modules/video_coding refactorings
The main purpose was the interface-> include rename, but other files were also moved, eliminating the "main" dir. To avoid breaking downstream, the "interface" directories were copied into a new "video_coding/include" dir. The old headers got pragma warnings added about deprecation (a very short deprecation since I plan to remove them as soon downstream is updated). Other files also moved: video_coding/main/source -> video_coding video_coding/main/test -> video_coding/test BUG=webrtc:5095 TESTED=Passing compile-trybots with --clobber flag: git cl try --clobber --bot=win_compile_rel --bot=linux_compile_rel --bot=android_compile_rel --bot=mac_compile_rel --bot=ios_rel --bot=linux_gn_rel --bot=win_x64_gn_rel --bot=mac_x64_gn_rel --bot=android_gn_rel -m tryserver.webrtc R=stefan@webrtc.org, tommi@webrtc.org Review URL: https://codereview.webrtc.org/1417283007 . Cr-Commit-Position: refs/heads/master@{#10694}
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webrtc/modules/video_coding/receiver.h
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webrtc/modules/video_coding/receiver.h
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/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_VIDEO_CODING_RECEIVER_H_
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#define WEBRTC_MODULES_VIDEO_CODING_RECEIVER_H_
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#include "webrtc/modules/video_coding/jitter_buffer.h"
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#include "webrtc/modules/video_coding/packet.h"
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#include "webrtc/modules/video_coding/timing.h"
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#include "webrtc/system_wrappers/include/critical_section_wrapper.h"
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#include "webrtc/modules/video_coding/include/video_coding.h"
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#include "webrtc/modules/video_coding/include/video_coding_defines.h"
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namespace webrtc {
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class Clock;
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class VCMEncodedFrame;
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class VCMReceiver {
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public:
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VCMReceiver(VCMTiming* timing,
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Clock* clock,
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EventFactory* event_factory);
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// Using this constructor, you can specify a different event factory for the
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// jitter buffer. Useful for unit tests when you want to simulate incoming
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// packets, in which case the jitter buffer's wait event is different from
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// that of VCMReceiver itself.
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VCMReceiver(VCMTiming* timing,
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Clock* clock,
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rtc::scoped_ptr<EventWrapper> receiver_event,
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rtc::scoped_ptr<EventWrapper> jitter_buffer_event);
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~VCMReceiver();
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void Reset();
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void UpdateRtt(int64_t rtt);
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int32_t InsertPacket(const VCMPacket& packet,
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uint16_t frame_width,
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uint16_t frame_height);
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VCMEncodedFrame* FrameForDecoding(uint16_t max_wait_time_ms,
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int64_t& next_render_time_ms,
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bool render_timing = true);
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void ReleaseFrame(VCMEncodedFrame* frame);
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void ReceiveStatistics(uint32_t* bitrate, uint32_t* framerate);
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uint32_t DiscardedPackets() const;
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// NACK.
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void SetNackMode(VCMNackMode nackMode,
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int64_t low_rtt_nack_threshold_ms,
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int64_t high_rtt_nack_threshold_ms);
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void SetNackSettings(size_t max_nack_list_size,
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int max_packet_age_to_nack,
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int max_incomplete_time_ms);
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VCMNackMode NackMode() const;
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std::vector<uint16_t> NackList(bool* request_key_frame);
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// Receiver video delay.
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int SetMinReceiverDelay(int desired_delay_ms);
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// Decoding with errors.
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void SetDecodeErrorMode(VCMDecodeErrorMode decode_error_mode);
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VCMDecodeErrorMode DecodeErrorMode() const;
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// Returns size in time (milliseconds) of complete continuous frames in the
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// jitter buffer. The render time is estimated based on the render delay at
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// the time this function is called.
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int RenderBufferSizeMs();
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void RegisterStatsCallback(VCMReceiveStatisticsCallback* callback);
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void TriggerDecoderShutdown();
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private:
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CriticalSectionWrapper* crit_sect_;
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Clock* const clock_;
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VCMJitterBuffer jitter_buffer_;
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VCMTiming* timing_;
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rtc::scoped_ptr<EventWrapper> render_wait_event_;
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int max_video_delay_ms_;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_VIDEO_CODING_RECEIVER_H_
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