Add a wrapper around PushSincResampler and the old Resampler.
The old resampler is used whenever it supports the requested rates. Otherwise the sinc resampler is enabled. Integrated with output_mixer in order to test the change through output_mixer_unittest. The sinc resampler will not yet be used, since we don't feed VoE with any rates that trigger it. BUG=webrtc:1395 R=bjornv@webrtc.org Review URL: https://webrtc-codereview.appspot.com/1355004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@3915 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -10,10 +10,9 @@
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#include <math.h>
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#include "gtest/gtest.h"
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#include "output_mixer.h"
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#include "output_mixer_internal.h"
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#include "testing/gtest/include/gtest/gtest.h"
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#include "webrtc/voice_engine/output_mixer.h"
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#include "webrtc/voice_engine/output_mixer_internal.h"
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namespace webrtc {
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namespace voe {
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@ -32,7 +31,7 @@ class OutputMixerTest : public ::testing::Test {
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void RunResampleTest(int src_channels, int src_sample_rate_hz,
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int dst_channels, int dst_sample_rate_hz);
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Resampler resampler_;
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PushResampler resampler_;
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AudioFrame src_frame_;
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AudioFrame dst_frame_;
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AudioFrame golden_frame_;
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@ -42,6 +41,7 @@ class OutputMixerTest : public ::testing::Test {
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// used so non-integer values result in rounding error, but not an accumulating
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// error.
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void SetMonoFrame(AudioFrame* frame, float data, int sample_rate_hz) {
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memset(frame->data_, 0, sizeof(frame->data_));
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frame->num_channels_ = 1;
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frame->sample_rate_hz_ = sample_rate_hz;
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frame->samples_per_channel_ = sample_rate_hz / 100;
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@ -59,6 +59,7 @@ void SetMonoFrame(AudioFrame* frame, float data) {
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// each channel respectively.
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void SetStereoFrame(AudioFrame* frame, float left, float right,
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int sample_rate_hz) {
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memset(frame->data_, 0, sizeof(frame->data_));
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frame->num_channels_ = 2;
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frame->sample_rate_hz_ = sample_rate_hz;
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frame->samples_per_channel_ = sample_rate_hz / 100;
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@ -80,13 +81,14 @@ void VerifyParams(const AudioFrame& ref_frame, const AudioFrame& test_frame) {
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}
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// Computes the best SNR based on the error between |ref_frame| and
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// |test_frame|. It allows for up to a 30 sample delay between the signals to
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// compensate for the resampling delay.
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float ComputeSNR(const AudioFrame& ref_frame, const AudioFrame& test_frame) {
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// |test_frame|. It allows for up to a |max_delay| in samples between the
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// signals to compensate for the resampling delay.
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float ComputeSNR(const AudioFrame& ref_frame, const AudioFrame& test_frame,
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int max_delay) {
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VerifyParams(ref_frame, test_frame);
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float best_snr = 0;
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int best_delay = 0;
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for (int delay = 0; delay < 30; delay++) {
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for (int delay = 0; delay <= max_delay; delay++) {
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float mse = 0;
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float variance = 0;
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for (int i = 0; i < ref_frame.samples_per_channel_ *
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@ -120,14 +122,14 @@ void OutputMixerTest::RunResampleTest(int src_channels,
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int src_sample_rate_hz,
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int dst_channels,
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int dst_sample_rate_hz) {
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Resampler resampler; // Create a new one with every test.
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const int16_t kSrcLeft = 60; // Shouldn't overflow for any used sample rate.
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const int16_t kSrcRight = 30;
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const float kResamplingFactor = (1.0 * src_sample_rate_hz) /
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PushResampler resampler; // Create a new one with every test.
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const int16_t kSrcLeft = 30; // Shouldn't overflow for any used sample rate.
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const int16_t kSrcRight = 15;
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const float resampling_factor = (1.0 * src_sample_rate_hz) /
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dst_sample_rate_hz;
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const float kDstLeft = kResamplingFactor * kSrcLeft;
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const float kDstRight = kResamplingFactor * kSrcRight;
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const float kDstMono = (kDstLeft + kDstRight) / 2;
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const float dst_left = resampling_factor * kSrcLeft;
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const float dst_right = resampling_factor * kSrcRight;
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const float dst_mono = (dst_left + dst_right) / 2;
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if (src_channels == 1)
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SetMonoFrame(&src_frame_, kSrcLeft, src_sample_rate_hz);
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else
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@ -136,27 +138,27 @@ void OutputMixerTest::RunResampleTest(int src_channels,
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if (dst_channels == 1) {
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SetMonoFrame(&dst_frame_, 0, dst_sample_rate_hz);
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if (src_channels == 1)
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SetMonoFrame(&golden_frame_, kDstLeft, dst_sample_rate_hz);
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SetMonoFrame(&golden_frame_, dst_left, dst_sample_rate_hz);
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else
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SetMonoFrame(&golden_frame_, kDstMono, dst_sample_rate_hz);
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SetMonoFrame(&golden_frame_, dst_mono, dst_sample_rate_hz);
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} else {
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SetStereoFrame(&dst_frame_, 0, 0, dst_sample_rate_hz);
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if (src_channels == 1)
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SetStereoFrame(&golden_frame_, kDstLeft, kDstLeft, dst_sample_rate_hz);
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SetStereoFrame(&golden_frame_, dst_left, dst_left, dst_sample_rate_hz);
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else
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SetStereoFrame(&golden_frame_, kDstLeft, kDstRight, dst_sample_rate_hz);
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SetStereoFrame(&golden_frame_, dst_left, dst_right, dst_sample_rate_hz);
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}
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// The sinc resampler has a known delay, which we compute here. Multiplying by
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// two gives us a crude maximum for any resampling, as the old resampler
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// typically (but not always) has lower delay.
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static const int kInputKernelDelaySamples = 16;
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const int max_delay = static_cast<double>(dst_sample_rate_hz)
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/ src_sample_rate_hz * kInputKernelDelaySamples * dst_channels * 2;
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printf("(%d, %d Hz) -> (%d, %d Hz) ", // SNR reported on the same line later.
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src_channels, src_sample_rate_hz, dst_channels, dst_sample_rate_hz);
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EXPECT_EQ(0, RemixAndResample(src_frame_, &resampler, &dst_frame_));
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EXPECT_GT(ComputeSNR(golden_frame_, dst_frame_), 40.0f);
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}
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TEST_F(OutputMixerTest, RemixAndResampleFailsWithBadSampleRate) {
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SetMonoFrame(&dst_frame_, 10, 44100);
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EXPECT_EQ(-1, RemixAndResample(src_frame_, &resampler_, &dst_frame_));
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VerifyFramesAreEqual(src_frame_, dst_frame_);
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EXPECT_GT(ComputeSNR(golden_frame_, dst_frame_, max_delay), 39.0f);
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}
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TEST_F(OutputMixerTest, RemixAndResampleCopyFrameSucceeds) {
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@ -190,10 +192,9 @@ TEST_F(OutputMixerTest, RemixAndResampleMixingOnlySucceeds) {
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}
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TEST_F(OutputMixerTest, RemixAndResampleSucceeds) {
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// We don't attempt to be exhaustive here, but just get good coverage. Some
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// combinations of rates will not be resampled, and some give an odd
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// resampling factor which makes it more difficult to evaluate.
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const int kSampleRates[] = {16000, 32000, 48000};
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// TODO(ajm): convert this to the parameterized TEST_P style used in
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// sinc_resampler_unittest.cc. We can then easily add tighter SNR thresholds.
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const int kSampleRates[] = {8000, 16000, 32000, 44100, 48000, 96000};
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const int kSampleRatesSize = sizeof(kSampleRates) / sizeof(*kSampleRates);
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const int kChannels[] = {1, 2};
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const int kChannelsSize = sizeof(kChannels) / sizeof(*kChannels);
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