Unify hardware and software QP thresholds.

Uses current libvpx (slightly older) thresholds to maintain a larger
window of stable QP, but maintains the newer H264 thresholds.

BUG=
R=glaznev@webrtc.org, mflodman@webrtc.org

Review-Url: https://codereview.webrtc.org/1966213002
Cr-Commit-Position: refs/heads/master@{#12734}
This commit is contained in:
pbos
2016-05-13 11:05:35 -07:00
committed by Commit bot
parent fb1dd43ac1
commit 1f53452ca6
4 changed files with 28 additions and 23 deletions

View File

@ -598,15 +598,9 @@ int VP8EncoderImpl::InitEncode(const VideoCodec* inst,
}
rps_.Init();
// QP thresholds are chosen to be high enough to be hit in practice when
// quality is good, but also low enough to not cause a flip-flop behavior
// (e.g. going up in resolution shouldn't give so bad quality that we should
// go back down).
const int kLowQpThreshold = 29;
const int kBadQpThreshold = 100;
quality_scaler_.Init(kLowQpThreshold, kBadQpThreshold,
codec_.startBitrate, codec_.width, codec_.height,
codec_.maxFramerate);
quality_scaler_.Init(QualityScaler::kLowVp8QpThreshold,
QualityScaler::kBadVp8QpThreshold, codec_.startBitrate,
codec_.width, codec_.height, codec_.maxFramerate);
// Only apply scaling to improve for single-layer streams. The scaling metrics
// use frame drops as a signal and is only applicable when we drop frames.