Split iOS sdk in to separate targets
This CL splits the iOS sdk into separate static libraries for video, audio, ui, common, and peerconnection-related code. This will in the future make it easier to compile WebRTC without unneeded components. BUG=webrtc:4867 Review-Url: https://codereview.webrtc.org/2862543002 Cr-Commit-Position: refs/heads/master@{#18166}
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/*
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* Copyright 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#import <GLKit/GLKit.h>
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@class RTCVideoFrame;
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NS_ASSUME_NONNULL_BEGIN
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@interface RTCNV12TextureCache : NSObject
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@property(nonatomic, readonly) GLuint yTexture;
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@property(nonatomic, readonly) GLuint uvTexture;
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- (nullable instancetype)initWithContext:(EAGLContext *)context;
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- (BOOL)uploadFrameToTextures:(RTCVideoFrame *)frame;
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- (void)releaseTextures;
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@end
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NS_ASSUME_NONNULL_END
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