Use int64_t more consistently for times, in particular for RTT values.
Existing code was inconsistent about whether to use uint16_t, int, unsigned int, or uint32_t, and sometimes silently truncated one to another, or truncated int64_t. Because most core time-handling functions use int64_t, being consistent about using int64_t unless otherwise necessary minimizes the number of explicit or implicit casts. BUG=chromium:81439 TEST=none R=henrik.lundin@webrtc.org, holmer@google.com, tommi@webrtc.org Review URL: https://webrtc-codereview.appspot.com/31349004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@8045 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -353,7 +353,7 @@ class VCMQmRobustness : public VCMQmMethod {
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float AdjustFecFactor(uint8_t code_rate_delta,
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float total_rate,
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float framerate,
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uint32_t rtt_time,
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int64_t rtt_time,
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uint8_t packet_loss);
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// Set the UEP protection on/off.
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@ -365,7 +365,7 @@ class VCMQmRobustness : public VCMQmMethod {
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private:
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// Previous state of network parameters.
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float prev_total_rate_;
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uint32_t prev_rtt_time_;
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int64_t prev_rtt_time_;
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uint8_t prev_packet_loss_;
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uint8_t prev_code_rate_delta_;
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};
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