AudioCodingModule: Specify decoders using SdpAudioFormat

NetEq already uses SdpAudioFormat internally; this CL adds an
AudioCodingModule::RegisterReceiveCodec overload that accepts
SdpAudioFormat, and propagates it through AcmReceiver into NetEq.

The intention is to get rid of the other ways to specify decoders and
always use SdpAudioFormat. (And eventually to do the same for encoders
too.)

NOTRY=true
BUG=5801

Review-Url: https://codereview.webrtc.org/2365653004
Cr-Commit-Position: refs/heads/master@{#14506}
This commit is contained in:
kwiberg
2016-10-04 09:33:27 -07:00
committed by Commit bot
parent 3168781d2f
commit 5adaf735dc
16 changed files with 286 additions and 123 deletions

View File

@ -178,6 +178,11 @@ class NetEq {
const std::string& codec_name,
uint8_t rtp_payload_type) = 0;
// Associates |rtp_payload_type| with the given codec, which NetEq will
// instantiate when it needs it. Returns true iff successful.
virtual bool RegisterPayloadType(int rtp_payload_type,
const SdpAudioFormat& audio_format) = 0;
// Removes |rtp_payload_type| from the codec database. Returns 0 on success,
// -1 on failure.
virtual int RemovePayloadType(uint8_t rtp_payload_type) = 0;