Adds a modified copy of talk/base to webrtc/base. It is the first step in migrating talk/base to webrtc/base.
BUG=N/A R=andrew@webrtc.org, wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/12199004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@6107 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
567
webrtc/base/thread.cc
Normal file
567
webrtc/base/thread.cc
Normal file
@ -0,0 +1,567 @@
|
||||
/*
|
||||
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#include "webrtc/base/thread.h"
|
||||
|
||||
#ifndef __has_feature
|
||||
#define __has_feature(x) 0 // Compatibility with non-clang or LLVM compilers.
|
||||
#endif // __has_feature
|
||||
|
||||
#if defined(WEBRTC_WIN)
|
||||
#include <comdef.h>
|
||||
#elif defined(WEBRTC_POSIX)
|
||||
#include <time.h>
|
||||
#endif
|
||||
|
||||
#include "webrtc/base/common.h"
|
||||
#include "webrtc/base/logging.h"
|
||||
#include "webrtc/base/stringutils.h"
|
||||
#include "webrtc/base/timeutils.h"
|
||||
|
||||
#if !__has_feature(objc_arc) && (defined(WEBRTC_MAC))
|
||||
#include "webrtc/base/maccocoathreadhelper.h"
|
||||
#include "webrtc/base/scoped_autorelease_pool.h"
|
||||
#endif
|
||||
|
||||
namespace rtc {
|
||||
|
||||
ThreadManager* ThreadManager::Instance() {
|
||||
LIBJINGLE_DEFINE_STATIC_LOCAL(ThreadManager, thread_manager, ());
|
||||
return &thread_manager;
|
||||
}
|
||||
|
||||
// static
|
||||
Thread* Thread::Current() {
|
||||
return ThreadManager::Instance()->CurrentThread();
|
||||
}
|
||||
|
||||
#if defined(WEBRTC_POSIX)
|
||||
ThreadManager::ThreadManager() {
|
||||
pthread_key_create(&key_, NULL);
|
||||
#ifndef NO_MAIN_THREAD_WRAPPING
|
||||
WrapCurrentThread();
|
||||
#endif
|
||||
#if !__has_feature(objc_arc) && (defined(WEBRTC_MAC))
|
||||
// Under Automatic Reference Counting (ARC), you cannot use autorelease pools
|
||||
// directly. Instead, you use @autoreleasepool blocks instead. Also, we are
|
||||
// maintaining thread safety using immutability within context of GCD dispatch
|
||||
// queues in this case.
|
||||
InitCocoaMultiThreading();
|
||||
#endif
|
||||
}
|
||||
|
||||
ThreadManager::~ThreadManager() {
|
||||
#if __has_feature(objc_arc)
|
||||
@autoreleasepool
|
||||
#elif defined(WEBRTC_MAC)
|
||||
// This is called during exit, at which point apparently no NSAutoreleasePools
|
||||
// are available; but we might still need them to do cleanup (or we get the
|
||||
// "no autoreleasepool in place, just leaking" warning when exiting).
|
||||
ScopedAutoreleasePool pool;
|
||||
#endif
|
||||
{
|
||||
UnwrapCurrentThread();
|
||||
pthread_key_delete(key_);
|
||||
}
|
||||
}
|
||||
|
||||
Thread *ThreadManager::CurrentThread() {
|
||||
return static_cast<Thread *>(pthread_getspecific(key_));
|
||||
}
|
||||
|
||||
void ThreadManager::SetCurrentThread(Thread *thread) {
|
||||
pthread_setspecific(key_, thread);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(WEBRTC_WIN)
|
||||
ThreadManager::ThreadManager() {
|
||||
key_ = TlsAlloc();
|
||||
#ifndef NO_MAIN_THREAD_WRAPPING
|
||||
WrapCurrentThread();
|
||||
#endif
|
||||
}
|
||||
|
||||
ThreadManager::~ThreadManager() {
|
||||
UnwrapCurrentThread();
|
||||
TlsFree(key_);
|
||||
}
|
||||
|
||||
Thread *ThreadManager::CurrentThread() {
|
||||
return static_cast<Thread *>(TlsGetValue(key_));
|
||||
}
|
||||
|
||||
void ThreadManager::SetCurrentThread(Thread *thread) {
|
||||
TlsSetValue(key_, thread);
|
||||
}
|
||||
#endif
|
||||
|
||||
Thread *ThreadManager::WrapCurrentThread() {
|
||||
Thread* result = CurrentThread();
|
||||
if (NULL == result) {
|
||||
result = new Thread();
|
||||
result->WrapCurrentWithThreadManager(this);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void ThreadManager::UnwrapCurrentThread() {
|
||||
Thread* t = CurrentThread();
|
||||
if (t && !(t->IsOwned())) {
|
||||
t->UnwrapCurrent();
|
||||
delete t;
|
||||
}
|
||||
}
|
||||
|
||||
struct ThreadInit {
|
||||
Thread* thread;
|
||||
Runnable* runnable;
|
||||
};
|
||||
|
||||
Thread::Thread(SocketServer* ss)
|
||||
: MessageQueue(ss),
|
||||
priority_(PRIORITY_NORMAL),
|
||||
started_(false),
|
||||
#if defined(WEBRTC_WIN)
|
||||
thread_(NULL),
|
||||
thread_id_(0),
|
||||
#endif
|
||||
owned_(true),
|
||||
delete_self_when_complete_(false) {
|
||||
SetName("Thread", this); // default name
|
||||
}
|
||||
|
||||
Thread::~Thread() {
|
||||
Stop();
|
||||
if (active_)
|
||||
Clear(NULL);
|
||||
}
|
||||
|
||||
bool Thread::SleepMs(int milliseconds) {
|
||||
#if defined(WEBRTC_WIN)
|
||||
::Sleep(milliseconds);
|
||||
return true;
|
||||
#else
|
||||
// POSIX has both a usleep() and a nanosleep(), but the former is deprecated,
|
||||
// so we use nanosleep() even though it has greater precision than necessary.
|
||||
struct timespec ts;
|
||||
ts.tv_sec = milliseconds / 1000;
|
||||
ts.tv_nsec = (milliseconds % 1000) * 1000000;
|
||||
int ret = nanosleep(&ts, NULL);
|
||||
if (ret != 0) {
|
||||
LOG_ERR(LS_WARNING) << "nanosleep() returning early";
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Thread::SetName(const std::string& name, const void* obj) {
|
||||
if (started_) return false;
|
||||
name_ = name;
|
||||
if (obj) {
|
||||
char buf[16];
|
||||
sprintfn(buf, sizeof(buf), " 0x%p", obj);
|
||||
name_ += buf;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Thread::SetPriority(ThreadPriority priority) {
|
||||
#if defined(WEBRTC_WIN)
|
||||
if (started_) {
|
||||
BOOL ret = FALSE;
|
||||
if (priority == PRIORITY_NORMAL) {
|
||||
ret = ::SetThreadPriority(thread_, THREAD_PRIORITY_NORMAL);
|
||||
} else if (priority == PRIORITY_HIGH) {
|
||||
ret = ::SetThreadPriority(thread_, THREAD_PRIORITY_HIGHEST);
|
||||
} else if (priority == PRIORITY_ABOVE_NORMAL) {
|
||||
ret = ::SetThreadPriority(thread_, THREAD_PRIORITY_ABOVE_NORMAL);
|
||||
} else if (priority == PRIORITY_IDLE) {
|
||||
ret = ::SetThreadPriority(thread_, THREAD_PRIORITY_IDLE);
|
||||
}
|
||||
if (!ret) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
priority_ = priority;
|
||||
return true;
|
||||
#else
|
||||
// TODO: Implement for Linux/Mac if possible.
|
||||
if (started_) return false;
|
||||
priority_ = priority;
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Thread::Start(Runnable* runnable) {
|
||||
ASSERT(owned_);
|
||||
if (!owned_) return false;
|
||||
ASSERT(!started_);
|
||||
if (started_) return false;
|
||||
|
||||
Restart(); // reset fStop_ if the thread is being restarted
|
||||
|
||||
// Make sure that ThreadManager is created on the main thread before
|
||||
// we start a new thread.
|
||||
ThreadManager::Instance();
|
||||
|
||||
ThreadInit* init = new ThreadInit;
|
||||
init->thread = this;
|
||||
init->runnable = runnable;
|
||||
#if defined(WEBRTC_WIN)
|
||||
DWORD flags = 0;
|
||||
if (priority_ != PRIORITY_NORMAL) {
|
||||
flags = CREATE_SUSPENDED;
|
||||
}
|
||||
thread_ = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)PreRun, init, flags,
|
||||
&thread_id_);
|
||||
if (thread_) {
|
||||
started_ = true;
|
||||
if (priority_ != PRIORITY_NORMAL) {
|
||||
SetPriority(priority_);
|
||||
::ResumeThread(thread_);
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
#elif defined(WEBRTC_POSIX)
|
||||
pthread_attr_t attr;
|
||||
pthread_attr_init(&attr);
|
||||
|
||||
// Thread priorities are not supported in NaCl.
|
||||
#if !defined(__native_client__)
|
||||
if (priority_ != PRIORITY_NORMAL) {
|
||||
if (priority_ == PRIORITY_IDLE) {
|
||||
// There is no POSIX-standard way to set a below-normal priority for an
|
||||
// individual thread (only whole process), so let's not support it.
|
||||
LOG(LS_WARNING) << "PRIORITY_IDLE not supported";
|
||||
} else {
|
||||
// Set real-time round-robin policy.
|
||||
if (pthread_attr_setschedpolicy(&attr, SCHED_RR) != 0) {
|
||||
LOG(LS_ERROR) << "pthread_attr_setschedpolicy";
|
||||
}
|
||||
struct sched_param param;
|
||||
if (pthread_attr_getschedparam(&attr, ¶m) != 0) {
|
||||
LOG(LS_ERROR) << "pthread_attr_getschedparam";
|
||||
} else {
|
||||
// The numbers here are arbitrary.
|
||||
if (priority_ == PRIORITY_HIGH) {
|
||||
param.sched_priority = 6; // 6 = HIGH
|
||||
} else {
|
||||
ASSERT(priority_ == PRIORITY_ABOVE_NORMAL);
|
||||
param.sched_priority = 4; // 4 = ABOVE_NORMAL
|
||||
}
|
||||
if (pthread_attr_setschedparam(&attr, ¶m) != 0) {
|
||||
LOG(LS_ERROR) << "pthread_attr_setschedparam";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // !defined(__native_client__)
|
||||
|
||||
int error_code = pthread_create(&thread_, &attr, PreRun, init);
|
||||
if (0 != error_code) {
|
||||
LOG(LS_ERROR) << "Unable to create pthread, error " << error_code;
|
||||
return false;
|
||||
}
|
||||
started_ = true;
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
void Thread::Join() {
|
||||
if (started_) {
|
||||
ASSERT(!IsCurrent());
|
||||
#if defined(WEBRTC_WIN)
|
||||
WaitForSingleObject(thread_, INFINITE);
|
||||
CloseHandle(thread_);
|
||||
thread_ = NULL;
|
||||
thread_id_ = 0;
|
||||
#elif defined(WEBRTC_POSIX)
|
||||
void *pv;
|
||||
pthread_join(thread_, &pv);
|
||||
#endif
|
||||
started_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(WEBRTC_WIN)
|
||||
// As seen on MSDN.
|
||||
// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.71).aspx
|
||||
#define MSDEV_SET_THREAD_NAME 0x406D1388
|
||||
typedef struct tagTHREADNAME_INFO {
|
||||
DWORD dwType;
|
||||
LPCSTR szName;
|
||||
DWORD dwThreadID;
|
||||
DWORD dwFlags;
|
||||
} THREADNAME_INFO;
|
||||
|
||||
void SetThreadName(DWORD dwThreadID, LPCSTR szThreadName) {
|
||||
THREADNAME_INFO info;
|
||||
info.dwType = 0x1000;
|
||||
info.szName = szThreadName;
|
||||
info.dwThreadID = dwThreadID;
|
||||
info.dwFlags = 0;
|
||||
|
||||
__try {
|
||||
RaiseException(MSDEV_SET_THREAD_NAME, 0, sizeof(info) / sizeof(DWORD),
|
||||
reinterpret_cast<ULONG_PTR*>(&info));
|
||||
}
|
||||
__except(EXCEPTION_CONTINUE_EXECUTION) {
|
||||
}
|
||||
}
|
||||
#endif // WEBRTC_WIN
|
||||
|
||||
void* Thread::PreRun(void* pv) {
|
||||
ThreadInit* init = static_cast<ThreadInit*>(pv);
|
||||
ThreadManager::Instance()->SetCurrentThread(init->thread);
|
||||
#if defined(WEBRTC_WIN)
|
||||
SetThreadName(GetCurrentThreadId(), init->thread->name_.c_str());
|
||||
#elif defined(WEBRTC_POSIX)
|
||||
// TODO: See if naming exists for pthreads.
|
||||
#endif
|
||||
#if __has_feature(objc_arc)
|
||||
@autoreleasepool
|
||||
#elif defined(WEBRTC_MAC)
|
||||
// Make sure the new thread has an autoreleasepool
|
||||
ScopedAutoreleasePool pool;
|
||||
#endif
|
||||
{
|
||||
if (init->runnable) {
|
||||
init->runnable->Run(init->thread);
|
||||
} else {
|
||||
init->thread->Run();
|
||||
}
|
||||
if (init->thread->delete_self_when_complete_) {
|
||||
init->thread->started_ = false;
|
||||
delete init->thread;
|
||||
}
|
||||
delete init;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void Thread::Run() {
|
||||
ProcessMessages(kForever);
|
||||
}
|
||||
|
||||
bool Thread::IsOwned() {
|
||||
return owned_;
|
||||
}
|
||||
|
||||
void Thread::Stop() {
|
||||
MessageQueue::Quit();
|
||||
Join();
|
||||
}
|
||||
|
||||
void Thread::Send(MessageHandler *phandler, uint32 id, MessageData *pdata) {
|
||||
if (fStop_)
|
||||
return;
|
||||
|
||||
// Sent messages are sent to the MessageHandler directly, in the context
|
||||
// of "thread", like Win32 SendMessage. If in the right context,
|
||||
// call the handler directly.
|
||||
|
||||
Message msg;
|
||||
msg.phandler = phandler;
|
||||
msg.message_id = id;
|
||||
msg.pdata = pdata;
|
||||
if (IsCurrent()) {
|
||||
phandler->OnMessage(&msg);
|
||||
return;
|
||||
}
|
||||
|
||||
AutoThread thread;
|
||||
Thread *current_thread = Thread::Current();
|
||||
ASSERT(current_thread != NULL); // AutoThread ensures this
|
||||
|
||||
bool ready = false;
|
||||
{
|
||||
CritScope cs(&crit_);
|
||||
EnsureActive();
|
||||
_SendMessage smsg;
|
||||
smsg.thread = current_thread;
|
||||
smsg.msg = msg;
|
||||
smsg.ready = &ready;
|
||||
sendlist_.push_back(smsg);
|
||||
}
|
||||
|
||||
// Wait for a reply
|
||||
|
||||
ss_->WakeUp();
|
||||
|
||||
bool waited = false;
|
||||
crit_.Enter();
|
||||
while (!ready) {
|
||||
crit_.Leave();
|
||||
current_thread->ReceiveSends();
|
||||
current_thread->socketserver()->Wait(kForever, false);
|
||||
waited = true;
|
||||
crit_.Enter();
|
||||
}
|
||||
crit_.Leave();
|
||||
|
||||
// Our Wait loop above may have consumed some WakeUp events for this
|
||||
// MessageQueue, that weren't relevant to this Send. Losing these WakeUps can
|
||||
// cause problems for some SocketServers.
|
||||
//
|
||||
// Concrete example:
|
||||
// Win32SocketServer on thread A calls Send on thread B. While processing the
|
||||
// message, thread B Posts a message to A. We consume the wakeup for that
|
||||
// Post while waiting for the Send to complete, which means that when we exit
|
||||
// this loop, we need to issue another WakeUp, or else the Posted message
|
||||
// won't be processed in a timely manner.
|
||||
|
||||
if (waited) {
|
||||
current_thread->socketserver()->WakeUp();
|
||||
}
|
||||
}
|
||||
|
||||
void Thread::ReceiveSends() {
|
||||
// Receive a sent message. Cleanup scenarios:
|
||||
// - thread sending exits: We don't allow this, since thread can exit
|
||||
// only via Join, so Send must complete.
|
||||
// - thread receiving exits: Wakeup/set ready in Thread::Clear()
|
||||
// - object target cleared: Wakeup/set ready in Thread::Clear()
|
||||
crit_.Enter();
|
||||
while (!sendlist_.empty()) {
|
||||
_SendMessage smsg = sendlist_.front();
|
||||
sendlist_.pop_front();
|
||||
crit_.Leave();
|
||||
smsg.msg.phandler->OnMessage(&smsg.msg);
|
||||
crit_.Enter();
|
||||
*smsg.ready = true;
|
||||
smsg.thread->socketserver()->WakeUp();
|
||||
}
|
||||
crit_.Leave();
|
||||
}
|
||||
|
||||
void Thread::Clear(MessageHandler *phandler, uint32 id,
|
||||
MessageList* removed) {
|
||||
CritScope cs(&crit_);
|
||||
|
||||
// Remove messages on sendlist_ with phandler
|
||||
// Object target cleared: remove from send list, wakeup/set ready
|
||||
// if sender not NULL.
|
||||
|
||||
std::list<_SendMessage>::iterator iter = sendlist_.begin();
|
||||
while (iter != sendlist_.end()) {
|
||||
_SendMessage smsg = *iter;
|
||||
if (smsg.msg.Match(phandler, id)) {
|
||||
if (removed) {
|
||||
removed->push_back(smsg.msg);
|
||||
} else {
|
||||
delete smsg.msg.pdata;
|
||||
}
|
||||
iter = sendlist_.erase(iter);
|
||||
*smsg.ready = true;
|
||||
smsg.thread->socketserver()->WakeUp();
|
||||
continue;
|
||||
}
|
||||
++iter;
|
||||
}
|
||||
|
||||
MessageQueue::Clear(phandler, id, removed);
|
||||
}
|
||||
|
||||
bool Thread::ProcessMessages(int cmsLoop) {
|
||||
uint32 msEnd = (kForever == cmsLoop) ? 0 : TimeAfter(cmsLoop);
|
||||
int cmsNext = cmsLoop;
|
||||
|
||||
while (true) {
|
||||
#if __has_feature(objc_arc)
|
||||
@autoreleasepool
|
||||
#elif defined(WEBRTC_MAC)
|
||||
// see: http://developer.apple.com/library/mac/#documentation/Cocoa/Reference/Foundation/Classes/NSAutoreleasePool_Class/Reference/Reference.html
|
||||
// Each thread is supposed to have an autorelease pool. Also for event loops
|
||||
// like this, autorelease pool needs to be created and drained/released
|
||||
// for each cycle.
|
||||
ScopedAutoreleasePool pool;
|
||||
#endif
|
||||
{
|
||||
Message msg;
|
||||
if (!Get(&msg, cmsNext))
|
||||
return !IsQuitting();
|
||||
Dispatch(&msg);
|
||||
|
||||
if (cmsLoop != kForever) {
|
||||
cmsNext = TimeUntil(msEnd);
|
||||
if (cmsNext < 0)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Thread::WrapCurrent() {
|
||||
return WrapCurrentWithThreadManager(ThreadManager::Instance());
|
||||
}
|
||||
|
||||
bool Thread::WrapCurrentWithThreadManager(ThreadManager* thread_manager) {
|
||||
if (started_)
|
||||
return false;
|
||||
#if defined(WEBRTC_WIN)
|
||||
// We explicitly ask for no rights other than synchronization.
|
||||
// This gives us the best chance of succeeding.
|
||||
thread_ = OpenThread(SYNCHRONIZE, FALSE, GetCurrentThreadId());
|
||||
if (!thread_) {
|
||||
LOG_GLE(LS_ERROR) << "Unable to get handle to thread.";
|
||||
return false;
|
||||
}
|
||||
thread_id_ = GetCurrentThreadId();
|
||||
#elif defined(WEBRTC_POSIX)
|
||||
thread_ = pthread_self();
|
||||
#endif
|
||||
owned_ = false;
|
||||
started_ = true;
|
||||
thread_manager->SetCurrentThread(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
void Thread::UnwrapCurrent() {
|
||||
// Clears the platform-specific thread-specific storage.
|
||||
ThreadManager::Instance()->SetCurrentThread(NULL);
|
||||
#if defined(WEBRTC_WIN)
|
||||
if (!CloseHandle(thread_)) {
|
||||
LOG_GLE(LS_ERROR) << "When unwrapping thread, failed to close handle.";
|
||||
}
|
||||
#endif
|
||||
started_ = false;
|
||||
}
|
||||
|
||||
|
||||
AutoThread::AutoThread(SocketServer* ss) : Thread(ss) {
|
||||
if (!ThreadManager::Instance()->CurrentThread()) {
|
||||
ThreadManager::Instance()->SetCurrentThread(this);
|
||||
}
|
||||
}
|
||||
|
||||
AutoThread::~AutoThread() {
|
||||
Stop();
|
||||
if (ThreadManager::Instance()->CurrentThread() == this) {
|
||||
ThreadManager::Instance()->SetCurrentThread(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(WEBRTC_WIN)
|
||||
void ComThread::Run() {
|
||||
HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED);
|
||||
ASSERT(SUCCEEDED(hr));
|
||||
if (SUCCEEDED(hr)) {
|
||||
Thread::Run();
|
||||
CoUninitialize();
|
||||
} else {
|
||||
LOG(LS_ERROR) << "CoInitialize failed, hr=" << hr;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
} // namespace rtc
|
Reference in New Issue
Block a user