Use int64_t more consistently for times, in particular for RTT values.
Existing code was inconsistent about whether to use uint16_t, int, unsigned int, or uint32_t, and sometimes silently truncated one to another, or truncated int64_t. Because most core time-handling functions use int64_t, being consistent about using int64_t unless otherwise necessary minimizes the number of explicit or implicit casts. BUG=chromium:81439 TEST=none R=henrik.lundin@webrtc.org, holmer@google.com, tommi@webrtc.org Review URL: https://webrtc-codereview.appspot.com/31349004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@8045 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -991,7 +991,8 @@ class AudioCodingModule: public Module {
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// Negative |round_trip_time_ms| results is an error message and empty list
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// is returned.
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//
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virtual std::vector<uint16_t> GetNackList(int round_trip_time_ms) const = 0;
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virtual std::vector<uint16_t> GetNackList(
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int64_t round_trip_time_ms) const = 0;
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virtual void GetDecodingCallStatistics(
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AudioDecodingCallStats* call_stats) const = 0;
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