Adds a modified copy of talk/base to webrtc/base. It is the first step in migrating talk/base to webrtc/base.
BUG=N/A R=andrew@webrtc.org, wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/12199004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@6107 4adac7df-926f-26a2-2b94-8c16560cd09d
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webrtc/base/socketfactory.h
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webrtc/base/socketfactory.h
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_BASE_SOCKETFACTORY_H__
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#define WEBRTC_BASE_SOCKETFACTORY_H__
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#include "webrtc/base/socket.h"
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#include "webrtc/base/asyncsocket.h"
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namespace rtc {
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class SocketFactory {
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public:
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virtual ~SocketFactory() {}
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// Returns a new socket for blocking communication. The type can be
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// SOCK_DGRAM and SOCK_STREAM.
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// TODO: C++ inheritance rules mean that all users must have both
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// CreateSocket(int) and CreateSocket(int,int). Will remove CreateSocket(int)
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// (and CreateAsyncSocket(int) when all callers are changed.
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virtual Socket* CreateSocket(int type) = 0;
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virtual Socket* CreateSocket(int family, int type) = 0;
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// Returns a new socket for nonblocking communication. The type can be
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// SOCK_DGRAM and SOCK_STREAM.
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virtual AsyncSocket* CreateAsyncSocket(int type) = 0;
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virtual AsyncSocket* CreateAsyncSocket(int family, int type) = 0;
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};
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} // namespace rtc
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#endif // WEBRTC_BASE_SOCKETFACTORY_H__
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