NetEq: Use a BuiltinAudioDecoderFactory to create decoders
Later steps in the refactoring will have the factory injected from the outside rather than owned by NetEq. BUG=webrtc:5801 Review-Url: https://codereview.webrtc.org/1928293002 Cr-Commit-Position: refs/heads/master@{#12604}
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@ -106,14 +106,22 @@ TEST(AudioDecoderFactoryTest, CreateG722) {
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TEST(AudioDecoderFactoryTest, CreateOpus) {
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std::unique_ptr<AudioDecoderFactory> adf = CreateBuiltinAudioDecoderFactory();
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ASSERT_TRUE(adf);
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// Opus supports 48 kHz, 1-2 channels.
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EXPECT_FALSE(adf->MakeAudioDecoder(SdpAudioFormat("opus", 48000, 0)));
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EXPECT_TRUE(adf->MakeAudioDecoder(SdpAudioFormat("opus", 48000, 1)));
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EXPECT_TRUE(adf->MakeAudioDecoder(SdpAudioFormat("opus", 48000, 2)));
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EXPECT_FALSE(adf->MakeAudioDecoder(SdpAudioFormat("opus", 48000, 3)));
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EXPECT_FALSE(adf->MakeAudioDecoder(SdpAudioFormat("opus", 8000, 1)));
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EXPECT_FALSE(adf->MakeAudioDecoder(SdpAudioFormat("opus", 16000, 1)));
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EXPECT_FALSE(adf->MakeAudioDecoder(SdpAudioFormat("opus", 32000, 1)));
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// Opus supports 48 kHz, 2 channels, and wants a "stereo" parameter whose
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// value is either "0" or "1".
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for (int hz : {8000, 16000, 32000, 48000}) {
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for (int channels : {0, 1, 2, 3}) {
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for (std::string stereo : {"XX", "0", "1", "2"}) {
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std::map<std::string, std::string> params;
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if (stereo != "XX") {
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params["stereo"] = stereo;
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}
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bool good =
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(hz == 48000 && channels == 2 && (stereo == "0" || stereo == "1"));
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EXPECT_EQ(good, static_cast<bool>(adf->MakeAudioDecoder(SdpAudioFormat(
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"opus", hz, channels, std::move(params)))));
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}
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}
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}
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}
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} // namespace webrtc
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@ -21,6 +21,15 @@ SdpAudioFormat::SdpAudioFormat(const char* name,
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int num_channels)
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: name(name), clockrate_hz(clockrate_hz), num_channels(num_channels) {}
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SdpAudioFormat::SdpAudioFormat(const char* name,
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int clockrate_hz,
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int num_channels,
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Parameters&& param)
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: name(name),
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clockrate_hz(clockrate_hz),
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num_channels(num_channels),
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parameters(std::move(param)) {}
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SdpAudioFormat::~SdpAudioFormat() = default;
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SdpAudioFormat& SdpAudioFormat::operator=(const SdpAudioFormat&) = default;
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SdpAudioFormat& SdpAudioFormat::operator=(SdpAudioFormat&&) = default;
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@ -21,18 +21,23 @@ namespace webrtc {
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// SDP specification for a single audio codec.
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// NOTE: This class is still under development and may change without notice.
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struct SdpAudioFormat {
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using Parameters = std::map<std::string, std::string>;
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// TODO(kwiberg): Get rid of the default constructor when rtc::Optional no
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// longer requires it.
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SdpAudioFormat();
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SdpAudioFormat(const SdpAudioFormat&);
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SdpAudioFormat(SdpAudioFormat&&);
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SdpAudioFormat(const char* name, int clockrate_hz, int num_channels);
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SdpAudioFormat(const char* name,
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int clockrate_hz,
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int num_channels,
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Parameters&& param);
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~SdpAudioFormat();
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SdpAudioFormat& operator=(const SdpAudioFormat&);
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SdpAudioFormat& operator=(SdpAudioFormat&&);
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using Parameters = std::map<std::string, std::string>;
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std::string name;
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int clockrate_hz;
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int num_channels;
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@ -13,6 +13,7 @@
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#include <vector>
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#include "webrtc/base/checks.h"
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#include "webrtc/base/optional.h"
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#include "webrtc/common_types.h"
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#include "webrtc/modules/audio_coding/codecs/cng/webrtc_cng.h"
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#include "webrtc/modules/audio_coding/codecs/g711/audio_decoder_pcm.h"
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@ -39,8 +40,7 @@ namespace {
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struct NamedDecoderConstructor {
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const char* name;
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std::unique_ptr<AudioDecoder> (*constructor)(int clockrate_hz,
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int num_channels);
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std::unique_ptr<AudioDecoder> (*constructor)(const SdpAudioFormat&);
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};
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std::unique_ptr<AudioDecoder> Unique(AudioDecoder* d) {
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@ -51,53 +51,54 @@ std::unique_ptr<AudioDecoder> Unique(AudioDecoder* d) {
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// decoder.
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NamedDecoderConstructor decoder_constructors[] = {
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{"pcmu",
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[](int clockrate_hz, int num_channels) {
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return clockrate_hz == 8000 && num_channels >= 1
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? Unique(new AudioDecoderPcmU(num_channels))
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[](const SdpAudioFormat& format) {
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return format.clockrate_hz == 8000 && format.num_channels >= 1
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? Unique(new AudioDecoderPcmU(format.num_channels))
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: nullptr;
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}},
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{"pcma",
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[](int clockrate_hz, int num_channels) {
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return clockrate_hz == 8000 && num_channels >= 1
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? Unique(new AudioDecoderPcmA(num_channels))
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[](const SdpAudioFormat& format) {
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return format.clockrate_hz == 8000 && format.num_channels >= 1
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? Unique(new AudioDecoderPcmA(format.num_channels))
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: nullptr;
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}},
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#ifdef WEBRTC_CODEC_ILBC
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{"ilbc",
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[](int clockrate_hz, int num_channels) {
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return clockrate_hz == 8000 && num_channels == 1
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[](const SdpAudioFormat& format) {
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return format.clockrate_hz == 8000 && format.num_channels == 1
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? Unique(new AudioDecoderIlbc)
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: nullptr;
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}},
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#endif
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#if defined(WEBRTC_CODEC_ISACFX)
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{"isac",
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[](int clockrate_hz, int num_channels) {
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return clockrate_hz == 16000 && num_channels == 1
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[](const SdpAudioFormat& format) {
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return format.clockrate_hz == 16000 && format.num_channels == 1
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? Unique(new AudioDecoderIsacFix)
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: nullptr;
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}},
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#elif defined(WEBRTC_CODEC_ISAC)
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{"isac",
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[](int clockrate_hz, int num_channels) {
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return (clockrate_hz == 16000 || clockrate_hz == 32000) &&
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num_channels == 1
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[](const SdpAudioFormat& format) {
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return (format.clockrate_hz == 16000 || format.clockrate_hz == 32000) &&
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format.num_channels == 1
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? Unique(new AudioDecoderIsac)
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: nullptr;
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}},
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#endif
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{"l16",
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[](int clockrate_hz, int num_channels) {
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return num_channels >= 1 ? Unique(new AudioDecoderPcm16B(num_channels))
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: nullptr;
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[](const SdpAudioFormat& format) {
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return format.num_channels >= 1
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? Unique(new AudioDecoderPcm16B(format.num_channels))
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: nullptr;
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}},
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#ifdef WEBRTC_CODEC_G722
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{"g722",
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[](int clockrate_hz, int num_channels) {
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if (clockrate_hz == 8000) {
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if (num_channels == 1)
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[](const SdpAudioFormat& format) {
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if (format.clockrate_hz == 8000) {
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if (format.num_channels == 1)
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return Unique(new AudioDecoderG722);
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if (num_channels == 2)
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if (format.num_channels == 2)
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return Unique(new AudioDecoderG722Stereo);
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}
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return Unique(nullptr);
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@ -105,9 +106,21 @@ NamedDecoderConstructor decoder_constructors[] = {
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#endif
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#ifdef WEBRTC_CODEC_OPUS
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{"opus",
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[](int clockrate_hz, int num_channels) {
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return clockrate_hz == 48000 && (num_channels == 1 || num_channels == 2)
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? Unique(new AudioDecoderOpus(num_channels))
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[](const SdpAudioFormat& format) {
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rtc::Optional<int> num_channels = [&] {
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auto stereo = format.parameters.find("stereo");
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if (stereo != format.parameters.end()) {
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if (stereo->second == "0") {
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return rtc::Optional<int>(1);
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} else if (stereo->second == "1") {
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return rtc::Optional<int>(2);
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}
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}
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return rtc::Optional<int>();
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}();
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return format.clockrate_hz == 48000 && format.num_channels == 2 &&
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num_channels
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? Unique(new AudioDecoderOpus(*num_channels))
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: nullptr;
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}},
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#endif
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@ -123,8 +136,7 @@ class BuiltinAudioDecoderFactory : public AudioDecoderFactory {
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const SdpAudioFormat& format) override {
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for (const auto& dc : decoder_constructors) {
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if (STR_CASE_CMP(format.name.c_str(), dc.name) == 0) {
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return std::unique_ptr<AudioDecoder>(
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dc.constructor(format.clockrate_hz, format.num_channels));
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return std::unique_ptr<AudioDecoder>(dc.constructor(format));
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}
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}
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return nullptr;
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@ -0,0 +1,37 @@
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/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_AUDIO_CODING_CODECS_MOCK_MOCK_AUDIO_DECODER_FACTORY_H_
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#define WEBRTC_MODULES_AUDIO_CODING_CODECS_MOCK_MOCK_AUDIO_DECODER_FACTORY_H_
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#include <vector>
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#include "testing/gmock/include/gmock/gmock.h"
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#include "webrtc/modules/audio_coding/codecs/audio_decoder_factory.h"
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namespace webrtc {
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class MockAudioDecoderFactory : public AudioDecoderFactory {
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public:
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MOCK_METHOD0(GetSupportedFormats, std::vector<SdpAudioFormat>());
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std::unique_ptr<AudioDecoder> MakeAudioDecoder(
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const SdpAudioFormat& format) {
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std::unique_ptr<AudioDecoder> return_value;
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MakeAudioDecoderMock(format, &return_value);
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return return_value;
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}
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MOCK_METHOD2(MakeAudioDecoderMock,
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void(const SdpAudioFormat& format,
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std::unique_ptr<AudioDecoder>* return_value));
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_AUDIO_CODING_CODECS_MOCK_MOCK_AUDIO_DECODER_FACTORY_H_
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