VideoRtpReceiver & AudioRtpReceiver threading fixes.
For implementations where the signaling and worker threads are not the same thread, this significantly cuts down on Thread::Invoke()s that would block the signaling thread while waiting for the worker thread. For Audio and Video Rtp receivers, the following methods now do not block the signaling thread: * GetParameters * SetJitterBufferMinimumDelay * GetSources * SetFrameDecryptor / GetFrameDecryptor * SetDepacketizerToDecoderFrameTransformer Importantly this change also makes the track() accessor accessible directly from the application thread (bypassing the proxy) since for receiver objects, the track object is const. Other changes: * Remove RefCountedObject inheritance, use make_ref_counted instead. * Every member variable in the rtp receiver classes is now RTC_GUARDED * Stop() now fully clears up worker thread state, and Stop() is consistently called before destruction. This means that there's one thread hop instead of at least 4 before (sometimes more), per receiver. * OnChanged triggered volume for audio tracks is done asynchronously. * Deleted most of the JitterBufferDelay implementation. Turns out that it was largely unnecessary overhead and complexity. It seems that these two classes are copy/pasted to a large extent so further refactoring would be good in the future, as to not have to fix each issue twice. Bug: chromium:1184611 Change-Id: I1ba5c3abbd1b0571f7d12850d64004fd2d83e5e2 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/218605 Commit-Queue: Tommi <tommi@webrtc.org> Reviewed-by: Markus Handell <handellm@webrtc.org> Cr-Commit-Position: refs/heads/master@{#34022}
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@ -14,36 +14,25 @@
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#include <stdint.h>
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#include "absl/types/optional.h"
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#include "media/base/delayable.h"
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#include "pc/jitter_buffer_delay_interface.h"
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#include "rtc_base/thread.h"
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#include "api/sequence_checker.h"
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#include "rtc_base/system/no_unique_address.h"
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namespace webrtc {
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// JitterBufferDelay converts delay from seconds to milliseconds for the
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// underlying media channel. It also handles cases when user sets delay before
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// the start of media_channel by caching its request. Note, this class is not
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// thread safe. Its thread safe version is defined in
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// pc/jitter_buffer_delay_proxy.h
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class JitterBufferDelay : public JitterBufferDelayInterface {
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// the start of media_channel by caching its request.
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class JitterBufferDelay {
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public:
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// Must be called on signaling thread.
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explicit JitterBufferDelay(rtc::Thread* worker_thread);
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JitterBufferDelay();
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void OnStart(cricket::Delayable* media_channel, uint32_t ssrc) override;
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void OnStop() override;
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void Set(absl::optional<double> delay_seconds) override;
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void Set(absl::optional<double> delay_seconds);
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int GetMs() const;
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private:
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// Throughout webrtc source, sometimes it is also called as |main_thread_|.
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rtc::Thread* const signaling_thread_;
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rtc::Thread* const worker_thread_;
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// Media channel and ssrc together uniqely identify audio stream.
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cricket::Delayable* media_channel_ = nullptr;
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absl::optional<uint32_t> ssrc_;
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absl::optional<double> cached_delay_seconds_;
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RTC_NO_UNIQUE_ADDRESS SequenceChecker worker_thread_checker_;
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absl::optional<double> cached_delay_seconds_
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RTC_GUARDED_BY(&worker_thread_checker_);
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};
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} // namespace webrtc
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