Propagate TaskQueueFactory to AudioDeviceBuffer

keep using GlobalTaskQueueFactory in android/ios bindings.
Switch to DefaultTaskQueueFactory in tests.

Bug: webrtc:10284
Change-Id: I034c70542be5eeb830be86527830d51204fb2855
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/130223
Commit-Queue: Danil Chapovalov <danilchap@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#27380}
This commit is contained in:
Danil Chapovalov
2019-04-01 09:16:12 +02:00
committed by Commit Bot
parent 105a10aef0
commit 1c41be6e05
24 changed files with 137 additions and 45 deletions

View File

@ -14,6 +14,7 @@
#include <memory>
#include "api/array_view.h"
#include "api/task_queue/default_task_queue_factory.h"
#include "modules/audio_device/mock_audio_device_buffer.h"
#include "test/gmock.h"
#include "test/gtest.h"
@ -91,7 +92,8 @@ void RunFineBufferTest(int frame_size_in_samples) {
const int kNumberOfUpdateBufferCalls =
1 + ((kNumberOfFrames * frame_size_in_samples - 1) / kSamplesPer10Ms);
MockAudioDeviceBuffer audio_device_buffer;
auto task_queue_factory = CreateDefaultTaskQueueFactory();
MockAudioDeviceBuffer audio_device_buffer(task_queue_factory.get());
audio_device_buffer.SetPlayoutSampleRate(kSampleRate);
audio_device_buffer.SetPlayoutChannels(kChannels);
audio_device_buffer.SetRecordingSampleRate(kSampleRate);