Use backticks not vertical bars to denote variables in comments for /p2p
Bug: webrtc:12338 Change-Id: Ie047b750cdf7ea2efe7a4632d18d5ed719c5ea83 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/226952 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Artem Titov <titovartem@webrtc.org> Cr-Commit-Position: refs/heads/master@{#34570}
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WebRTC LUCI CQ

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@ -79,7 +79,7 @@ class BasicIceController : public IceControllerInterface {
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}
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const Connection* FindOldestConnectionNeedingTriggeredCheck(int64_t now);
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// Between |conn1| and |conn2|, this function returns the one which should
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// Between `conn1` and `conn2`, this function returns the one which should
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// be pinged first.
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const Connection* MorePingable(const Connection* conn1,
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const Connection* conn2);
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@ -112,13 +112,13 @@ class BasicIceController : public IceControllerInterface {
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const Connection* b,
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absl::optional<rtc::AdapterType> network_preference) const;
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// The methods below return a positive value if |a| is preferable to |b|,
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// a negative value if |b| is preferable, and 0 if they're equally preferable.
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// If |receiving_unchanged_threshold| is set, then when |b| is receiving and
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// |a| is not, returns a negative value only if |b| has been in receiving
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// state and |a| has been in not receiving state since
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// |receiving_unchanged_threshold| and sets
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// |missed_receiving_unchanged_threshold| to true otherwise.
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// The methods below return a positive value if `a` is preferable to `b`,
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// a negative value if `b` is preferable, and 0 if they're equally preferable.
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// If `receiving_unchanged_threshold` is set, then when `b` is receiving and
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// `a` is not, returns a negative value only if `b` has been in receiving
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// state and `a` has been in not receiving state since
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// `receiving_unchanged_threshold` and sets
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// `missed_receiving_unchanged_threshold` to true otherwise.
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int CompareConnectionStates(
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const Connection* a,
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const Connection* b,
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@ -130,7 +130,7 @@ class BasicIceController : public IceControllerInterface {
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// (writable/receiving/connected), nomination states, last data received time,
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// and static preferences. Does not include latency. Used by both sorting
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// and ShouldSwitchSelectedConnection().
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// Returns a positive value if |a| is better than |b|.
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// Returns a positive value if `a` is better than `b`.
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int CompareConnections(const Connection* a,
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const Connection* b,
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absl::optional<int64_t> receiving_unchanged_threshold,
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@ -146,10 +146,10 @@ class BasicIceController : public IceControllerInterface {
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IceConfig config_;
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const IceFieldTrials* field_trials_;
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// |connections_| is a sorted list with the first one always be the
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// |selected_connection_| when it's not nullptr. The combination of
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// |pinged_connections_| and |unpinged_connections_| has the same
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// connections as |connections_|. These 2 sets maintain whether a
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// `connections_` is a sorted list with the first one always be the
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// `selected_connection_` when it's not nullptr. The combination of
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// `pinged_connections_` and `unpinged_connections_` has the same
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// connections as `connections_`. These 2 sets maintain whether a
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// connection should be pinged next or not.
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const Connection* selected_connection_ = nullptr;
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std::vector<const Connection*> connections_;
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