (Network network : networks) {
if (!hasInternetCapability(network)) {
continue;
}
final NetworkInfo networkInfo = connectivityManager.getNetworkInfo(network);
if (networkInfo != null && networkInfo.getType() == defaultNetworkInfo.getType()) {
// There should not be multiple connected networks of the
// same type. At least as of Android Marshmallow this is
// not supported. If this becomes supported this assertion
// may trigger. At that point we could consider using
// ConnectivityManager.getDefaultNetwork() though this
// may give confusing results with VPNs and is only
// available with Android Marshmallow.
assert defaultNetId == INVALID_NET_ID;
defaultNetId = networkToNetId(network);
}
}
return defaultNetId;
}
@SuppressLint("NewApi")
private NetworkInformation networkToInfo(Network network) {
LinkProperties linkProperties = connectivityManager.getLinkProperties(network);
NetworkInformation networkInformation = new NetworkInformation(
linkProperties.getInterfaceName(),
getConnectionType(getNetworkState(network)),
networkToNetId(network),
getIPAddresses(linkProperties));
return networkInformation;
}
/**
* Returns true if {@code network} can provide Internet access. Can be used to
* ignore specialized networks (e.g. IMS, FOTA).
*/
@SuppressLint("NewApi")
boolean hasInternetCapability(Network network) {
if (connectivityManager == null) {
return false;
}
final NetworkCapabilities capabilities =
connectivityManager.getNetworkCapabilities(network);
return capabilities != null && capabilities.hasCapability(NET_CAPABILITY_INTERNET);
}
/** Only callable on Lollipop and newer releases. */
@SuppressLint("NewApi")
public void registerNetworkCallback(NetworkCallback networkCallback) {
connectivityManager.registerNetworkCallback(
new NetworkRequest.Builder().addCapability(NET_CAPABILITY_INTERNET).build(),
networkCallback);
}
/** Only callable on Lollipop and newer releases. */
@SuppressLint("NewApi")
public void requestMobileNetwork(NetworkCallback networkCallback) {
NetworkRequest.Builder builder = new NetworkRequest.Builder();
builder.addCapability(NET_CAPABILITY_INTERNET).addTransportType(TRANSPORT_CELLULAR);
connectivityManager.requestNetwork(builder.build(), networkCallback);
}
@SuppressLint("NewApi")
IPAddress[] getIPAddresses(LinkProperties linkProperties) {
IPAddress[] ipAddresses = new IPAddress[linkProperties.getLinkAddresses().size()];
int i = 0;
for (LinkAddress linkAddress : linkProperties.getLinkAddresses()) {
ipAddresses[i] = new IPAddress(linkAddress.getAddress().getAddress());
++i;
}
return ipAddresses;
}
@SuppressLint("NewApi")
public void releaseCallback(NetworkCallback networkCallback) {
if (supportNetworkCallback()) {
Logging.d(TAG, "Unregister network callback");
connectivityManager.unregisterNetworkCallback(networkCallback);
}
}
public boolean supportNetworkCallback() {
return Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && connectivityManager != null;
}
}
/** Queries the WifiManager for SSID of the current Wifi connection. */
static class WifiManagerDelegate {
private final Context context;
WifiManagerDelegate(Context context) {
this.context = context;
}
// For testing.
WifiManagerDelegate() {
// All the methods below should be overridden.
context = null;
}
String getWifiSSID() {
final Intent intent = context.registerReceiver(null,
new IntentFilter(WifiManager.NETWORK_STATE_CHANGED_ACTION));
if (intent != null) {
final WifiInfo wifiInfo = intent.getParcelableExtra(WifiManager.EXTRA_WIFI_INFO);
if (wifiInfo != null) {
final String ssid = wifiInfo.getSSID();
if (ssid != null) {
return ssid;
}
}
}
return "";
}
}
static final int INVALID_NET_ID = -1;
private static final String TAG = "NetworkMonitorAutoDetect";
// Observer for the connection type change.
private final Observer observer;
private final IntentFilter intentFilter;
private final Context context;
// Used to request mobile network. It does not do anything except for keeping
// the callback for releasing the request.
private final NetworkCallback mobileNetworkCallback;
// Used to receive updates on all networks.
private final NetworkCallback allNetworkCallback;
// connectivityManagerDelegate and wifiManagerDelegate are only non-final for testing.
private ConnectivityManagerDelegate connectivityManagerDelegate;
private WifiManagerDelegate wifiManagerDelegate;
private boolean isRegistered;
private ConnectionType connectionType;
private String wifiSSID;
/**
* Observer interface by which observer is notified of network changes.
*/
public static interface Observer {
/**
* Called when default network changes.
*/
public void onConnectionTypeChanged(ConnectionType newConnectionType);
public void onNetworkConnect(NetworkInformation networkInfo);
public void onNetworkDisconnect(int networkHandle);
}
/**
* Constructs a NetworkMonitorAutoDetect. Should only be called on UI thread.
*/
@SuppressLint("NewApi")
public NetworkMonitorAutoDetect(Observer observer, Context context) {
this.observer = observer;
this.context = context;
connectivityManagerDelegate = new ConnectivityManagerDelegate(context);
wifiManagerDelegate = new WifiManagerDelegate(context);
final NetworkState networkState = connectivityManagerDelegate.getNetworkState();
connectionType = getConnectionType(networkState);
wifiSSID = getWifiSSID(networkState);
intentFilter = new IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION);
registerReceiver();
if (connectivityManagerDelegate.supportNetworkCallback()) {
mobileNetworkCallback = new NetworkCallback();
connectivityManagerDelegate.requestMobileNetwork(mobileNetworkCallback);
allNetworkCallback = new SimpleNetworkCallback();
connectivityManagerDelegate.registerNetworkCallback(allNetworkCallback);
} else {
mobileNetworkCallback = null;
allNetworkCallback = null;
}
}
/**
* Allows overriding the ConnectivityManagerDelegate for tests.
*/
void setConnectivityManagerDelegateForTests(ConnectivityManagerDelegate delegate) {
connectivityManagerDelegate = delegate;
}
/**
* Allows overriding the WifiManagerDelegate for tests.
*/
void setWifiManagerDelegateForTests(WifiManagerDelegate delegate) {
wifiManagerDelegate = delegate;
}
/**
* Returns whether the object has registered to receive network connectivity intents.
* Visible for testing.
*/
boolean isReceiverRegisteredForTesting() {
return isRegistered;
}
List<NetworkInformation> getActiveNetworkList() {
return connectivityManagerDelegate.getActiveNetworkList();
}
public void destroy() {
if (allNetworkCallback != null) {
connectivityManagerDelegate.releaseCallback(allNetworkCallback);
}
if (mobileNetworkCallback != null) {
connectivityManagerDelegate.releaseCallback(mobileNetworkCallback);
}
unregisterReceiver();
}
/**
* Registers a BroadcastReceiver in the given context.
*/
private void registerReceiver() {
if (isRegistered) return;
isRegistered = true;
context.registerReceiver(this, intentFilter);
}
/**
* Unregisters the BroadcastReceiver in the given context.
*/
private void unregisterReceiver() {
if (!isRegistered) return;
isRegistered = false;
context.unregisterReceiver(this);
}
public NetworkState getCurrentNetworkState() {
return connectivityManagerDelegate.getNetworkState();
}
/**
* Returns NetID of device's current default connected network used for
* communication.
* Only implemented on Lollipop and newer releases, returns INVALID_NET_ID
* when not implemented.
*/
public int getDefaultNetId() {
return connectivityManagerDelegate.getDefaultNetId();
}
public static ConnectionType getConnectionType(NetworkState networkState) {
if (!networkState.isConnected()) {
return ConnectionType.CONNECTION_NONE;
}
switch (networkState.getNetworkType()) {
case ConnectivityManager.TYPE_ETHERNET:
return ConnectionType.CONNECTION_ETHERNET;
case ConnectivityManager.TYPE_WIFI:
return ConnectionType.CONNECTION_WIFI;
case ConnectivityManager.TYPE_WIMAX:
return ConnectionType.CONNECTION_4G;
case ConnectivityManager.TYPE_BLUETOOTH:
return ConnectionType.CONNECTION_BLUETOOTH;
case ConnectivityManager.TYPE_MOBILE:
// Use information from TelephonyManager to classify the connection.
switch (networkState.getNetworkSubType()) {
case TelephonyManager.NETWORK_TYPE_GPRS:
case TelephonyManager.NETWORK_TYPE_EDGE:
case TelephonyManager.NETWORK_TYPE_CDMA:
case TelephonyManager.NETWORK_TYPE_1xRTT:
case TelephonyManager.NETWORK_TYPE_IDEN:
return ConnectionType.CONNECTION_2G;
case TelephonyManager.NETWORK_TYPE_UMTS:
case TelephonyManager.NETWORK_TYPE_EVDO_0:
case TelephonyManager.NETWORK_TYPE_EVDO_A:
case TelephonyManager.NETWORK_TYPE_HSDPA:
case TelephonyManager.NETWORK_TYPE_HSUPA:
case TelephonyManager.NETWORK_TYPE_HSPA:
case TelephonyManager.NETWORK_TYPE_EVDO_B:
case TelephonyManager.NETWORK_TYPE_EHRPD:
case TelephonyManager.NETWORK_TYPE_HSPAP:
return ConnectionType.CONNECTION_3G;
case TelephonyManager.NETWORK_TYPE_LTE:
return ConnectionType.CONNECTION_4G;
default:
return ConnectionType.CONNECTION_UNKNOWN;
}
default:
return ConnectionType.CONNECTION_UNKNOWN;
}
}
private String getWifiSSID(NetworkState networkState) {
if (getConnectionType(networkState) != ConnectionType.CONNECTION_WIFI) return "";
return wifiManagerDelegate.getWifiSSID();
}
// BroadcastReceiver
@Override
public void onReceive(Context context, Intent intent) {
final NetworkState networkState = getCurrentNetworkState();
if (ConnectivityManager.CONNECTIVITY_ACTION.equals(intent.getAction())) {
connectionTypeChanged(networkState);
}
}
private void connectionTypeChanged(NetworkState networkState) {
ConnectionType newConnectionType = getConnectionType(networkState);
String newWifiSSID = getWifiSSID(networkState);
if (newConnectionType == connectionType && newWifiSSID.equals(wifiSSID)) return;
connectionType = newConnectionType;
wifiSSID = newWifiSSID;
Logging.d(TAG, "Network connectivity changed, type is: " + connectionType);
observer.onConnectionTypeChanged(newConnectionType);
}
/**
* Extracts NetID of network. Only available on Lollipop and newer releases.
*/
@SuppressLint("NewApi")
private static int networkToNetId(Network network) {
// NOTE(pauljensen): This depends on Android framework implementation details.
// Fortunately this functionality is unlikely to ever change.
// TODO(honghaiz): When we update to Android M SDK, use Network.getNetworkHandle().
return Integer.parseInt(network.toString());
}
}

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magjed@webrtc.org

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.graphics.Point;
import android.opengl.GLES20;
import android.opengl.Matrix;
import java.nio.ByteBuffer;
/**
* Static helper functions for renderer implementations.
*/
public class RendererCommon {
/** Interface for reporting rendering events. */
public static interface RendererEvents {
/**
* Callback fired once first frame is rendered.
*/
public void onFirstFrameRendered();
/**
* Callback fired when rendered frame resolution or rotation has changed.
*/
public void onFrameResolutionChanged(int videoWidth, int videoHeight, int rotation);
}
/** Interface for rendering frames on an EGLSurface. */
public static interface GlDrawer {
/**
* Functions for drawing frames with different sources. The rendering surface target is
* implied by the current EGL context of the calling thread and requires no explicit argument.
* The coordinates specify the viewport location on the surface target.
*/
void drawOes(int oesTextureId, float[] texMatrix, int x, int y, int width, int height);
void drawRgb(int textureId, float[] texMatrix, int x, int y, int width, int height);
void drawYuv(int[] yuvTextures, float[] texMatrix, int x, int y, int width, int height);
/**
* Release all GL resources. This needs to be done manually, otherwise resources may leak.
*/
void release();
}
/**
* Helper class for uploading YUV bytebuffer frames to textures that handles stride > width. This
* class keeps an internal ByteBuffer to avoid unnecessary allocations for intermediate copies.
*/
public static class YuvUploader {
// Intermediate copy buffer for uploading yuv frames that are not packed, i.e. stride > width.
// TODO(magjed): Investigate when GL_UNPACK_ROW_LENGTH is available, or make a custom shader
// that handles stride and compare performance with intermediate copy.
private ByteBuffer copyBuffer;
/**
* Upload |planes| into |outputYuvTextures|, taking stride into consideration.
* |outputYuvTextures| must have been generated in advance.
*/
public void uploadYuvData(
int[] outputYuvTextures, int width, int height, int[] strides, ByteBuffer[] planes) {
final int[] planeWidths = new int[] {width, width / 2, width / 2};
final int[] planeHeights = new int[] {height, height / 2, height / 2};
// Make a first pass to see if we need a temporary copy buffer.
int copyCapacityNeeded = 0;
for (int i = 0; i < 3; ++i) {
if (strides[i] > planeWidths[i]) {
copyCapacityNeeded = Math.max(copyCapacityNeeded, planeWidths[i] * planeHeights[i]);
}
}
// Allocate copy buffer if necessary.
if (copyCapacityNeeded > 0
&& (copyBuffer == null || copyBuffer.capacity() < copyCapacityNeeded)) {
copyBuffer = ByteBuffer.allocateDirect(copyCapacityNeeded);
}
// Upload each plane.
for (int i = 0; i < 3; ++i) {
GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, outputYuvTextures[i]);
// GLES only accepts packed data, i.e. stride == planeWidth.
final ByteBuffer packedByteBuffer;
if (strides[i] == planeWidths[i]) {
// Input is packed already.
packedByteBuffer = planes[i];
} else {
VideoRenderer.nativeCopyPlane(
planes[i], planeWidths[i], planeHeights[i], strides[i], copyBuffer, planeWidths[i]);
packedByteBuffer = copyBuffer;
}
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidths[i],
planeHeights[i], 0, GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer);
}
}
}
// Types of video scaling:
// SCALE_ASPECT_FIT - video frame is scaled to fit the size of the view by
// maintaining the aspect ratio (black borders may be displayed).
// SCALE_ASPECT_FILL - video frame is scaled to fill the size of the view by
// maintaining the aspect ratio. Some portion of the video frame may be
// clipped.
// SCALE_ASPECT_BALANCED - Compromise between FIT and FILL. Video frame will fill as much as
// possible of the view while maintaining aspect ratio, under the constraint that at least
// |BALANCED_VISIBLE_FRACTION| of the frame content will be shown.
public static enum ScalingType { SCALE_ASPECT_FIT, SCALE_ASPECT_FILL, SCALE_ASPECT_BALANCED }
// The minimum fraction of the frame content that will be shown for |SCALE_ASPECT_BALANCED|.
// This limits excessive cropping when adjusting display size.
private static float BALANCED_VISIBLE_FRACTION = 0.5625f;
public static final float[] identityMatrix() {
return new float[] {
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1};
}
// Matrix with transform y' = 1 - y.
public static final float[] verticalFlipMatrix() {
return new float[] {
1, 0, 0, 0,
0, -1, 0, 0,
0, 0, 1, 0,
0, 1, 0, 1};
}
// Matrix with transform x' = 1 - x.
public static final float[] horizontalFlipMatrix() {
return new float[] {
-1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
1, 0, 0, 1};
}
/**
* Returns texture matrix that will have the effect of rotating the frame |rotationDegree|
* clockwise when rendered.
*/
public static float[] rotateTextureMatrix(float[] textureMatrix, float rotationDegree) {
final float[] rotationMatrix = new float[16];
Matrix.setRotateM(rotationMatrix, 0, rotationDegree, 0, 0, 1);
adjustOrigin(rotationMatrix);
return multiplyMatrices(textureMatrix, rotationMatrix);
}
/**
* Returns new matrix with the result of a * b.
*/
public static float[] multiplyMatrices(float[] a, float[] b) {
final float[] resultMatrix = new float[16];
Matrix.multiplyMM(resultMatrix, 0, a, 0, b, 0);
return resultMatrix;
}
/**
* Returns layout transformation matrix that applies an optional mirror effect and compensates
* for video vs display aspect ratio.
*/
public static float[] getLayoutMatrix(
boolean mirror, float videoAspectRatio, float displayAspectRatio) {
float scaleX = 1;
float scaleY = 1;
// Scale X or Y dimension so that video and display size have same aspect ratio.
if (displayAspectRatio > videoAspectRatio) {
scaleY = videoAspectRatio / displayAspectRatio;
} else {
scaleX = displayAspectRatio / videoAspectRatio;
}
// Apply optional horizontal flip.
if (mirror) {
scaleX *= -1;
}
final float matrix[] = new float[16];
Matrix.setIdentityM(matrix, 0);
Matrix.scaleM(matrix, 0, scaleX, scaleY, 1);
adjustOrigin(matrix);
return matrix;
}
/**
* Calculate display size based on scaling type, video aspect ratio, and maximum display size.
*/
public static Point getDisplaySize(ScalingType scalingType, float videoAspectRatio,
int maxDisplayWidth, int maxDisplayHeight) {
return getDisplaySize(convertScalingTypeToVisibleFraction(scalingType), videoAspectRatio,
maxDisplayWidth, maxDisplayHeight);
}
/**
* Move |matrix| transformation origin to (0.5, 0.5). This is the origin for texture coordinates
* that are in the range 0 to 1.
*/
private static void adjustOrigin(float[] matrix) {
// Note that OpenGL is using column-major order.
// Pre translate with -0.5 to move coordinates to range [-0.5, 0.5].
matrix[12] -= 0.5f * (matrix[0] + matrix[4]);
matrix[13] -= 0.5f * (matrix[1] + matrix[5]);
// Post translate with 0.5 to move coordinates to range [0, 1].
matrix[12] += 0.5f;
matrix[13] += 0.5f;
}
/**
* Each scaling type has a one-to-one correspondence to a numeric minimum fraction of the video
* that must remain visible.
*/
private static float convertScalingTypeToVisibleFraction(ScalingType scalingType) {
switch (scalingType) {
case SCALE_ASPECT_FIT:
return 1.0f;
case SCALE_ASPECT_FILL:
return 0.0f;
case SCALE_ASPECT_BALANCED:
return BALANCED_VISIBLE_FRACTION;
default:
throw new IllegalArgumentException();
}
}
/**
* Calculate display size based on minimum fraction of the video that must remain visible,
* video aspect ratio, and maximum display size.
*/
private static Point getDisplaySize(float minVisibleFraction, float videoAspectRatio,
int maxDisplayWidth, int maxDisplayHeight) {
// If there is no constraint on the amount of cropping, fill the allowed display area.
if (minVisibleFraction == 0 || videoAspectRatio == 0) {
return new Point(maxDisplayWidth, maxDisplayHeight);
}
// Each dimension is constrained on max display size and how much we are allowed to crop.
final int width = Math.min(maxDisplayWidth,
Math.round(maxDisplayHeight / minVisibleFraction * videoAspectRatio));
final int height = Math.min(maxDisplayHeight,
Math.round(maxDisplayWidth / minVisibleFraction / videoAspectRatio));
return new Point(width, height);
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.graphics.SurfaceTexture;
import android.opengl.GLES11Ext;
import android.opengl.GLES20;
import android.os.Build;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.SystemClock;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.concurrent.Callable;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.TimeUnit;
/**
* Helper class to create and synchronize access to a SurfaceTexture. The caller will get notified
* of new frames in onTextureFrameAvailable(), and should call returnTextureFrame() when done with
* the frame. Only one texture frame can be in flight at once, so returnTextureFrame() must be
* called in order to receive a new frame. Call disconnect() to stop receiveing new frames and
* release all resources.
* Note that there is a C++ counter part of this class that optionally can be used. It is used for
* wrapping texture frames into webrtc::VideoFrames and also handles calling returnTextureFrame()
* when the webrtc::VideoFrame is no longer used.
*/
class SurfaceTextureHelper {
private static final String TAG = "SurfaceTextureHelper";
/**
* Callback interface for being notified that a new texture frame is available. The calls will be
* made on a dedicated thread with a bound EGLContext. The thread will be the same throughout the
* lifetime of the SurfaceTextureHelper instance, but different from the thread calling the
* SurfaceTextureHelper constructor. The callee is not allowed to make another EGLContext current
* on the calling thread.
*/
public interface OnTextureFrameAvailableListener {
abstract void onTextureFrameAvailable(
int oesTextureId, float[] transformMatrix, long timestampNs);
}
public static SurfaceTextureHelper create(EglBase.Context sharedContext) {
return create(sharedContext, null);
}
/**
* Construct a new SurfaceTextureHelper sharing OpenGL resources with |sharedContext|. If
* |handler| is non-null, the callback will be executed on that handler's thread. If |handler| is
* null, a dedicated private thread is created for the callbacks.
*/
public static SurfaceTextureHelper create(final EglBase.Context sharedContext,
final Handler handler) {
final Handler finalHandler;
if (handler != null) {
finalHandler = handler;
} else {
final HandlerThread thread = new HandlerThread(TAG);
thread.start();
finalHandler = new Handler(thread.getLooper());
}
// The onFrameAvailable() callback will be executed on the SurfaceTexture ctor thread. See:
// http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/5.1.1_r1/android/graphics/SurfaceTexture.java#195.
// Therefore, in order to control the callback thread on API lvl < 21, the SurfaceTextureHelper
// is constructed on the |handler| thread.
return ThreadUtils.invokeUninterruptibly(finalHandler, new Callable<SurfaceTextureHelper>() {
@Override public SurfaceTextureHelper call() {
return new SurfaceTextureHelper(sharedContext, finalHandler, (handler == null));
}
});
}
// State for YUV conversion, instantiated on demand.
static private class YuvConverter {
private final EglBase eglBase;
private final GlShader shader;
private boolean released = false;
// Vertex coordinates in Normalized Device Coordinates, i.e.
// (-1, -1) is bottom-left and (1, 1) is top-right.
private static final FloatBuffer DEVICE_RECTANGLE =
GlUtil.createFloatBuffer(new float[] {
-1.0f, -1.0f, // Bottom left.
1.0f, -1.0f, // Bottom right.
-1.0f, 1.0f, // Top left.
1.0f, 1.0f, // Top right.
});
// Texture coordinates - (0, 0) is bottom-left and (1, 1) is top-right.
private static final FloatBuffer TEXTURE_RECTANGLE =
GlUtil.createFloatBuffer(new float[] {
0.0f, 0.0f, // Bottom left.
1.0f, 0.0f, // Bottom right.
0.0f, 1.0f, // Top left.
1.0f, 1.0f // Top right.
});
private static final String VERTEX_SHADER =
"varying vec2 interp_tc;\n"
+ "attribute vec4 in_pos;\n"
+ "attribute vec4 in_tc;\n"
+ "\n"
+ "uniform mat4 texMatrix;\n"
+ "\n"
+ "void main() {\n"
+ " gl_Position = in_pos;\n"
+ " interp_tc = (texMatrix * in_tc).xy;\n"
+ "}\n";
private static final String FRAGMENT_SHADER =
"#extension GL_OES_EGL_image_external : require\n"
+ "precision mediump float;\n"
+ "varying vec2 interp_tc;\n"
+ "\n"
+ "uniform samplerExternalOES oesTex;\n"
// Difference in texture coordinate corresponding to one
// sub-pixel in the x direction.
+ "uniform vec2 xUnit;\n"
// Color conversion coefficients, including constant term
+ "uniform vec4 coeffs;\n"
+ "\n"
+ "void main() {\n"
// Since the alpha read from the texture is always 1, this could
// be written as a mat4 x vec4 multiply. However, that seems to
// give a worse framerate, possibly because the additional
// multiplies by 1.0 consume resources. TODO(nisse): Could also
// try to do it as a vec3 x mat3x4, followed by an add in of a
// constant vector.
+ " gl_FragColor.r = coeffs.a + dot(coeffs.rgb,\n"
+ " texture2D(oesTex, interp_tc - 1.5 * xUnit).rgb);\n"
+ " gl_FragColor.g = coeffs.a + dot(coeffs.rgb,\n"
+ " texture2D(oesTex, interp_tc - 0.5 * xUnit).rgb);\n"
+ " gl_FragColor.b = coeffs.a + dot(coeffs.rgb,\n"
+ " texture2D(oesTex, interp_tc + 0.5 * xUnit).rgb);\n"
+ " gl_FragColor.a = coeffs.a + dot(coeffs.rgb,\n"
+ " texture2D(oesTex, interp_tc + 1.5 * xUnit).rgb);\n"
+ "}\n";
private int texMatrixLoc;
private int xUnitLoc;
private int coeffsLoc;;
YuvConverter (EglBase.Context sharedContext) {
eglBase = EglBase.create(sharedContext, EglBase.CONFIG_PIXEL_RGBA_BUFFER);
eglBase.createDummyPbufferSurface();
eglBase.makeCurrent();
shader = new GlShader(VERTEX_SHADER, FRAGMENT_SHADER);
shader.useProgram();
texMatrixLoc = shader.getUniformLocation("texMatrix");
xUnitLoc = shader.getUniformLocation("xUnit");
coeffsLoc = shader.getUniformLocation("coeffs");
GLES20.glUniform1i(shader.getUniformLocation("oesTex"), 0);
GlUtil.checkNoGLES2Error("Initialize fragment shader uniform values.");
// Initialize vertex shader attributes.
shader.setVertexAttribArray("in_pos", 2, DEVICE_RECTANGLE);
// If the width is not a multiple of 4 pixels, the texture
// will be scaled up slightly and clipped at the right border.
shader.setVertexAttribArray("in_tc", 2, TEXTURE_RECTANGLE);
eglBase.detachCurrent();
}
synchronized void convert(ByteBuffer buf,
int width, int height, int stride, int textureId, float [] transformMatrix) {
if (released) {
throw new IllegalStateException(
"YuvConverter.convert called on released object");
}
// We draw into a buffer laid out like
//
// +---------+
// | |
// | Y |
// | |
// | |
// +----+----+
// | U | V |
// | | |
// +----+----+
//
// In memory, we use the same stride for all of Y, U and V. The
// U data starts at offset |height| * |stride| from the Y data,
// and the V data starts at at offset |stride/2| from the U
// data, with rows of U and V data alternating.
//
// Now, it would have made sense to allocate a pixel buffer with
// a single byte per pixel (EGL10.EGL_COLOR_BUFFER_TYPE,
// EGL10.EGL_LUMINANCE_BUFFER,), but that seems to be
// unsupported by devices. So do the following hack: Allocate an
// RGBA buffer, of width |stride|/4. To render each of these
// large pixels, sample the texture at 4 different x coordinates
// and store the results in the four components.
//
// Since the V data needs to start on a boundary of such a
// larger pixel, it is not sufficient that |stride| is even, it
// has to be a multiple of 8 pixels.
if (stride % 8 != 0) {
throw new IllegalArgumentException(
"Invalid stride, must be a multiple of 8");
}
if (stride < width){
throw new IllegalArgumentException(
"Invalid stride, must >= width");
}
int y_width = (width+3) / 4;
int uv_width = (width+7) / 8;
int uv_height = (height+1)/2;
int total_height = height + uv_height;
int size = stride * total_height;
if (buf.capacity() < size) {
throw new IllegalArgumentException("YuvConverter.convert called with too small buffer");
}
// Produce a frame buffer starting at top-left corner, not
// bottom-left.
transformMatrix =
RendererCommon.multiplyMatrices(transformMatrix,
RendererCommon.verticalFlipMatrix());
// Create new pBuffferSurface with the correct size if needed.
if (eglBase.hasSurface()) {
if (eglBase.surfaceWidth() != stride/4 ||
eglBase.surfaceHeight() != total_height){
eglBase.releaseSurface();
eglBase.createPbufferSurface(stride/4, total_height);
}
} else {
eglBase.createPbufferSurface(stride/4, total_height);
}
eglBase.makeCurrent();
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textureId);
GLES20.glUniformMatrix4fv(texMatrixLoc, 1, false, transformMatrix, 0);
// Draw Y
GLES20.glViewport(0, 0, y_width, height);
// Matrix * (1;0;0;0) / width. Note that opengl uses column major order.
GLES20.glUniform2f(xUnitLoc,
transformMatrix[0] / width,
transformMatrix[1] / width);
// Y'UV444 to RGB888, see
// https://en.wikipedia.org/wiki/YUV#Y.27UV444_to_RGB888_conversion.
// We use the ITU-R coefficients for U and V */
GLES20.glUniform4f(coeffsLoc, 0.299f, 0.587f, 0.114f, 0.0f);
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
// Draw U
GLES20.glViewport(0, height, uv_width, uv_height);
// Matrix * (1;0;0;0) / (2*width). Note that opengl uses column major order.
GLES20.glUniform2f(xUnitLoc,
transformMatrix[0] / (2.0f*width),
transformMatrix[1] / (2.0f*width));
GLES20.glUniform4f(coeffsLoc, -0.169f, -0.331f, 0.499f, 0.5f);
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
// Draw V
GLES20.glViewport(stride/8, height, uv_width, uv_height);
GLES20.glUniform4f(coeffsLoc, 0.499f, -0.418f, -0.0813f, 0.5f);
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
GLES20.glReadPixels(0, 0, stride/4, total_height, GLES20.GL_RGBA,
GLES20.GL_UNSIGNED_BYTE, buf);
GlUtil.checkNoGLES2Error("YuvConverter.convert");
// Unbind texture. Reportedly needed on some devices to get
// the texture updated from the camera.
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, 0);
eglBase.detachCurrent();
}
synchronized void release() {
released = true;
eglBase.makeCurrent();
shader.release();
eglBase.release();
}
}
private final Handler handler;
private boolean isOwningThread;
private final EglBase eglBase;
private final SurfaceTexture surfaceTexture;
private final int oesTextureId;
private YuvConverter yuvConverter;
private OnTextureFrameAvailableListener listener;
// The possible states of this class.
private boolean hasPendingTexture = false;
private volatile boolean isTextureInUse = false;
private boolean isQuitting = false;
private SurfaceTextureHelper(EglBase.Context sharedContext,
Handler handler, boolean isOwningThread) {
if (handler.getLooper().getThread() != Thread.currentThread()) {
throw new IllegalStateException("SurfaceTextureHelper must be created on the handler thread");
}
this.handler = handler;
this.isOwningThread = isOwningThread;
eglBase = EglBase.create(sharedContext, EglBase.CONFIG_PIXEL_BUFFER);
eglBase.createDummyPbufferSurface();
eglBase.makeCurrent();
oesTextureId = GlUtil.generateTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES);
surfaceTexture = new SurfaceTexture(oesTextureId);
}
private YuvConverter getYuvConverter() {
// yuvConverter is assigned once
if (yuvConverter != null)
return yuvConverter;
synchronized(this) {
if (yuvConverter == null)
yuvConverter = new YuvConverter(eglBase.getEglBaseContext());
return yuvConverter;
}
}
/**
* Start to stream textures to the given |listener|.
* A Listener can only be set once.
*/
public void setListener(OnTextureFrameAvailableListener listener) {
if (this.listener != null) {
throw new IllegalStateException("SurfaceTextureHelper listener has already been set.");
}
this.listener = listener;
surfaceTexture.setOnFrameAvailableListener(new SurfaceTexture.OnFrameAvailableListener() {
@Override
public void onFrameAvailable(SurfaceTexture surfaceTexture) {
hasPendingTexture = true;
tryDeliverTextureFrame();
}
});
}
/**
* Retrieve the underlying SurfaceTexture. The SurfaceTexture should be passed in to a video
* producer such as a camera or decoder.
*/
public SurfaceTexture getSurfaceTexture() {
return surfaceTexture;
}
/**
* Call this function to signal that you are done with the frame received in
* onTextureFrameAvailable(). Only one texture frame can be in flight at once, so you must call
* this function in order to receive a new frame.
*/
public void returnTextureFrame() {
handler.post(new Runnable() {
@Override public void run() {
isTextureInUse = false;
if (isQuitting) {
release();
} else {
tryDeliverTextureFrame();
}
}
});
}
public boolean isTextureInUse() {
return isTextureInUse;
}
/**
* Call disconnect() to stop receiving frames. Resources are released when the texture frame has
* been returned by a call to returnTextureFrame(). You are guaranteed to not receive any more
* onTextureFrameAvailable() after this function returns.
*/
public void disconnect() {
if (!isOwningThread) {
throw new IllegalStateException("Must call disconnect(handler).");
}
if (handler.getLooper().getThread() == Thread.currentThread()) {
isQuitting = true;
if (!isTextureInUse) {
release();
}
return;
}
final CountDownLatch barrier = new CountDownLatch(1);
handler.postAtFrontOfQueue(new Runnable() {
@Override public void run() {
isQuitting = true;
barrier.countDown();
if (!isTextureInUse) {
release();
}
}
});
ThreadUtils.awaitUninterruptibly(barrier);
}
/**
* Call disconnect() to stop receiving frames and quit the looper used by |handler|.
* Resources are released when the texture frame has been returned by a call to
* returnTextureFrame(). You are guaranteed to not receive any more
* onTextureFrameAvailable() after this function returns.
*/
public void disconnect(Handler handler) {
if (this.handler != handler) {
throw new IllegalStateException("Wrong handler.");
}
isOwningThread = true;
disconnect();
}
public void textureToYUV(ByteBuffer buf,
int width, int height, int stride, int textureId, float [] transformMatrix) {
if (textureId != oesTextureId)
throw new IllegalStateException("textureToByteBuffer called with unexpected textureId");
getYuvConverter().convert(buf, width, height, stride, textureId, transformMatrix);
}
private void tryDeliverTextureFrame() {
if (handler.getLooper().getThread() != Thread.currentThread()) {
throw new IllegalStateException("Wrong thread.");
}
if (isQuitting || !hasPendingTexture || isTextureInUse) {
return;
}
isTextureInUse = true;
hasPendingTexture = false;
eglBase.makeCurrent();
surfaceTexture.updateTexImage();
final float[] transformMatrix = new float[16];
surfaceTexture.getTransformMatrix(transformMatrix);
final long timestampNs = (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH)
? surfaceTexture.getTimestamp()
: TimeUnit.MILLISECONDS.toNanos(SystemClock.elapsedRealtime());
listener.onTextureFrameAvailable(oesTextureId, transformMatrix, timestampNs);
}
private void release() {
if (handler.getLooper().getThread() != Thread.currentThread()) {
throw new IllegalStateException("Wrong thread.");
}
if (isTextureInUse || !isQuitting) {
throw new IllegalStateException("Unexpected release.");
}
synchronized (this) {
if (yuvConverter != null)
yuvConverter.release();
}
eglBase.makeCurrent();
GLES20.glDeleteTextures(1, new int[] {oesTextureId}, 0);
surfaceTexture.release();
eglBase.release();
handler.getLooper().quit();
}
}

View File

@ -0,0 +1,580 @@
/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.content.Context;
import android.content.res.Resources.NotFoundException;
import android.graphics.Point;
import android.opengl.GLES20;
import android.os.Handler;
import android.os.HandlerThread;
import android.util.AttributeSet;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import org.webrtc.Logging;
import java.util.concurrent.CountDownLatch;
import javax.microedition.khronos.egl.EGLContext;
/**
* Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
* renderFrame() is asynchronous to avoid blocking the calling thread.
* This class is thread safe and handles access from potentially four different threads:
* Interaction from the main app in init, release, setMirror, and setScalingtype.
* Interaction from C++ webrtc::VideoRendererInterface in renderFrame and canApplyRotation.
* Interaction from the Activity lifecycle in surfaceCreated, surfaceChanged, and surfaceDestroyed.
* Interaction with the layout framework in onMeasure and onSizeChanged.
*/
public class SurfaceViewRenderer extends SurfaceView
implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
private static final String TAG = "SurfaceViewRenderer";
// Dedicated render thread.
private HandlerThread renderThread;
// |renderThreadHandler| is a handler for communicating with |renderThread|, and is synchronized
// on |handlerLock|.
private final Object handlerLock = new Object();
private Handler renderThreadHandler;
// EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed
// from the render thread.
private EglBase eglBase;
private final RendererCommon.YuvUploader yuvUploader = new RendererCommon.YuvUploader();
private RendererCommon.GlDrawer drawer;
// Texture ids for YUV frames. Allocated on first arrival of a YUV frame.
private int[] yuvTextures = null;
// Pending frame to render. Serves as a queue with size 1. Synchronized on |frameLock|.
private final Object frameLock = new Object();
private VideoRenderer.I420Frame pendingFrame;
// These variables are synchronized on |layoutLock|.
private final Object layoutLock = new Object();
// These dimension values are used to keep track of the state in these functions: onMeasure(),
// onLayout(), and surfaceChanged(). A new layout is triggered with requestLayout(). This happens
// internally when the incoming frame size changes. requestLayout() can also be triggered
// externally. The layout change is a two pass process: first onMeasure() is called in a top-down
// traversal of the View tree, followed by an onLayout() pass that is also top-down. During the
// onLayout() pass, each parent is responsible for positioning its children using the sizes
// computed in the measure pass.
// |desiredLayoutsize| is the layout size we have requested in onMeasure() and are waiting for to
// take effect.
private Point desiredLayoutSize = new Point();
// |layoutSize|/|surfaceSize| is the actual current layout/surface size. They are updated in
// onLayout() and surfaceChanged() respectively.
private final Point layoutSize = new Point();
// TODO(magjed): Enable hardware scaler with SurfaceHolder.setFixedSize(). This will decouple
// layout and surface size.
private final Point surfaceSize = new Point();
// |isSurfaceCreated| keeps track of the current status in surfaceCreated()/surfaceDestroyed().
private boolean isSurfaceCreated;
// Last rendered frame dimensions, or 0 if no frame has been rendered yet.
private int frameWidth;
private int frameHeight;
private int frameRotation;
// |scalingType| determines how the video will fill the allowed layout area in onMeasure().
private RendererCommon.ScalingType scalingType = RendererCommon.ScalingType.SCALE_ASPECT_BALANCED;
// If true, mirrors the video stream horizontally.
private boolean mirror;
// Callback for reporting renderer events.
private RendererCommon.RendererEvents rendererEvents;
// These variables are synchronized on |statisticsLock|.
private final Object statisticsLock = new Object();
// Total number of video frames received in renderFrame() call.
private int framesReceived;
// Number of video frames dropped by renderFrame() because previous frame has not been rendered
// yet.
private int framesDropped;
// Number of rendered video frames.
private int framesRendered;
// Time in ns when the first video frame was rendered.
private long firstFrameTimeNs;
// Time in ns spent in renderFrameOnRenderThread() function.
private long renderTimeNs;
// Runnable for posting frames to render thread.
private final Runnable renderFrameRunnable = new Runnable() {
@Override public void run() {
renderFrameOnRenderThread();
}
};
// Runnable for clearing Surface to black.
private final Runnable makeBlackRunnable = new Runnable() {
@Override public void run() {
makeBlack();
}
};
/**
* Standard View constructor. In order to render something, you must first call init().
*/
public SurfaceViewRenderer(Context context) {
super(context);
getHolder().addCallback(this);
}
/**
* Standard View constructor. In order to render something, you must first call init().
*/
public SurfaceViewRenderer(Context context, AttributeSet attrs) {
super(context, attrs);
getHolder().addCallback(this);
}
/**
* Initialize this class, sharing resources with |sharedContext|. It is allowed to call init() to
* reinitialize the renderer after a previous init()/release() cycle.
*/
public void init(
EglBase.Context sharedContext, RendererCommon.RendererEvents rendererEvents) {
init(sharedContext, rendererEvents, EglBase.CONFIG_PLAIN, new GlRectDrawer());
}
/**
* Initialize this class, sharing resources with |sharedContext|. The custom |drawer| will be used
* for drawing frames on the EGLSurface. This class is responsible for calling release() on
* |drawer|. It is allowed to call init() to reinitialize the renderer after a previous
* init()/release() cycle.
*/
public void init(EglBase.Context sharedContext, RendererCommon.RendererEvents rendererEvents,
int[] configAttributes, RendererCommon.GlDrawer drawer) {
synchronized (handlerLock) {
if (renderThreadHandler != null) {
throw new IllegalStateException(getResourceName() + "Already initialized");
}
Logging.d(TAG, getResourceName() + "Initializing.");
this.rendererEvents = rendererEvents;
this.drawer = drawer;
renderThread = new HandlerThread(TAG);
renderThread.start();
eglBase = EglBase.create(sharedContext, configAttributes);
renderThreadHandler = new Handler(renderThread.getLooper());
}
tryCreateEglSurface();
}
/**
* Create and make an EGLSurface current if both init() and surfaceCreated() have been called.
*/
public void tryCreateEglSurface() {
// |renderThreadHandler| is only created after |eglBase| is created in init(), so the
// following code will only execute if eglBase != null.
runOnRenderThread(new Runnable() {
@Override public void run() {
synchronized (layoutLock) {
if (isSurfaceCreated && !eglBase.hasSurface()) {
eglBase.createSurface(getHolder().getSurface());
eglBase.makeCurrent();
// Necessary for YUV frames with odd width.
GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
}
}
}
});
}
/**
* Block until any pending frame is returned and all GL resources released, even if an interrupt
* occurs. If an interrupt occurs during release(), the interrupt flag will be set. This function
* should be called before the Activity is destroyed and the EGLContext is still valid. If you
* don't call this function, the GL resources might leak.
*/
public void release() {
final CountDownLatch eglCleanupBarrier = new CountDownLatch(1);
synchronized (handlerLock) {
if (renderThreadHandler == null) {
Logging.d(TAG, getResourceName() + "Already released");
return;
}
// Release EGL and GL resources on render thread.
// TODO(magjed): This might not be necessary - all OpenGL resources are automatically deleted
// when the EGL context is lost. It might be dangerous to delete them manually in
// Activity.onDestroy().
renderThreadHandler.postAtFrontOfQueue(new Runnable() {
@Override public void run() {
drawer.release();
drawer = null;
if (yuvTextures != null) {
GLES20.glDeleteTextures(3, yuvTextures, 0);
yuvTextures = null;
}
// Clear last rendered image to black.
makeBlack();
eglBase.release();
eglBase = null;
eglCleanupBarrier.countDown();
}
});
// Don't accept any more frames or messages to the render thread.
renderThreadHandler = null;
}
// Make sure the EGL/GL cleanup posted above is executed.
ThreadUtils.awaitUninterruptibly(eglCleanupBarrier);
renderThread.quit();
synchronized (frameLock) {
if (pendingFrame != null) {
VideoRenderer.renderFrameDone(pendingFrame);
pendingFrame = null;
}
}
// The |renderThread| cleanup is not safe to cancel and we need to wait until it's done.
ThreadUtils.joinUninterruptibly(renderThread);
renderThread = null;
// Reset statistics and event reporting.
synchronized (layoutLock) {
frameWidth = 0;
frameHeight = 0;
frameRotation = 0;
rendererEvents = null;
}
resetStatistics();
}
/**
* Reset statistics. This will reset the logged statistics in logStatistics(), and
* RendererEvents.onFirstFrameRendered() will be called for the next frame.
*/
public void resetStatistics() {
synchronized (statisticsLock) {
framesReceived = 0;
framesDropped = 0;
framesRendered = 0;
firstFrameTimeNs = 0;
renderTimeNs = 0;
}
}
/**
* Set if the video stream should be mirrored or not.
*/
public void setMirror(final boolean mirror) {
synchronized (layoutLock) {
this.mirror = mirror;
}
}
/**
* Set how the video will fill the allowed layout area.
*/
public void setScalingType(RendererCommon.ScalingType scalingType) {
synchronized (layoutLock) {
this.scalingType = scalingType;
}
}
// VideoRenderer.Callbacks interface.
@Override
public void renderFrame(VideoRenderer.I420Frame frame) {
synchronized (statisticsLock) {
++framesReceived;
}
synchronized (handlerLock) {
if (renderThreadHandler == null) {
Logging.d(TAG, getResourceName()
+ "Dropping frame - Not initialized or already released.");
VideoRenderer.renderFrameDone(frame);
return;
}
synchronized (frameLock) {
if (pendingFrame != null) {
// Drop old frame.
synchronized (statisticsLock) {
++framesDropped;
}
VideoRenderer.renderFrameDone(pendingFrame);
}
pendingFrame = frame;
updateFrameDimensionsAndReportEvents(frame);
renderThreadHandler.post(renderFrameRunnable);
}
}
}
// Returns desired layout size given current measure specification and video aspect ratio.
private Point getDesiredLayoutSize(int widthSpec, int heightSpec) {
synchronized (layoutLock) {
final int maxWidth = getDefaultSize(Integer.MAX_VALUE, widthSpec);
final int maxHeight = getDefaultSize(Integer.MAX_VALUE, heightSpec);
final Point size =
RendererCommon.getDisplaySize(scalingType, frameAspectRatio(), maxWidth, maxHeight);
if (MeasureSpec.getMode(widthSpec) == MeasureSpec.EXACTLY) {
size.x = maxWidth;
}
if (MeasureSpec.getMode(heightSpec) == MeasureSpec.EXACTLY) {
size.y = maxHeight;
}
return size;
}
}
// View layout interface.
@Override
protected void onMeasure(int widthSpec, int heightSpec) {
synchronized (layoutLock) {
if (frameWidth == 0 || frameHeight == 0) {
super.onMeasure(widthSpec, heightSpec);
return;
}
desiredLayoutSize = getDesiredLayoutSize(widthSpec, heightSpec);
if (desiredLayoutSize.x != getMeasuredWidth() || desiredLayoutSize.y != getMeasuredHeight()) {
// Clear the surface asap before the layout change to avoid stretched video and other
// render artifacs. Don't wait for it to finish because the IO thread should never be
// blocked, so it's a best-effort attempt.
synchronized (handlerLock) {
if (renderThreadHandler != null) {
renderThreadHandler.postAtFrontOfQueue(makeBlackRunnable);
}
}
}
setMeasuredDimension(desiredLayoutSize.x, desiredLayoutSize.y);
}
}
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
synchronized (layoutLock) {
layoutSize.x = right - left;
layoutSize.y = bottom - top;
}
// Might have a pending frame waiting for a layout of correct size.
runOnRenderThread(renderFrameRunnable);
}
// SurfaceHolder.Callback interface.
@Override
public void surfaceCreated(final SurfaceHolder holder) {
Logging.d(TAG, getResourceName() + "Surface created.");
synchronized (layoutLock) {
isSurfaceCreated = true;
}
tryCreateEglSurface();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
Logging.d(TAG, getResourceName() + "Surface destroyed.");
synchronized (layoutLock) {
isSurfaceCreated = false;
surfaceSize.x = 0;
surfaceSize.y = 0;
}
runOnRenderThread(new Runnable() {
@Override public void run() {
eglBase.releaseSurface();
}
});
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
Logging.d(TAG, getResourceName() + "Surface changed: " + width + "x" + height);
synchronized (layoutLock) {
surfaceSize.x = width;
surfaceSize.y = height;
}
// Might have a pending frame waiting for a surface of correct size.
runOnRenderThread(renderFrameRunnable);
}
/**
* Private helper function to post tasks safely.
*/
private void runOnRenderThread(Runnable runnable) {
synchronized (handlerLock) {
if (renderThreadHandler != null) {
renderThreadHandler.post(runnable);
}
}
}
private String getResourceName() {
try {
return getResources().getResourceEntryName(getId()) + ": ";
} catch (NotFoundException e) {
return "";
}
}
private void makeBlack() {
if (Thread.currentThread() != renderThread) {
throw new IllegalStateException(getResourceName() + "Wrong thread.");
}
if (eglBase != null && eglBase.hasSurface()) {
GLES20.glClearColor(0, 0, 0, 0);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
eglBase.swapBuffers();
}
}
/**
* Requests new layout if necessary. Returns true if layout and surface size are consistent.
*/
private boolean checkConsistentLayout() {
if (Thread.currentThread() != renderThread) {
throw new IllegalStateException(getResourceName() + "Wrong thread.");
}
synchronized (layoutLock) {
// Return false while we are in the middle of a layout change.
return layoutSize.equals(desiredLayoutSize) && surfaceSize.equals(layoutSize);
}
}
/**
* Renders and releases |pendingFrame|.
*/
private void renderFrameOnRenderThread() {
if (Thread.currentThread() != renderThread) {
throw new IllegalStateException(getResourceName() + "Wrong thread.");
}
// Fetch and render |pendingFrame|.
final VideoRenderer.I420Frame frame;
synchronized (frameLock) {
if (pendingFrame == null) {
return;
}
frame = pendingFrame;
pendingFrame = null;
}
if (eglBase == null || !eglBase.hasSurface()) {
Logging.d(TAG, getResourceName() + "No surface to draw on");
VideoRenderer.renderFrameDone(frame);
return;
}
if (!checkConsistentLayout()) {
// Output intermediate black frames while the layout is updated.
makeBlack();
VideoRenderer.renderFrameDone(frame);
return;
}
// After a surface size change, the EGLSurface might still have a buffer of the old size in the
// pipeline. Querying the EGLSurface will show if the underlying buffer dimensions haven't yet
// changed. Such a buffer will be rendered incorrectly, so flush it with a black frame.
synchronized (layoutLock) {
if (eglBase.surfaceWidth() != surfaceSize.x || eglBase.surfaceHeight() != surfaceSize.y) {
makeBlack();
}
}
final long startTimeNs = System.nanoTime();
final float[] texMatrix;
synchronized (layoutLock) {
final float[] rotatedSamplingMatrix =
RendererCommon.rotateTextureMatrix(frame.samplingMatrix, frame.rotationDegree);
final float[] layoutMatrix = RendererCommon.getLayoutMatrix(
mirror, frameAspectRatio(), (float) layoutSize.x / layoutSize.y);
texMatrix = RendererCommon.multiplyMatrices(rotatedSamplingMatrix, layoutMatrix);
}
// TODO(magjed): glClear() shouldn't be necessary since every pixel is covered anyway, but it's
// a workaround for bug 5147. Performance will be slightly worse.
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
if (frame.yuvFrame) {
// Make sure YUV textures are allocated.
if (yuvTextures == null) {
yuvTextures = new int[3];
for (int i = 0; i < 3; i++) {
yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
}
}
yuvUploader.uploadYuvData(
yuvTextures, frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes);
drawer.drawYuv(yuvTextures, texMatrix, 0, 0, surfaceSize.x, surfaceSize.y);
} else {
drawer.drawOes(frame.textureId, texMatrix, 0, 0, surfaceSize.x, surfaceSize.y);
}
eglBase.swapBuffers();
VideoRenderer.renderFrameDone(frame);
synchronized (statisticsLock) {
if (framesRendered == 0) {
firstFrameTimeNs = startTimeNs;
synchronized (layoutLock) {
Logging.d(TAG, getResourceName() + "Reporting first rendered frame.");
if (rendererEvents != null) {
rendererEvents.onFirstFrameRendered();
}
}
}
++framesRendered;
renderTimeNs += (System.nanoTime() - startTimeNs);
if (framesRendered % 300 == 0) {
logStatistics();
}
}
}
// Return current frame aspect ratio, taking rotation into account.
private float frameAspectRatio() {
synchronized (layoutLock) {
if (frameWidth == 0 || frameHeight == 0) {
return 0.0f;
}
return (frameRotation % 180 == 0) ? (float) frameWidth / frameHeight
: (float) frameHeight / frameWidth;
}
}
// Update frame dimensions and report any changes to |rendererEvents|.
private void updateFrameDimensionsAndReportEvents(VideoRenderer.I420Frame frame) {
synchronized (layoutLock) {
if (frameWidth != frame.width || frameHeight != frame.height
|| frameRotation != frame.rotationDegree) {
Logging.d(TAG, getResourceName() + "Reporting frame resolution changed to "
+ frame.width + "x" + frame.height + " with rotation " + frame.rotationDegree);
if (rendererEvents != null) {
rendererEvents.onFrameResolutionChanged(frame.width, frame.height, frame.rotationDegree);
}
frameWidth = frame.width;
frameHeight = frame.height;
frameRotation = frame.rotationDegree;
post(new Runnable() {
@Override public void run() {
requestLayout();
}
});
}
}
}
private void logStatistics() {
synchronized (statisticsLock) {
Logging.d(TAG, getResourceName() + "Frames received: "
+ framesReceived + ". Dropped: " + framesDropped + ". Rendered: " + framesRendered);
if (framesReceived > 0 && framesRendered > 0) {
final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs;
Logging.d(TAG, getResourceName() + "Duration: " + (int) (timeSinceFirstFrameNs / 1e6) +
" ms. FPS: " + framesRendered * 1e9 / timeSinceFirstFrameNs);
Logging.d(TAG, getResourceName() + "Average render time: "
+ (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
}
}
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.os.Handler;
import android.os.SystemClock;
import java.util.concurrent.Callable;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.TimeUnit;
public class ThreadUtils {
/**
* Utility class to be used for checking that a method is called on the correct thread.
*/
public static class ThreadChecker {
private Thread thread = Thread.currentThread();
public void checkIsOnValidThread() {
if (thread == null) {
thread = Thread.currentThread();
}
if (Thread.currentThread() != thread) {
throw new IllegalStateException("Wrong thread");
}
}
public void detachThread() {
thread = null;
}
}
/**
* Utility interface to be used with executeUninterruptibly() to wait for blocking operations
* to complete without getting interrupted..
*/
public interface BlockingOperation {
void run() throws InterruptedException;
}
/**
* Utility method to make sure a blocking operation is executed to completion without getting
* interrupted. This should be used in cases where the operation is waiting for some critical
* work, e.g. cleanup, that must complete before returning. If the thread is interrupted during
* the blocking operation, this function will re-run the operation until completion, and only then
* re-interrupt the thread.
*/
public static void executeUninterruptibly(BlockingOperation operation) {
boolean wasInterrupted = false;
while (true) {
try {
operation.run();
break;
} catch (InterruptedException e) {
// Someone is asking us to return early at our convenience. We can't cancel this operation,
// but we should preserve the information and pass it along.
wasInterrupted = true;
}
}
// Pass interruption information along.
if (wasInterrupted) {
Thread.currentThread().interrupt();
}
}
public static boolean joinUninterruptibly(final Thread thread, long timeoutMs) {
final long startTimeMs = SystemClock.elapsedRealtime();
long timeRemainingMs = timeoutMs;
boolean wasInterrupted = false;
while (timeRemainingMs > 0) {
try {
thread.join(timeRemainingMs);
break;
} catch (InterruptedException e) {
// Someone is asking us to return early at our convenience. We can't cancel this operation,
// but we should preserve the information and pass it along.
wasInterrupted = true;
final long elapsedTimeMs = SystemClock.elapsedRealtime() - startTimeMs;
timeRemainingMs = timeoutMs - elapsedTimeMs;
}
}
// Pass interruption information along.
if (wasInterrupted) {
Thread.currentThread().interrupt();
}
return !thread.isAlive();
}
public static void joinUninterruptibly(final Thread thread) {
executeUninterruptibly(new BlockingOperation() {
@Override
public void run() throws InterruptedException {
thread.join();
}
});
}
public static void awaitUninterruptibly(final CountDownLatch latch) {
executeUninterruptibly(new BlockingOperation() {
@Override
public void run() throws InterruptedException {
latch.await();
}
});
}
public static boolean awaitUninterruptibly(CountDownLatch barrier, long timeoutMs) {
final long startTimeMs = SystemClock.elapsedRealtime();
long timeRemainingMs = timeoutMs;
boolean wasInterrupted = false;
boolean result = false;
do {
try {
result = barrier.await(timeRemainingMs, TimeUnit.MILLISECONDS);
break;
} catch (InterruptedException e) {
// Someone is asking us to return early at our convenience. We can't cancel this operation,
// but we should preserve the information and pass it along.
wasInterrupted = true;
final long elapsedTimeMs = SystemClock.elapsedRealtime() - startTimeMs;
timeRemainingMs = timeoutMs - elapsedTimeMs;
}
} while (timeRemainingMs > 0);
// Pass interruption information along.
if (wasInterrupted) {
Thread.currentThread().interrupt();
}
return result;
}
/**
* Post |callable| to |handler| and wait for the result.
*/
public static <V> V invokeUninterruptibly(final Handler handler, final Callable<V> callable) {
class Result {
public V value;
}
final Result result = new Result();
final CountDownLatch barrier = new CountDownLatch(1);
handler.post(new Runnable() {
@Override public void run() {
try {
result.value = callable.call();
} catch (Exception e) {
throw new RuntimeException("Callable threw exception: " + e);
}
barrier.countDown();
}
});
awaitUninterruptibly(barrier);
return result.value;
}
/**
* Post |runner| to |handler| and wait for the result.
*/
public static void invokeUninterruptibly(final Handler handler, final Runnable runner) {
final CountDownLatch barrier = new CountDownLatch(1);
handler.post(new Runnable() {
@Override public void run() {
runner.run();
barrier.countDown();
}
});
awaitUninterruptibly(barrier);
}
}

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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.content.Context;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.SystemClock;
import android.view.Surface;
import android.view.WindowManager;
import org.json.JSONException;
import org.webrtc.CameraEnumerationAndroid.CaptureFormat;
import org.webrtc.Logging;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.TimeUnit;
// Android specific implementation of VideoCapturer.
// An instance of this class can be created by an application using
// VideoCapturerAndroid.create();
// This class extends VideoCapturer with a method to easily switch between the
// front and back camera. It also provides methods for enumerating valid device
// names.
//
// Threading notes: this class is called from C++ code, Android Camera callbacks, and possibly
// arbitrary Java threads. All public entry points are thread safe, and delegate the work to the
// camera thread. The internal *OnCameraThread() methods must check |camera| for null to check if
// the camera has been stopped.
@SuppressWarnings("deprecation")
public class VideoCapturerAndroid extends VideoCapturer implements
android.hardware.Camera.PreviewCallback,
SurfaceTextureHelper.OnTextureFrameAvailableListener {
private final static String TAG = "VideoCapturerAndroid";
private final static int CAMERA_OBSERVER_PERIOD_MS = 2000;
private final static int CAMERA_FREEZE_REPORT_TIMOUT_MS = 6000;
private android.hardware.Camera camera; // Only non-null while capturing.
private HandlerThread cameraThread;
private final Handler cameraThreadHandler;
private Context applicationContext;
// Synchronization lock for |id|.
private final Object cameraIdLock = new Object();
private int id;
private android.hardware.Camera.CameraInfo info;
private final CameraStatistics cameraStatistics;
// Remember the requested format in case we want to switch cameras.
private int requestedWidth;
private int requestedHeight;
private int requestedFramerate;
// The capture format will be the closest supported format to the requested format.
private CaptureFormat captureFormat;
private final Object pendingCameraSwitchLock = new Object();
private volatile boolean pendingCameraSwitch;
private CapturerObserver frameObserver = null;
private final CameraEventsHandler eventsHandler;
private boolean firstFrameReported;
// Arbitrary queue depth. Higher number means more memory allocated & held,
// lower number means more sensitivity to processing time in the client (and
// potentially stalling the capturer if it runs out of buffers to write to).
private static final int NUMBER_OF_CAPTURE_BUFFERS = 3;
private final Set<byte[]> queuedBuffers = new HashSet<byte[]>();
private final boolean isCapturingToTexture;
final SurfaceTextureHelper surfaceHelper; // Package visible for testing purposes.
// The camera API can output one old frame after the camera has been switched or the resolution
// has been changed. This flag is used for dropping the first frame after camera restart.
private boolean dropNextFrame = false;
// |openCameraOnCodecThreadRunner| is used for retrying to open the camera if it is in use by
// another application when startCaptureOnCameraThread is called.
private Runnable openCameraOnCodecThreadRunner;
private final static int MAX_OPEN_CAMERA_ATTEMPTS = 3;
private final static int OPEN_CAMERA_DELAY_MS = 500;
private int openCameraAttempts;
// Camera error callback.
private final android.hardware.Camera.ErrorCallback cameraErrorCallback =
new android.hardware.Camera.ErrorCallback() {
@Override
public void onError(int error, android.hardware.Camera camera) {
String errorMessage;
if (error == android.hardware.Camera.CAMERA_ERROR_SERVER_DIED) {
errorMessage = "Camera server died!";
} else {
errorMessage = "Camera error: " + error;
}
Logging.e(TAG, errorMessage);
if (eventsHandler != null) {
eventsHandler.onCameraError(errorMessage);
}
}
};
// Camera observer - monitors camera framerate. Observer is executed on camera thread.
private final Runnable cameraObserver = new Runnable() {
private int freezePeriodCount;
@Override
public void run() {
int cameraFramesCount = cameraStatistics.getAndResetFrameCount();
int cameraFps = (cameraFramesCount * 1000 + CAMERA_OBSERVER_PERIOD_MS / 2)
/ CAMERA_OBSERVER_PERIOD_MS;
Logging.d(TAG, "Camera fps: " + cameraFps +".");
if (cameraFramesCount == 0) {
++freezePeriodCount;
if (CAMERA_OBSERVER_PERIOD_MS * freezePeriodCount > CAMERA_FREEZE_REPORT_TIMOUT_MS
&& eventsHandler != null) {
Logging.e(TAG, "Camera freezed.");
if (surfaceHelper.isTextureInUse()) {
// This can only happen if we are capturing to textures.
eventsHandler.onCameraFreezed("Camera failure. Client must return video buffers.");
} else {
eventsHandler.onCameraFreezed("Camera failure.");
}
return;
}
} else {
freezePeriodCount = 0;
}
cameraThreadHandler.postDelayed(this, CAMERA_OBSERVER_PERIOD_MS);
}
};
private static class CameraStatistics {
private int frameCount = 0;
private final ThreadUtils.ThreadChecker threadChecker = new ThreadUtils.ThreadChecker();
CameraStatistics() {
threadChecker.detachThread();
}
public void addFrame() {
threadChecker.checkIsOnValidThread();
++frameCount;
}
public int getAndResetFrameCount() {
threadChecker.checkIsOnValidThread();
int count = frameCount;
frameCount = 0;
return count;
}
}
public static interface CameraEventsHandler {
// Camera error handler - invoked when camera can not be opened
// or any camera exception happens on camera thread.
void onCameraError(String errorDescription);
// Invoked when camera stops receiving frames
void onCameraFreezed(String errorDescription);
// Callback invoked when camera is opening.
void onCameraOpening(int cameraId);
// Callback invoked when first camera frame is available after camera is opened.
void onFirstFrameAvailable();
// Callback invoked when camera closed.
void onCameraClosed();
}
// Camera switch handler - one of these functions are invoked with the result of switchCamera().
// The callback may be called on an arbitrary thread.
public interface CameraSwitchHandler {
// Invoked on success. |isFrontCamera| is true if the new camera is front facing.
void onCameraSwitchDone(boolean isFrontCamera);
// Invoked on failure, e.g. camera is stopped or only one camera available.
void onCameraSwitchError(String errorDescription);
}
public static VideoCapturerAndroid create(String name,
CameraEventsHandler eventsHandler) {
return VideoCapturerAndroid.create(name, eventsHandler, null);
}
public static VideoCapturerAndroid create(String name,
CameraEventsHandler eventsHandler, EglBase.Context sharedEglContext) {
final int cameraId = lookupDeviceName(name);
if (cameraId == -1) {
return null;
}
final VideoCapturerAndroid capturer = new VideoCapturerAndroid(cameraId, eventsHandler,
sharedEglContext);
capturer.setNativeCapturer(
nativeCreateVideoCapturer(capturer, capturer.surfaceHelper));
return capturer;
}
public void printStackTrace() {
if (cameraThread != null) {
StackTraceElement[] cameraStackTraces = cameraThread.getStackTrace();
if (cameraStackTraces.length > 0) {
Logging.d(TAG, "VideoCapturerAndroid stacks trace:");
for (StackTraceElement stackTrace : cameraStackTraces) {
Logging.d(TAG, stackTrace.toString());
}
}
}
}
// Switch camera to the next valid camera id. This can only be called while
// the camera is running.
public void switchCamera(final CameraSwitchHandler handler) {
if (android.hardware.Camera.getNumberOfCameras() < 2) {
if (handler != null) {
handler.onCameraSwitchError("No camera to switch to.");
}
return;
}
synchronized (pendingCameraSwitchLock) {
if (pendingCameraSwitch) {
// Do not handle multiple camera switch request to avoid blocking
// camera thread by handling too many switch request from a queue.
Logging.w(TAG, "Ignoring camera switch request.");
if (handler != null) {
handler.onCameraSwitchError("Pending camera switch already in progress.");
}
return;
}
pendingCameraSwitch = true;
}
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
if (camera == null) {
if (handler != null) {
handler.onCameraSwitchError("Camera is stopped.");
}
return;
}
switchCameraOnCameraThread();
synchronized (pendingCameraSwitchLock) {
pendingCameraSwitch = false;
}
if (handler != null) {
handler.onCameraSwitchDone(
info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT);
}
}
});
}
// Requests a new output format from the video capturer. Captured frames
// by the camera will be scaled/or dropped by the video capturer.
// It does not matter if width and height are flipped. I.E, |width| = 640, |height| = 480 produce
// the same result as |width| = 480, |height| = 640.
// TODO(magjed/perkj): Document what this function does. Change name?
public void onOutputFormatRequest(final int width, final int height, final int framerate) {
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
onOutputFormatRequestOnCameraThread(width, height, framerate);
}
});
}
// Reconfigure the camera to capture in a new format. This should only be called while the camera
// is running.
public void changeCaptureFormat(final int width, final int height, final int framerate) {
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
startPreviewOnCameraThread(width, height, framerate);
}
});
}
// Helper function to retrieve the current camera id synchronously. Note that the camera id might
// change at any point by switchCamera() calls.
int getCurrentCameraId() {
synchronized (cameraIdLock) {
return id;
}
}
public List<CaptureFormat> getSupportedFormats() {
return CameraEnumerationAndroid.getSupportedFormats(getCurrentCameraId());
}
// Returns true if this VideoCapturer is setup to capture video frames to a SurfaceTexture.
public boolean isCapturingToTexture() {
return isCapturingToTexture;
}
// Called from native code.
private String getSupportedFormatsAsJson() throws JSONException {
return CameraEnumerationAndroid.getSupportedFormatsAsJson(getCurrentCameraId());
}
// Called from native VideoCapturer_nativeCreateVideoCapturer.
private VideoCapturerAndroid(int cameraId) {
this(cameraId, null, null);
}
private VideoCapturerAndroid(int cameraId, CameraEventsHandler eventsHandler,
EglBase.Context sharedContext) {
this.id = cameraId;
this.eventsHandler = eventsHandler;
cameraThread = new HandlerThread(TAG);
cameraThread.start();
cameraThreadHandler = new Handler(cameraThread.getLooper());
isCapturingToTexture = (sharedContext != null);
cameraStatistics = new CameraStatistics();
surfaceHelper = SurfaceTextureHelper.create(sharedContext, cameraThreadHandler);
if (isCapturingToTexture) {
surfaceHelper.setListener(this);
}
Logging.d(TAG, "VideoCapturerAndroid isCapturingToTexture : " + isCapturingToTexture);
}
private void checkIsOnCameraThread() {
if (Thread.currentThread() != cameraThread) {
throw new IllegalStateException("Wrong thread");
}
}
// Returns the camera index for camera with name |deviceName|, or -1 if no such camera can be
// found. If |deviceName| is empty, the first available device is used.
private static int lookupDeviceName(String deviceName) {
Logging.d(TAG, "lookupDeviceName: " + deviceName);
if (deviceName == null || android.hardware.Camera.getNumberOfCameras() == 0) {
return -1;
}
if (deviceName.isEmpty()) {
return 0;
}
for (int i = 0; i < android.hardware.Camera.getNumberOfCameras(); ++i) {
if (deviceName.equals(CameraEnumerationAndroid.getDeviceName(i))) {
return i;
}
}
return -1;
}
// Called by native code to quit the camera thread. This needs to be done manually, otherwise the
// thread and handler will not be garbage collected.
private void release() {
Logging.d(TAG, "release");
if (isReleased()) {
throw new IllegalStateException("Already released");
}
ThreadUtils.invokeUninterruptibly(cameraThreadHandler, new Runnable() {
@Override
public void run() {
if (camera != null) {
throw new IllegalStateException("Release called while camera is running");
}
}
});
surfaceHelper.disconnect(cameraThreadHandler);
cameraThread = null;
}
// Used for testing purposes to check if release() has been called.
public boolean isReleased() {
return (cameraThread == null);
}
// Called by native code.
//
// Note that this actually opens the camera, and Camera callbacks run on the
// thread that calls open(), so this is done on the CameraThread.
void startCapture(
final int width, final int height, final int framerate,
final Context applicationContext, final CapturerObserver frameObserver) {
Logging.d(TAG, "startCapture requested: " + width + "x" + height
+ "@" + framerate);
if (applicationContext == null) {
throw new RuntimeException("applicationContext not set.");
}
if (frameObserver == null) {
throw new RuntimeException("frameObserver not set.");
}
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
startCaptureOnCameraThread(width, height, framerate, frameObserver,
applicationContext);
}
});
}
private void startCaptureOnCameraThread(
final int width, final int height, final int framerate, final CapturerObserver frameObserver,
final Context applicationContext) {
Throwable error = null;
checkIsOnCameraThread();
if (camera != null) {
throw new RuntimeException("Camera has already been started.");
}
this.applicationContext = applicationContext;
this.frameObserver = frameObserver;
this.firstFrameReported = false;
try {
try {
synchronized (cameraIdLock) {
Logging.d(TAG, "Opening camera " + id);
if (eventsHandler != null) {
eventsHandler.onCameraOpening(id);
}
camera = android.hardware.Camera.open(id);
info = new android.hardware.Camera.CameraInfo();
android.hardware.Camera.getCameraInfo(id, info);
}
} catch (RuntimeException e) {
openCameraAttempts++;
if (openCameraAttempts < MAX_OPEN_CAMERA_ATTEMPTS) {
Logging.e(TAG, "Camera.open failed, retrying", e);
openCameraOnCodecThreadRunner = new Runnable() {
@Override public void run() {
startCaptureOnCameraThread(width, height, framerate, frameObserver,
applicationContext);
}
};
cameraThreadHandler.postDelayed(openCameraOnCodecThreadRunner, OPEN_CAMERA_DELAY_MS);
return;
}
openCameraAttempts = 0;
throw e;
}
try {
camera.setPreviewTexture(surfaceHelper.getSurfaceTexture());
} catch (IOException e) {
Logging.e(TAG, "setPreviewTexture failed", error);
throw new RuntimeException(e);
}
Logging.d(TAG, "Camera orientation: " + info.orientation +
" .Device orientation: " + getDeviceOrientation());
camera.setErrorCallback(cameraErrorCallback);
startPreviewOnCameraThread(width, height, framerate);
frameObserver.onCapturerStarted(true);
// Start camera observer.
cameraThreadHandler.postDelayed(cameraObserver, CAMERA_OBSERVER_PERIOD_MS);
return;
} catch (RuntimeException e) {
error = e;
}
Logging.e(TAG, "startCapture failed", error);
stopCaptureOnCameraThread();
frameObserver.onCapturerStarted(false);
if (eventsHandler != null) {
eventsHandler.onCameraError("Camera can not be started.");
}
return;
}
// (Re)start preview with the closest supported format to |width| x |height| @ |framerate|.
private void startPreviewOnCameraThread(int width, int height, int framerate) {
checkIsOnCameraThread();
Logging.d(
TAG, "startPreviewOnCameraThread requested: " + width + "x" + height + "@" + framerate);
if (camera == null) {
Logging.e(TAG, "Calling startPreviewOnCameraThread on stopped camera.");
return;
}
requestedWidth = width;
requestedHeight = height;
requestedFramerate = framerate;
// Find closest supported format for |width| x |height| @ |framerate|.
final android.hardware.Camera.Parameters parameters = camera.getParameters();
final int[] range = CameraEnumerationAndroid.getFramerateRange(parameters, framerate * 1000);
final android.hardware.Camera.Size previewSize =
CameraEnumerationAndroid.getClosestSupportedSize(
parameters.getSupportedPreviewSizes(), width, height);
final CaptureFormat captureFormat = new CaptureFormat(
previewSize.width, previewSize.height,
range[android.hardware.Camera.Parameters.PREVIEW_FPS_MIN_INDEX],
range[android.hardware.Camera.Parameters.PREVIEW_FPS_MAX_INDEX]);
// Check if we are already using this capture format, then we don't need to do anything.
if (captureFormat.isSameFormat(this.captureFormat)) {
return;
}
// Update camera parameters.
Logging.d(TAG, "isVideoStabilizationSupported: " +
parameters.isVideoStabilizationSupported());
if (parameters.isVideoStabilizationSupported()) {
parameters.setVideoStabilization(true);
}
// Note: setRecordingHint(true) actually decrease frame rate on N5.
// parameters.setRecordingHint(true);
if (captureFormat.maxFramerate > 0) {
parameters.setPreviewFpsRange(captureFormat.minFramerate, captureFormat.maxFramerate);
}
parameters.setPreviewSize(captureFormat.width, captureFormat.height);
if (!isCapturingToTexture) {
parameters.setPreviewFormat(captureFormat.imageFormat);
}
// Picture size is for taking pictures and not for preview/video, but we need to set it anyway
// as a workaround for an aspect ratio problem on Nexus 7.
final android.hardware.Camera.Size pictureSize =
CameraEnumerationAndroid.getClosestSupportedSize(
parameters.getSupportedPictureSizes(), width, height);
parameters.setPictureSize(pictureSize.width, pictureSize.height);
// Temporarily stop preview if it's already running.
if (this.captureFormat != null) {
camera.stopPreview();
dropNextFrame = true;
// Calling |setPreviewCallbackWithBuffer| with null should clear the internal camera buffer
// queue, but sometimes we receive a frame with the old resolution after this call anyway.
camera.setPreviewCallbackWithBuffer(null);
}
// (Re)start preview.
Logging.d(TAG, "Start capturing: " + captureFormat);
this.captureFormat = captureFormat;
List<String> focusModes = parameters.getSupportedFocusModes();
if (focusModes.contains(android.hardware.Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO)) {
parameters.setFocusMode(android.hardware.Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO);
}
camera.setParameters(parameters);
if (!isCapturingToTexture) {
queuedBuffers.clear();
final int frameSize = captureFormat.frameSize();
for (int i = 0; i < NUMBER_OF_CAPTURE_BUFFERS; ++i) {
final ByteBuffer buffer = ByteBuffer.allocateDirect(frameSize);
queuedBuffers.add(buffer.array());
camera.addCallbackBuffer(buffer.array());
}
camera.setPreviewCallbackWithBuffer(this);
}
camera.startPreview();
}
// Called by native code. Returns true when camera is known to be stopped.
void stopCapture() throws InterruptedException {
Logging.d(TAG, "stopCapture");
final CountDownLatch barrier = new CountDownLatch(1);
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
stopCaptureOnCameraThread();
barrier.countDown();
}
});
barrier.await();
Logging.d(TAG, "stopCapture done");
}
private void stopCaptureOnCameraThread() {
checkIsOnCameraThread();
Logging.d(TAG, "stopCaptureOnCameraThread");
if (openCameraOnCodecThreadRunner != null) {
cameraThreadHandler.removeCallbacks(openCameraOnCodecThreadRunner);
}
openCameraAttempts = 0;
if (camera == null) {
Logging.e(TAG, "Calling stopCapture() for already stopped camera.");
return;
}
cameraThreadHandler.removeCallbacks(cameraObserver);
cameraStatistics.getAndResetFrameCount();
Logging.d(TAG, "Stop preview.");
camera.stopPreview();
camera.setPreviewCallbackWithBuffer(null);
queuedBuffers.clear();
captureFormat = null;
Logging.d(TAG, "Release camera.");
camera.release();
camera = null;
if (eventsHandler != null) {
eventsHandler.onCameraClosed();
}
}
private void switchCameraOnCameraThread() {
checkIsOnCameraThread();
Logging.d(TAG, "switchCameraOnCameraThread");
stopCaptureOnCameraThread();
synchronized (cameraIdLock) {
id = (id + 1) % android.hardware.Camera.getNumberOfCameras();
}
dropNextFrame = true;
startCaptureOnCameraThread(requestedWidth, requestedHeight, requestedFramerate, frameObserver,
applicationContext);
Logging.d(TAG, "switchCameraOnCameraThread done");
}
private void onOutputFormatRequestOnCameraThread(int width, int height, int framerate) {
checkIsOnCameraThread();
if (camera == null) {
Logging.e(TAG, "Calling onOutputFormatRequest() on stopped camera.");
return;
}
Logging.d(TAG, "onOutputFormatRequestOnCameraThread: " + width + "x" + height +
"@" + framerate);
frameObserver.onOutputFormatRequest(width, height, framerate);
}
// Exposed for testing purposes only.
Handler getCameraThreadHandler() {
return cameraThreadHandler;
}
private int getDeviceOrientation() {
int orientation = 0;
WindowManager wm = (WindowManager) applicationContext.getSystemService(
Context.WINDOW_SERVICE);
switch(wm.getDefaultDisplay().getRotation()) {
case Surface.ROTATION_90:
orientation = 90;
break;
case Surface.ROTATION_180:
orientation = 180;
break;
case Surface.ROTATION_270:
orientation = 270;
break;
case Surface.ROTATION_0:
default:
orientation = 0;
break;
}
return orientation;
}
private int getFrameOrientation() {
int rotation = getDeviceOrientation();
if (info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_BACK) {
rotation = 360 - rotation;
}
return (info.orientation + rotation) % 360;
}
// Called on cameraThread so must not "synchronized".
@Override
public void onPreviewFrame(byte[] data, android.hardware.Camera callbackCamera) {
checkIsOnCameraThread();
if (camera == null || !queuedBuffers.contains(data)) {
// The camera has been stopped or |data| is an old invalid buffer.
return;
}
if (camera != callbackCamera) {
throw new RuntimeException("Unexpected camera in callback!");
}
final long captureTimeNs =
TimeUnit.MILLISECONDS.toNanos(SystemClock.elapsedRealtime());
if (eventsHandler != null && !firstFrameReported) {
eventsHandler.onFirstFrameAvailable();
firstFrameReported = true;
}
cameraStatistics.addFrame();
frameObserver.onByteBufferFrameCaptured(data, captureFormat.width, captureFormat.height,
getFrameOrientation(), captureTimeNs);
camera.addCallbackBuffer(data);
}
@Override
public void onTextureFrameAvailable(
int oesTextureId, float[] transformMatrix, long timestampNs) {
checkIsOnCameraThread();
if (camera == null) {
// Camera is stopped, we need to return the buffer immediately.
surfaceHelper.returnTextureFrame();
return;
}
if (dropNextFrame) {
surfaceHelper.returnTextureFrame();
dropNextFrame = false;
return;
}
int rotation = getFrameOrientation();
if (info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT) {
// Undo the mirror that the OS "helps" us with.
// http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)
transformMatrix =
RendererCommon.multiplyMatrices(transformMatrix, RendererCommon.horizontalFlipMatrix());
}
cameraStatistics.addFrame();
frameObserver.onTextureFrameCaptured(captureFormat.width, captureFormat.height, oesTextureId,
transformMatrix, rotation, timestampNs);
}
// Interface used for providing callbacks to an observer.
interface CapturerObserver {
// Notify if the camera have been started successfully or not.
// Called on a Java thread owned by VideoCapturerAndroid.
abstract void onCapturerStarted(boolean success);
// Delivers a captured frame. Called on a Java thread owned by
// VideoCapturerAndroid.
abstract void onByteBufferFrameCaptured(byte[] data, int width, int height, int rotation,
long timeStamp);
// Delivers a captured frame in a texture with id |oesTextureId|. Called on a Java thread
// owned by VideoCapturerAndroid.
abstract void onTextureFrameCaptured(
int width, int height, int oesTextureId, float[] transformMatrix, int rotation,
long timestamp);
// Requests an output format from the video capturer. Captured frames
// by the camera will be scaled/or dropped by the video capturer.
// Called on a Java thread owned by VideoCapturerAndroid.
abstract void onOutputFormatRequest(int width, int height, int framerate);
}
// An implementation of CapturerObserver that forwards all calls from
// Java to the C layer.
static class NativeObserver implements CapturerObserver {
private final long nativeCapturer;
public NativeObserver(long nativeCapturer) {
this.nativeCapturer = nativeCapturer;
}
@Override
public void onCapturerStarted(boolean success) {
nativeCapturerStarted(nativeCapturer, success);
}
@Override
public void onByteBufferFrameCaptured(byte[] data, int width, int height,
int rotation, long timeStamp) {
nativeOnByteBufferFrameCaptured(nativeCapturer, data, data.length, width, height, rotation,
timeStamp);
}
@Override
public void onTextureFrameCaptured(
int width, int height, int oesTextureId, float[] transformMatrix, int rotation,
long timestamp) {
nativeOnTextureFrameCaptured(nativeCapturer, width, height, oesTextureId, transformMatrix,
rotation, timestamp);
}
@Override
public void onOutputFormatRequest(int width, int height, int framerate) {
nativeOnOutputFormatRequest(nativeCapturer, width, height, framerate);
}
private native void nativeCapturerStarted(long nativeCapturer,
boolean success);
private native void nativeOnByteBufferFrameCaptured(long nativeCapturer,
byte[] data, int length, int width, int height, int rotation, long timeStamp);
private native void nativeOnTextureFrameCaptured(long nativeCapturer, int width, int height,
int oesTextureId, float[] transformMatrix, int rotation, long timestamp);
private native void nativeOnOutputFormatRequest(long nativeCapturer,
int width, int height, int framerate);
}
private static native long nativeCreateVideoCapturer(
VideoCapturerAndroid videoCapturer,
SurfaceTextureHelper surfaceHelper);
}

View File

@ -0,0 +1,666 @@
/*
* libjingle
* Copyright 2014 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import java.util.ArrayList;
import java.util.concurrent.CountDownLatch;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.opengles.GL10;
import android.annotation.SuppressLint;
import android.graphics.Point;
import android.graphics.Rect;
import android.opengl.EGL14;
import android.opengl.GLES20;
import android.opengl.GLSurfaceView;
import org.webrtc.Logging;
import org.webrtc.VideoRenderer.I420Frame;
/**
* Efficiently renders YUV frames using the GPU for CSC.
* Clients will want first to call setView() to pass GLSurfaceView
* and then for each video stream either create instance of VideoRenderer using
* createGui() call or VideoRenderer.Callbacks interface using create() call.
* Only one instance of the class can be created.
*/
public class VideoRendererGui implements GLSurfaceView.Renderer {
// |instance|, |instance.surface|, |eglContext|, and |eglContextReady| are synchronized on
// |VideoRendererGui.class|.
private static VideoRendererGui instance = null;
private static Runnable eglContextReady = null;
private static final String TAG = "VideoRendererGui";
private GLSurfaceView surface;
private static EglBase.Context eglContext = null;
// Indicates if SurfaceView.Renderer.onSurfaceCreated was called.
// If true then for every newly created yuv image renderer createTexture()
// should be called. The variable is accessed on multiple threads and
// all accesses are synchronized on yuvImageRenderers' object lock.
private boolean onSurfaceCreatedCalled;
private int screenWidth;
private int screenHeight;
// List of yuv renderers.
private final ArrayList<YuvImageRenderer> yuvImageRenderers;
// Render and draw threads.
private static Thread renderFrameThread;
private static Thread drawThread;
private VideoRendererGui(GLSurfaceView surface) {
this.surface = surface;
// Create an OpenGL ES 2.0 context.
surface.setPreserveEGLContextOnPause(true);
surface.setEGLContextClientVersion(2);
surface.setRenderer(this);
surface.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
yuvImageRenderers = new ArrayList<YuvImageRenderer>();
}
/**
* Class used to display stream of YUV420 frames at particular location
* on a screen. New video frames are sent to display using renderFrame()
* call.
*/
private static class YuvImageRenderer implements VideoRenderer.Callbacks {
// |surface| is synchronized on |this|.
private GLSurfaceView surface;
private int id;
// TODO(magjed): Delete GL resources in release(). Must be synchronized with draw(). We are
// currently leaking resources to avoid a rare crash in release() where the EGLContext has
// become invalid beforehand.
private int[] yuvTextures = { 0, 0, 0 };
private final RendererCommon.YuvUploader yuvUploader = new RendererCommon.YuvUploader();
private final RendererCommon.GlDrawer drawer;
// Resources for making a deep copy of incoming OES texture frame.
private GlTextureFrameBuffer textureCopy;
// Pending frame to render. Serves as a queue with size 1. |pendingFrame| is accessed by two
// threads - frames are received in renderFrame() and consumed in draw(). Frames are dropped in
// renderFrame() if the previous frame has not been rendered yet.
private I420Frame pendingFrame;
private final Object pendingFrameLock = new Object();
// Type of video frame used for recent frame rendering.
private static enum RendererType { RENDERER_YUV, RENDERER_TEXTURE };
private RendererType rendererType;
private RendererCommon.ScalingType scalingType;
private boolean mirror;
private RendererCommon.RendererEvents rendererEvents;
// Flag if renderFrame() was ever called.
boolean seenFrame;
// Total number of video frames received in renderFrame() call.
private int framesReceived;
// Number of video frames dropped by renderFrame() because previous
// frame has not been rendered yet.
private int framesDropped;
// Number of rendered video frames.
private int framesRendered;
// Time in ns when the first video frame was rendered.
private long startTimeNs = -1;
// Time in ns spent in draw() function.
private long drawTimeNs;
// Time in ns spent in draw() copying resources from |pendingFrame| - including uploading frame
// data to rendering planes.
private long copyTimeNs;
// The allowed view area in percentage of screen size.
private final Rect layoutInPercentage;
// The actual view area in pixels. It is a centered subrectangle of the rectangle defined by
// |layoutInPercentage|.
private final Rect displayLayout = new Rect();
// Cached layout transformation matrix, calculated from current layout parameters.
private float[] layoutMatrix;
// Flag if layout transformation matrix update is needed.
private boolean updateLayoutProperties;
// Layout properties update lock. Guards |updateLayoutProperties|, |screenWidth|,
// |screenHeight|, |videoWidth|, |videoHeight|, |rotationDegree|, |scalingType|, and |mirror|.
private final Object updateLayoutLock = new Object();
// Texture sampling matrix.
private float[] rotatedSamplingMatrix;
// Viewport dimensions.
private int screenWidth;
private int screenHeight;
// Video dimension.
private int videoWidth;
private int videoHeight;
// This is the degree that the frame should be rotated clockwisely to have
// it rendered up right.
private int rotationDegree;
private YuvImageRenderer(
GLSurfaceView surface, int id,
int x, int y, int width, int height,
RendererCommon.ScalingType scalingType, boolean mirror, RendererCommon.GlDrawer drawer) {
Logging.d(TAG, "YuvImageRenderer.Create id: " + id);
this.surface = surface;
this.id = id;
this.scalingType = scalingType;
this.mirror = mirror;
this.drawer = drawer;
layoutInPercentage = new Rect(x, y, Math.min(100, x + width), Math.min(100, y + height));
updateLayoutProperties = false;
rotationDegree = 0;
}
public synchronized void reset() {
seenFrame = false;
}
private synchronized void release() {
surface = null;
drawer.release();
synchronized (pendingFrameLock) {
if (pendingFrame != null) {
VideoRenderer.renderFrameDone(pendingFrame);
pendingFrame = null;
}
}
}
private void createTextures() {
Logging.d(TAG, " YuvImageRenderer.createTextures " + id + " on GL thread:" +
Thread.currentThread().getId());
// Generate 3 texture ids for Y/U/V and place them into |yuvTextures|.
for (int i = 0; i < 3; i++) {
yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
}
// Generate texture and framebuffer for offscreen texture copy.
textureCopy = new GlTextureFrameBuffer(GLES20.GL_RGB);
}
private void updateLayoutMatrix() {
synchronized(updateLayoutLock) {
if (!updateLayoutProperties) {
return;
}
// Initialize to maximum allowed area. Round to integer coordinates inwards the layout
// bounding box (ceil left/top and floor right/bottom) to not break constraints.
displayLayout.set(
(screenWidth * layoutInPercentage.left + 99) / 100,
(screenHeight * layoutInPercentage.top + 99) / 100,
(screenWidth * layoutInPercentage.right) / 100,
(screenHeight * layoutInPercentage.bottom) / 100);
Logging.d(TAG, "ID: " + id + ". AdjustTextureCoords. Allowed display size: "
+ displayLayout.width() + " x " + displayLayout.height() + ". Video: " + videoWidth
+ " x " + videoHeight + ". Rotation: " + rotationDegree + ". Mirror: " + mirror);
final float videoAspectRatio = (rotationDegree % 180 == 0)
? (float) videoWidth / videoHeight
: (float) videoHeight / videoWidth;
// Adjust display size based on |scalingType|.
final Point displaySize = RendererCommon.getDisplaySize(scalingType,
videoAspectRatio, displayLayout.width(), displayLayout.height());
displayLayout.inset((displayLayout.width() - displaySize.x) / 2,
(displayLayout.height() - displaySize.y) / 2);
Logging.d(TAG, " Adjusted display size: " + displayLayout.width() + " x "
+ displayLayout.height());
layoutMatrix = RendererCommon.getLayoutMatrix(
mirror, videoAspectRatio, (float) displayLayout.width() / displayLayout.height());
updateLayoutProperties = false;
Logging.d(TAG, " AdjustTextureCoords done");
}
}
private void draw() {
if (!seenFrame) {
// No frame received yet - nothing to render.
return;
}
long now = System.nanoTime();
final boolean isNewFrame;
synchronized (pendingFrameLock) {
isNewFrame = (pendingFrame != null);
if (isNewFrame && startTimeNs == -1) {
startTimeNs = now;
}
if (isNewFrame) {
rotatedSamplingMatrix = RendererCommon.rotateTextureMatrix(
pendingFrame.samplingMatrix, pendingFrame.rotationDegree);
if (pendingFrame.yuvFrame) {
rendererType = RendererType.RENDERER_YUV;
yuvUploader.uploadYuvData(yuvTextures, pendingFrame.width, pendingFrame.height,
pendingFrame.yuvStrides, pendingFrame.yuvPlanes);
} else {
rendererType = RendererType.RENDERER_TEXTURE;
// External texture rendering. Make a deep copy of the external texture.
// Reallocate offscreen texture if necessary.
textureCopy.setSize(pendingFrame.rotatedWidth(), pendingFrame.rotatedHeight());
// Bind our offscreen framebuffer.
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, textureCopy.getFrameBufferId());
GlUtil.checkNoGLES2Error("glBindFramebuffer");
// Copy the OES texture content. This will also normalize the sampling matrix.
drawer.drawOes(pendingFrame.textureId, rotatedSamplingMatrix,
0, 0, textureCopy.getWidth(), textureCopy.getHeight());
rotatedSamplingMatrix = RendererCommon.identityMatrix();
// Restore normal framebuffer.
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
GLES20.glFinish();
}
copyTimeNs += (System.nanoTime() - now);
VideoRenderer.renderFrameDone(pendingFrame);
pendingFrame = null;
}
}
updateLayoutMatrix();
final float[] texMatrix =
RendererCommon.multiplyMatrices(rotatedSamplingMatrix, layoutMatrix);
// OpenGL defaults to lower left origin - flip viewport position vertically.
final int viewportY = screenHeight - displayLayout.bottom;
if (rendererType == RendererType.RENDERER_YUV) {
drawer.drawYuv(yuvTextures, texMatrix,
displayLayout.left, viewportY, displayLayout.width(), displayLayout.height());
} else {
drawer.drawRgb(textureCopy.getTextureId(), texMatrix,
displayLayout.left, viewportY, displayLayout.width(), displayLayout.height());
}
if (isNewFrame) {
framesRendered++;
drawTimeNs += (System.nanoTime() - now);
if ((framesRendered % 300) == 0) {
logStatistics();
}
}
}
private void logStatistics() {
long timeSinceFirstFrameNs = System.nanoTime() - startTimeNs;
Logging.d(TAG, "ID: " + id + ". Type: " + rendererType +
". Frames received: " + framesReceived +
". Dropped: " + framesDropped + ". Rendered: " + framesRendered);
if (framesReceived > 0 && framesRendered > 0) {
Logging.d(TAG, "Duration: " + (int)(timeSinceFirstFrameNs / 1e6) +
" ms. FPS: " + framesRendered * 1e9 / timeSinceFirstFrameNs);
Logging.d(TAG, "Draw time: " +
(int) (drawTimeNs / (1000 * framesRendered)) + " us. Copy time: " +
(int) (copyTimeNs / (1000 * framesReceived)) + " us");
}
}
public void setScreenSize(final int screenWidth, final int screenHeight) {
synchronized(updateLayoutLock) {
if (screenWidth == this.screenWidth && screenHeight == this.screenHeight) {
return;
}
Logging.d(TAG, "ID: " + id + ". YuvImageRenderer.setScreenSize: " +
screenWidth + " x " + screenHeight);
this.screenWidth = screenWidth;
this.screenHeight = screenHeight;
updateLayoutProperties = true;
}
}
public void setPosition(int x, int y, int width, int height,
RendererCommon.ScalingType scalingType, boolean mirror) {
final Rect layoutInPercentage =
new Rect(x, y, Math.min(100, x + width), Math.min(100, y + height));
synchronized(updateLayoutLock) {
if (layoutInPercentage.equals(this.layoutInPercentage) && scalingType == this.scalingType
&& mirror == this.mirror) {
return;
}
Logging.d(TAG, "ID: " + id + ". YuvImageRenderer.setPosition: (" + x + ", " + y +
") " + width + " x " + height + ". Scaling: " + scalingType +
". Mirror: " + mirror);
this.layoutInPercentage.set(layoutInPercentage);
this.scalingType = scalingType;
this.mirror = mirror;
updateLayoutProperties = true;
}
}
private void setSize(final int videoWidth, final int videoHeight, final int rotation) {
if (videoWidth == this.videoWidth && videoHeight == this.videoHeight
&& rotation == rotationDegree) {
return;
}
if (rendererEvents != null) {
Logging.d(TAG, "ID: " + id +
". Reporting frame resolution changed to " + videoWidth + " x " + videoHeight);
rendererEvents.onFrameResolutionChanged(videoWidth, videoHeight, rotation);
}
synchronized (updateLayoutLock) {
Logging.d(TAG, "ID: " + id + ". YuvImageRenderer.setSize: " +
videoWidth + " x " + videoHeight + " rotation " + rotation);
this.videoWidth = videoWidth;
this.videoHeight = videoHeight;
rotationDegree = rotation;
updateLayoutProperties = true;
Logging.d(TAG, " YuvImageRenderer.setSize done.");
}
}
@Override
public synchronized void renderFrame(I420Frame frame) {
if (surface == null) {
// This object has been released.
VideoRenderer.renderFrameDone(frame);
return;
}
if (renderFrameThread == null) {
renderFrameThread = Thread.currentThread();
}
if (!seenFrame && rendererEvents != null) {
Logging.d(TAG, "ID: " + id + ". Reporting first rendered frame.");
rendererEvents.onFirstFrameRendered();
}
framesReceived++;
synchronized (pendingFrameLock) {
// Check input frame parameters.
if (frame.yuvFrame) {
if (frame.yuvStrides[0] < frame.width ||
frame.yuvStrides[1] < frame.width / 2 ||
frame.yuvStrides[2] < frame.width / 2) {
Logging.e(TAG, "Incorrect strides " + frame.yuvStrides[0] + ", " +
frame.yuvStrides[1] + ", " + frame.yuvStrides[2]);
VideoRenderer.renderFrameDone(frame);
return;
}
}
if (pendingFrame != null) {
// Skip rendering of this frame if previous frame was not rendered yet.
framesDropped++;
VideoRenderer.renderFrameDone(frame);
seenFrame = true;
return;
}
pendingFrame = frame;
}
setSize(frame.width, frame.height, frame.rotationDegree);
seenFrame = true;
// Request rendering.
surface.requestRender();
}
}
/** Passes GLSurfaceView to video renderer. */
public static synchronized void setView(GLSurfaceView surface,
Runnable eglContextReadyCallback) {
Logging.d(TAG, "VideoRendererGui.setView");
instance = new VideoRendererGui(surface);
eglContextReady = eglContextReadyCallback;
}
public static synchronized EglBase.Context getEglBaseContext() {
return eglContext;
}
/** Releases GLSurfaceView video renderer. */
public static synchronized void dispose() {
if (instance == null){
return;
}
Logging.d(TAG, "VideoRendererGui.dispose");
synchronized (instance.yuvImageRenderers) {
for (YuvImageRenderer yuvImageRenderer : instance.yuvImageRenderers) {
yuvImageRenderer.release();
}
instance.yuvImageRenderers.clear();
}
renderFrameThread = null;
drawThread = null;
instance.surface = null;
eglContext = null;
eglContextReady = null;
instance = null;
}
/**
* Creates VideoRenderer with top left corner at (x, y) and resolution
* (width, height). All parameters are in percentage of screen resolution.
*/
public static VideoRenderer createGui(int x, int y, int width, int height,
RendererCommon.ScalingType scalingType, boolean mirror) throws Exception {
YuvImageRenderer javaGuiRenderer = create(
x, y, width, height, scalingType, mirror);
return new VideoRenderer(javaGuiRenderer);
}
public static VideoRenderer.Callbacks createGuiRenderer(
int x, int y, int width, int height,
RendererCommon.ScalingType scalingType, boolean mirror) {
return create(x, y, width, height, scalingType, mirror);
}
/**
* Creates VideoRenderer.Callbacks with top left corner at (x, y) and
* resolution (width, height). All parameters are in percentage of
* screen resolution.
*/
public static synchronized YuvImageRenderer create(int x, int y, int width, int height,
RendererCommon.ScalingType scalingType, boolean mirror) {
return create(x, y, width, height, scalingType, mirror, new GlRectDrawer());
}
/**
* Creates VideoRenderer.Callbacks with top left corner at (x, y) and resolution (width, height).
* All parameters are in percentage of screen resolution. The custom |drawer| will be used for
* drawing frames on the EGLSurface. This class is responsible for calling release() on |drawer|.
*/
public static synchronized YuvImageRenderer create(int x, int y, int width, int height,
RendererCommon.ScalingType scalingType, boolean mirror, RendererCommon.GlDrawer drawer) {
// Check display region parameters.
if (x < 0 || x > 100 || y < 0 || y > 100 ||
width < 0 || width > 100 || height < 0 || height > 100 ||
x + width > 100 || y + height > 100) {
throw new RuntimeException("Incorrect window parameters.");
}
if (instance == null) {
throw new RuntimeException(
"Attempt to create yuv renderer before setting GLSurfaceView");
}
final YuvImageRenderer yuvImageRenderer = new YuvImageRenderer(
instance.surface, instance.yuvImageRenderers.size(),
x, y, width, height, scalingType, mirror, drawer);
synchronized (instance.yuvImageRenderers) {
if (instance.onSurfaceCreatedCalled) {
// onSurfaceCreated has already been called for VideoRendererGui -
// need to create texture for new image and add image to the
// rendering list.
final CountDownLatch countDownLatch = new CountDownLatch(1);
instance.surface.queueEvent(new Runnable() {
@Override
public void run() {
yuvImageRenderer.createTextures();
yuvImageRenderer.setScreenSize(
instance.screenWidth, instance.screenHeight);
countDownLatch.countDown();
}
});
// Wait for task completion.
try {
countDownLatch.await();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
// Add yuv renderer to rendering list.
instance.yuvImageRenderers.add(yuvImageRenderer);
}
return yuvImageRenderer;
}
public static synchronized void update(
VideoRenderer.Callbacks renderer, int x, int y, int width, int height,
RendererCommon.ScalingType scalingType, boolean mirror) {
Logging.d(TAG, "VideoRendererGui.update");
if (instance == null) {
throw new RuntimeException(
"Attempt to update yuv renderer before setting GLSurfaceView");
}
synchronized (instance.yuvImageRenderers) {
for (YuvImageRenderer yuvImageRenderer : instance.yuvImageRenderers) {
if (yuvImageRenderer == renderer) {
yuvImageRenderer.setPosition(x, y, width, height, scalingType, mirror);
}
}
}
}
public static synchronized void setRendererEvents(
VideoRenderer.Callbacks renderer, RendererCommon.RendererEvents rendererEvents) {
Logging.d(TAG, "VideoRendererGui.setRendererEvents");
if (instance == null) {
throw new RuntimeException(
"Attempt to set renderer events before setting GLSurfaceView");
}
synchronized (instance.yuvImageRenderers) {
for (YuvImageRenderer yuvImageRenderer : instance.yuvImageRenderers) {
if (yuvImageRenderer == renderer) {
yuvImageRenderer.rendererEvents = rendererEvents;
}
}
}
}
public static synchronized void remove(VideoRenderer.Callbacks renderer) {
Logging.d(TAG, "VideoRendererGui.remove");
if (instance == null) {
throw new RuntimeException(
"Attempt to remove renderer before setting GLSurfaceView");
}
synchronized (instance.yuvImageRenderers) {
final int index = instance.yuvImageRenderers.indexOf(renderer);
if (index == -1) {
Logging.w(TAG, "Couldn't remove renderer (not present in current list)");
} else {
instance.yuvImageRenderers.remove(index).release();
}
}
}
public static synchronized void reset(VideoRenderer.Callbacks renderer) {
Logging.d(TAG, "VideoRendererGui.reset");
if (instance == null) {
throw new RuntimeException(
"Attempt to reset renderer before setting GLSurfaceView");
}
synchronized (instance.yuvImageRenderers) {
for (YuvImageRenderer yuvImageRenderer : instance.yuvImageRenderers) {
if (yuvImageRenderer == renderer) {
yuvImageRenderer.reset();
}
}
}
}
private static void printStackTrace(Thread thread, String threadName) {
if (thread != null) {
StackTraceElement[] stackTraces = thread.getStackTrace();
if (stackTraces.length > 0) {
Logging.d(TAG, threadName + " stacks trace:");
for (StackTraceElement stackTrace : stackTraces) {
Logging.d(TAG, stackTrace.toString());
}
}
}
}
public static synchronized void printStackTraces() {
if (instance == null) {
return;
}
printStackTrace(renderFrameThread, "Render frame thread");
printStackTrace(drawThread, "Draw thread");
}
@SuppressLint("NewApi")
@Override
public void onSurfaceCreated(GL10 unused, EGLConfig config) {
Logging.d(TAG, "VideoRendererGui.onSurfaceCreated");
// Store render EGL context.
synchronized (VideoRendererGui.class) {
if (EglBase14.isEGL14Supported()) {
eglContext = new EglBase14.Context(EGL14.eglGetCurrentContext());
} else {
eglContext = new EglBase10.Context(((EGL10) EGLContext.getEGL()).eglGetCurrentContext());
}
Logging.d(TAG, "VideoRendererGui EGL Context: " + eglContext);
}
synchronized (yuvImageRenderers) {
// Create textures for all images.
for (YuvImageRenderer yuvImageRenderer : yuvImageRenderers) {
yuvImageRenderer.createTextures();
}
onSurfaceCreatedCalled = true;
}
GlUtil.checkNoGLES2Error("onSurfaceCreated done");
GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
GLES20.glClearColor(0.15f, 0.15f, 0.15f, 1.0f);
// Fire EGL context ready event.
synchronized (VideoRendererGui.class) {
if (eglContextReady != null) {
eglContextReady.run();
}
}
}
@Override
public void onSurfaceChanged(GL10 unused, int width, int height) {
Logging.d(TAG, "VideoRendererGui.onSurfaceChanged: " +
width + " x " + height + " ");
screenWidth = width;
screenHeight = height;
synchronized (yuvImageRenderers) {
for (YuvImageRenderer yuvImageRenderer : yuvImageRenderers) {
yuvImageRenderer.setScreenSize(screenWidth, screenHeight);
}
}
}
@Override
public void onDrawFrame(GL10 unused) {
if (drawThread == null) {
drawThread = Thread.currentThread();
}
GLES20.glViewport(0, 0, screenWidth, screenHeight);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
synchronized (yuvImageRenderers) {
for (YuvImageRenderer yuvImageRenderer : yuvImageRenderers) {
yuvImageRenderer.draw();
}
}
}
}