Clean up the NetEqFactory API.
This CL decouples NetEqFactory and AudioDecoderFactory. AudioDecoderFactory is used in more places than just inside of NetEq, so decoupling these makes sense. Bug: webrtc:11005 Change-Id: I78dd856e4248e398e69a65816b062ef30555b055 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/161005 Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Commit-Queue: Ivo Creusen <ivoc@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29961}
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@ -13,8 +13,7 @@
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#include <iomanip>
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#include <iostream>
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#include "api/neteq/custom_neteq_factory.h"
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#include "api/neteq/default_neteq_controller_factory.h"
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#include "modules/audio_coding/neteq/default_neteq_factory.h"
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#include "modules/rtp_rtcp/source/byte_io.h"
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#include "system_wrappers/include/clock.h"
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@ -43,9 +42,7 @@ std::unique_ptr<NetEq> CreateNetEq(
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const NetEq::Config& config,
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Clock* clock,
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const rtc::scoped_refptr<AudioDecoderFactory>& decoder_factory) {
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CustomNetEqFactory neteq_factory(
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decoder_factory, std::make_unique<DefaultNetEqControllerFactory>());
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return neteq_factory.CreateNetEq(config, clock);
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return DefaultNetEqFactory().CreateNetEq(config, decoder_factory, clock);
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}
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} // namespace
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