Clean up the NetEqFactory API.

This CL decouples NetEqFactory and AudioDecoderFactory.
AudioDecoderFactory is used in more places than just inside of NetEq, so
decoupling these makes sense.

Bug: webrtc:11005
Change-Id: I78dd856e4248e398e69a65816b062ef30555b055
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/161005
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Ivo Creusen <ivoc@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29961}
This commit is contained in:
Ivo Creusen
2019-11-28 14:07:14 +01:00
committed by Commit Bot
parent 2d02c943b2
commit 39cf3c723e
17 changed files with 34 additions and 174 deletions

View File

@ -13,8 +13,7 @@
#include <iomanip>
#include <iostream>
#include "api/neteq/custom_neteq_factory.h"
#include "api/neteq/default_neteq_controller_factory.h"
#include "modules/audio_coding/neteq/default_neteq_factory.h"
#include "modules/rtp_rtcp/source/byte_io.h"
#include "system_wrappers/include/clock.h"
@ -43,9 +42,7 @@ std::unique_ptr<NetEq> CreateNetEq(
const NetEq::Config& config,
Clock* clock,
const rtc::scoped_refptr<AudioDecoderFactory>& decoder_factory) {
CustomNetEqFactory neteq_factory(
decoder_factory, std::make_unique<DefaultNetEqControllerFactory>());
return neteq_factory.CreateNetEq(config, clock);
return DefaultNetEqFactory().CreateNetEq(config, decoder_factory, clock);
}
} // namespace