clang-format audio_device/mac.

NOTRY=true

Review URL: https://codereview.webrtc.org/1570063003

Cr-Commit-Position: refs/heads/master@{#11212}
This commit is contained in:
andrew
2016-01-11 15:59:17 -08:00
committed by Commit bot
parent a7446d2a50
commit 2bc63a1dd3
4 changed files with 3417 additions and 4044 deletions

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@ -27,15 +27,14 @@ namespace rtc {
class PlatformThread; class PlatformThread;
} // namespace rtc } // namespace rtc
namespace webrtc namespace webrtc {
{
class EventWrapper; class EventWrapper;
const uint32_t N_REC_SAMPLES_PER_SEC = 48000; const uint32_t N_REC_SAMPLES_PER_SEC = 48000;
const uint32_t N_PLAY_SAMPLES_PER_SEC = 48000; const uint32_t N_PLAY_SAMPLES_PER_SEC = 48000;
const uint32_t N_REC_CHANNELS = 1; // default is mono recording const uint32_t N_REC_CHANNELS = 1; // default is mono recording
const uint32_t N_PLAY_CHANNELS = 2; // default is stereo playout const uint32_t N_PLAY_CHANNELS = 2; // default is stereo playout
const uint32_t N_DEVICE_CHANNELS = 64; const uint32_t N_DEVICE_CHANNELS = 64;
const int kBufferSizeMs = 10; const int kBufferSizeMs = 10;
@ -46,7 +45,7 @@ const uint32_t ENGINE_PLAY_BUF_SIZE_IN_SAMPLES =
N_PLAY_SAMPLES_PER_SEC * kBufferSizeMs / 1000; N_PLAY_SAMPLES_PER_SEC * kBufferSizeMs / 1000;
const int N_BLOCKS_IO = 2; const int N_BLOCKS_IO = 2;
const int N_BUFFERS_IN = 2; // Must be at least N_BLOCKS_IO. const int N_BUFFERS_IN = 2; // Must be at least N_BLOCKS_IO.
const int N_BUFFERS_OUT = 3; // Must be at least N_BLOCKS_IO. const int N_BUFFERS_OUT = 3; // Must be at least N_BLOCKS_IO.
const uint32_t TIMER_PERIOD_MS = 2 * 10 * N_BLOCKS_IO * 1000000; const uint32_t TIMER_PERIOD_MS = 2 * 10 * N_BLOCKS_IO * 1000000;
@ -58,328 +57,325 @@ const uint32_t PLAY_BUF_SIZE_IN_SAMPLES =
const int kGetMicVolumeIntervalMs = 1000; const int kGetMicVolumeIntervalMs = 1000;
class AudioDeviceMac: public AudioDeviceGeneric class AudioDeviceMac : public AudioDeviceGeneric {
{ public:
public: AudioDeviceMac(const int32_t id);
AudioDeviceMac(const int32_t id); ~AudioDeviceMac();
~AudioDeviceMac();
// Retrieve the currently utilized audio layer // Retrieve the currently utilized audio layer
virtual int32_t virtual int32_t ActiveAudioLayer(
ActiveAudioLayer(AudioDeviceModule::AudioLayer& audioLayer) const; AudioDeviceModule::AudioLayer& audioLayer) const;
// Main initializaton and termination // Main initializaton and termination
virtual int32_t Init(); virtual int32_t Init();
virtual int32_t Terminate(); virtual int32_t Terminate();
virtual bool Initialized() const; virtual bool Initialized() const;
// Device enumeration // Device enumeration
virtual int16_t PlayoutDevices(); virtual int16_t PlayoutDevices();
virtual int16_t RecordingDevices(); virtual int16_t RecordingDevices();
virtual int32_t PlayoutDeviceName( virtual int32_t PlayoutDeviceName(uint16_t index,
uint16_t index, char name[kAdmMaxDeviceNameSize],
char name[kAdmMaxDeviceNameSize], char guid[kAdmMaxGuidSize]);
char guid[kAdmMaxGuidSize]); virtual int32_t RecordingDeviceName(uint16_t index,
virtual int32_t RecordingDeviceName( char name[kAdmMaxDeviceNameSize],
uint16_t index, char guid[kAdmMaxGuidSize]);
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
// Device selection // Device selection
virtual int32_t SetPlayoutDevice(uint16_t index); virtual int32_t SetPlayoutDevice(uint16_t index);
virtual int32_t SetPlayoutDevice( virtual int32_t SetPlayoutDevice(AudioDeviceModule::WindowsDeviceType device);
AudioDeviceModule::WindowsDeviceType device); virtual int32_t SetRecordingDevice(uint16_t index);
virtual int32_t SetRecordingDevice(uint16_t index); virtual int32_t SetRecordingDevice(
virtual int32_t SetRecordingDevice( AudioDeviceModule::WindowsDeviceType device);
AudioDeviceModule::WindowsDeviceType device);
// Audio transport initialization // Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool& available); virtual int32_t PlayoutIsAvailable(bool& available);
virtual int32_t InitPlayout(); virtual int32_t InitPlayout();
virtual bool PlayoutIsInitialized() const; virtual bool PlayoutIsInitialized() const;
virtual int32_t RecordingIsAvailable(bool& available); virtual int32_t RecordingIsAvailable(bool& available);
virtual int32_t InitRecording(); virtual int32_t InitRecording();
virtual bool RecordingIsInitialized() const; virtual bool RecordingIsInitialized() const;
// Audio transport control // Audio transport control
virtual int32_t StartPlayout(); virtual int32_t StartPlayout();
virtual int32_t StopPlayout(); virtual int32_t StopPlayout();
virtual bool Playing() const; virtual bool Playing() const;
virtual int32_t StartRecording(); virtual int32_t StartRecording();
virtual int32_t StopRecording(); virtual int32_t StopRecording();
virtual bool Recording() const; virtual bool Recording() const;
// Microphone Automatic Gain Control (AGC) // Microphone Automatic Gain Control (AGC)
virtual int32_t SetAGC(bool enable); virtual int32_t SetAGC(bool enable);
virtual bool AGC() const; virtual bool AGC() const;
// Volume control based on the Windows Wave API (Windows only) // Volume control based on the Windows Wave API (Windows only)
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight); virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight);
virtual int32_t WaveOutVolume(uint16_t& volumeLeft, virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
uint16_t& volumeRight) const; uint16_t& volumeRight) const;
// Audio mixer initialization // Audio mixer initialization
virtual int32_t InitSpeaker(); virtual int32_t InitSpeaker();
virtual bool SpeakerIsInitialized() const; virtual bool SpeakerIsInitialized() const;
virtual int32_t InitMicrophone(); virtual int32_t InitMicrophone();
virtual bool MicrophoneIsInitialized() const; virtual bool MicrophoneIsInitialized() const;
// Speaker volume controls // Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool& available); virtual int32_t SpeakerVolumeIsAvailable(bool& available);
virtual int32_t SetSpeakerVolume(uint32_t volume); virtual int32_t SetSpeakerVolume(uint32_t volume);
virtual int32_t SpeakerVolume(uint32_t& volume) const; virtual int32_t SpeakerVolume(uint32_t& volume) const;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const; virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const; virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const;
virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const; virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
// Microphone volume controls // Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool& available); virtual int32_t MicrophoneVolumeIsAvailable(bool& available);
virtual int32_t SetMicrophoneVolume(uint32_t volume); virtual int32_t SetMicrophoneVolume(uint32_t volume);
virtual int32_t MicrophoneVolume(uint32_t& volume) const; virtual int32_t MicrophoneVolume(uint32_t& volume) const;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const; virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const; virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
virtual int32_t virtual int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const;
MicrophoneVolumeStepSize(uint16_t& stepSize) const;
// Microphone mute control // Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool& available); virtual int32_t MicrophoneMuteIsAvailable(bool& available);
virtual int32_t SetMicrophoneMute(bool enable); virtual int32_t SetMicrophoneMute(bool enable);
virtual int32_t MicrophoneMute(bool& enabled) const; virtual int32_t MicrophoneMute(bool& enabled) const;
// Speaker mute control // Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool& available); virtual int32_t SpeakerMuteIsAvailable(bool& available);
virtual int32_t SetSpeakerMute(bool enable); virtual int32_t SetSpeakerMute(bool enable);
virtual int32_t SpeakerMute(bool& enabled) const; virtual int32_t SpeakerMute(bool& enabled) const;
// Microphone boost control // Microphone boost control
virtual int32_t MicrophoneBoostIsAvailable(bool& available); virtual int32_t MicrophoneBoostIsAvailable(bool& available);
virtual int32_t SetMicrophoneBoost(bool enable); virtual int32_t SetMicrophoneBoost(bool enable);
virtual int32_t MicrophoneBoost(bool& enabled) const; virtual int32_t MicrophoneBoost(bool& enabled) const;
// Stereo support // Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool& available); virtual int32_t StereoPlayoutIsAvailable(bool& available);
virtual int32_t SetStereoPlayout(bool enable); virtual int32_t SetStereoPlayout(bool enable);
virtual int32_t StereoPlayout(bool& enabled) const; virtual int32_t StereoPlayout(bool& enabled) const;
virtual int32_t StereoRecordingIsAvailable(bool& available); virtual int32_t StereoRecordingIsAvailable(bool& available);
virtual int32_t SetStereoRecording(bool enable); virtual int32_t SetStereoRecording(bool enable);
virtual int32_t StereoRecording(bool& enabled) const; virtual int32_t StereoRecording(bool& enabled) const;
// Delay information and control // Delay information and control
virtual int32_t virtual int32_t SetPlayoutBuffer(const AudioDeviceModule::BufferType type,
SetPlayoutBuffer(const AudioDeviceModule::BufferType type, uint16_t sizeMS);
uint16_t sizeMS); virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type,
virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type, uint16_t& sizeMS) const;
uint16_t& sizeMS) const; virtual int32_t PlayoutDelay(uint16_t& delayMS) const;
virtual int32_t PlayoutDelay(uint16_t& delayMS) const; virtual int32_t RecordingDelay(uint16_t& delayMS) const;
virtual int32_t RecordingDelay(uint16_t& delayMS) const;
// CPU load // CPU load
virtual int32_t CPULoad(uint16_t& load) const; virtual int32_t CPULoad(uint16_t& load) const;
virtual bool PlayoutWarning() const; virtual bool PlayoutWarning() const;
virtual bool PlayoutError() const; virtual bool PlayoutError() const;
virtual bool RecordingWarning() const; virtual bool RecordingWarning() const;
virtual bool RecordingError() const; virtual bool RecordingError() const;
virtual void ClearPlayoutWarning(); virtual void ClearPlayoutWarning();
virtual void ClearPlayoutError(); virtual void ClearPlayoutError();
virtual void ClearRecordingWarning(); virtual void ClearRecordingWarning();
virtual void ClearRecordingError(); virtual void ClearRecordingError();
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer); virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
private: private:
virtual int32_t MicrophoneIsAvailable(bool& available); virtual int32_t MicrophoneIsAvailable(bool& available);
virtual int32_t SpeakerIsAvailable(bool& available); virtual int32_t SpeakerIsAvailable(bool& available);
static void AtomicSet32(int32_t* theValue, int32_t newValue); static void AtomicSet32(int32_t* theValue, int32_t newValue);
static int32_t AtomicGet32(int32_t* theValue); static int32_t AtomicGet32(int32_t* theValue);
static void logCAMsg(const TraceLevel level, static void logCAMsg(const TraceLevel level,
const TraceModule module, const TraceModule module,
const int32_t id, const char *msg, const int32_t id,
const char *err); const char* msg,
const char* err);
int32_t GetNumberDevices(const AudioObjectPropertyScope scope, int32_t GetNumberDevices(const AudioObjectPropertyScope scope,
AudioDeviceID scopedDeviceIds[], AudioDeviceID scopedDeviceIds[],
const uint32_t deviceListLength); const uint32_t deviceListLength);
int32_t GetDeviceName(const AudioObjectPropertyScope scope, int32_t GetDeviceName(const AudioObjectPropertyScope scope,
const uint16_t index, char* name); const uint16_t index,
char* name);
int32_t InitDevice(uint16_t userDeviceIndex, int32_t InitDevice(uint16_t userDeviceIndex,
AudioDeviceID& deviceId, bool isInput); AudioDeviceID& deviceId,
bool isInput);
// Always work with our preferred playout format inside VoE. // Always work with our preferred playout format inside VoE.
// Then convert the output to the OS setting using an AudioConverter. // Then convert the output to the OS setting using an AudioConverter.
OSStatus SetDesiredPlayoutFormat(); OSStatus SetDesiredPlayoutFormat();
static OSStatus static OSStatus objectListenerProc(
objectListenerProc(AudioObjectID objectId, UInt32 numberAddresses, AudioObjectID objectId,
const AudioObjectPropertyAddress addresses[], UInt32 numberAddresses,
void* clientData); const AudioObjectPropertyAddress addresses[],
void* clientData);
OSStatus OSStatus implObjectListenerProc(AudioObjectID objectId,
implObjectListenerProc(AudioObjectID objectId, UInt32 numberAddresses, UInt32 numberAddresses,
const AudioObjectPropertyAddress addresses[]); const AudioObjectPropertyAddress addresses[]);
int32_t HandleDeviceChange(); int32_t HandleDeviceChange();
int32_t int32_t HandleStreamFormatChange(AudioObjectID objectId,
HandleStreamFormatChange(AudioObjectID objectId, AudioObjectPropertyAddress propertyAddress);
int32_t HandleDataSourceChange(AudioObjectID objectId,
AudioObjectPropertyAddress propertyAddress); AudioObjectPropertyAddress propertyAddress);
int32_t int32_t HandleProcessorOverload(AudioObjectPropertyAddress propertyAddress);
HandleDataSourceChange(AudioObjectID objectId,
AudioObjectPropertyAddress propertyAddress);
int32_t static OSStatus deviceIOProc(AudioDeviceID device,
HandleProcessorOverload(AudioObjectPropertyAddress propertyAddress); const AudioTimeStamp* now,
const AudioBufferList* inputData,
const AudioTimeStamp* inputTime,
AudioBufferList* outputData,
const AudioTimeStamp* outputTime,
void* clientData);
static OSStatus deviceIOProc(AudioDeviceID device, static OSStatus outConverterProc(
const AudioTimeStamp *now, AudioConverterRef audioConverter,
const AudioBufferList *inputData, UInt32* numberDataPackets,
const AudioTimeStamp *inputTime, AudioBufferList* data,
AudioBufferList *outputData, AudioStreamPacketDescription** dataPacketDescription,
void* userData);
static OSStatus inDeviceIOProc(AudioDeviceID device,
const AudioTimeStamp* now,
const AudioBufferList* inputData,
const AudioTimeStamp* inputTime,
AudioBufferList* outputData,
const AudioTimeStamp* outputTime, const AudioTimeStamp* outputTime,
void *clientData); void* clientData);
static OSStatus static OSStatus inConverterProc(
outConverterProc(AudioConverterRef audioConverter, AudioConverterRef audioConverter,
UInt32 *numberDataPackets, AudioBufferList *data, UInt32* numberDataPackets,
AudioStreamPacketDescription **dataPacketDescription, AudioBufferList* data,
void *userData); AudioStreamPacketDescription** dataPacketDescription,
void* inUserData);
static OSStatus inDeviceIOProc(AudioDeviceID device, OSStatus implDeviceIOProc(const AudioBufferList* inputData,
const AudioTimeStamp *now, const AudioTimeStamp* inputTime,
const AudioBufferList *inputData, AudioBufferList* outputData,
const AudioTimeStamp *inputTime, const AudioTimeStamp* outputTime);
AudioBufferList *outputData,
const AudioTimeStamp *outputTime,
void *clientData);
static OSStatus OSStatus implOutConverterProc(UInt32* numberDataPackets,
inConverterProc(AudioConverterRef audioConverter, AudioBufferList* data);
UInt32 *numberDataPackets, AudioBufferList *data,
AudioStreamPacketDescription **dataPacketDescription,
void *inUserData);
OSStatus implDeviceIOProc(const AudioBufferList *inputData, OSStatus implInDeviceIOProc(const AudioBufferList* inputData,
const AudioTimeStamp *inputTime, const AudioTimeStamp* inputTime);
AudioBufferList *outputData,
const AudioTimeStamp *outputTime);
OSStatus implOutConverterProc(UInt32 *numberDataPackets, OSStatus implInConverterProc(UInt32* numberDataPackets,
AudioBufferList *data); AudioBufferList* data);
OSStatus implInDeviceIOProc(const AudioBufferList *inputData, static bool RunCapture(void*);
const AudioTimeStamp *inputTime); static bool RunRender(void*);
bool CaptureWorkerThread();
bool RenderWorkerThread();
OSStatus implInConverterProc(UInt32 *numberDataPackets, bool KeyPressed();
AudioBufferList *data);
static bool RunCapture(void*); AudioDeviceBuffer* _ptrAudioBuffer;
static bool RunRender(void*);
bool CaptureWorkerThread();
bool RenderWorkerThread();
bool KeyPressed(); CriticalSectionWrapper& _critSect;
AudioDeviceBuffer* _ptrAudioBuffer; EventWrapper& _stopEventRec;
EventWrapper& _stopEvent;
CriticalSectionWrapper& _critSect; // TODO(pbos): Replace with direct members, just start/stop, no need to
// recreate the thread.
// Only valid/running between calls to StartRecording and StopRecording.
rtc::scoped_ptr<rtc::PlatformThread> capture_worker_thread_;
EventWrapper& _stopEventRec; // Only valid/running between calls to StartPlayout and StopPlayout.
EventWrapper& _stopEvent; rtc::scoped_ptr<rtc::PlatformThread> render_worker_thread_;
// TODO(pbos): Replace with direct members, just start/stop, no need to int32_t _id;
// recreate the thread.
// Only valid/running between calls to StartRecording and StopRecording.
rtc::scoped_ptr<rtc::PlatformThread> capture_worker_thread_;
// Only valid/running between calls to StartPlayout and StopPlayout. AudioMixerManagerMac _mixerManager;
rtc::scoped_ptr<rtc::PlatformThread> render_worker_thread_;
int32_t _id; uint16_t _inputDeviceIndex;
uint16_t _outputDeviceIndex;
AudioMixerManagerMac _mixerManager; AudioDeviceID _inputDeviceID;
AudioDeviceID _outputDeviceID;
uint16_t _inputDeviceIndex;
uint16_t _outputDeviceIndex;
AudioDeviceID _inputDeviceID;
AudioDeviceID _outputDeviceID;
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 1050 #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
AudioDeviceIOProcID _inDeviceIOProcID; AudioDeviceIOProcID _inDeviceIOProcID;
AudioDeviceIOProcID _deviceIOProcID; AudioDeviceIOProcID _deviceIOProcID;
#endif #endif
bool _inputDeviceIsSpecified; bool _inputDeviceIsSpecified;
bool _outputDeviceIsSpecified; bool _outputDeviceIsSpecified;
uint8_t _recChannels; uint8_t _recChannels;
uint8_t _playChannels; uint8_t _playChannels;
Float32* _captureBufData; Float32* _captureBufData;
SInt16* _renderBufData; SInt16* _renderBufData;
SInt16 _renderConvertData[PLAY_BUF_SIZE_IN_SAMPLES]; SInt16 _renderConvertData[PLAY_BUF_SIZE_IN_SAMPLES];
AudioDeviceModule::BufferType _playBufType; AudioDeviceModule::BufferType _playBufType;
bool _initialized; bool _initialized;
bool _isShutDown; bool _isShutDown;
bool _recording; bool _recording;
bool _playing; bool _playing;
bool _recIsInitialized; bool _recIsInitialized;
bool _playIsInitialized; bool _playIsInitialized;
bool _AGC; bool _AGC;
// Atomically set varaibles // Atomically set varaibles
int32_t _renderDeviceIsAlive; int32_t _renderDeviceIsAlive;
int32_t _captureDeviceIsAlive; int32_t _captureDeviceIsAlive;
bool _twoDevices; bool _twoDevices;
bool _doStop; // For play if not shared device or play+rec if shared device bool _doStop; // For play if not shared device or play+rec if shared device
bool _doStopRec; // For rec if not shared device bool _doStopRec; // For rec if not shared device
bool _macBookPro; bool _macBookPro;
bool _macBookProPanRight; bool _macBookProPanRight;
AudioConverterRef _captureConverter; AudioConverterRef _captureConverter;
AudioConverterRef _renderConverter; AudioConverterRef _renderConverter;
AudioStreamBasicDescription _outStreamFormat; AudioStreamBasicDescription _outStreamFormat;
AudioStreamBasicDescription _outDesiredFormat; AudioStreamBasicDescription _outDesiredFormat;
AudioStreamBasicDescription _inStreamFormat; AudioStreamBasicDescription _inStreamFormat;
AudioStreamBasicDescription _inDesiredFormat; AudioStreamBasicDescription _inDesiredFormat;
uint32_t _captureLatencyUs; uint32_t _captureLatencyUs;
uint32_t _renderLatencyUs; uint32_t _renderLatencyUs;
// Atomically set variables // Atomically set variables
mutable int32_t _captureDelayUs; mutable int32_t _captureDelayUs;
mutable int32_t _renderDelayUs; mutable int32_t _renderDelayUs;
int32_t _renderDelayOffsetSamples; int32_t _renderDelayOffsetSamples;
uint16_t _playBufDelayFixed; // fixed playback delay uint16_t _playBufDelayFixed; // fixed playback delay
uint16_t _playWarning; uint16_t _playWarning;
uint16_t _playError; uint16_t _playError;
uint16_t _recWarning; uint16_t _recWarning;
uint16_t _recError; uint16_t _recError;
PaUtilRingBuffer* _paCaptureBuffer; PaUtilRingBuffer* _paCaptureBuffer;
PaUtilRingBuffer* _paRenderBuffer; PaUtilRingBuffer* _paRenderBuffer;
semaphore_t _renderSemaphore; semaphore_t _renderSemaphore;
semaphore_t _captureSemaphore; semaphore_t _captureSemaphore;
int _captureBufSizeSamples; int _captureBufSizeSamples;
int _renderBufSizeSamples; int _renderBufSizeSamples;
// Typing detection // Typing detection
// 0x5c is key "9", after that comes function keys. // 0x5c is key "9", after that comes function keys.
bool prev_key_state_[0x5d]; bool prev_key_state_[0x5d];
int get_mic_volume_counter_ms_; int get_mic_volume_counter_ms_;
}; };
} // namespace webrtc } // namespace webrtc

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@ -18,63 +18,62 @@
#include <CoreAudio/CoreAudio.h> #include <CoreAudio/CoreAudio.h>
namespace webrtc { namespace webrtc {
class AudioMixerManagerMac
{
public:
int32_t OpenSpeaker(AudioDeviceID deviceID);
int32_t OpenMicrophone(AudioDeviceID deviceID);
int32_t SetSpeakerVolume(uint32_t volume);
int32_t SpeakerVolume(uint32_t& volume) const;
int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
int32_t MinSpeakerVolume(uint32_t& minVolume) const;
int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
int32_t SpeakerVolumeIsAvailable(bool& available);
int32_t SpeakerMuteIsAvailable(bool& available);
int32_t SetSpeakerMute(bool enable);
int32_t SpeakerMute(bool& enabled) const;
int32_t StereoPlayoutIsAvailable(bool& available);
int32_t StereoRecordingIsAvailable(bool& available);
int32_t MicrophoneMuteIsAvailable(bool& available);
int32_t SetMicrophoneMute(bool enable);
int32_t MicrophoneMute(bool& enabled) const;
int32_t MicrophoneBoostIsAvailable(bool& available);
int32_t SetMicrophoneBoost(bool enable);
int32_t MicrophoneBoost(bool& enabled) const;
int32_t MicrophoneVolumeIsAvailable(bool& available);
int32_t SetMicrophoneVolume(uint32_t volume);
int32_t MicrophoneVolume(uint32_t& volume) const;
int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const;
int32_t Close();
int32_t CloseSpeaker();
int32_t CloseMicrophone();
bool SpeakerIsInitialized() const;
bool MicrophoneIsInitialized() const;
public: class AudioMixerManagerMac {
AudioMixerManagerMac(const int32_t id); public:
~AudioMixerManagerMac(); int32_t OpenSpeaker(AudioDeviceID deviceID);
int32_t OpenMicrophone(AudioDeviceID deviceID);
int32_t SetSpeakerVolume(uint32_t volume);
int32_t SpeakerVolume(uint32_t& volume) const;
int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
int32_t MinSpeakerVolume(uint32_t& minVolume) const;
int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
int32_t SpeakerVolumeIsAvailable(bool& available);
int32_t SpeakerMuteIsAvailable(bool& available);
int32_t SetSpeakerMute(bool enable);
int32_t SpeakerMute(bool& enabled) const;
int32_t StereoPlayoutIsAvailable(bool& available);
int32_t StereoRecordingIsAvailable(bool& available);
int32_t MicrophoneMuteIsAvailable(bool& available);
int32_t SetMicrophoneMute(bool enable);
int32_t MicrophoneMute(bool& enabled) const;
int32_t MicrophoneBoostIsAvailable(bool& available);
int32_t SetMicrophoneBoost(bool enable);
int32_t MicrophoneBoost(bool& enabled) const;
int32_t MicrophoneVolumeIsAvailable(bool& available);
int32_t SetMicrophoneVolume(uint32_t volume);
int32_t MicrophoneVolume(uint32_t& volume) const;
int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const;
int32_t Close();
int32_t CloseSpeaker();
int32_t CloseMicrophone();
bool SpeakerIsInitialized() const;
bool MicrophoneIsInitialized() const;
private: public:
static void logCAMsg(const TraceLevel level, AudioMixerManagerMac(const int32_t id);
const TraceModule module, ~AudioMixerManagerMac();
const int32_t id, const char *msg,
const char *err);
private: private:
CriticalSectionWrapper& _critSect; static void logCAMsg(const TraceLevel level,
int32_t _id; const TraceModule module,
const int32_t id,
const char* msg,
const char* err);
AudioDeviceID _inputDeviceID; private:
AudioDeviceID _outputDeviceID; CriticalSectionWrapper& _critSect;
int32_t _id;
uint16_t _noInputChannels; AudioDeviceID _inputDeviceID;
uint16_t _noOutputChannels; AudioDeviceID _outputDeviceID;
uint16_t _noInputChannels;
uint16_t _noOutputChannels;
}; };
} // namespace webrtc } // namespace webrtc
#endif // AUDIO_MIXER_MAC_H #endif // AUDIO_MIXER_MAC_H