Disables AudioDeviceTest.RunPlayoutAndRecordingInFullDuplex on Android
TBR=henrik.lundin Bug: webrtc:7744 Change-Id: I0ebfd3016d9d6b815d5b1801e8481363da11af54 Reviewed-on: https://webrtc-review.googlesource.com/7200 Reviewed-by: Henrik Andreassson <henrika@webrtc.org> Commit-Queue: Henrik Andreassson <henrika@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20179}
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@ -960,7 +960,13 @@ TEST_F(AudioDeviceTest, RunPlayoutWithFileAsSource) {
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// recording side and decreased by the playout side.
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// TODO(henrika): tune the final test parameters after running tests on several
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// different devices.
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TEST_F(AudioDeviceTest, RunPlayoutAndRecordingInFullDuplex) {
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// Disabling this test on bots since it is difficult to come up with a robust
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// test condition that all worked as intended. The main issue is that, when
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// swarming is used, an initial latency can be built up when the both sides
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// starts at different times. Hence, the test can fail even if audio works
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// as intended. Keeping the test so it can be enabled manually.
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// http://bugs.webrtc.org/7744
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TEST_F(AudioDeviceTest, DISABLED_RunPlayoutAndRecordingInFullDuplex) {
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EXPECT_EQ(record_channels(), playout_channels());
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EXPECT_EQ(record_sample_rate(), playout_sample_rate());
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NiceMock<MockAudioTransportAndroid> mock(kPlayout | kRecording);
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